XDAP-4 Creature Commandos v. Cannibalized by Fluff


  • Waiting on Decay to play ANZAC and France  :roll:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser, 1 infantry and 1 submarine; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 infantry moved from New Zealand to 63 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 54 Sea Zone to 33 Sea Zone
                1 battleship moved from 62 Sea Zone to 33 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 fighter moved from Persia to Iraq
                1 transport moved from 54 Sea Zone to 46 Sea Zone
                2 infantry moved from New Guinea to 46 Sea Zone
                2 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
                1 artillery moved from New South Wales to Queensland

    Non Combat Move - ANZAC
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 cruiser and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 artillery and 3 infantry
        Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag
        33 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
        62 Sea Zone : 1 cruiser and 1 submarine
        Iraq : 1 fighter

    Production/PUs Summary :

    Germans : 49 / 57
        Russians : 21 / 33
        Japanese : 38 / 42
        Americans : 52 / 81
        Chinese : 10 / 15
        British : 23 / 29
        UK_Pacific : 23 / 24
        Italians : 32 / 49
        ANZAC : 14 / 28
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 49 / 57
        Russians : 21 / 33
        Japanese : 38 / 42
        Americans : 52 / 81
        Chinese : 10 / 15
        British : 24 / 29
        UK_Pacific : 23 / 24
        Italians : 31 / 49
        ANZAC : 14 / 28
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 factory_minor, 5 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                1 armour moved from Rostov to Volgograd
                1 fighter and 2 tactical_bombers moved from Ukraine to Volgograd
                1 submarine moved from 112 Sea Zone to 104 Sea Zone
                1 destroyer moved from 113 Sea Zone to 104 Sea Zone
                3 fighters and 3 tactical_bombers moved from 110 Sea Zone to 91 Sea Zone
                3 artilleries and 6 infantry moved from Baltic States to Belarus
                1 armour moved from Baltic States to Belarus

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 3 fighters and 3 tactical_bombers
                    Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 transport
                    2 submarines owned by the Americans Submerged
                        Germans roll dice for 3 fighters and 3 tactical_bombers in 91 Sea Zone, round 1 :  4/6 hits
                    Units damaged: 1 battleship owned by the Americans
                        Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 91 Sea Zone, round 1 :  3/6 hits
                        1 fighter owned by the Americans , 1 destroyer owned by the Americans , 1 tactical_bomber owned by the Germans , 1 cruiser owned by the Americans and 2 fighters owned by the Germans lost in 91 Sea Zone
                        Germans roll dice for 1 fighter and 2 tactical_bombers in 91 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 battleship, 1 carrier, 1 fighter and 1 transport in 91 Sea Zone, round 2 :  1/3 hits
                        1 fighter owned by the Americans and 1 tactical_bomber owned by the Germans lost in 91 Sea Zone
                        Germans roll dice for 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 3 :  1/2 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 1 battleship, 1 carrier and 1 transport in 91 Sea Zone, round 3 :  1/2 hits
                        1 fighter owned by the Germans lost in 91 Sea Zone
                        Germans roll dice for 1 tactical_bomber in 91 Sea Zone, round 4 :  1/1 hits
                        Americans roll dice for 1 battleship, 1 carrier and 1 transport in 91 Sea Zone, round 4 :  1/2 hits
                        1 carrier owned by the Americans and 1 tactical_bomber owned by the Germans lost in 91 Sea Zone
                    Americans win with 1 battleship and 1 transport remaining. Battle score for attacker is -7
                    Casualties for Germans: 3 fighters and 3 tactical_bombers
                    Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                Battle in 104 Sea Zone
                    Germans attack with 1 destroyer and 1 submarine
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 1 :  1/1 hits
                        British roll dice for 1 destroyer in 104 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the British and 1 submarine owned by the Germans lost in 104 Sea Zone
                    Germans win with 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Belarus
                    Germans attack with 1 armour, 3 artilleries and 6 infantry
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 1 armour, 3 artilleries and 6 infantry in Belarus, round 1 :  1/10 hits
                        Russians roll dice for 1 artillery and 2 infantry in Belarus, round 1 :  1/3 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                        Germans roll dice for 1 armour, 3 artilleries and 5 infantry in Belarus, round 2 :  1/9 hits
                        Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                        Germans roll dice for 1 armour, 3 artilleries and 4 infantry in Belarus, round 3 :  5/8 hits
                        Russians roll dice for 1 artillery in Belarus, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 armour, 3 artilleries and 3 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Volgograd
                    Germans attack with 1 armour, 1 fighter and 2 tactical_bombers
                    Russians defend with 1 artillery, 1 factory_minor, 1 fighter, 2 infantry and 1 tactical_bomber
                        Germans roll dice for 1 armour, 1 fighter and 2 tactical_bombers in Volgograd, round 1 :  3/4 hits
                        Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 1 :  4/5 hits
                        2 infantry owned by the Russians , 2 tactical_bombers owned by the Germans , 1 armour owned by the Germans , 1 artillery owned by the Russians and 1 fighter owned by the Germans lost in Volgograd
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -28
                    Casualties for Germans: 1 armour, 1 fighter and 2 tactical_bombers
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Germans
                4 armour moved from Baltic States to Novgorod
                1 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Ukraine to Rostov
                1 infantry moved from Romania to Bessarabia
                1 artillery and 9 infantry moved from Poland to Eastern Poland
                8 infantry moved from Germany to Poland
                2 artilleries and 4 infantry moved from Normandy Bordeaux to 110 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 110 Sea Zone to 114 Sea Zone
                2 artilleries and 4 infantry moved from 114 Sea Zone to Poland

