TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines moved from 112 Sea Zone to 104 Sea Zone
3 fighters moved from Western Germany to 104 Sea Zone
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 armour moved from Romania to Greece
Germans take Greece from British
2 armour moved from Romania to Albania
3 armour moved from Novgorod to Archangel
3 infantry moved from Novgorod to Archangel
3 infantry moved from Novgorod to Archangel
Combat - Germans
Battle in Albania
Germans attack with 2 armour
British defend with 1 infantry
Germans roll dice for 2 armour in Albania, round 1 : 1/2 hits
British roll dice for 1 infantry in Albania, round 1 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Germans lost in Albania
Germans win, taking Albania from British with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Battle in Archangel
Germans attack with 3 armour and 6 infantry
British defend with 1 bomber; Russians defend with 1 infantry
Germans roll dice for 3 armour and 6 infantry in Archangel, round 1 : 3/9 hits
Russians roll dice for 1 bomber and 1 infantry in Archangel, round 1 : 1/2 hits
1 infantry owned by the Russians , 1 bomber owned by the British and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 3 armour and 5 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Casualties for British: 1 bomber
Battle in 104 Sea Zone
Germans attack with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters and 3 submarines
French defend with 1 fighter; Americans defend with 1 artillery, 3 battleships, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 mech_infantry, 6 submarines, 2 tactical_bombers and 2 transports
Germans roll dice for 3 submarines in 104 Sea Zone, round 1 : 2/3 hits
Units damaged: 2 battleships owned by the Americans
Americans roll dice for 6 submarines in 104 Sea Zone, round 1 : 1/6 hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 5 fighters in 104 Sea Zone, round 1 : 3/8 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 3 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 104 Sea Zone, round 1 : 7/12 hits
2 submarines owned by the Americans , 3 carriers owned by the Germans and 1 submarine owned by the Germans lost in 104 Sea Zone
Germans roll dice for 2 submarines in 104 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 4 submarines in 104 Sea Zone, round 2 : 0/4 hits
Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 5 fighters in 104 Sea Zone, round 2 : 5/8 hits
Americans roll dice for 3 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 104 Sea Zone, round 2 : 3/12 hits
4 submarines owned by the Americans , 1 destroyer owned by the Americans , 1 cruiser owned by the Americans , 1 destroyer owned by the Germans and 2 submarines owned by the Germans lost in 104 Sea Zone
Germans roll dice for 1 battleship, 1 cruiser and 5 fighters in 104 Sea Zone, round 3 : 2/7 hits
Americans roll dice for 3 battleships, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports in 104 Sea Zone, round 3 : 3/10 hits
1 destroyer owned by the Americans , 1 fighter owned by the French and 3 fighters owned by the Germans lost in 104 Sea Zone
Germans roll dice for 1 battleship, 1 cruiser and 2 fighters in 104 Sea Zone, round 4 : 1/4 hits
Americans roll dice for 3 battleships, 2 carriers, 1 fighter, 2 tactical_bombers and 2 transports in 104 Sea Zone, round 4 : 2/8 hits
1 tactical_bomber owned by the Americans and 2 fighters owned by the Germans lost in 104 Sea Zone
Germans roll dice for 1 battleship and 1 cruiser in 104 Sea Zone, round 5 : 0/2 hits
Americans roll dice for 3 battleships, 2 carriers, 1 fighter, 1 tactical_bomber and 2 transports in 104 Sea Zone, round 5 : 5/7 hits
1 cruiser owned by the Germans and 1 battleship owned by the Germans lost in 104 Sea Zone
Americans win with 3 battleships, 2 carriers, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -71
Casualties for Germans: 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters and 3 submarines
Casualties for French: 1 fighter
Casualties for Americans: 1 cruiser, 2 destroyers, 6 submarines and 1 tactical_bomber
Non Combat Move - Germans
15 infantry moved from Belarus to Archangel
6 artilleries moved from Belarus to Archangel
1 armour moved from Eastern Poland to Archangel
6 infantry moved from Poland to Eastern Poland
1 artillery moved from France to Western Germany
1 aaGun moved from Northern Italy to France
1 artillery moved from Northern Italy to France
1 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 infantry moved from Southern France to France
1 infantry moved from Northern Italy to Western Germany
Place Units - Germans
3 armour placed in Novgorod
3 armour placed in Romania
1 artillery and 2 infantry placed in Western Germany
3 infantry placed in France
2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,2,5,4,2
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs