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XDAP-4 Creature Commandos v. Cannibalized by Fluff
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Combat Move - French
1 infantry moved from French Central Africa to Nigeria
2 infantry moved from Algeria to Morocco
1 destroyer moved from 80 Sea Zone to 81 Sea ZoneNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Nigeria : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Morocco : 2 infantry
81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 46 / 51
Russians : 30 / 38
Japanese : 34 / 39
Americans : 52 / 52
Chinese : 9 / 14
British : 23 / 27
UK_Pacific : 26 / 29
Italians : 24 / 34
ANZAC : 14 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
UK scrams?
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No scramble. Use best defense in Rostov.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 battleship and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Nenetsia to Urals
Germans take Urals from Russians
1 infantry moved from Nenetsia to Vologda
Germans take Vologda from Russians
1 artillery and 1 infantry moved from Nenetsia to Archangel
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 tactical_bomber moved from 127 Sea Zone to Archangel
1 fighter moved from 127 Sea Zone to Archangel
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 infantry moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
6 infantry moved from Vyborg to Novgorod
1 tactical_bomber moved from Finland to Archangel
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 fighter moved from Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
2 bombers moved from Western Germany to Rostov
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 110 Sea ZoneCombat - Germans
Battle in 115 Sea Zone
Germans attack with 1 destroyer
Russians defend with 1 submarine
Russians roll dice for 1 submarine in 115 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 destroyer in 115 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 110 Sea Zone
Germans attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Russians defend with 1 submarine
Russians roll dice for 1 submarine in 110 Sea Zone, round 1 : 1/1 hits
Germans roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 1 : 4/7 hits
1 submarine owned by the Russians and 1 destroyer owned by the Germans lost in 110 Sea Zone
Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in Rostov
Germans attack with 2 bombers
Russians defend with 2 fighters and 1 tactical_bomber
Germans roll dice for 2 bombers in Rostov, round 1 : 2/2 hits
Russians roll dice for 2 fighters and 1 tactical_bomber in Rostov, round 1 : 1/3 hits
1 tactical_bomber owned by the Russians , 1 bomber owned by the Germans and 1 fighter owned by the Russians lost in Rostov
Germans roll dice for 1 bomber in Rostov, round 2 : 0/1 hits
Russians roll dice for 1 fighter in Rostov, round 2 : 1/1 hits
1 bomber owned by the Germans lost in Rostov
Russians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 2 bombers
Casualties for Russians: 1 fighter and 1 tactical_bomber
Battle in Archangel
Germans attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry and 1 mech_infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Archangel, round 1 : 5/5 hits
Russians roll dice for 1 infantry and 1 mech_infantry in Archangel, round 1 : 0/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry and 1 mech_infantryNon Combat Move - Germans
1 infantry moved from Romania to Eastern Poland
2 tactical_bombers moved from Archangel to Nenetsia
1 fighter moved from Archangel to Nenetsia
1 artillery and 1 infantry moved from Finland to Vyborg
3 artilleries and 7 infantry moved from Germany to Poland
3 armour, 2 artilleries and 5 infantry moved from Bessarabia to Western Ukraine
1 carrier, 1 cruiser and 3 transports moved from 127 Sea Zone to 125 Sea Zone
2 fighters moved from 110 Sea Zone to 125 Sea Zone
3 tactical_bombers moved from 110 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
5 armour moved from Germany to Poland
2 mech_infantrys moved from Western Germany to Poland
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 aaGun moved from France to Normandy Bordeaux
1 aaGun moved from Western Germany to France
1 artillery and 1 infantry moved from France to Normandy Bordeaux
3 infantry moved from Romania to Bessarabia
1 infantry moved from Greece to Bulgaria
