The Axis Suprise Attack & The Allies Kabloom 2nd edit


  • i cant hit subs man!


  • the save diddnt save my hits so i rerolled and took one and just edited the other out. no chance for another roll though


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - British
                British repair 4 damage on 4 factory_majors; Remaining resources: 21 PUs;
                British buy 3 armour and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Siam to French Indo China
                1 artillery moved from Yunnan to French Indo China
                2 infantry moved from Yunnan to French Indo China
                3 infantry moved from Yunnan to French Indo China
                2 fighters moved from Central United States to 101 Sea Zone

    Combat - British
                Battle in 101 Sea Zone
                    British attack with 2 fighters
                    Germans defend with 1 carrier, 1 cruiser and 2 fighters; Italians defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Italians Submerged
                    Germans win with 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is -12
                    Casualties for British: 2 fighters
                    Casualties for Italians: 1 destroyer
                    Turning on Edit Mode
                    EDIT: Removing units owned by Germans from 101 Sea Zone: 1 cruiser
                    EDIT: Turning off Edit Mode
                Battle in French Indo China
                    British attack with 1 artillery and 6 infantry
                    Japanese defend with 1 armour and 1 infantry
                    British win, taking French Indo China from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour and 1 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                1 armour moved from Belgian Congo to Anglo Egyptian Sudan
                2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 mech_infantry moved from India to Eastern Persia
                1 infantry moved from India to West India
                3 aaGuns, 1 artillery and 1 infantry moved from Burma to India
                1 artillery, 1 infantry and 1 mech_infantry moved from Malaya to Shan State
                1 mech_infantry moved from Shan State to Burma

    Place Units - British
                3 armour placed in Union of South Africa
                1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3,4,6
                British collect 19 PUs (6 lost to blockades); end with 19 PUs total

    Place Units - UK_Pacific
                1 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs total
                Some Units in India change ownership: 1 armour and 1 mech_infantry


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 1 armour, 2 artilleries, 1 destroyer, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 battleship and 1 cruiser moved from 91 Sea Zone to 101 Sea Zone
                1 armour and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 91 Sea Zone
                1 transport moved from 98 Sea Zone to 92 Sea Zone
                1 transport moved from 98 Sea Zone to 95 Sea Zone
                1 cruiser moved from 98 Sea Zone to 92 Sea Zone
                1 armour, 1 artillery, 1 fighter and 1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Ukraine to Rostov
                1 infantry moved from Ukraine to Rostov
                1 artillery and 1 infantry moved from Western Ukraine to Bryansk
                1 armour moved from Ukraine to Bryansk
                1 armour moved from Ukraine to Rostov
                1 infantry moved from Egypt to Anglo Egyptian Sudan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 1 armour, 2 artilleries, 1 destroyer, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 battleship and 1 cruiser moved from 91 Sea Zone to 101 Sea Zone
                1 armour and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 91 Sea Zone
                1 transport moved from 98 Sea Zone to 92 Sea Zone
                1 transport moved from 98 Sea Zone to 95 Sea Zone
                1 cruiser moved from 98 Sea Zone to 92 Sea Zone
                1 armour, 1 artillery, 1 fighter and 1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Ukraine to Rostov
                1 infantry moved from Ukraine to Rostov
                1 artillery and 1 infantry moved from Western Ukraine to Bryansk
                1 armour moved from Ukraine to Bryansk
                1 armour moved from Ukraine to Rostov
                1 infantry moved from Egypt to Anglo Egyptian Sudan

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 1 armour, 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Bryansk, round 1 :  0/3 hits
                        Russians roll dice for 1 infantry in Bryansk, round 1 :  0/1 hits
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Bryansk, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Bryansk
                        Italians roll dice for 1 armour and 1 artillery in Bryansk, round 3 :  2/2 hits
                        Russians roll dice for 1 infantry in Bryansk, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Italians win, taking Bryansk from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Rostov
                    Italians attack with 1 armour and 2 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 2 infantry in Rostov, round 1 :  0/3 hits
                        Russians roll dice for 1 infantry in Rostov, round 1 :  0/1 hits
                        Italians roll dice for 1 armour and 2 infantry in Rostov, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Italians win, taking Rostov from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
                    British defend with 1 armour
                        Italians roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Anglo Egyptian Sudan, round 1 :  1/5 hits
                        British roll dice for 1 armour in Anglo Egyptian Sudan, round 1 :  0/1 hits
                        1 armour owned by the British lost in Anglo Egyptian Sudan
                    Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour

