XDAP-4 Creature Commandos v. Cannibalized by Fluff


  • @Enigmatic_Decay:

    For whatever reason I kept getting a Java error every time I tried to place my units???
    I didn’t want to delay so I posted my turn without placing them.
    Could someone Please!!! place my BB and 2 CV’s in sea zone 110?
    and let me know what the hell happened?
    Thanks!

    DECAY

    Do you mean 10 or 101, because 110 is by London.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Hunan to Yunnan
                2 infantry moved from Kweichow to Yunnan
                1 fighter and 6 infantry moved from Szechwan to Yunnan
                2 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Shensi to Szechwan

    Non Combat Move - Chinese

    Place Units - Chinese
                3 artilleries placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs


  • Britain’s turn will come later. Need to be off to work. I’ll let MIR edit the US placements on Italy’s turn.


  • Do you mean 10 or 101, because 110 is by London.

    Yeah by Western US


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - British
                British buy 7 infantry and 1 submarine; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 bomber and 2 fighters moved from United Kingdom to 110 Sea Zone
                1 cruiser moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from Gibraltar to 110 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
                1 fighter moved from Malta to 96 Sea Zone

    Combat - British
                Battle in 110 Sea Zone
                    British attack with 1 bomber, 1 cruiser, 1 destroyer and 3 fighters
                    Germans defend with 1 battleship and 2 submarines
                    British win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 20
                    Casualties for Germans: 1 battleship and 2 submarines
                    Casualties for British: 1 cruiser
                Battle in 96 Sea Zone
                    British attack with 1 fighter and 1 tactical_bomber
                    Italians defend with 1 destroyer and 1 transport
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport

    Non Combat Move - British
                1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
                1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt
                1 transport moved from 98 Sea Zone to 81 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Persia
                      British take Persia from Neutral_Allies
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                      UK_Pacific take Sumatra from Dutch
                3 infantry moved from Malaya to Shan State
                1 bomber and 3 fighters moved from 110 Sea Zone to United Kingdom
                1 aaGun and 2 infantry moved from Scotland to United Kingdom
                1 transport moved from 109 Sea Zone to 106 Sea Zone
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
                1 artillery and 1 infantry moved from Ontario to Quebec
                2 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 71 Sea Zone to 80 Sea Zone
                1 fighter moved from Burma to India
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 80 Sea Zone
                1 artillery moved from India to West India
                3 aaGuns and 5 infantry moved from India to Burma

    Place Units - British
                7 infantry placed in United Kingdom
                1 submarine placed in 109 Sea Zone
                British undo move 2.
                1 submarine placed in 110 Sea Zone
                British undo move 2.
                1 submarine placed in 109 Sea Zone

    Turn Complete - British
                British collect 30 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 22 PUs total
                Some Units in India change ownership: 4 mech_infantrys


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 armour and 2 infantry moved from Albania to Greece
                1 armour moved from Northern Italy to Yugoslavia
                2 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 infantry moved from Ethiopia to Kenya
                1 artillery moved from Ethiopia to Kenya
                2 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery moved from Northern Italy to Yugoslavia
                2 fighters moved from Southern Italy to Greece
                1 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 bomber moved from Northern Italy to 93 Sea Zone
                1 submarine moved from 95 Sea Zone to 93 Sea Zone
                1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 cruiser, 2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 artillery moved from 98 Sea Zone to Syria
                1 infantry moved from 98 Sea Zone to Syria
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                1 armour moved from Tobruk to Alexandria
                1 mech_infantry moved from Tobruk to Alexandria
                1 artillery moved from Tobruk to Alexandria
                2 infantry moved from Tobruk to Alexandria