    Place Units - Germans
                3 submarines placed in 93 Sea Zone
                Germans undo move 1.
                3 submarines placed in 110 Sea Zone
                1 factory_minor placed in Romania
                3 artilleries and 5 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Russia to Tambov
                1 fighter moved from Volgograd to Tambov
                1 tactical_bomber moved from Volgograd to Belarus
                2 armour, 3 artilleries and 7 mech_infantrys moved from Bryansk to Belarus
                3 artilleries and 1 infantry moved from Smolensk to Belarus
                4 mech_infantrys moved from Russia to Belarus
                1 artillery moved from Vyborg to Finland
                      Russians take Finland from Germans
                1 infantry moved from Iraq to Trans-Jordan
                      British take Trans-Jordan from Italians
                1 infantry moved from 76 Sea Zone to Ethiopia

    Combat - Russians
                Battle in Ethiopia
                Battle in Tambov
                    Russians attack with 1 fighter and 3 infantry
                    Italians defend with 1 armour
                    Russians win, taking Ethiopia from Italians, taking Tambov from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour
                Battle in Belarus
                    Russians attack with 2 armour, 6 artilleries, 1 infantry, 11 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 armour, 3 artilleries and 3 infantry
                    Russians win, taking Belarus from Germans with 2 armour, 6 artilleries, 11 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 24
                    Casualties for Germans: 1 armour, 3 artilleries and 3 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Archangel to Belarus
                1 aaGun moved from Bryansk to Belarus
                1 artillery moved from Karelia to Finland
                1 infantry moved from Nenetsia to Archangel
                1 fighter moved from Tambov to Volgograd
                1 tactical_bomber moved from Belarus to Smolensk
                2 infantry moved from Novosibirsk to Kazakhstan
                1 infantry moved from Vologda to Smolensk
                2 aaGuns and 13 infantry moved from Timguska to Novosibirsk
                5 infantry moved from Novosibirsk to Vologda