    Non Combat Move - Italians
                1 fighter moved from Anglo Egyptian Sudan to Egypt
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 artilleries and 2 infantry moved from Bessarabia to Ukraine
                1 armour moved from Romania to Ukraine
                2 artilleries and 4 infantry moved from Romania to Bessarabia

    Place Units - Italians
                1 armour and 2 mech_infantrys placed in Egypt
                1 destroyer and 1 transport placed in 95 Sea Zone
                2 artilleries and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 28 PUs; end with 28 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 39 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 44 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 49 PUs

    Production/PUs Summary :

    Germans : 53 / 71
        Russians : 23 / 26
        Japanese : 27 / 32
        Americans : 53 / 67
        Chinese : 19 / 25
        British : 24 / 19
        UK_Pacific : 13 / 13
        Italians : 28 / 49
        ANZAC : 18 / 28
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from Java to 42 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                1 infantry moved from 35 Sea Zone to Philippines
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 carrier moved from 42 Sea Zone to 39 Sea Zone
                1 fighter moved from 42 Sea Zone to 39 Sea Zone
                1 fighter moved from India to 39 Sea Zone
                1 cruiser moved from 62 Sea Zone to 42 Sea Zone
                1 destroyer moved from 42 Sea Zone to 39 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 infantry moved from New South Wales to Queensland


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from Java to 42 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                1 infantry moved from 35 Sea Zone to Philippines
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 carrier moved from 42 Sea Zone to 39 Sea Zone
                1 fighter moved from 42 Sea Zone to 39 Sea Zone
                1 fighter moved from India to 39 Sea Zone
                1 cruiser moved from 62 Sea Zone to 42 Sea Zone
                1 destroyer moved from 42 Sea Zone to 39 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 infantry moved from New South Wales to Queensland

    Combat - ANZAC
                Battle in Celebes
                Battle in Philippines

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 armour and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 21 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Combat Move - French
                1 infantry moved from Ethiopia to Italian Somaliland
                      French take Italian Somaliland from Italians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Combat Move - French
                1 infantry moved from Ethiopia to Italian Somaliland
                      French take Italian Somaliland from Italians

    Combat - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 artillery, 1 destroyer, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 4 infantry moved from Archangel to Vologda
                1 artillery and 5 infantry moved from Belarus to Smolensk
                6 armour and 1 mech_infantry moved from Belarus to Tambov
                2 armour moved from Ukraine to Volgograd
                1 fighter moved from Ukraine to Volgograd
                1 fighter moved from Ukraine to Volgograd
                1 tactical_bomber moved from Ukraine to Tambov
                1 armour moved from Western Ukraine to Tambov
                2 armour moved from Ukraine to Tambov
                1 bomber moved from Western Germany to United Kingdom
                2 submarines moved from 109 Sea Zone to 104 Sea Zone
                1 submarine moved from 93 Sea Zone to 104 Sea Zone
                1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 91 Sea Zone
                3 transports moved from 91 Sea Zone to 112 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 artillery, 1 destroyer, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 4 infantry moved from Archangel to Vologda
                1 artillery and 5 infantry moved from Belarus to Smolensk
                6 armour and 1 mech_infantry moved from Belarus to Tambov
                2 armour moved from Ukraine to Volgograd
                1 fighter moved from Ukraine to Volgograd
                1 fighter moved from Ukraine to Volgograd
                1 tactical_bomber moved from Ukraine to Tambov
                1 armour moved from Western Ukraine to Tambov
                2 armour moved from Ukraine to Tambov
                1 bomber moved from Western Germany to United Kingdom
                2 submarines moved from 109 Sea Zone to 104 Sea Zone
                1 submarine moved from 93 Sea Zone to 104 Sea Zone
                1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 91 Sea Zone
                3 transports moved from 91 Sea Zone to 112 Sea Zone