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 bomber, 1 destroyer and 1 submarine
                    French defend with 1 cruiser and 1 destroyer
                        Italians roll dice for 1 submarine in 93 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 bomber and 1 destroyer in 93 Sea Zone, round 1 :  1/2 hits
                        French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 :  0/2 hits
                        1 destroyer owned by the French lost in 93 Sea Zone
                        Italians roll dice for 1 submarine in 93 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 bomber and 1 destroyer in 93 Sea Zone, round 2 :  2/2 hits
                        French roll dice for 1 cruiser in 93 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Italians and 1 cruiser owned by the French lost in 93 Sea Zone
                    Italians win, taking 93 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for French: 1 cruiser and 1 destroyer
                    Casualties for Italians: 1 destroyer
                Battle in Syria
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Syria, round 1 :  1/2 hits
                        French roll dice for 1 infantry in Syria, round 1 :  0/1 hits
                        1 infantry owned by the French lost in Syria
                    Italians win, taking Syria from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Trans-Jordan
                Battle in Tunisia
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 1 :  0/2 hits
                        French roll dice for 1 infantry in Tunisia, round 1 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 :  2/2 hits
                        French roll dice for 1 infantry in Tunisia, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Tunisia
                    Italians win, taking Trans-Jordan from British, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Yugoslavia
                    Italians attack with 1 armour, 1 artillery and 2 infantry
                    Neutral_Allies defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery and 2 infantry in Yugoslavia, round 1 :  0/4 hits
                        Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 1 :  0/1 hits
                        Italians roll dice for 1 armour, 1 artillery and 2 infantry in Yugoslavia, round 2 :  2/4 hits
                        Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 :  1/1 hits
                        1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia
                    Italians win, taking Yugoslavia from Neutral_Allies with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Neutral_Allies: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Greece
                    Italians attack with 1 armour, 2 fighters and 2 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 1 armour, 2 fighters and 2 infantry in Greece, round 1 :  1/5 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 1 :  2/4 hits
                        1 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
                        Italians roll dice for 1 armour and 2 fighters in Greece, round 2 :  3/3 hits
                        Neutral_Allies roll dice for 3 infantry in Greece, round 2 :  2/3 hits
                        1 fighter owned by the Italians , 3 infantry owned by the Neutral_Allies and 1 armour owned by the Italians lost in Greece
                    Italians win with 1 fighter remaining. Battle score for attacker is -10
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Italians: 1 armour, 1 fighter and 2 infantry

    Non Combat Move - Italians
                1 fighter moved from Greece to Southern Italy
                1 bomber moved from 93 Sea Zone to Southern Italy
                1 aaGun moved from Northern Italy to Yugoslavia
                1 aaGun moved from Northern Italy to Southern France
                1 aaGun moved from Southern Italy to Northern Italy
                3 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 artillery and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - ANZAC
                ANZAC buy 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                2 fighters moved from New Zealand to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone

    Non Combat Move - ANZAC
                1 aaGun moved from New South Wales to Queensland
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 infantry moved from Malaya to Shan State
                1 fighter moved from Queensland to Java
                2 fighters moved from Queensland to Western Australia

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 17 PUs total

    Territory Summary for ANZAC :

    Shan State : 1 infantry
        Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
        Western Australia : 2 fighters
        Java : 1 flag, 1 fighter and 2 infantry
        42 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser and 1 destroyer
        62 Sea Zone : 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 42 / 69
        Russians : 35 / 37
        Japanese : 32 / 34
        Americans : 52 / 52
        Chinese : 10 / 16
        British : 27 / 36
        UK_Pacific : 21 / 22
        Italians : 17 / 22
        ANZAC : 14 / 17
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 10 Sea Zone: 1 battleship and 2 carriers
                EDIT: Turning off Edit Mode
                1 infantry moved from Morocco to Algeria
                1 infantry moved from French West Africa to French Central Africa
                1 destroyer moved from 72 Sea Zone to 80 Sea Zone


  • oops, disregard that mid-turn post!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 10 Sea Zone: 1 battleship and 2 carriers
                EDIT: Turning off Edit Mode
                1 infantry moved from Morocco to Algeria
                1 infantry moved from French West Africa to French Central Africa
                1 destroyer moved from 72 Sea Zone to 80 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry
        French Central Africa : 1 infantry
        Algeria : 2 infantry
        80 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 42 / 69
        Russians : 35 / 37
        Japanese : 32 / 34
        Americans : 52 / 52
        Chinese : 10 / 16
        British : 27 / 36
        UK_Pacific : 21 / 22
        Italians : 17 / 22
        ANZAC : 14 / 17
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • Scramble orders?

    Scramble.tsvg


  • No scrambles.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Germans
                Germans buy 3 artilleries, 3 destroyers and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Bulgaria to Greece
                      Germans take Greece from Neutral_Allies
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                2 artilleries moved from Western Germany to 112 Sea Zone
                4 infantry moved from Western Germany to 112 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 112 Sea Zone to 127 Sea Zone
                1 carrier moved from 112 Sea Zone to 127 Sea Zone
                1 cruiser moved from 112 Sea Zone to 127 Sea Zone
                1 artillery moved from 127 Sea Zone to Nenetsia
                1 artillery moved from 127 Sea Zone to Nenetsia
                1 infantry moved from 127 Sea Zone to Archangel
                1 infantry moved from 127 Sea Zone to Archangel
                2 infantry moved from 127 Sea Zone to Nenetsia
                2 bombers moved from Western Germany to 109 Sea Zone
                1 fighter moved from Western Germany to 109 Sea Zone
                1 fighter moved from Western Germany to 127 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to 127 Sea Zone
                1 fighter and 2 tactical_bombers moved from Western Germany to 109 Sea Zone
                1 infantry moved from Poland to Eastern Poland
                      Germans take Eastern Poland from Russians
                1 tactical_bomber moved from Western Germany to 127 Sea Zone
                1 fighter moved from Southern Italy to 114 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to 114 Sea Zone

