willing to help you get started
XDAP-4 Creature Commandos v. Cannibalized by Fluff
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 3 armour, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery moved from Caucasus to Northwest PersiaCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery
French defend with 1 infantry
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 1 : 1/1 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 : 0/1 hits
1 infantry owned by the French lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Northwest Persia
Italians attack with 1 artillery
British defend with 1 infantry
Italians roll dice for 1 artillery in Northwest Persia, round 1 : 0/1 hits
British roll dice for 1 infantry in Northwest Persia, round 1 : 0/1 hits
Italians roll dice for 1 artillery in Northwest Persia, round 2 : 0/1 hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits
Italians roll dice for 1 artillery in Northwest Persia, round 3 : 1/1 hits
British roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits
1 infantry owned by the British lost in Northwest Persia
Italians win, taking Northwest Persia from British with 1 artillery remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 artillery and 2 infantry moved from Ukraine to Rostov
1 aaGun, 1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Algeria to Tunisia
2 artilleries moved from Morocco to Algeria
2 cruisers and 2 destroyers moved from 92 Sea Zone to 95 Sea Zone
1 battleship and 4 transports moved from 92 Sea Zone to 95 Sea Zone
1 aaGun, 1 artillery and 10 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Normandy Bordeaux to FrancePlace Units - Italians
3 armour placed in Ukraine
2 fighters and 1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 10 PUs;Combat Move - ANZAC
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 33 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
1 cruiser and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 transport moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from Iraq to IndiaNon Combat Move - ANZAC
Place Units - ANZAC
3 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 24 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUsTerritory Summary for ANZAC :
Caroline Islands : 2 infantry
India : 1 fighter
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
26 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport
54 Sea Zone : 1 cruiser, 1 submarine and 1 transport
62 Sea Zone : 3 submarinesProduction/PUs Summary :
Germans : 49 / 67
Russians : 22 / 37
Japanese : 35 / 44
Americans : 50 / 70
Chinese : 12 / 15
British : 31 / 32
UK_Pacific : 27 / 32
Italians : 22 / 34
ANZAC : 14 / 34
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
1 destroyer moved from 81 Sea Zone to 98 Sea ZoneNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Gibraltar : 1 fighter
United Kingdom : 2 infantry
98 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 49 / 67
Russians : 22 / 37
Japanese : 35 / 44
Americans : 50 / 70
Chinese : 12 / 15
British : 31 / 32
UK_Pacific : 27 / 32
Italians : 22 / 34
ANZAC : 14 / 34
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Germany’s turn is attached.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Russians
Purchase Units - Russians
Russians buy 3 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Tambov to Rostov
1 artillery and 1 infantry moved from Volgograd to Rostov
1 artillery moved from Volgograd to Caucasus
2 infantry moved from Kazakhstan to Caucasus
1 fighter moved from Volgograd to Rostov
1 tactical_bomber moved from Smolensk to Rostov
1 artillery and 6 infantry moved from Russia to Bryansk
5 infantry moved from Vologda to Archangel
2 armour moved from Belarus to Archangel
1 infantry moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
2 artilleries and 2 mech_infantrys moved from Belarus to Novgorod
4 artilleries moved from Belarus to BryanskCombat - Russians
Battle in Archangel
Russians attack with 2 armour and 5 infantry
Germans defend with 1 armour and 1 infantry
Russians win, taking Archangel from Germans with 2 armour and 5 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 1 infantry
Battle in Novgorod
Russians attack with 2 artilleries and 2 mech_infantrys
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Bryansk
Russians attack with 5 artilleries and 6 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 5 artilleries and 5 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 infantry; Italians defend with 1 artillery and 2 infantry
Russians win, taking Rostov from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Caucasus
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Caucasus from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
3 aaGuns moved from Belarus to Bryansk
5 mech_infantrys moved from Belarus to Rostov
1 aaGun moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Rostov to Russia
2 aaGuns and 13 infantry moved from Novosibirsk to Vologda
2 mech_infantrys moved from Belarus to Rostov
1 mech_infantry moved from Belarus to Rostov
1 mech_infantry moved from Belarus to Bryansk
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Smolensk to BryanskPlace Units - Russians
3 artilleries, 1 fighter and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers and 7 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 18 Sea Zone to 17 Sea Zone
2 submarines moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Kiangsu to Anhwe
7 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 armour moved from Yenisey to Timguska
8 infantry moved from Jehol to Chahar
1 fighter moved from Jehol to Chahar
1 artillery moved from Buyant-Uhaa to Chahar
3 fighters moved from Korea to 6 Sea Zone
5 infantry moved from Manchuria to Jehol
10 infantry moved from Korea to Manchuria
3 fighters moved from Kiangsu to Manchuria
3 tactical_bombers moved from Kiangsu to Manchuria
3 fighters moved from Korea to Yakut S.S.R.
1 bomber moved from Manchuria to Yakut S.S.R.
1 bomber moved from Amur to Yakut S.S.R.Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 destroyer and 2 submarines
Americans defend with 2 submarines
Japanese roll dice for 2 submarines in 17 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 2 submarines in 17 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 submarines in 17 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Americans lost in 17 Sea Zone
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 submarines in 17 Sea Zone, round 3 : 2/2 hits
1 submarine owned by the Americans lost in 17 Sea Zone
Japanese win, taking 17 Sea Zone from Americans with 1 destroyer and 2 submarines remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in Anhwe
Japanese attack with 1 infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 infantry in Anhwe, round 1 : 1/1 hits
Chinese roll dice for 1 mech_infantry in Anhwe, round 1 : 0/1 hits
1 mech_infantry owned by the British lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
1 infantry moved from Amur to SiberiaPlace Units - Japanese
2 destroyers placed in 6 Sea Zone
1 armour and 7 infantry placed in KoreaTurn Complete - Japanese
Japanese collect 37 PUs; end with 38 PUs total -
scramble orders?
-
slight error, my fleet in sz 95 was meant to go through sz 93 for retreat purposes rather than redoing my turn, I’ll edit if I retreat!
-
Put 'em all up in the air…
-
Will do!
-
Hold on, you sure you want to send your fleet through 93?
-
Never mind, dice are rolling.
-
Where do you want to assign your hits?
-
I don’t believe it, the US might actually win!
-
3 hits?
-
6 hits wasn’t it?
-
idk, I’m going by the dice mails.
-
2 subs, 1 destroyer as casualties.
-
6 hits total (the three sub hits I selected was a damage on your Battleship and the two subs)
-
so I need you to identify 3 more casualties