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XDAP-4 Creature Commandos v. Cannibalized by Fluff
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 bomber moved from Caroline Islands to Paulau Island
1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 submarine moved from 33 Sea Zone to 16 Sea Zone
1 fighter moved from Philippines to SzechwanCombat - ANZAC
Battle in 16 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 16 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the ANZAC lost in 16 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarine
Battle in Paulau Island
ANZAC attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 bomber and 1 infantry in Paulau Island, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in Paulau Island, round 1 : 0/1 hits
ANZAC roll dice for 1 bomber and 1 infantry in Paulau Island, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits
1 infantry owned by the ANZAC lost in Paulau Island
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantry
1 bomber owned by the ANZAC retreatedNon Combat Move - ANZAC
1 bomber moved from Paulau Island to Caroline IslandsPlace Units - ANZAC
3 destroyers placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Caroline Islands : 2 artilleries, 1 bomber and 5 infantry
Szechwan : 1 fighter
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
33 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 4 transports
34 Sea Zone : 1 transport
54 Sea Zone : 3 destroyersProduction/PUs Summary :
Germans : 49 / 61
Russians : 21 / 31
Japanese : 28 / 31
Americans : 54 / 79
Chinese : 20 / 25
British : 38 / 43
UK_Pacific : 27 / 32
Italians : 11 / 7
ANZAC : 14 / 24
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.900
Median : 4.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4ANZAC Combat
2 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.333
Median : 5.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
104 Sea Zone : 1 fighterProduction/PUs Summary :
Germans : 49 / 61
Russians : 21 / 31
Japanese : 28 / 31
Americans : 54 / 79
Chinese : 20 / 25
British : 38 / 43
UK_Pacific : 27 / 32
Italians : 11 / 7
ANZAC : 14 / 24
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.900
Median : 4.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4ANZAC Combat
2 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.333
Median : 5.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines moved from 112 Sea Zone to 104 Sea Zone
3 fighters moved from Western Germany to 104 Sea Zone
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 armour moved from Romania to Greece
Germans take Greece from British
2 armour moved from Romania to Albania
3 armour moved from Novgorod to Archangel
3 infantry moved from Novgorod to Archangel
3 infantry moved from Novgorod to ArchangelCombat - Germans
Battle in Albania
Germans attack with 2 armour
British defend with 1 infantry
Germans roll dice for 2 armour in Albania, round 1 : 1/2 hits
British roll dice for 1 infantry in Albania, round 1 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Germans lost in Albania
Germans win, taking Albania from British with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Battle in Archangel
Germans attack with 3 armour and 6 infantry
British defend with 1 bomber; Russians defend with 1 infantry
Germans roll dice for 3 armour and 6 infantry in Archangel, round 1 : 3/9 hits
Russians roll dice for 1 bomber and 1 infantry in Archangel, round 1 : 1/2 hits
1 infantry owned by the Russians , 1 bomber owned by the British and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 3 armour and 5 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Casualties for British: 1 bomber
Battle in 104 Sea Zone
Germans attack with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters and 3 submarines
French defend with 1 fighter; Americans defend with 1 artillery, 3 battleships, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 mech_infantry, 6 submarines, 2 tactical_bombers and 2 transports
Germans roll dice for 3 submarines in 104 Sea Zone, round 1 : 2/3 hits
Units damaged: 2 battleships owned by the Americans
Americans roll dice for 6 submarines in 104 Sea Zone, round 1 : 1/6 hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 5 fighters in 104 Sea Zone, round 1 : 3/8 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 3 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 104 Sea Zone, round 1 : 7/12 hits
2 submarines owned by the Americans , 3 carriers owned by the Germans and 1 submarine owned by the Germans lost in 104 Sea Zone
Germans roll dice for 2 submarines in 104 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 4 submarines in 104 Sea Zone, round 2 : 0/4 hits
Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 5 fighters in 104 Sea Zone, round 2 : 5/8 hits
Americans roll dice for 3 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 104 Sea Zone, round 2 : 3/12 hits
