I should update you,
Christmases
Recovering from Christmases
Back twist Saturday
And not gonna lie, long range with Japan is fairly initimidating
And today, need to work to not fall behind as much
Submerge UK sub in SZ 88?
He’ll stay and duke it out.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Italians
Italians buy 2 destroyers and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 artillery moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 infantry moved from Kenya to Belgian Congo
1 artillery and 1 infantry moved from Tunisia to Algeria
1 battleship, 2 cruisers and 2 transports moved from 98 Sea Zone to 95 Sea Zone
1 bomber and 1 fighter moved from Southern Italy to Egypt
2 infantry moved from Trans-Jordan to Egypt
1 armour moved from Yugoslavia to Bessarabia
1 infantry moved from Yugoslavia to Slovakia Hungary
1 artillery moved from Yugoslavia to Slovakia Hungary
4 infantry moved from Northern Italy to Yugoslavia
1 submarine moved from 93 Sea Zone to 88 Sea Zone
Combat - Italians
Battle in 88 Sea Zone
Italians attack with 1 submarine
British defend with 1 destroyer, 1 submarine and 1 transport
British roll dice for 1 submarine in 88 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 submarine in 88 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 88 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 submarine in 88 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 submarine in 88 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 88 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 submarine in 88 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 submarine in 88 Sea Zone, round 3 : 1/1 hits
British roll dice for 1 destroyer and 1 transport in 88 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Italians and 1 submarine owned by the British lost in 88 Sea Zone
British win with 1 destroyer and 1 transport remaining. Battle score for attacker is 0
Casualties for British: 1 submarine
Casualties for Italians: 1 submarine
Battle in Egypt
Italians attack with 1 bomber, 1 fighter and 2 infantry
ANZAC defend with 2 infantry; British defend with 1 harbour
Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Egypt, round 1 : 2/4 hits
British roll dice for 2 infantry in Egypt, round 1 : 1/2 hits
2 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Italians: 1 infantry
Battle in Algeria
Italians attack with 1 artillery and 1 infantry
French defend with 2 infantry
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 1 : 0/2 hits
French roll dice for 2 infantry in Algeria, round 1 : 2/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Algeria
French win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Italians
1 infantry moved from Syria to Iraq
Italians take Iraq from Neutral_Axis
1 artillery moved from Syria to Iraq
1 fighter moved from Egypt to Alexandria
1 bomber moved from Egypt to Greece
Place Units - Italians
2 destroyers placed in 95 Sea Zone
2 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Greece: 1 bomber
EDIT: Adding units owned by Italians to Tobruk: 1 bomber
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1,2,2
Italians collect 22 PUs (2 lost to blockades); end with 22 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 fighters moved from Western Australia to 54 Sea Zone
1 fighter moved from Java to India
1 infantry moved from Shan State to Malaya
1 transport moved from 42 Sea Zone to 61 Sea Zone
Non Combat Move - ANZAC
1 aaGun moved from New South Wales to Queensland
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
2 fighters moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Territory Summary for ANZAC :
India : 1 fighter
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 2 infantry
45 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser and 1 destroyer
62 Sea Zone : 1 carrier
61 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 46 / 51
Russians : 30 / 38
Japanese : 34 / 39
Americans : 52 / 52
Chinese : 9 / 14
British : 23 / 27
UK_Pacific : 26 / 29
Italians : 24 / 34
ANZAC : 14 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Combat Move - French
1 infantry moved from French Central Africa to Nigeria
2 infantry moved from Algeria to Morocco
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Nigeria : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Morocco : 2 infantry
81 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 46 / 51
Russians : 30 / 38
Japanese : 34 / 39
Americans : 52 / 52
Chinese : 9 / 14
British : 23 / 27
UK_Pacific : 26 / 29
Italians : 24 / 34
ANZAC : 14 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
UK scrams?