    Place Units - Russians
                2 artilleries and 1 infantry placed in Volgograd
                1 artillery and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 37 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 10 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 cruiser moved from 20 Sea Zone to 6 Sea Zone
                2 carriers moved from 20 Sea Zone to 6 Sea Zone
                1 submarine moved from 20 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from Chahar to Shensi
                      Japanese take Shensi from Chinese
                2 armour moved from Jehol to Hopei
                1 fighter moved from Suiyuyan to Hopei
                1 infantry moved from Kiangsi to Kiangsu
                4 artilleries moved from Kwangtung to Kiangsi
                4 infantry moved from Kwangtung to Kiangsi
                4 infantry moved from Siam to Shan State
                      Japanese take Shan State from UK_Pacific
                1 artillery moved from Siam to Shan State
                6 fighters moved from Kwangtung to Korea
                1 artillery moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
                1 infantry moved from 1 Sea Zone to Alaska
                1 artillery moved from 1 Sea Zone to Alaska
                1 destroyer moved from 6 Sea Zone to 18 Sea Zone
                1 destroyer moved from 16 Sea Zone to 17 Sea Zone
                7 infantry moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 armour moved from Yakut S.S.R. to Yenisey
                1 artillery moved from Ulaanbaatar to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                5 infantry moved from Korea to Manchuria
                8 infantry moved from Manchuria to Jehol
                3 tactical_bombers moved from Kwangtung to 6 Sea Zone
                1 bomber moved from Kwangtung to Manchuria
                3 fighters moved from Siam to Kiangsu
                3 tactical_bombers moved from Siam to Kiangsu
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone

    Combat - Japanese
                Battle in Hopei
                    Japanese attack with 2 armour and 1 fighter
                    British defend with 1 mech_infantry
                        Japanese roll dice for 2 armour and 1 fighter in Hopei, round 1 :  1/3 hits
                        Chinese roll dice for 1 mech_infantry in Hopei, round 1 :  0/1 hits
                        1 mech_infantry owned by the British lost in Hopei
                    Japanese win, taking Hopei from Chinese with 2 armour and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Alaska

    Non Combat Move - Japanese
                1 fighter moved from Hopei to Jehol

    Place Units - Japanese
                2 submarines placed in 6 Sea Zone
                10 infantry placed in Korea

    Turn Complete - Japanese
                Japanese collect 44 PUs; end with 44 PUs total


  • I will take my turn later tonight!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 1 armour, 3 artilleries, 1 cruiser, 4 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Eastern United States to Alaska
                1 mech_infantry moved from Western United States to Alaska
                1 fighter moved from Hawaiian Islands to 1 Sea Zone
                1 destroyer moved from 26 Sea Zone to 10 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 21 Sea Zone
                2 submarines moved from 33 Sea Zone to 17 Sea Zone
                1 submarine moved from 33 Sea Zone to 18 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                2 battleships, 3 carriers, 2 cruisers and 3 destroyers moved from 33 Sea Zone to 26 Sea Zone
                4 fighters moved from 33 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                2 mech_infantrys and 2 transports moved from 33 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 battleship, 1 carrier and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 89 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar

    Combat - Americans
                Battle in 21 Sea Zone
                    Americans attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 21 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 21 Sea Zone
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 18 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 18 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 18 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 submarine in 18 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 18 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine
                Battle in 17 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 17 Sea Zone, round 1 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 17 Sea Zone
                    Americans win, taking 17 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Alaska
                    Americans attack with 1 bomber and 1 mech_infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Americans roll dice for 1 bomber and 1 mech_infantry in Alaska, round 1 :  1/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Alaska, round 1 :  1/2 hits
                        1 mech_infantry owned by the Americans and 1 infantry owned by the Japanese lost in Alaska
                    retreated to Alaska
                    Japanese win with 1 artillery remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 mech_infantry
                Battle in 1 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 1 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Gibraltar
                    Americans attack with 1 artillery and 1 infantry
                    Italians defend with 1 harbour and 2 infantry
                        Americans roll dice for 2 battleships in Gibraltar, round 1 :  1/2 hits
                        Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 1 :  1/2 hits
                        Italians roll dice for 2 infantry in Gibraltar, round 1 :  1/2 hits
                        1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
                1 tactical_bomber moved from 101 Sea Zone to British Columbia
                1 fighter moved from 1 Sea Zone to British Columbia
                1 bomber moved from Alaska to British Columbia
                1 aaGun moved from Western United States to British Columbia
                2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
                1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Philippines