4 submarines owned by the Americans , 1 destroyer owned by the Americans , 1 cruiser owned by the Americans , 1 destroyer owned by the Germans and 2 submarines owned by the Germans lost in 104 Sea Zone
Germans roll dice for 1 battleship, 1 cruiser and 5 fighters in 104 Sea Zone, round 3 : 2/7 hits
Americans roll dice for 3 battleships, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports in 104 Sea Zone, round 3 : 3/10 hits
1 destroyer owned by the Americans , 1 fighter owned by the French and 3 fighters owned by the Germans lost in 104 Sea Zone
Germans roll dice for 1 battleship, 1 cruiser and 2 fighters in 104 Sea Zone, round 4 : 1/4 hits
Americans roll dice for 3 battleships, 2 carriers, 1 fighter, 2 tactical_bombers and 2 transports in 104 Sea Zone, round 4 : 2/8 hits
1 tactical_bomber owned by the Americans and 2 fighters owned by the Germans lost in 104 Sea Zone
Germans roll dice for 1 battleship and 1 cruiser in 104 Sea Zone, round 5 : 0/2 hits
Americans roll dice for 3 battleships, 2 carriers, 1 fighter, 1 tactical_bomber and 2 transports in 104 Sea Zone, round 5 : 5/7 hits
1 cruiser owned by the Germans and 1 battleship owned by the Germans lost in 104 Sea Zone
Americans win with 3 battleships, 2 carriers, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -71
Casualties for Germans: 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters and 3 submarines
Casualties for French: 1 fighter
Casualties for Americans: 1 cruiser, 2 destroyers, 6 submarines and 1 tactical_bomberNon Combat Move - Germans
15 infantry moved from Belarus to Archangel
6 artilleries moved from Belarus to Archangel
1 armour moved from Eastern Poland to Archangel
6 infantry moved from Poland to Eastern Poland
1 artillery moved from France to Western Germany
1 aaGun moved from Northern Italy to France
1 artillery moved from Northern Italy to France
1 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 infantry moved from Southern France to France
1 infantry moved from Northern Italy to Western GermanyPlace Units - Germans
3 armour placed in Novgorod
3 armour placed in Romania
1 artillery and 2 infantry placed in Western Germany
3 infantry placed in France
2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,2,5,4,2
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
In the future, you should ask for an OOL for a big naval battle like that. Especially with transports and Battleships present, it could be worth while to take hits on carriers earlier and leaving fighters hanging for a round or so to avoid a greater loss. I’ll double check to see if there is anything that we might have done differently before I proceed with Russia.
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If my teammate is in agreement, could we take a hit on a carrier and keep the cruiser. If we had given an OOL, we probably would have preferred to lose a tact over a cruiser in the second round. It would have allowed us to take a hit on a carrier in the third round, maximizing our defense power. The rest is fine.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Russians
Russians buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Samara to Vologda
3 infantry moved from Russia to Vologda
2 armour moved from Bryansk to Vologda
2 fighters and 1 tactical_bomber moved from Russia to Vologda
1 artillery moved from Rostov to Ukraine
4 mech_infantrys moved from Russia to Vologda
1 infantry moved from Bryansk to Ukraine
17 artilleries and 14 infantry moved from Bryansk to Smolensk
1 artillery and 2 mech_infantrys moved from Bryansk to Ukraine
2 infantry moved from Bryansk to SmolenskCombat - Russians
Battle in Vologda
Russians attack with 2 armour, 2 fighters, 4 infantry, 4 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 armour and 7 infantry
2 armour owned by the Russians and 4 mech_infantrys owned by the Russians retreated to Russia
Japanese win with 1 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 6 infantry
Casualties for Russians: 4 infantry
Battle in Ukraine
Russians attack with 2 artilleries, 1 infantry and 2 mech_infantrys
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 17 artilleries and 16 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 17 artilleries and 15 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
4 aaGuns moved from Bryansk to Smolensk
2 fighters and 1 tactical_bomber moved from Vologda to Russia
1 infantry moved from Kazakhstan to Samara
2 aaGuns moved from Bryansk to Ukraine
4 mech_infantrys moved from Russia to Smolensk
1 infantry moved from Anglo Egyptian Sudan to EgyptPlace Units - Russians
9 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 29 PUs -
Can Japan make the edit? It had no bearing on Russia’s turn, so I went ahead with Russia.
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make the edit please!
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What’s the hold-up?