No scramble. Use best defense in Rostov.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 battleship and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Nenetsia to Urals
Germans take Urals from Russians
1 infantry moved from Nenetsia to Vologda
Germans take Vologda from Russians
1 artillery and 1 infantry moved from Nenetsia to Archangel
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 tactical_bomber moved from 127 Sea Zone to Archangel
1 fighter moved from 127 Sea Zone to Archangel
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 infantry moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
6 infantry moved from Vyborg to Novgorod
1 tactical_bomber moved from Finland to Archangel
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 fighter moved from Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
2 bombers moved from Western Germany to Rostov
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
Combat - Germans
Battle in 115 Sea Zone
Germans attack with 1 destroyer
Russians defend with 1 submarine
Russians roll dice for 1 submarine in 115 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 destroyer in 115 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 110 Sea Zone
Germans attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Russians defend with 1 submarine
Russians roll dice for 1 submarine in 110 Sea Zone, round 1 : 1/1 hits
Germans roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 1 : 4/7 hits
1 submarine owned by the Russians and 1 destroyer owned by the Germans lost in 110 Sea Zone
Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in Rostov
Germans attack with 2 bombers
Russians defend with 2 fighters and 1 tactical_bomber
Germans roll dice for 2 bombers in Rostov, round 1 : 2/2 hits
Russians roll dice for 2 fighters and 1 tactical_bomber in Rostov, round 1 : 1/3 hits
1 tactical_bomber owned by the Russians , 1 bomber owned by the Germans and 1 fighter owned by the Russians lost in Rostov
Germans roll dice for 1 bomber in Rostov, round 2 : 0/1 hits
Russians roll dice for 1 fighter in Rostov, round 2 : 1/1 hits
1 bomber owned by the Germans lost in Rostov
Russians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 2 bombers
Casualties for Russians: 1 fighter and 1 tactical_bomber
Battle in Archangel
Germans attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry and 1 mech_infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Archangel, round 1 : 5/5 hits
Russians roll dice for 1 infantry and 1 mech_infantry in Archangel, round 1 : 0/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry and 1 mech_infantry
Non Combat Move - Germans
1 infantry moved from Romania to Eastern Poland
2 tactical_bombers moved from Archangel to Nenetsia
1 fighter moved from Archangel to Nenetsia
1 artillery and 1 infantry moved from Finland to Vyborg
3 artilleries and 7 infantry moved from Germany to Poland
3 armour, 2 artilleries and 5 infantry moved from Bessarabia to Western Ukraine
1 carrier, 1 cruiser and 3 transports moved from 127 Sea Zone to 125 Sea Zone
2 fighters moved from 110 Sea Zone to 125 Sea Zone
3 tactical_bombers moved from 110 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
5 armour moved from Germany to Poland
2 mech_infantrys moved from Western Germany to Poland
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 aaGun moved from France to Normandy Bordeaux
1 aaGun moved from Western Germany to France
1 artillery and 1 infantry moved from France to Normandy Bordeaux
3 infantry moved from Romania to Bessarabia
1 infantry moved from Greece to Bulgaria
1 armour moved from Yugoslavia to Bessarabia
Place Units - Germans
1 battleship placed in 112 Sea Zone
1 artillery and 9 infantry placed in Germany
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
I rolled for Russian combat already, but I don’t have time to do non-com right now. I’ll post later this evening.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Russians
Russians buy 2 artilleries, 5 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
2 artilleries and 2 infantry moved from Russia to Vologda
1 artillery and 4 infantry moved from Smolensk to Archangel
1 mech_infantry moved from Russia to Archangel
1 artillery and 2 infantry moved from Bryansk to Belarus
1 artillery and 1 infantry moved from Baltic States to Eastern Poland
2 armour, 3 artilleries, 6 infantry and 2 mech_infantrys moved from Baltic States to Novgorod
1 fighter moved from Rostov to Ukraine
2 infantry moved from Bryansk to Ukraine
1 bomber moved from Yakut S.S.R. to 20 Sea Zone
2 infantry moved from Timguska to Urals
Combat - Russians
Battle in Eastern Poland
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 20 Sea Zone
Russians attack with 1 bomber
Japanese defend with 2 transports
Russians win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Archangel
Russians attack with 1 artillery, 4 infantry and 1 mech_infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Archangel from Germans with 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 2 armour, 3 artilleries, 6 infantry and 2 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
Russians win, taking Novgorod from Germans with 2 armour, 3 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 7 infantry
Casualties for Russians: 3 infantry
Battle in Belarus
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Urals
Russians attack with 2 infantry
Germans defend with 1 artillery
Russians win, taking Urals from Germans with 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Russians
2 aaGuns moved from Baltic States to Novgorod
1 bomber moved from 20 Sea Zone to Kwangtung
7 infantry moved from Yenisey to Timguska
2 aaGuns and 13 infantry moved from Yakut S.S.R. to Yenisey
2 infantry moved from Northwest Persia to Persia
3 mech_infantrys moved from Caucasus to Samara
1 fighter moved from Ukraine to Russia
1 infantry moved from Russia to Bryansk
2 aaGuns moved from Bryansk to Russia
Place Units - Russians