    Place Units - Americans
                1 artillery and 1 infantry placed in Eastern United States
                1 armour, 2 artilleries and 3 infantry placed in Western United States
                1 submarine and 3 transports placed in 10 Sea Zone
                1 cruiser and 2 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        British Columbia : 1 aaGun, 1 bomber, 1 fighter and 1 tactical_bomber
        Philippines : 1 airfield, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour, 3 infantry and 2 mech_infantrys
        Midway : 1 airfield
        26 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters and 2 transports
        22 Sea Zone : 1 flag
        10 Sea Zone : 1 destroyer, 1 submarine and 3 transports
        17 Sea Zone : 1 flag, 2 submarines
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Gibraltar : 1 artillery
        89 Sea Zone : 1 transport
        101 Sea Zone : 1 cruiser and 2 submarines
        Brazil : 1 mech_infantry
        91 Sea Zone : 2 battleships, 1 carrier, 4 submarines, 1 tactical_bomber and 2 transports

    Production/PUs Summary :

    Germans : 49 / 67
        Russians : 22 / 37
        Japanese : 44 / 44
        Americans : 50 / 70
        Chinese : 8 / 15
        British : 25 / 29
        UK_Pacific : 22 / 24
        Italians : 28 / 49
        ANZAC : 14 / 28
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 3.391
            Median : 3.000
            Variance : 0.591
            Standard Deviation : 0.769
            Total rolls : 23

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.143
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Italians Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 4 times
                2 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.429
            Median : 3.000
            Variance : 1.077
            Standard Deviation : 1.038
            Total rolls : 14


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                8 artilleries and 19 infantry moved from Kwangsi to Kiangsi

    Combat - Chinese
                Battle in Kiangsi
                    Chinese attack with 8 artilleries and 19 infantry
                    Japanese defend with 4 artilleries and 4 infantry
                    Chinese win, taking Kiangsi from Japanese with 8 artilleries and 16 infantry remaining. Battle score for attacker is 19
                    Casualties for Japanese: 4 artilleries and 4 infantry
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                5 infantry placed in Kiangsi

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - British
                British buy 1 airfield, 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Kwangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 infantry moved from French Indo China to Siam
                      UK_Pacific take Siam from Japanese
                1 fighter moved from Kwangsi to Shensi
                1 fighter and 1 tactical_bomber moved from Yunnan to Hopei
                2 mech_infantrys moved from Yunnan to Shensi
                3 mech_infantrys moved from Yunnan to Hopei
                1 mech_infantry moved from Yunnan to Anhwe
                      Chinese take Anhwe from Japanese
                1 tactical_bomber moved from India to Shan State
                2 artilleries moved from Yunnan to Shan State
                3 mech_infantrys moved from India to Shan State
                3 infantry moved from Yunnan to Shan State
                1 armour and 2 mech_infantrys moved from Union of South Africa to South West Africa
                1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
                1 artillery moved from Nigeria to French Central Africa
                1 fighter moved from French Equatorial Africa to French Central Africa
                1 submarine moved from 92 Sea Zone to 104 Sea Zone
                1 fighter moved from United Kingdom to 104 Sea Zone
                1 mech_infantry moved from Iraq to Egypt
                      British take Egypt from Italians
                1 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Italians
                1 artillery and 1 infantry moved from Persia to 80 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
                1 mech_infantry moved from Iraq to Syria
                      British take Syria from Italians

    Combat - British
                Battle in 104 Sea Zone
                    British attack with 1 fighter and 1 submarine
                    Germans defend with 1 destroyer
                    British win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for British: 1 submarine
                Battle in Shensi
                    British attack with 1 fighter and 2 mech_infantrys
                    Japanese defend with 1 mech_infantry
                    British win, taking Shensi from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Hopei
                    British attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 2 armour
                    British win, taking Hopei from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 armour
                    Casualties for British: 1 mech_infantry
                Battle in Shan State
                    British attack with 2 artilleries, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 artillery and 4 infantry
                    British win, taking Shan State from Japanese with 2 artilleries, 2 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 artillery and 4 infantry
                    Casualties for British: 1 infantry
                Battle in South West Africa
                    British attack with 1 armour and 2 mech_infantrys
                    Italians defend with 1 infantry
                    British win, taking South West Africa from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 infantry
                Battle in Rhodesia
                    British attack with 1 artillery and 2 infantry
                    Italians defend with 1 infantry
                    British win, taking Rhodesia from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in French Central Africa
                    British attack with 1 artillery and 1 fighter
                    Italians defend with 1 infantry
                    British win, taking French Central Africa from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Kenya