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Life :lol:
1 carrier hit & 1 cruiser replaced in SZ 104…ok
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Japanese
Japanese buy 1 destroyer and 7 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 cruiser moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 battleship moved from 6 Sea Zone to 18 Sea Zone
5 infantry moved from Korea to Manchuria
2 infantry moved from Manchuria to Buyant-Uhaa
1 tactical_bomber moved from Manchuria to Buyant-Uhaa
1 fighter moved from Manchuria to Buyant-Uhaa
1 infantry moved from Vologda to Novosibirsk
1 armour moved from Vologda to Novosibirsk
1 bomber moved from Urals to Novosibirsk
1 bomber moved from Evenkiyskiy to Novosibirsk
3 fighters moved from Urals to ArchangelCombat - Japanese
Battle in Philippines
Japanese attack with 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 cruiser in Philippines, round 1 : 0/1 hits
Japanese roll dice for 2 infantry in Philippines, round 1 : 1/2 hits
Americans roll dice for 2 infantry in Philippines, round 1 : 0/2 hits
1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits
Japanese roll dice for 2 infantry in Philippines, round 3 : 0/2 hits
Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits
Japanese roll dice for 2 infantry in Philippines, round 4 : 1/2 hits
Americans roll dice for 1 infantry in Philippines, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Buyant-Uhaa
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Buyant-Uhaa, round 1 : 2/4 hits
UK_Pacific roll dice for 1 infantry in Buyant-Uhaa, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Buyant-Uhaa
Japanese win, taking Buyant-Uhaa from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 34 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 34 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Novosibirsk
Japanese attack with 1 armour, 2 bombers and 1 infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 armour, 2 bombers and 1 infantry in Novosibirsk, round 1 : 1/4 hits
Russians roll dice for 1 mech_infantry in Novosibirsk, round 1 : 0/1 hits
1 mech_infantry owned by the British lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
1 fighter moved from Buyant-Uhaa to Manchuria
1 tactical_bomber moved from Buyant-Uhaa to Manchuria
1 bomber moved from Novosibirsk to Manchuria
1 bomber moved from Novosibirsk to Buryatia
1 fighter moved from 34 Sea Zone to Paulau IslandPlace Units - Japanese
7 infantry placed in Korea
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 31 PUs; end with 33 PUs total -
kamis?
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2 kams for each of the 3 cruisers plz
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Cruisers or carriers?
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sorry
carriers :| -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Americans
Americans buy 3 armour, 3 artilleries, 5 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 carriers moved from 33 Sea Zone to 17 Sea Zone
1 destroyer moved from 33 Sea Zone to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 18 Sea Zone
1 bomber moved from Caroline Islands to 18 Sea Zone
1 cruiser moved from 33 Sea Zone to 17 Sea Zone
2 battleships and 1 cruiser moved from 33 Sea Zone to 17 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 destroyer and 1 submarine moved from 25 Sea Zone to 17 Sea Zone
1 destroyer and 2 submarines moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 17 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
2 fighters moved from 33 Sea Zone to 18 Sea Zone
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
2 fighters moved from 33 Sea Zone to 35 Sea Zone
1 carrier, 1 fighter, 3 submarines and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from British Columbia to Western United States
1 artillery and 2 infantry moved from Algeria to Morocco
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 artillery, 3 battleships, 2 carriers, 1 cruiser, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 104 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo JimaCombat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 3,4
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1,5
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1,6
Units damaged: 1 carrier owned by the Americans
Battle in 18 Sea Zone
Americans attack with 1 bomber, 3 fighters and 1 tactical_bomber
Japanese defend with 1 battleship
Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 18 Sea Zone, round 1 : 1/5 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship in 18 Sea Zone, round 1 : 1/1 hits
1 fighter owned by the Americans lost in 18 Sea Zone
Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 18 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 battleship in 18 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 battleship owned by the Japanese lost in 18 Sea Zone
Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 battleship
Casualties for Americans: 2 fighters
Battle in 35 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 transport
Japanese defend with 1 cruiser and 1 transport
Americans roll dice for 1 destroyer, 2 fighters and 1 transport in 35 Sea Zone, round 1 : 1/3 hits
Japanese roll dice for 1 cruiser and 1 transport in 35 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the Japanese lost in 35 Sea Zone