    Combat - Germans
                Battle in 114 Sea Zone
                    Germans attack with 1 fighter and 1 tactical_bomber
                    Russians defend with 1 cruiser
                        Germans roll dice for 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 1 :  2/2 hits
                        Russians roll dice for 1 cruiser in 114 Sea Zone, round 1 :  0/1 hits
                        1 cruiser owned by the Russians lost in 114 Sea Zone
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser
                Battle in 109 Sea Zone
                    Germans attack with 2 bombers, 2 fighters and 2 tactical_bombers
                    British defend with 1 destroyer, 1 submarine and 1 transport
                    1 submarine owned by the British Submerged
                        Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 109 Sea Zone, round 1 :  4/6 hits
                        British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 1 :  0/1 hits
                        1 transport owned by the British and 1 destroyer owned by the British lost in 109 Sea Zone
                    Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport
                Battle in Archangel
                Battle in Nenetsia

    Non Combat Move - Germans
                1 tactical_bomber moved from 127 Sea Zone to Finland
                5 infantry moved from Finland to Vyborg
                1 artillery moved from Norway to Finland
                1 infantry moved from Norway to Finland
                2 fighters moved from 109 Sea Zone to Normandy Bordeaux
                2 tactical_bombers moved from 109 Sea Zone to Normandy Bordeaux
                2 bombers moved from 109 Sea Zone to Western Germany
                6 infantry moved from Romania to Bessarabia
                2 artilleries moved from Romania to Bessarabia
                3 armour moved from Romania to Bessarabia
                4 infantry moved from Bulgaria to Romania
                1 armour moved from Southern France to Yugoslavia
                5 armour moved from France to Germany
                2 mech_infantrys moved from Normandy Bordeaux to Western Germany
                1 artillery moved from Normandy Bordeaux to France
                1 fighter moved from 114 Sea Zone to Germany
                1 tactical_bomber moved from 114 Sea Zone to Western Germany
                3 aaGuns and 9 infantry moved from Poland to Baltic States

    Place Units - Germans
                3 destroyers placed in 113 Sea Zone
                3 artilleries and 7 infantry placed in Germany
                3 infantry placed in Normandy Bordeaux
                1 infantry placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
                Germans collect 46 PUs (2 lost to blockades); end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 3 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Novgorod to Archangel
                1 mech_infantry moved from Russia to Archangel
                2 fighters and 1 tactical_bomber moved from Novgorod to Archangel
                1 artillery and 13 infantry moved from Belarus to Baltic States
                3 artilleries and 4 infantry moved from Novgorod to Baltic States
                2 armour and 2 mech_infantrys moved from Bryansk to Baltic States
                2 infantry moved from Buyant-Uhaa to Jehol
                1 bomber moved from Buryatia to Jehol

    Combat - Russians
                Battle in Baltic States
                    Russians attack with 2 armour, 4 artilleries, 17 infantry and 2 mech_infantrys
                    Germans defend with 3 aaGuns and 10 infantry
                    Russians win, taking Baltic States from Germans with 2 armour, 4 artilleries, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 18
                    Casualties for Germans: 3 aaGuns and 10 infantry
                    Casualties for Russians: 9 infantry
                Battle in Archangel
                    Russians attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                    Russians win, taking Archangel from Germans with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Jehol
                    Russians attack with 1 bomber and 2 infantry
                    Japanese defend with 2 infantry
                    Russians win, taking Jehol from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 bomber moved from Jehol to Yakut S.S.R.
                6 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Ulaanbaatar to Yakut S.S.R.
                1 infantry moved from Dzavhan to Yenisey
                2 infantry moved from Olgiy to Timguska
                1 aaGun moved from Novgorod to Baltic States
                1 aaGun moved from Belarus to Baltic States
                2 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                3 mech_infantrys moved from Volgograd to Caucasus
                1 artillery and 6 infantry moved from Ukraine to Bryansk
                2 fighters and 1 tactical_bomber moved from Archangel to Rostov
                1 artillery and 4 infantry moved from Bryansk to Smolensk
                1 submarine moved from 125 Sea Zone to 110 Sea Zone

