TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Politics - Germans
Purchase Units - Germans
Germans buy 21 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Germany to Slovakia Hungary
3 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Vyborg
1 infantry moved from Novgorod to Baltic States
4 infantry moved from Romania to Bulgaria
Combat - Germans
Battle in Slovakia Hungary
Germans attack with 1 artillery and 3 infantry
British defend with 1 artillery
Germans roll dice for 1 artillery and 3 infantry in Slovakia Hungary, round 1 : 1/4 hits
British roll dice for 1 artillery in Slovakia Hungary, round 1 : 0/1 hits
1 artillery owned by the British lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Germans
1 artillery and 10 infantry moved from Germany to Poland
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
5 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from France to Western Germany
Place Units - Germans
1 infantry placed in Novgorod
3 infantry placed in Romania
10 infantry placed in Western Germany
3 infantry placed in France
4 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4,1,3
Germans collect 40 PUs (3 lost to blockades); end with 40 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 45 PUs