1 transport owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 19
Casualties for Japanese: 1 cruiser and 1 transport
Battle in Philippines
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 armour and 1 infantry in Philippines, round 1 : 2/2 hits
Japanese roll dice for 1 infantry in Philippines, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Americans win, taking Philippines from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 17 Sea Zone
Americans attack with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 submarines and 5 transports
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 3 submarines in 17 Sea Zone, round 1 : 1/3 hits
Japanese roll dice for 1 submarine in 17 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 battleships, 3 carriers, 2 cruisers, 3 destroyers and 5 transports in 17 Sea Zone, round 1 : 4/7 hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 17 Sea Zone
Americans win, taking 17 Sea Zone from Japanese with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 submarines and 5 transports remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Iwo Jima
Americans attack with 3 artilleries, 5 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
Americans roll dice for 3 artilleries, 5 infantry and 2 mech_infantrys in Iwo Jima, round 1 : 2/10 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 3 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 18 Sea Zone to 17 Sea Zone
1 bomber moved from 18 Sea Zone to Caroline Islands
2 fighters moved from 35 Sea Zone to Guam
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 submarine and 2 transports placed in 10 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Western United States
1 transport placed in 101 Sea Zone
1 armour and 1 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
1 transport placed in 10 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 bomber and 1 harbour
Iwo Jima : 1 flag, 3 artilleries, 5 infantry and 2 mech_infantrys
British Columbia : 1 aaGun
Philippines : 1 airfield, 1 armour and 1 harbour
Guam : 1 airfield and 2 fighters
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 1 harbour and 4 infantry
Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 1 tactical_bomber
Midway : 1 airfield
35 Sea Zone : 1 flag, 1 destroyer and 1 transport
26 Sea Zone : 1 carrier, 1 fighter, 3 submarines and 1 tactical_bomber
10 Sea Zone : 1 submarine and 4 transports
17 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 5 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Morocco : 1 flag, 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry
Algeria : 1 flag
Tunisia : 1 flag, 1 infantry
93 Sea Zone : 1 flag
101 Sea Zone : 1 transport
91 Sea Zone : 3 battleships, 2 carriers, 1 cruiser, 1 fighter, 1 tactical_bomber and 5 transportsProduction/PUs Summary :
Germans : 52 / 63
Russians : 19 / 29
Japanese : 28 / 33
Americans : 56 / 81
Chinese : 20 / 25
British : 35 / 43
UK_Pacific : 27 / 32
Italians : 11 / 7
ANZAC : 14 / 24
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 7 times
4 was rolled 10 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.511
Median : 4.000
Variance : 0.239
Standard Deviation : 0.489
Total rolls : 47Japanese Combat
1 was rolled 3 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.462
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 13Americans Combat
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.529
Median : 4.000
Variance : 0.303
Standard Deviation : 0.550
Total rolls : 34 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
4 artilleries and 3 infantry placed in JeholTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - British
British buy 1 fighter, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 bomber and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 fighter, 1 infantry and 1 tactical_bomber moved from Jehol to Buyant-Uhaa
1 mech_infantry moved from Kazakhstan to Vologda
Russians take Vologda from Japanese
1 artillery moved from Rostov to Ukraine
3 mech_infantrys moved from Caucasus to Ukraine
2 fighters and 1 tactical_bomber moved from Russia to Novosibirsk
3 mech_infantrys moved from Kazakhstan to Novosibirsk
1 mech_infantry moved from Kansu to Timguska
Russians take Timguska from Japanese
1 mech_infantry moved from Tsagaan Olom to Yenisey
Russians take Yenisey from Japanese
2 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Albania
1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 mech_infantry moved from Tobruk to 96 Sea Zone
1 mech_infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 mech_infantry moved from 97 Sea Zone to Northern Italy
1 artillery moved from Libya to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery moved from 97 Sea Zone to Yugoslavia
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Albania
2 fighters moved from Syria to Greece
1 battleship moved from 96 Sea Zone to 99 Sea Zone
2 destroyers moved from 96 Sea Zone to 99 Sea Zone
1 destroyer moved from 96 Sea Zone to 99 Sea Zone
1 carrier and 2 cruisers moved from 96 Sea Zone to 97 Sea ZoneCombat - British
Battle in Northern Italy
Battle in Yugoslavia
Battle in Albania
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour
British win, taking Northern Italy from Italians, taking Yugoslavia from Italians, taking Albania from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Battle in Greece
