Scramble to SZ109 and/or SZ110, and how?
42158 OOB Tech Round 01 - Germany - combat.tsvg
Scramble.jpg
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
5 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
2 fighters moved from Poland to Eastern Poland
1 tactical_bomber moved from Poland to Eastern Poland
18 armour, 8 artilleries, 26 infantry and 4 mech_infantrys moved from Baltic States to Belarus
2 infantry moved from Romania to Bessarabia
2 bombers moved from Poland to Bessarabia
1 armour and 4 infantry moved from Romania to Eastern Poland
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Belarus
Germans attack with 18 armour, 8 artilleries, 26 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 18 armour, 8 artilleries, 26 infantry and 4 mech_infantrys in Belarus, round 1 : 18/56 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 18 armour, 8 artilleries, 25 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 1 armour, 2 fighters, 6 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 armour, 2 fighters, 6 infantry and 1 tactical_bomber in Eastern Poland, round 1 : 3/10 hits
Russians roll dice for 2 infantry in Eastern Poland, round 1 : 0/2 hits
2 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 armour, 2 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Bessarabia
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Bessarabia, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Bessarabia, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Bessarabia to Baltic States
2 fighters moved from Poland to Baltic States
4 tactical_bombers moved from Poland to Baltic States
7 armour moved from Germany to Baltic States
2 fighters moved from Eastern Poland to Baltic States
1 tactical_bomber moved from Eastern Poland to Baltic States
2 artilleries and 1 infantry moved from Normandy Bordeaux to Southern France
1 armour moved from France to Southern France
1 infantry moved from France to Southern France
1 artillery moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 cruiser moved from 114 Sea Zone to 112 Sea Zone
1 transport moved from 114 Sea Zone to 112 Sea Zone
Place Units - Germans
6 armour placed in Germany
3 infantry placed in Normandy Bordeaux
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Germans collect 44 PUs (1 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
Southern France : 1 armour, 2 artilleries and 2 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Germany : 3 aaGuns, 6 armour and 1 factory_major
Norway : 4 infantry
Belarus : 1 flag, 18 armour, 8 artilleries, 25 infantry and 4 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag, 7 armour, 2 bombers, 4 fighters and 5 tactical_bombers
Eastern Poland : 1 flag, 1 armour and 6 infantry
Bessarabia : 1 flag, 2 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
112 Sea Zone : 1 cruiser and 1 transport
125 Sea Zone : 1 flag, 2 submarines
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 45 / 54
Russians : 31 / 35
Japanese : 41 / 42
Americans : 54 / 79
Chinese : 6 / 13
British : 30 / 33
UK_Pacific : 14 / 11
Italians : 21 / 31
ANZAC : 17 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 17 times
2 was rolled 11 times
3 was rolled 9 times
4 was rolled 15 times
5 was rolled 13 times
6 was rolled 17 times
Average roll : 3.573
Median : 4.000
Variance : 0.691
Standard Deviation : 0.831
Total rolls : 82
Null / Other
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6
Germans Combat
1 was rolled 13 times
2 was rolled 11 times
3 was rolled 7 times
4 was rolled 13 times
5 was rolled 11 times
6 was rolled 15 times
Average roll : 3.614
Median : 4.000
Variance : 0.580
Standard Deviation : 0.761
Total rolls : 70
Russians Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Russians
Russians buy 8 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 125 Sea Zone to 112 Sea Zone
Combat - Russians
Battle in 112 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser and 1 transport
Russians win with 1 submarine remaining. Battle score for attacker is 19
Casualties for Germans: 1 cruiser and 1 transport
Non Combat Move - Russians
1 infantry moved from Archangel to Vologda
1 artillery moved from Archangel to Vologda
6 infantry moved from Timguska to Novosibirsk
2 aaGuns moved from Yenisey to Timguska
12 infantry moved from Yenisey to Timguska
4 aaGuns, 3 armour, 8 artilleries, 1 fighter, 30 infantry and 3 mech_infantrys moved from Bryansk to Russia
Place Units - Russians
8 artilleries and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Territory Summary for Russians :
Timguska : 2 aaGuns and 12 infantry
Russia : 4 aaGuns, 1 airfield, 5 armour, 18 artilleries, 1 factory_major, 3 fighters, 34 infantry, 5 mech_infantrys and 1 tactical_bomber
Ukraine : 1 factory_minor
Novosibirsk : 6 infantry
Vologda : 1 artillery and 1 infantry
Volgograd : 1 factory_minor
112 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 45 / 54
Russians : 31 / 31
Japanese : 41 / 42
Americans : 54 / 79
Chinese : 6 / 13
British : 30 / 33
UK_Pacific : 14 / 11
Italians : 21 / 31
ANZAC : 17 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Russians Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Japan4
The US is attacking z95 with 2 ss, 1 dd, 1 ca, 1 cv, 2 ftr. Are you scrambling any fighters? Combat move map is attached.