1 armour moved from Yugoslavia to BessarabiaPlace Units - Germans
1 battleship placed in 112 Sea Zone
1 artillery and 9 infantry placed in GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
I rolled for Russian combat already, but I don’t have time to do non-com right now. I’ll post later this evening.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Russians
Russians buy 2 artilleries, 5 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
2 artilleries and 2 infantry moved from Russia to Vologda
1 artillery and 4 infantry moved from Smolensk to Archangel
1 mech_infantry moved from Russia to Archangel
1 artillery and 2 infantry moved from Bryansk to Belarus
1 artillery and 1 infantry moved from Baltic States to Eastern Poland
2 armour, 3 artilleries, 6 infantry and 2 mech_infantrys moved from Baltic States to Novgorod
1 fighter moved from Rostov to Ukraine
2 infantry moved from Bryansk to Ukraine
1 bomber moved from Yakut S.S.R. to 20 Sea Zone
2 infantry moved from Timguska to UralsCombat - Russians
Battle in Eastern Poland
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 20 Sea Zone
Russians attack with 1 bomber
Japanese defend with 2 transports
Russians win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Archangel
Russians attack with 1 artillery, 4 infantry and 1 mech_infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Archangel from Germans with 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 2 armour, 3 artilleries, 6 infantry and 2 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
Russians win, taking Novgorod from Germans with 2 armour, 3 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 7 infantry
Casualties for Russians: 3 infantry
Battle in Belarus
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Urals
Russians attack with 2 infantry
Germans defend with 1 artillery
Russians win, taking Urals from Germans with 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
2 aaGuns moved from Baltic States to Novgorod
1 bomber moved from 20 Sea Zone to Kwangtung
7 infantry moved from Yenisey to Timguska
2 aaGuns and 13 infantry moved from Yakut S.S.R. to Yenisey
2 infantry moved from Northwest Persia to Persia
3 mech_infantrys moved from Caucasus to Samara
1 fighter moved from Ukraine to Russia
1 infantry moved from Russia to Bryansk
2 aaGuns moved from Bryansk to RussiaPlace Units - Russians
2 artilleries, 5 infantry, 1 mech_infantry and 1 tactical_bomber placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 2 armour and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 4 Sea Zone
1 destroyer moved from 6 Sea Zone to 4 Sea Zone
7 infantry moved from Kiangsi to Kwangtung
4 artilleries moved from Kiangsi to Kwangtung
1 infantry moved from Jehol to Anhwe
1 artillery moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Sakha to Buryatia
7 infantry moved from Amur to Buryatia
1 mech_infantry moved from Amur to Jehol
1 artillery moved from Amur to Buryatia
3 infantry moved from Korea to Amur
1 armour moved from Korea to Jehol
1 fighter moved from Hainan to Jehol
2 destroyers moved from 36 Sea Zone to 20 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 cruiser moved from 36 Sea Zone to 20 Sea Zone
2 battleships moved from 36 Sea Zone to 20 Sea Zone
3 carriers moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea ZoneCombat - Japanese
Battle in Kwangtung
Japanese attack with 4 artilleries and 7 infantry
Russians defend with 1 bomber; British defend with 1 harbour and 1 infantry
Japanese roll dice for 4 artilleries and 7 infantry in Kwangtung, round 1 : 3/11 hits
UK_Pacific roll dice for 1 bomber and 1 infantry in Kwangtung, round 1 : 1/2 hits
1 infantry owned by the British , 1 bomber owned by the Russians and 1 infantry owned by the Japanese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 4 artilleries and 6 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Casualties for Russians: 1 bomberNon Combat Move - Japanese
2 infantry moved from 4 Sea Zone to Soviet Far EastPlace Units - Japanese
2 armour and 8 infantry placed in Korea
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 49 PUs -
1 infantry moved from Jehol to Anhwe
Anhwe already owned…need to move planes there…will edit move
6 fighters from Kiangsu to Anhwe
3 tac bombers as above
1 bomber as above -
a little confused, do you want me to edit those moves for you?
