The Axis Suprise Attack & The Allies Kabloom 2nd edit


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - British
                British repair 7 damage on 7 factory_majors; Remaining resources: 12 PUs;
                British buy 1 armour and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                4 armour moved from Belgian Congo to Anglo Egyptian Sudan
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from West India to Eastern Persia
                1 armour moved from India to Eastern Persia
                1 infantry moved from India to West India
                1 mech_infantry moved from India to Eastern Persia
                1 artillery moved from India to West India
                1 mech_infantry moved from Burma to West India
                1 infantry moved from Shan State to Burma
                1 artillery moved from Shan State to Burma
                1 infantry moved from French Indo China to Kwangsi
                1 artillery moved from French Indo China to Kwangsi
                3 infantry moved from French Indo China to Siam

    Combat - British
                Battle in Anglo Egyptian Sudan
                    British attack with 4 armour and 1 mech_infantry
                    Italians defend with 1 armour, 1 artillery and 2 infantry
                    British win, taking Anglo Egyptian Sudan from Italians with 3 armour remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour and 1 mech_infantry
                    Casualties for Italians: 1 armour, 1 artillery and 2 infantry

    Non Combat Move - British
                3 armour moved from Union of South Africa to Belgian Congo
                2 infantry moved from United Kingdom to Scotland
                1 aaGun moved from United Kingdom to Scotland

    Place Units - British
                1 armour and 2 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 25 PUs; end with 25 PUs total

    Place Units - UK_Pacific
                1 armour, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs total
                Some Units in India change ownership: 1 armour, 1 infantry and 1 mech_infantry


  • dont forget about this 1


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Italians
                Italians buy 1 armour, 7 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 2 infantry moved from Rostov to Caucasus
                1 armour, 2 artilleries and 2 infantry moved from Ukraine to Bryansk
                2 artilleries and 4 infantry moved from Bessarabia to Ukraine
                1 armour, 1 fighter and 2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
                1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery moved from Morocco to 91 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone
                1 artillery and 1 infantry moved from 89 Sea Zone to Southeast Mexico
                1 cruiser moved from 101 Sea Zone to 89 Sea Zone
                1 destroyer moved from 89 Sea Zone to 101 Sea Zone
                1 armour moved from Gibraltar to 92 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 armour, 1 cruiser, 1 infantry and 1 transport moved from 92 Sea Zone to 89 Sea Zone
                1 armour and 1 infantry moved from 89 Sea Zone to Central America
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 95 Sea Zone to 91 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Italians
                Italians buy 1 armour, 7 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 2 infantry moved from Rostov to Caucasus
                1 armour, 2 artilleries and 2 infantry moved from Ukraine to Bryansk
                2 artilleries and 4 infantry moved from Bessarabia to Ukraine
                1 armour, 1 fighter and 2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
                1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery moved from Morocco to 91 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone
                1 artillery and 1 infantry moved from 89 Sea Zone to Southeast Mexico
                1 cruiser moved from 101 Sea Zone to 89 Sea Zone
                1 destroyer moved from 89 Sea Zone to 101 Sea Zone
                1 armour moved from Gibraltar to 92 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 armour, 1 cruiser, 1 infantry and 1 transport moved from 92 Sea Zone to 89 Sea Zone
                1 armour and 1 infantry moved from 89 Sea Zone to Central America
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 95 Sea Zone to 91 Sea Zone

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 1 armour, 2 artilleries and 2 infantry
                    Russians defend with 4 infantry and 4 mech_infantrys
                        Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Bryansk, round 1 :  3/5 hits
                        Russians roll dice for 4 infantry and 4 mech_infantrys in Bryansk, round 1 :  2/8 hits
                        3 infantry owned by the Russians and 2 infantry owned by the Italians lost in Bryansk
                    2 artilleries owned by the Italians and 1 armour owned by the Italians retreated to Ukraine
                    Russians win with 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 3 infantry
                    Casualties for Italians: 2 infantry
                Battle in Caucasus
                    Italians attack with 1 armour and 2 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 2 infantry in Caucasus, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Caucasus, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Caucasus
                    Italians win, taking Caucasus from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Central America
                    Italians attack with 1 armour and 1 infantry
                    Americans defend with 1 mech_infantry
                        Italians roll dice for 1 cruiser in Central America, round 1 :  0/1 hits
                        Italians roll dice for 1 armour and 1 infantry in Central America, round 1 :  2/2 hits
                        Americans roll dice for 1 mech_infantry in Central America, round 1 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Central America
                    Italians win, taking Central America from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 armour, 1 fighter and 2 mech_infantrys
                    British defend with 3 armour
                        Italians roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Anglo Egyptian Sudan, round 1 :  1/4 hits
                        British roll dice for 3 armour in Anglo Egyptian Sudan, round 1 :  0/3 hits
                        1 armour owned by the British lost in Anglo Egyptian Sudan
                        Italians roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 :  2/4 hits
                        British roll dice for 2 armour in Anglo Egyptian Sudan, round 2 :  1/2 hits
                        2 armour owned by the British and 1 mech_infantry owned by the Italians lost in Anglo Egyptian Sudan
                    Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 14
                    Casualties for British: 3 armour
                    Casualties for Italians: 1 mech_infantry
                Battle in Southeast Mexico
                    Italians attack with 1 artillery and 1 infantry
                    Americans defend with 1 mech_infantry
                        Italians roll dice for 1 cruiser in Southeast Mexico, round 1 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Southeast Mexico, round 1 :  1/2 hits
                        Americans roll dice for 1 mech_infantry in Southeast Mexico, round 1 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Southeast Mexico
                    Italians win, taking Southeast Mexico from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                2 infantry moved from Yugoslavia to Romania
                2 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Northern Italy to Yugoslavia
                1 fighter moved from Anglo Egyptian Sudan to Egypt

    Place Units - Italians
                3 infantry placed in Ukraine
                1 armour and 2 mech_infantrys placed in Egypt
                2 transports placed in 95 Sea Zone
                4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 31 PUs; end with 31 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 36 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 42 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 52 PUs

    Production/PUs Summary :

    Germans : 57 / 78
        Russians : 18 / 20
        Japanese : 18 / 18
        Americans : 53 / 72
        Chinese : 23 / 29
        British : 24 / 25
        UK_Pacific : 13 / 13
        Italians : 31 / 52
        ANZAC : 21 / 31
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Formosa
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 artillery moved from 43 Sea Zone to Borneo
                1 infantry moved from 43 Sea Zone to Borneo
                1 cruiser moved from 42 Sea Zone to 43 Sea Zone
                2 destroyers moved from 42 Sea Zone to 39 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 armour moved from New South Wales to 62 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Formosa
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 artillery moved from 43 Sea Zone to Borneo
                1 infantry moved from 43 Sea Zone to Borneo
                1 cruiser moved from 42 Sea Zone to 43 Sea Zone
                2 destroyers moved from 42 Sea Zone to 39 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 armour moved from New South Wales to 62 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in Formosa
                Battle in Borneo
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Formosa from Japanese, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 infantry and 1 mech_infantry placed in New South Wales
                1 transport placed in 62 Sea Zone
                1 transport placed in 54 Sea Zone
                1 armour and 1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 22 PUs; end with 23 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Combat Move - French
                1 infantry moved from Italian Somaliland to British Somaliland
                      British take British Somaliland from Italians

    Combat - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 1 carrier, 1 destroyer, 3 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 4 infantry moved from Vologda to Russia
                1 artillery and 4 infantry moved from Smolensk to Russia
                1 artillery and 2 infantry moved from Archangel to Smolensk
                3 armour moved from Novgorod to Smolensk
                2 armour moved from Volgograd to Samara
                      Germans take Samara from Russians
                2 armour moved from Samara to Russia
                2 fighters and 1 tactical_bomber moved from Ukraine to Russia
                3 armour, 3 artilleries and 7 infantry moved from Western Ukraine to Bryansk
                1 armour moved from Eastern Poland to Bryansk
                5 infantry moved from Eastern Poland to Western Ukraine
                4 infantry moved from Eastern Poland to Belarus
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone
                1 artillery and 1 infantry moved from 89 Sea Zone to West Indies
                2 fighters moved from 101 Sea Zone to Central United States
                1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Normandy Bordeaux to 105 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 105 Sea Zone to 91 Sea Zone
                1 bomber moved from Western Germany to United Kingdom
                2 armour and 2 infantry moved from Western Germany to 112 Sea Zone
                2 armour, 2 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from Holland Belgium to 110 Sea Zone
                2 armour, 4 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
                1 submarine moved from 104 Sea Zone to 109 Sea Zone
                2 submarines moved from 104 Sea Zone to 91 Sea Zone
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                1 destroyer moved from 112 Sea Zone to 91 Sea Zone

    Combat - Germans
                Battle in West Indies
                Strategic bombing raid in United Kingdom
                        AA guns fire in United Kingdom :  0/1 hits
                    Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 7 damage total.
                Battle in Central United States
                    Germans attack with 2 fighters
                    Americans defend with 2 armour, 1 factory_upgrade and 1 infantry
                        Germans roll dice for 2 fighters in Central United States, round 1 :  1/2 hits
                        Americans roll dice for 2 armour and 1 infantry in Central United States, round 1 :  0/3 hits
                        1 infantry owned by the Americans lost in Central United States
                        Germans roll dice for 2 fighters in Central United States, round 2 :  2/2 hits
                        Americans roll dice for 2 armour in Central United States, round 2 :  1/2 hits
                        2 armour owned by the Americans and 1 fighter owned by the Germans lost in Central United States
                    Germans win, taking West Indies from Americans with 1 fighter remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 fighter
                    Casualties for Americans: 2 armour and 1 infantry
                Battle in Bryansk
                    Germans attack with 4 armour, 3 artilleries and 7 infantry
                    Russians defend with 1 infantry and 4 mech_infantrys
                        Germans roll dice for 4 armour, 3 artilleries and 7 infantry in Bryansk, round 1 :  3/14 hits
                        Russians roll dice for 1 infantry and 4 mech_infantrys in Bryansk, round 1 :  2/5 hits
                        1 infantry owned by the Russians , 2 infantry owned by the Germans and 2 mech_infantrys owned by the Russians lost in Bryansk
                        Germans roll dice for 4 armour, 3 artilleries and 5 infantry in Bryansk, round 2 :  4/12 hits
                        Russians roll dice for 2 mech_infantrys in Bryansk, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 2 mech_infantrys owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 4 armour, 3 artilleries and 4 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 infantry and 4 mech_infantrys
                Battle in Russia
                    Germans attack with 2 armour, 2 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber
                    Russians defend with 1 airfield, 1 factory_major, 1 fighter, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
                        Germans roll dice for 2 armour, 2 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber in Russia, round 1 :  3/15 hits
                        Russians roll dice for 1 fighter, 6 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 1 :  2/10 hits
                        3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Russia
                        Germans roll dice for 2 armour, 2 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber in Russia, round 2 :  3/13 hits
                        Russians roll dice for 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 2 :  3/7 hits
                        3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Russia
                        Germans roll dice for 2 armour, 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber in Russia, round 3 :  5/10 hits
                        Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Russia, round 3 :  3/4 hits
                        1 tactical_bomber owned by the Russians , 3 infantry owned by the Germans , 2 mech_infantrys owned by the Russians and 1 fighter owned by the Russians lost in Russia
                    Germans captures 20PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 2 armour, 2 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 23
                    Casualties for Germans: 8 infantry
                    Casualties for Russians: 1 fighter, 6 infantry, 2 mech_infantrys and 1 tactical_bomber

    Non Combat Move - Germans
                2 fighters and 1 tactical_bomber moved from Russia to Belarus
                1 fighter moved from Central United States to 101 Sea Zone
                1 fighter moved from Gibraltar to 101 Sea Zone
                1 bomber moved from United Kingdom to Gibraltar

    Place Units - Germans
                1 carrier and 1 destroyer placed in 112 Sea Zone
                1 transport placed in 105 Sea Zone
                1 transport placed in 112 Sea Zone
                1 transport placed in 93 Sea Zone
                1 artillery and 1 infantry placed in Southern France
                1 armour and 1 artillery placed in Normandy Bordeaux
                1 armour, 1 artillery and 1 infantry placed in Novgorod
                1 infantry placed in Volgograd
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Western Germany: 4 infantry
                EDIT: Removing units owned by Germans from Germany: 1 infantry
                EDIT: Removing units owned by Germans from Germany: 3 infantry
                EDIT: Removing units owned by Germans from Poland: 4 infantry
                EDIT: Adding units owned by Germans to Eastern Poland: 4 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 63 PUs; end with 83 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 88 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 93 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 98 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 113 PUs

    Production/PUs Summary :

    Germans : 63 / 113
        Russians : 13 / 0
        Japanese : 13 / 18
        Americans : 52 / 72
        Chinese : 23 / 29
        British : 24 / 25
        UK_Pacific : 17 / 13
        Italians : 31 / 52
        ANZAC : 22 / 33
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Combat Move - Russians
                7 infantry moved from Tambov to Russia
                1 infantry moved from Novosibirsk to Samara
                      Russians take Samara from Germans
                3 infantry moved from Kwangsi to Kwangtung
                1 infantry moved from Kazakhstan to Volgograd

    Airborne Attack Move - Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Combat Move - Russians
                7 infantry moved from Tambov to Russia
                1 infantry moved from Novosibirsk to Samara
                      Russians take Samara from Germans
                3 infantry moved from Kwangsi to Kwangtung
                1 infantry moved from Kazakhstan to Volgograd

    Airborne Attack Move - Russians

    Combat - Russians
                Battle in Russia
                    Russians attack with 7 infantry
                    Germans defend with 1 airfield, 2 armour, 2 artilleries and 1 factory_minor
                    Russians win, taking Russia from Germans with 1 infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 armour and 2 artilleries
                    Casualties for Russians: 6 infantry
                Battle in Kwangtung
                    Russians attack with 3 infantry
                    Japanese defend with 1 harbour and 1 infantry
                    Russians win, taking Kwangtung from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Russians attack with 1 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Japanese
                Japanese repair 4 damage on 4 factory_majors; Remaining resources: 14 PUs; 0 SuicideAttackTokens;
                Japanese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese

    Non Combat Move - Japanese

    Place Units - Japanese
                2 artilleries and 2 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6
                Japanese collect 10 PUs; end with 10 PUs total

    Production/PUs Summary :

    Germans : 59 / 113
        Russians : 17 / 17
        Japanese : 10 / 10
        Americans : 52 / 72
        Chinese : 23 / 29
        British : 24 / 25
        UK_Pacific : 20 / 13
        Italians : 31 / 52
        ANZAC : 22 / 33
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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