Yes scramble both Italian fighters.
Round2 Italy needs to apply two hits to 1 ca, 1 bb (hit), and 2 ftr. Let me know your choices.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Americans
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 3 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 91 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
2 fighters moved from Gibraltar to 95 Sea Zone
2 cruisers moved from 33 Sea Zone to 43 Sea Zone
Americans take 35 Sea Zone from Japanese
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 battleship moved from 33 Sea Zone to 43 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 3 infantry moved from 43 Sea Zone to Borneo
Combat - Americans
Italians scrambles 2 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in Borneo
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Americans win, taking Borneo from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 95 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines
Italians defend with 1 battleship, 2 cruisers, 2 fighters and 2 transports
Units damaged: 1 battleship owned by the Italians
Italians win with 2 fighters and 2 transports remaining. Battle score for attacker is -24
Casualties for Italians: 1 battleship and 2 cruisers
Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Non Combat Move - Americans
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 mech_infantrys moved from Central United States to 101 Sea Zone
1 carrier, 1 destroyer, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
3 carriers, 3 destroyers, 4 fighters, 2 submarines and 1 tactical_bomber moved from 33 Sea Zone to 43 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 fighter moved from Philippines to 43 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
Place Units - Americans
3 infantry placed in Central United States
1 tactical_bomber placed in Eastern United States
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
Borneo : 1 artillery and 3 infantry
Queensland : 1 bomber
Philippines : 1 airfield, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
43 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 2 transports
33 Sea Zone : 1 submarine
37 Sea Zone : 1 submarine
35 Sea Zone : 1 flag
26 Sea Zone : 1 destroyer and 1 submarine
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 2 destroyers and 1 submarine
Central United States : 4 aaGuns, 1 factory_major, 3 infantry and 1 mech_infantry
Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 1 tactical_bomber
Gibraltar : 1 artillery, 2 infantry and 1 mech_infantry
Morocco : 1 armour, 5 infantry and 2 mech_infantrys
93 Sea Zone : 1 flag
101 Sea Zone : 1 destroyer, 1 submarine and 2 transports
Brazil : 1 flag
91 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 4 transports
Production/PUs Summary :
Germans : 45 / 54
Russians : 31 / 31
Japanese : 37 / 39
Americans : 54 / 79
Chinese : 6 / 13
British : 30 / 33
UK_Pacific : 18 / 11
Italians : 21 / 31
ANZAC : 17 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.714
Median : 4.000
Variance : 0.296
Standard Deviation : 0.544
Total rolls : 28
Japanese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.455
Median : 3.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11
Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.875
Median : 4.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 16
I had to chose casualties or else TripleA would have been tied up. I left you with 2 ftr. Let me know if you’d like to change that. I’ll also need to know if you’re scrambling again in z95 when the UK attacks.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Kweichow
1 fighter moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
6 artilleries and 7 infantry moved from Szechwan to Yunnan
Place Units - Chinese
1 artillery and 3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Territory Summary for Chinese :
Yunnan : 7 artilleries, 1 fighter and 11 infantry
Kweichow : 2 infantry
Production/PUs Summary :
Germans : 45 / 54
Russians : 31 / 31
Japanese : 36 / 39
Americans : 54 / 79
Chinese : 7 / 13
British : 30 / 33
UK_Pacific : 18 / 11
Italians : 21 / 31
ANZAC : 17 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.531
Median : 3.500
Variance : 0.129
Standard Deviation : 0.359
Total rolls : 32
Japanese Combat
4 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
Italians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.455
Median : 3.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11
Chinese Combat
1 was rolled 1 times
2 was rolled 2 times
Average roll : 1.667
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.875
Median : 4.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 16
Just waiting for scramble orders for z95. Map attached.
The cruiser and BB
Hmm, does that mean you wanted to keep the ca and bb from the US attack, instead of the 2 ftr? If so, I will start over with an edited map.