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Ahhh dumb question I see!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsi: 6 fighters
EDIT: Adding units owned by Japanese to Anhwe: 6 fighters
EDIT: Removing units owned by Japanese from Kiangsi: 3 tactical_bombers
EDIT: Adding units owned by Japanese to Anhwe: 3 tactical_bombers
EDIT: Removing units owned by Japanese from Kiangsi: 1 bomber
EDIT: Adding units owned by Japanese to Anhwe: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Americans buy 2 destroyers, 1 fighter, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea ZoneNon Combat Move - Americans
Place Units - Americans
1 destroyer placed in 10 Sea Zone
1 destroyer and 2 transports placed in 101 Sea Zone
2 submarines placed in 101 Sea Zone
1 fighter placed in Western United States
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans :
Philippines : 1 airfield, 1 fighter, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 1 harbour and 3 infantry
Midway : 1 airfield
26 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 infantry, 2 mech_infantrys, 2 submarines, 1 tactical_bomber and 2 transports
10 Sea Zone : 1 destroyer
54 Sea Zone : 1 destroyer and 1 submarine
Central United States : 1 factory_minor
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
101 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 3 transportsProduction/PUs Summary :
Germans : 47 / 66
Russians : 28 / 29
Japanese : 39 / 49
Americans : 52 / 77
Chinese : 8 / 14
British : 23 / 27
UK_Pacific : 23 / 29
Italians : 24 / 34
ANZAC : 14 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - British
British buy 1 armour and 5 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Union of South Africa to Rhodesia
1 armour moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
1 artillery moved from Eastern Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 fighter moved from 81 Sea Zone to Egypt
1 tactical_bomber moved from 81 Sea Zone to Iraq
1 cruiser moved from 81 Sea Zone to 80 Sea Zone
1 armour and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 armour moved from 80 Sea Zone to Iraq
3 infantry moved from Persia to Iraq
1 mech_infantry moved from Yunnan to Shensi
1 mech_infantry moved from Yunnan to Hopei
1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
1 fighter moved from Yunnan to HopeiCombat - British
Battle in Egypt
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 harbour and 1 infantry
British win, taking Egypt from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 1 armour, 3 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 4 infantry
1 tactical_bomber owned by the British retreated
Italians win with 1 artillery remaining. Battle score for attacker is -3
Casualties for British: 1 armour and 3 infantry
Casualties for Italians: 4 infantry
Battle in Shensi
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British win, taking Shensi from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Hopei
British attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
British win, taking Hopei from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Hopei to Yunnan
1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 tactical_bomber moved from Iraq to 81 Sea Zone
1 fighter moved from Egypt to 81 Sea Zone
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 artillery moved from Suriname to 88 Sea Zone
1 infantry moved from Suriname to Brazil
British take Brazil from Neutral_Allies
1 artillery, 1 destroyer and 1 transport moved from 88 Sea Zone to 87 Sea Zone
1 artillery moved from 87 Sea Zone to French West Africa
2 fighters moved from United Kingdom to French West Africa
1 submarine moved from 106 Sea Zone to 88 Sea Zone
2 mech_infantrys moved from India to Yunnan
2 artilleries and 2 infantry moved from India to Burma
1 transport moved from 44 Sea Zone to 57 Sea Zone
4 infantry moved from Yunnan to Burma
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Yunnan to BurmaPlace Units - British
1 armour and 2 mech_infantrys placed in Persia
British undo move 1.
1 armour and 2 mech_infantrys placed in Union of South Africa
3 mech_infantrys placed in PersiaTurn Complete - British
British collect 27 PUs; end with 28 PUs totalPlace Units - UK_Pacific
7 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 23 PUs; end with 24 PUs total
Some Units in India change ownership: 7 mech_infantrys -
Forgot to post China’s turn summary :-(
Sorry, I was distracted while doing my turns and didn’t put as much thought into them as I should have.
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I’ll be on vacation for the next week… Will be back in action ASAP. Sorry for the delay, MIR
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a little confused, do you want me to edit those moves for you?
