Thanks @VictoryFirst , it’s our loss that we can’t play with you for awhile.
Thanks for the go ahead on the G40, and don’t worry about the tournament because the other guys were cool
I wish the best to you, and will be great when you come back
Germany’s turn is attached.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Russians
Purchase Units - Russians
Russians buy 3 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Tambov to Rostov
1 artillery and 1 infantry moved from Volgograd to Rostov
1 artillery moved from Volgograd to Caucasus
2 infantry moved from Kazakhstan to Caucasus
1 fighter moved from Volgograd to Rostov
1 tactical_bomber moved from Smolensk to Rostov
1 artillery and 6 infantry moved from Russia to Bryansk
5 infantry moved from Vologda to Archangel
2 armour moved from Belarus to Archangel
1 infantry moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
2 artilleries and 2 mech_infantrys moved from Belarus to Novgorod
4 artilleries moved from Belarus to Bryansk
Combat - Russians
Battle in Archangel
Russians attack with 2 armour and 5 infantry
Germans defend with 1 armour and 1 infantry
Russians win, taking Archangel from Germans with 2 armour and 5 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 1 infantry
Battle in Novgorod
Russians attack with 2 artilleries and 2 mech_infantrys
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Bryansk
Russians attack with 5 artilleries and 6 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 5 artilleries and 5 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 infantry; Italians defend with 1 artillery and 2 infantry
Russians win, taking Rostov from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Caucasus
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Caucasus from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 aaGuns moved from Belarus to Bryansk
5 mech_infantrys moved from Belarus to Rostov
1 aaGun moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Rostov to Russia
2 aaGuns and 13 infantry moved from Novosibirsk to Vologda
2 mech_infantrys moved from Belarus to Rostov
1 mech_infantry moved from Belarus to Rostov
1 mech_infantry moved from Belarus to Bryansk
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Smolensk to Bryansk
Place Units - Russians
3 artilleries, 1 fighter and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 39 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers and 7 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 18 Sea Zone to 17 Sea Zone
2 submarines moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Kiangsu to Anhwe
7 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 armour moved from Yenisey to Timguska
8 infantry moved from Jehol to Chahar
1 fighter moved from Jehol to Chahar
1 artillery moved from Buyant-Uhaa to Chahar
3 fighters moved from Korea to 6 Sea Zone
5 infantry moved from Manchuria to Jehol
10 infantry moved from Korea to Manchuria
3 fighters moved from Kiangsu to Manchuria
3 tactical_bombers moved from Kiangsu to Manchuria
3 fighters moved from Korea to Yakut S.S.R.
1 bomber moved from Manchuria to Yakut S.S.R.
1 bomber moved from Amur to Yakut S.S.R.
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 destroyer and 2 submarines
Americans defend with 2 submarines
Japanese roll dice for 2 submarines in 17 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 2 submarines in 17 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 submarines in 17 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Americans lost in 17 Sea Zone
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 submarines in 17 Sea Zone, round 3 : 2/2 hits
1 submarine owned by the Americans lost in 17 Sea Zone
Japanese win, taking 17 Sea Zone from Americans with 1 destroyer and 2 submarines remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in Anhwe
Japanese attack with 1 infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 infantry in Anhwe, round 1 : 1/1 hits
Chinese roll dice for 1 mech_infantry in Anhwe, round 1 : 0/1 hits
1 mech_infantry owned by the British lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
1 infantry moved from Amur to Siberia
Place Units - Japanese
2 destroyers placed in 6 Sea Zone
1 armour and 7 infantry placed in Korea
Turn Complete - Japanese
Japanese collect 37 PUs; end with 38 PUs total
scramble orders?
slight error, my fleet in sz 95 was meant to go through sz 93 for retreat purposes rather than redoing my turn, I’ll edit if I retreat!
Put 'em all up in the air…
Will do!
Hold on, you sure you want to send your fleet through 93?
Never mind, dice are rolling.
Where do you want to assign your hits?
I don’t believe it, the US might actually win!
3 hits?
6 hits wasn’t it?
idk, I’m going by the dice mails.
2 subs, 1 destroyer as casualties.
6 hits total (the three sub hits I selected was a damage on your Battleship and the two subs)
so I need you to identify 3 more casualties
1 destroyer, 1 tac bomber, 1 cruiser.
okay, now we have a problem, I’m not sure why but it automatically went into round 2 I did not want to remain in the battle, my sub fired and missed but it was not my intention to stay in for another round? May I edit?
I don’t mind. I messed up earlier in this game myself…