    Non Combat Move - British
                1 fighter moved from French Central Africa to 91 Sea Zone
                2 infantry moved from French West Africa to 87 Sea Zone
                2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from 104 Sea Zone to Gibraltar
                1 transport moved from 75 Sea Zone to 71 Sea Zone
                2 destroyers moved from 72 Sea Zone to 81 Sea Zone
                1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hopei to Kweichow
                1 fighter moved from Shensi to Kweichow
                3 aaGuns and 3 infantry moved from Kwangsi to Kiangsi
                4 infantry and 3 mech_infantrys moved from Yunnan to Kweichow
                1 tactical_bomber moved from Shan State to Kweichow

    Place Units - British
                1 airfield placed in Gibraltar
                1 artillery and 1 infantry placed in Persia
                1 artillery and 1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total

    Place Units - UK_Pacific
                1 fighter, 2 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 27 PUs; end with 27 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
                Some Units in India change ownership: 1 fighter, 2 infantry and 2 mech_infantrys


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 3 armour, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
                1 artillery moved from Caucasus to Northwest Persia

    Combat - Italians
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 artillery
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 1 :  1/1 hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 :  0/1 hits
                        1 infantry owned by the French lost in Anglo Egyptian Sudan
                    Italians win, taking Anglo Egyptian Sudan from British with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Northwest Persia
                    Italians attack with 1 artillery
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery in Northwest Persia, round 1 :  0/1 hits
                        British roll dice for 1 infantry in Northwest Persia, round 1 :  0/1 hits
                        Italians roll dice for 1 artillery in Northwest Persia, round 2 :  0/1 hits
                        British roll dice for 1 infantry in Northwest Persia, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery in Northwest Persia, round 3 :  1/1 hits
                        British roll dice for 1 infantry in Northwest Persia, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Northwest Persia
                    Italians win, taking Northwest Persia from British with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 artillery and 2 infantry moved from Ukraine to Rostov
                1 aaGun, 1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
                2 infantry moved from Algeria to Tunisia
                2 artilleries moved from Morocco to Algeria
                2 cruisers and 2 destroyers moved from 92 Sea Zone to 95 Sea Zone
                1 battleship and 4 transports moved from 92 Sea Zone to 95 Sea Zone
                1 aaGun, 1 artillery and 10 infantry moved from Northern Italy to Southern Italy
                1 aaGun moved from Normandy Bordeaux to France

    Place Units - Italians
                3 armour placed in Ukraine
                2 fighters and 1 tactical_bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 3 submarines; Remaining resources: 10 PUs;

    Combat Move - ANZAC
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 33 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
                1 cruiser and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland
                1 transport moved from 33 Sea Zone to 54 Sea Zone
                1 fighter moved from Iraq to India

    Non Combat Move - ANZAC

    Place Units - ANZAC
                3 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 24 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 2 infantry
        India : 1 fighter
        Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag
        26 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport
        54 Sea Zone : 1 cruiser, 1 submarine and 1 transport
        62 Sea Zone : 3 submarines

    Production/PUs Summary :

    Germans : 49 / 67
        Russians : 22 / 37
        Japanese : 35 / 44
        Americans : 50 / 70
        Chinese : 12 / 15
        British : 31 / 32
        UK_Pacific : 27 / 32
        Italians : 22 / 34
        ANZAC : 14 / 34
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Combat Move - French
                1 fighter moved from United Kingdom to Gibraltar
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Gibraltar : 1 fighter
        United Kingdom : 2 infantry
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 49 / 67
        Russians : 22 / 37
        Japanese : 35 / 44
        Americans : 50 / 70
        Chinese : 12 / 15
        British : 31 / 32
        UK_Pacific : 27 / 32
        Italians : 22 / 34
        ANZAC : 14 / 34
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Germany’s turn is attached.