Ye soz, it was already done…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Italians
Italians buy 2 artilleries, 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Iraq to Northwest Persia
Italians take Northwest Persia from Russians
1 bomber moved from Tobruk to Rhodesia
1 artillery moved from Belgian Congo to Rhodesia
1 infantry moved from Belgian Congo to Rhodesia
1 infantry moved from Tanganyika Territory to Rhodesia
1 infantry moved from French Equatorial Africa to French Central Africa
Italians take French Central Africa from French
1 artillery moved from Northern Italy to 95 Sea Zone
3 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 2 destroyers, 3 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Egypt
3 infantry moved from 98 Sea Zone to Egypt
1 armour moved from Bessarabia to Ukraine
1 artillery and 1 infantry moved from Slovakia Hungary to Eastern Poland
1 fighter moved from Alexandria to EgyptCombat - Italians
Battle in Rhodesia
Italians attack with 1 artillery, 1 bomber and 2 infantry
British defend with 3 infantry
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Rhodesia, round 1 : 2/4 hits
British roll dice for 3 infantry in Rhodesia, round 1 : 0/3 hits
2 infantry owned by the British lost in Rhodesia
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Rhodesia, round 2 : 1/4 hits
British roll dice for 1 infantry in Rhodesia, round 2 : 0/1 hits
1 infantry owned by the British lost in Rhodesia
Italians win, taking Rhodesia from British with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in Eastern Poland
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 1 : 2/2 hits
Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 1 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Ukraine
Italians attack with 1 armour
Russians defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 armour in Ukraine, round 1 : 0/1 hits
Russians roll dice for 1 infantry in Ukraine, round 1 : 0/1 hits
Italians roll dice for 1 armour in Ukraine, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Egypt
Italians attack with 1 artillery, 1 fighter and 3 infantry
British defend with 1 artillery, 1 harbour and 1 infantry
Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 1 : 2/3 hits
British roll dice for 1 artillery and 1 infantry in Egypt, round 1 : 0/2 hits
1 infantry owned by the British and 1 artillery owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Italians
1 fighter moved from Egypt to Belgian Congo
1 bomber moved from Rhodesia to Belgian Congo
1 aaGun moved from Southern France to Normandy Bordeaux
2 infantry moved from Yugoslavia to Northern Italy
1 aaGun and 2 infantry moved from Yugoslavia to RomaniaPlace Units - Italians
2 transports placed in 95 Sea Zone
3 infantry placed in Southern Italy
2 artilleries and 1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5,6
Italians collect 29 PUs; end with 29 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 33 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 battleship; Remaining resources: 1 PUs;Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
1 transport moved from 61 Sea Zone to 63 Sea Zone
1 transport moved from 45 Sea Zone to 54 Sea Zone
2 infantry moved from Dutch New Guinea to New GuineaNon Combat Move - ANZAC
1 fighter moved from India to PersiaPlace Units - ANZAC
1 battleship placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor and 1 harbour
New Guinea : 2 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
63 Sea Zone : 1 transport
54 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
62 Sea Zone : 1 battleship
Persia : 1 fighterProduction/PUs Summary :
Germans : 47 / 66
Russians : 25 / 29
Japanese : 36 / 49
Americans : 52 / 77
Chinese : 11 / 14
British : 24 / 28
UK_Pacific : 23 / 24
Italians : 29 / 43
ANZAC : 14 / 25
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Combat Move - French
1 infantry moved from Nigeria to French Equatorial Africa
French take French Equatorial Africa from ItaliansCombat - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
Morocco : 2 infantry
French Equatorial Africa : 1 infantry
81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 47 / 66
Russians : 25 / 29
Japanese : 36 / 49
Americans : 52 / 77
Chinese : 11 / 14
British : 24 / 28
UK_Pacific : 23 / 24
Italians : 28 / 43
ANZAC : 14 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Have we stalled?
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Partner is on vacation for 1 week, sorry. He’ll be back in action very soon. Please bear with us, thanks.
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