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 armour
British win, taking Greece from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Novosibirsk
British attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 armour and 1 infantry
British win, taking Novosibirsk from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armour and 1 infantry
Casualties for British: 1 mech_infantry
Battle in Buyant-Uhaa
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Buyant-Uhaa from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Buyant-Uhaa to Jehol
2 artilleries and 4 infantry moved from Anhwe to Jehol
3 infantry moved from Kweichow to Anhwe
1 armour and 3 mech_infantrys moved from Yunnan to Anhwe
4 mech_infantrys moved from India to Yunnan
2 fighters and 1 tactical_bomber moved from Novosibirsk to Russia
1 fighter and 1 tactical_bomber moved from Albania to 97 Sea Zone
2 fighters moved from Greece to Syria
1 artillery and 1 infantry moved from Alexandria to Tobruk
1 artillery moved from Libya to Tobruk
1 infantry moved from Egypt to Alexandria
1 armour and 1 mech_infantry moved from Iraq to Syria
4 mech_infantrys moved from Kazakhstan to Russia
1 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan
1 mech_infantry moved from Northwest Persia to Rostov
3 mech_infantrys moved from Persia to Caucasus
4 mech_infantrys moved from India to Eastern Persia
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
3 mech_infantrys placed in Persia
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
British collect 44 PUs; end with 44 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUsPlace Units - UK_Pacific
1 bomber and 5 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 27 PUs; end with 27 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
Some Units in India change ownership: 1 bomber and 5 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Southern Italy to Northern Italy
2 fighters and 1 tactical_bomber moved from France to 99 Sea ZoneCombat - Italians
Battle in 99 Sea Zone
Italians attack with 2 fighters and 1 tactical_bomber
British defend with 1 battleship, 3 destroyers and 1 transport
Italians roll dice for 2 fighters and 1 tactical_bomber in 99 Sea Zone, round 1 : 1/3 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 3 destroyers and 1 transport in 99 Sea Zone, round 1 : 1/4 hits
1 fighter owned by the Italians lost in 99 Sea Zone
Italians roll dice for 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 battleship, 3 destroyers and 1 transport in 99 Sea Zone, round 2 : 2/4 hits
1 fighter owned by the Italians , 1 destroyer owned by the British and 1 tactical_bomber owned by the Italians lost in 99 Sea Zone
British win with 1 battleship, 2 destroyers and 1 transport remaining. Battle score for attacker is -23
Casualties for British: 1 destroyer
Casualties for Italians: 2 fighters and 1 tactical_bomber
Battle in Northern Italy
Italians attack with 1 artillery and 2 infantry
British defend with 1 factory_minor and 1 mech_infantry
Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 1 : 1/3 hits
British roll dice for 1 mech_infantry in Northern Italy, round 1 : 0/1 hits
1 mech_infantry owned by the British lost in Northern Italy
Italians win, taking Northern Italy from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
Place Units - Italians
1 artillery and 1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,1,1,6,3,4,3,5,5,6,6
Italians collect 1 PU (7 lost to blockades); end with 1 PU total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from 33 Sea Zone to 16 Sea Zone
1 bomber moved from Caroline Islands to 16 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 33 Sea Zone to 17 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 3 submarines moved from 33 Sea Zone to 17 Sea Zone
3 destroyers moved from 54 Sea Zone to 26 Sea ZoneCombat - ANZAC
Battle in 16 Sea Zone
ANZAC attack with 1 bomber and 2 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 1 bomber and 2 fighters in 16 Sea Zone, round 1 : 3/3 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
ANZAC win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 fighters moved from 16 Sea Zone to 17 Sea Zone
1 bomber moved from 16 Sea Zone to Iwo Jima
3 artilleries and 5 infantry moved from 17 Sea Zone to Iwo JimaPlace Units - ANZAC
2 bombers placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 infantry
Iwo Jima : 3 artilleries, 1 bomber and 5 infantry
Szechwan : 1 fighter
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_minor and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
26 Sea Zone : 3 destroyers
17 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 submarines and 4 transportsProduction/PUs Summary :
Germans : 50 / 63
Russians : 23 / 29
Japanese : 24 / 33
Americans : 56 / 81
Chinese : 20 / 26
British : 40 / 49
UK_Pacific : 27 / 32
Italians : 8 / 1
ANZAC : 14 / 24
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 3 times
Average roll : 2.500
Median : 3.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4Japanese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
1 was rolled 1 times
3 was rolled 2 times
Average roll : 2.333
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
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