TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 artilleries and 5 infantry moved from Iwo Jima to 17 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 17 Sea Zone to 6 Sea Zone
3 artilleries and 5 infantry moved from 6 Sea Zone to Japan
2 fighters moved from 17 Sea Zone to Japan
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 3 submarines moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from Kwangtung to Manchuria
3 destroyers moved from 26 Sea Zone to 6 Sea Zone
2 bombers moved from Queensland to India
1 infantry moved from Malaya to Shan State
1 bomber moved from Iwo Jima to French Indo China
Combat - ANZAC
Battle in Japan
ANZAC attack with 3 artilleries, 2 fighters and 5 infantry
Japanese defend with 1 airfield, 1 factory_major, 1 harbour and 2 infantry
ANZAC roll dice for 1 battleship and 2 cruisers in Japan, round 1 : 1/3 hits
ANZAC roll dice for 3 artilleries, 2 fighters and 5 infantry in Japan, round 1 : 4/10 hits
Japanese roll dice for 2 infantry in Japan, round 1 : 1/2 hits
1 infantry owned by the ANZAC and 2 infantry owned by the Japanese lost in Japan
ANZAC captures 24PUs while taking Japanese capital
ANZAC converts factory_major into different units
ANZAC win, taking Japan from Japanese with 3 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
2 fighters moved from Japan to 6 Sea Zone
Place Units - ANZAC
2 bombers placed in Queensland
Turn Complete - ANZAC
ANZAC collect 22 PUs; end with 46 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 51 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 56 PUs
Territory Summary for ANZAC :
Caroline Islands : 1 infantry
Japan : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Manchuria : 1 fighter
Shan State : 1 infantry
India : 2 bombers
Queensland : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_minor and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
French Indo China : 1 bomber
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
6 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 3 submarines and 4 transports
Production/PUs Summary :
Germans : 40 / 63
Russians : 31 / 32
Japanese : 9 / 0
Americans : 59 / 84
Chinese : 23 / 31
British : 41 / 48
UK_Pacific : 27 / 32
Italians : 10 / 2
ANZAC : 22 / 56
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.467
Median : 3.000
Variance : 0.357
Standard Deviation : 0.598
Total rolls : 15
Japanese Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
ANZAC Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.538
Median : 3.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13