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 3 submarines
                    Russians defend with 1 submarine
                        Germans roll dice for 3 submarines in 104 Sea Zone, round 1 :  2/3 hits
                        Russians roll dice for 1 submarine in 104 Sea Zone, round 1 :  0/1 hits
                        1 submarine owned by the Russians lost in 104 Sea Zone
                    Germans win with 3 submarines remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Volgograd
                    Germans attack with 2 armour and 2 fighters
                    Russians defend with 1 factory_minor and 2 infantry
                        Germans roll dice for 2 armour and 2 fighters in Volgograd, round 1 :  2/4 hits
                        Russians roll dice for 2 infantry in Volgograd, round 1 :  0/2 hits
                        2 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 2 armour and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Tambov
                    Germans attack with 9 armour, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 2 aaGuns, 1 artillery and 7 infantry
                        AA guns fire in Tambov :  0/1 hits
                        Germans roll dice for 9 armour, 1 mech_infantry and 1 tactical_bomber in Tambov, round 1 :  5/11 hits
                        Russians roll dice for 2 aaGuns, 1 artillery and 7 infantry in Tambov, round 1 :  4/8 hits
                        3 infantry owned by the Russians , 3 armour owned by the Germans , 1 mech_infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Tambov
                        Germans roll dice for 6 armour and 1 tactical_bomber in Tambov, round 2 :  3/7 hits
                        Russians roll dice for 1 artillery and 4 infantry in Tambov, round 2 :  1/5 hits
                        3 infantry owned by the Russians and 1 armour owned by the Germans lost in Tambov
                        Germans roll dice for 5 armour and 1 tactical_bomber in Tambov, round 3 :  4/6 hits
                        Russians roll dice for 1 artillery and 1 infantry in Tambov, round 3 :  0/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 5 armour and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 4 armour and 1 mech_infantry
                    Casualties for Russians: 2 aaGuns, 1 artillery and 7 infantry
                Battle in Vologda
                    Germans attack with 1 artillery and 4 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 4 infantry in Vologda, round 1 :  1/5 hits
                        Russians roll dice for 1 infantry in Vologda, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 artillery and 5 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery and 5 infantry in Smolensk, round 1 :  0/6 hits
                        Russians roll dice for 2 infantry in Smolensk, round 1 :  0/2 hits
                        Germans roll dice for 1 artillery and 5 infantry in Smolensk, round 2 :  2/6 hits
                        Russians roll dice for 2 infantry in Smolensk, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Strategic bombing raid in United Kingdom
                        AA guns fire in United Kingdom :  0/1 hits
                    Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 5 damage total.

    Non Combat Move - Germans
                1 bomber moved from United Kingdom to Western Germany
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from Volgograd to Ukraine
                1 fighter moved from Volgograd to Ukraine
                1 tactical_bomber moved from Tambov to Ukraine
                3 aaGuns and 2 infantry moved from Ukraine to Bryansk
                5 infantry moved from Western Ukraine to Bryansk
                3 artilleries and 7 infantry moved from Eastern Poland to Western Ukraine
                1 artillery and 2 infantry moved from Novgorod to Archangel
                1 armour moved from Holland Belgium to Western Germany
                1 armour moved from Eastern Poland to Western Ukraine
                2 armour moved from Poland to Western Ukraine
                1 armour moved from Germany to Eastern Poland
                8 infantry moved from Poland to Eastern Poland
                1 infantry moved from Poland to Eastern Poland
                4 infantry moved from Germany to Poland

    Place Units - Germans
                1 artillery and 1 infantry placed in Southern France
                1 transport placed in 93 Sea Zone
                1 transport placed in 105 Sea Zone
                1 destroyer and 1 submarine placed in 112 Sea Zone
                1 armour placed in Western Germany
                3 armour placed in Novgorod
                4 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 58 PUs; end with 58 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs

    Production/PUs Summary :

    Germans : 58 / 78
        Russians : 18 / 26
        Japanese : 22 / 32
        Americans : 55 / 67
        Chinese : 19 / 25
        British : 24 / 19
        UK_Pacific : 13 / 13
        Italians : 28 / 49
        ANZAC : 21 / 31
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 38 times
                3 was rolled 7 times
                4 was rolled 14 times
                5 was rolled 18 times
                6 was rolled 34 times
            Average roll : 3.732
            Median : 4.000
            Variance : 6.500
            Standard Deviation : 2.550
            Total rolls : 123