    Scramble2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Politics - Russians

    Purchase Units - Russians
                Russians buy 3 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Tambov to Rostov
                1 artillery and 1 infantry moved from Volgograd to Rostov
                1 artillery moved from Volgograd to Caucasus
                2 infantry moved from Kazakhstan to Caucasus
                1 fighter moved from Volgograd to Rostov
                1 tactical_bomber moved from Smolensk to Rostov
                1 artillery and 6 infantry moved from Russia to Bryansk
                5 infantry moved from Vologda to Archangel
                2 armour moved from Belarus to Archangel
                1 infantry moved from Ethiopia to Italian Somaliland
                      Russians take Italian Somaliland from Italians
                2 artilleries and 2 mech_infantrys moved from Belarus to Novgorod
                4 artilleries moved from Belarus to Bryansk

    Combat - Russians
                Battle in Archangel
                    Russians attack with 2 armour and 5 infantry
                    Germans defend with 1 armour and 1 infantry
                    Russians win, taking Archangel from Germans with 2 armour and 5 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 armour and 1 infantry
                Battle in Novgorod
                    Russians attack with 2 artilleries and 2 mech_infantrys
                    Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Russians win, taking Novgorod from Germans with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Bryansk
                    Russians attack with 5 artilleries and 6 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Bryansk from Germans with 5 artilleries and 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry; Italians defend with 1 artillery and 2 infantry
                    Russians win, taking Rostov from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in Caucasus
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Caucasus from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                3 aaGuns moved from Belarus to Bryansk
                5 mech_infantrys moved from Belarus to Rostov
                1 aaGun moved from Russia to Bryansk
                1 fighter and 1 tactical_bomber moved from Rostov to Russia
                2 aaGuns and 13 infantry moved from Novosibirsk to Vologda
                2 mech_infantrys moved from Belarus to Rostov
                1 mech_infantry moved from Belarus to Rostov
                1 mech_infantry moved from Belarus to Bryansk
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from Smolensk to Bryansk

    Place Units - Russians
                3 artilleries, 1 fighter and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 39 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 destroyers and 7 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 18 Sea Zone to 17 Sea Zone
                2 submarines moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Kiangsu to Anhwe
                7 infantry moved from Yenisey to Timguska
                      Japanese take Timguska from Russians
                1 armour moved from Yenisey to Timguska
                8 infantry moved from Jehol to Chahar
                1 fighter moved from Jehol to Chahar
                1 artillery moved from Buyant-Uhaa to Chahar
                3 fighters moved from Korea to 6 Sea Zone
                5 infantry moved from Manchuria to Jehol
                10 infantry moved from Korea to Manchuria
                3 fighters moved from Kiangsu to Manchuria
                3 tactical_bombers moved from Kiangsu to Manchuria
                3 fighters moved from Korea to Yakut S.S.R.
                1 bomber moved from Manchuria to Yakut S.S.R.
                1 bomber moved from Amur to Yakut S.S.R.

    Combat - Japanese
                Battle in 17 Sea Zone
                    Japanese attack with 1 destroyer and 2 submarines
                    Americans defend with 2 submarines
                        Japanese roll dice for 2 submarines in 17 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 2 submarines in 17 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 2 submarines in 17 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Americans lost in 17 Sea Zone
                        Americans roll dice for 1 submarine in 17 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 submarines in 17 Sea Zone, round 3 :  2/2 hits
                        1 submarine owned by the Americans lost in 17 Sea Zone
                    Japanese win, taking 17 Sea Zone from Americans with 1 destroyer and 2 submarines remaining. Battle score for attacker is 12
                    Casualties for Americans: 2 submarines
                Battle in Anhwe
                    Japanese attack with 1 infantry
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 infantry in Anhwe, round 1 :  1/1 hits
                        Chinese roll dice for 1 mech_infantry in Anhwe, round 1 :  0/1 hits
                        1 mech_infantry owned by the British lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Japanese
                1 infantry moved from Amur to Siberia

    Place Units - Japanese
                2 destroyers placed in 6 Sea Zone
                1 armour and 7 infantry placed in Korea

    Turn Complete - Japanese
                Japanese collect 37 PUs; end with 38 PUs total


  • scramble orders?


  • slight error, my fleet in sz 95 was meant to go through sz 93 for retreat purposes rather than redoing my turn, I’ll edit if I retreat!


  • Put 'em all up in the air…


  • Will do!

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