    Place Units - Russians
                1 infantry placed in Ukraine
                Russians undo move 1.
                3 artilleries, 3 infantry and 4 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 factory_upgrade and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Soviet Far East to Sakha
                      Japanese take Siberia from Russians
                      Japanese take Sakha from Russians
                2 infantry moved from Manchuria to Jehol
                2 tactical_bombers moved from Manchuria to Jehol
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 artillery moved from Chahar to Hopei
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Anhwe to Hunan
                      Japanese take Hunan from Chinese
                6 infantry moved from Anhwe to Kiangsi
                3 artilleries moved from Anhwe to Kiangsi
                1 infantry moved from Kiangsu to Kiangsi
                1 artillery moved from Kiangsu to Kiangsi
                1 tactical_bomber moved from Kiangsu to Kiangsi
                2 fighters moved from Kiangsu to Kiangsi
                1 transport moved from 4 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 armour moved from Japan to 6 Sea Zone
                3 carriers moved from 19 Sea Zone to 36 Sea Zone
                3 fighters moved from 19 Sea Zone to 36 Sea Zone
                1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
                1 fighter moved from Okinawa to Hainan
                2 transports moved from 19 Sea Zone to 20 Sea Zone
                1 artillery moved from French Indo China to Siam
                3 fighters moved from 36 Sea Zone to Siam
                5 infantry moved from French Indo China to Siam
                3 tactical_bombers moved from 19 Sea Zone to Siam
                1 battleship moved from 6 Sea Zone to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                4 fighters moved from Manchuria to Kiangsi

    Combat - Japanese
                Battle in Jehol
                    Japanese attack with 2 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 infantry and 2 tactical_bombers in Jehol, round 1 :  1/4 hits
                        Chinese roll dice for 1 infantry in Jehol, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Jehol
                    Japanese win, taking Jehol from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                2 tactical_bombers moved from Jehol to Kiangsi
                1 bomber moved from Japan to Kiangsi
                2 tactical_bombers moved from Japan to Amur
                1 bomber moved from Japan to Amur
                1 fighter moved from Korea to Amur
                1 infantry moved from 6 Sea Zone to Korea
                1 armour moved from 6 Sea Zone to Korea

    Place Units - Japanese
                Units in Korea being upgraded or consumed: 1 factory_minor
                1 factory_upgrade and 2 infantry placed in Korea
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 39 PUs; end with 39 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Americans
                Americans buy 1 battleship, 1 carrier, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 battleship and 2 carriers moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone

    Non Combat Move - Americans

    Place Units - Americans
                2 carriers and 1 submarine placed in 10 Sea Zone
                1 battleship and 1 carrier placed in 101 Sea Zone
                1 battleship placed in 101 Sea Zone
                1 fighter placed in Central United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 101 Sea Zone: 1 battleship
                EDIT: Removing units owned by Americans from 10 Sea Zone: 2 carriers
                EDIT: Removing units owned by Americans from Central United States: 1 fighter
                EDIT: Adding units owned by Americans to 101 Sea Zone: 1 fighter
                EDIT: Adding units owned by Americans to 101 Sea Zone: 1 fighter
                EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 fighter, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 1 harbour and 3 infantry
        Midway : 1 airfield
        26 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport
        10 Sea Zone : 1 submarine and 1 transport
        54 Sea Zone : 1 destroyer and 1 submarine
        Central United States : 1 factory_minor
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        101 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport

    Production/PUs Summary :

    Germans : 46 / 51
        Russians : 30 / 38
        Japanese : 39 / 39
        Americans : 52 / 52
        Chinese : 6 / 16
        British : 27 / 36
        UK_Pacific : 21 / 22
        Italians : 17 / 22
        ANZAC : 14 / 17
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • Did my Round 1 adjustments accordingly!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 artillery and 1 infantry moved from Yunnan to Hunan
                2 infantry moved from Shensi to Kweichow
                1 fighter moved from Yunnan to Kweichow

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Yunnan

    Place Units - Chinese
                2 infantry placed in Szechwan
                1 artillery and 2 infantry placed in Yunnan
                Chinese undo move 2.
                Chinese undo move 1.
                1 infantry placed in Szechwan
                1 artillery and 3 infantry placed in Yunnan

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,3,3,6,2,3,5
                Chinese collect 8 PUs (1 lost to blockades); end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Combat Move - British
                1 bomber moved from United Kingdom to Germany
                1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber moved from Egypt to Alexandria
                1 infantry moved from Shan State to French Indo China
                      UK_Pacific take French Indo China from Japanese


  • Intercept in Germany?

Suggested Topics

  • 1
  • 58
  • 70
  • 98
  • 124
  • 29
  • 30
  • 124
Axis & Allies Boardgaming Custom Painted Miniatures

72

Online

17.7k

Users

40.4k

Topics

1.8m

Posts