2 artilleries, 5 infantry, 1 mech_infantry and 1 tactical_bomber placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 2 armour and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 4 Sea Zone
1 destroyer moved from 6 Sea Zone to 4 Sea Zone
7 infantry moved from Kiangsi to Kwangtung
4 artilleries moved from Kiangsi to Kwangtung
1 infantry moved from Jehol to Anhwe
1 artillery moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Sakha to Buryatia
7 infantry moved from Amur to Buryatia
1 mech_infantry moved from Amur to Jehol
1 artillery moved from Amur to Buryatia
3 infantry moved from Korea to Amur
1 armour moved from Korea to Jehol
1 fighter moved from Hainan to Jehol
2 destroyers moved from 36 Sea Zone to 20 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 cruiser moved from 36 Sea Zone to 20 Sea Zone
2 battleships moved from 36 Sea Zone to 20 Sea Zone
3 carriers moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
Combat - Japanese
Battle in Kwangtung
Japanese attack with 4 artilleries and 7 infantry
Russians defend with 1 bomber; British defend with 1 harbour and 1 infantry
Japanese roll dice for 4 artilleries and 7 infantry in Kwangtung, round 1 : 3/11 hits
UK_Pacific roll dice for 1 bomber and 1 infantry in Kwangtung, round 1 : 1/2 hits
1 infantry owned by the British , 1 bomber owned by the Russians and 1 infantry owned by the Japanese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 4 artilleries and 6 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Casualties for Russians: 1 bomber
Non Combat Move - Japanese
2 infantry moved from 4 Sea Zone to Soviet Far East
Place Units - Japanese
2 armour and 8 infantry placed in Korea
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 49 PUs
1 infantry moved from Jehol to Anhwe
Anhwe already owned…need to move planes there…will edit move
6 fighters from Kiangsu to Anhwe
3 tac bombers as above
1 bomber as above
a little confused, do you want me to edit those moves for you?
Ahhh dumb question I see!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsi: 6 fighters
EDIT: Adding units owned by Japanese to Anhwe: 6 fighters
EDIT: Removing units owned by Japanese from Kiangsi: 3 tactical_bombers
EDIT: Adding units owned by Japanese to Anhwe: 3 tactical_bombers
EDIT: Removing units owned by Japanese from Kiangsi: 1 bomber
EDIT: Adding units owned by Japanese to Anhwe: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Americans buy 2 destroyers, 1 fighter, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
Non Combat Move - Americans
Place Units - Americans
1 destroyer placed in 10 Sea Zone
1 destroyer and 2 transports placed in 101 Sea Zone
2 submarines placed in 101 Sea Zone
1 fighter placed in Western United States
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Territory Summary for Americans :
Philippines : 1 airfield, 1 fighter, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 1 harbour and 3 infantry
Midway : 1 airfield
26 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 infantry, 2 mech_infantrys, 2 submarines, 1 tactical_bomber and 2 transports
10 Sea Zone : 1 destroyer
54 Sea Zone : 1 destroyer and 1 submarine
Central United States : 1 factory_minor
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
101 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 3 transports
Production/PUs Summary :
Germans : 47 / 66
Russians : 28 / 29
Japanese : 39 / 49
Americans : 52 / 77
Chinese : 8 / 14
British : 23 / 27
UK_Pacific : 23 / 29
Italians : 24 / 34
ANZAC : 14 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - British
British buy 1 armour and 5 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 7 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Union of South Africa to Rhodesia
1 armour moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
1 artillery moved from Eastern Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 fighter moved from 81 Sea Zone to Egypt
1 tactical_bomber moved from 81 Sea Zone to Iraq
1 cruiser moved from 81 Sea Zone to 80 Sea Zone
1 armour and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 armour moved from 80 Sea Zone to Iraq
3 infantry moved from Persia to Iraq
1 mech_infantry moved from Yunnan to Shensi
1 mech_infantry moved from Yunnan to Hopei
1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
1 fighter moved from Yunnan to Hopei
Combat - British
Battle in Egypt
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 harbour and 1 infantry
British win, taking Egypt from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 1 armour, 3 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 4 infantry
1 tactical_bomber owned by the British retreated
Italians win with 1 artillery remaining. Battle score for attacker is -3
Casualties for British: 1 armour and 3 infantry
Casualties for Italians: 4 infantry
Battle in Shensi
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British win, taking Shensi from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Hopei
British attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
British win, taking Hopei from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Hopei to Yunnan
1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 tactical_bomber moved from Iraq to 81 Sea Zone
1 fighter moved from Egypt to 81 Sea Zone
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 artillery moved from Suriname to 88 Sea Zone
1 infantry moved from Suriname to Brazil
British take Brazil from Neutral_Allies
1 artillery, 1 destroyer and 1 transport moved from 88 Sea Zone to 87 Sea Zone
1 artillery moved from 87 Sea Zone to French West Africa
2 fighters moved from United Kingdom to French West Africa
1 submarine moved from 106 Sea Zone to 88 Sea Zone
2 mech_infantrys moved from India to Yunnan
2 artilleries and 2 infantry moved from India to Burma
1 transport moved from 44 Sea Zone to 57 Sea Zone
4 infantry moved from Yunnan to Burma
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Yunnan to Burma
Place Units - British
1 armour and 2 mech_infantrys placed in Persia
British undo move 1.
1 armour and 2 mech_infantrys placed in Union of South Africa
3 mech_infantrys placed in Persia
Turn Complete - British
British collect 27 PUs; end with 28 PUs total
Place Units - UK_Pacific
7 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 23 PUs; end with 24 PUs total
Some Units in India change ownership: 7 mech_infantrys
Forgot to post China’s turn summary :-(
Sorry, I was distracted while doing my turns and didn’t put as much thought into them as I should have.
I’ll be on vacation for the next week… Will be back in action ASAP. Sorry for the delay, MIR
a little confused, do you want me to edit those moves for you?
Ye soz, it was already done…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Italians
Italians buy 2 artilleries, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Iraq to Northwest Persia
Italians take Northwest Persia from Russians
1 bomber moved from Tobruk to Rhodesia
1 artillery moved from Belgian Congo to Rhodesia
1 infantry moved from Belgian Congo to Rhodesia
1 infantry moved from Tanganyika Territory to Rhodesia
1 infantry moved from French Equatorial Africa to French Central Africa
Italians take French Central Africa from French
1 artillery moved from Northern Italy to 95 Sea Zone
3 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 2 destroyers, 3 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Egypt
3 infantry moved from 98 Sea Zone to Egypt
1 armour moved from Bessarabia to Ukraine
1 artillery and 1 infantry moved from Slovakia Hungary to Eastern Poland
1 fighter moved from Alexandria to Egypt
Combat - Italians
Battle in Rhodesia
Italians attack with 1 artillery, 1 bomber and 2 infantry
British defend with 3 infantry
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Rhodesia, round 1 : 2/4 hits
British roll dice for 3 infantry in Rhodesia, round 1 : 0/3 hits
2 infantry owned by the British lost in Rhodesia
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Rhodesia, round 2 : 1/4 hits
British roll dice for 1 infantry in Rhodesia, round 2 : 0/1 hits
1 infantry owned by the British lost in Rhodesia
Italians win, taking Rhodesia from British with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in Eastern Poland
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 1 : 2/2 hits
Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 1 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Ukraine
Italians attack with 1 armour
Russians defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 armour in Ukraine, round 1 : 0/1 hits
Russians roll dice for 1 infantry in Ukraine, round 1 : 0/1 hits
Italians roll dice for 1 armour in Ukraine, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Egypt
Italians attack with 1 artillery, 1 fighter and 3 infantry
British defend with 1 artillery, 1 harbour and 1 infantry
Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 1 : 2/3 hits
British roll dice for 1 artillery and 1 infantry in Egypt, round 1 : 0/2 hits
1 infantry owned by the British and 1 artillery owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Italians
1 fighter moved from Egypt to Belgian Congo
1 bomber moved from Rhodesia to Belgian Congo
1 aaGun moved from Southern France to Normandy Bordeaux
2 infantry moved from Yugoslavia to Northern Italy
1 aaGun and 2 infantry moved from Yugoslavia to Romania
Place Units - Italians
2 transports placed in 95 Sea Zone
3 infantry placed in Southern Italy
2 artilleries and 1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5,6
Italians collect 29 PUs; end with 29 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 33 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 43 PUs