    Null / Other
                1 was rolled 6 times
                2 was rolled 15 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 7 times
                6 was rolled 14 times
            Average roll : 3.694
            Median : 4.000
            Variance : 2.812
            Standard Deviation : 1.677
            Total rolls : 49

    Germans Combat
                1 was rolled 6 times
                2 was rolled 15 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 7 times
                6 was rolled 14 times
            Average roll : 3.694
            Median : 4.000
            Variance : 2.812
            Standard Deviation : 1.677
            Total rolls : 49

    British Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                2 was rolled 8 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3.792
            Median : 4.000
            Variance : 1.478
            Standard Deviation : 1.216
            Total rolls : 24


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Russians
                Russians buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                10 infantry moved from Russia to Tambov
                1 fighter moved from Russia to Tambov
                1 tactical_bomber moved from Russia to Tambov
                14 infantry moved from Russia to Bryansk
                1 fighter moved from Russia to Bryansk
                4 mech_infantrys moved from Russia to Bryansk
                2 infantry moved from Jehol to Shantung
                3 infantry moved from Hunan to Kwangsi
                1 infantry moved from Sikang to Kazakhstan
                1 infantry moved from Tsinghai to Novosibirsk
                1 infantry moved from Kansu to Timguska

    Airborne Attack Move - Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Russians
                Russians buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                10 infantry moved from Russia to Tambov
                1 fighter moved from Russia to Tambov
                1 tactical_bomber moved from Russia to Tambov
                14 infantry moved from Russia to Bryansk
                1 fighter moved from Russia to Bryansk
                4 mech_infantrys moved from Russia to Bryansk
                2 infantry moved from Jehol to Shantung
                3 infantry moved from Hunan to Kwangsi
                1 infantry moved from Sikang to Kazakhstan
                1 infantry moved from Tsinghai to Novosibirsk
                1 infantry moved from Kansu to Timguska

    Airborne Attack Move - Russians

    Combat - Russians
                Battle in Kwangsi
                    Russians attack with 3 infantry
                    Japanese defend with 1 armour
                    Russians win, taking Kwangsi from Japanese with 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in Bryansk
                    Russians attack with 1 fighter, 14 infantry and 4 mech_infantrys
                    Germans defend with 3 aaGuns and 7 infantry; Italians defend with 1 armour and 1 artillery
                    Russians win, taking Bryansk from Italians with 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 aaGuns and 7 infantry
                    Casualties for Russians: 1 fighter and 10 infantry
                    Casualties for Italians: 1 armour and 1 artillery
                Battle in Tambov
                    Russians attack with 1 fighter, 10 infantry and 1 tactical_bomber
                    Germans defend with 5 armour
                    Russians win, taking Tambov from Germans with 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 21
                    Casualties for Germans: 5 armour
                    Casualties for Russians: 3 infantry
                Battle in Shantung
                    Russians attack with 2 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Shantung from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Tambov to Russia
                1 tactical_bomber moved from Tambov to Russia

    Place Units - Russians
                6 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 bomber moved from Japan to 35 Sea Zone
                1 bomber moved from Japan to Caroline Islands
                1 submarine moved from 7 Sea Zone to 6 Sea Zone
                1 infantry moved from Kiangsi to Kwangtung

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 6 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 1 :  0/1 hits
                    1 submarine owned by the Americans Submerged
                        Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                Battle in 35 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 35 Sea Zone
                    Japanese winJapanese win, taking 6 Sea Zone from Americans with 1 submarine remaining with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                1 bomber moved from 35 Sea Zone to Caroline Islands

    Place Units - Japanese
                1 artillery, 1 fighter and 6 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5
                Japanese collect 18 PUs (1 lost to blockades); end with 18 PUs total

    Production/PUs Summary :

    Germans : 57 / 78
        Russians : 20 / 20
        Japanese : 19 / 18
        Americans : 55 / 67
        Chinese : 22 / 25
        British : 24 / 19
        UK_Pacific : 13 / 13
        Italians : 27 / 49
        ANZAC : 21 / 31
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Americans
                Americans buy 1 armour, 3 artilleries, 1 bomber, 5 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Alaska to 2 Sea Zone
                1 armour and 1 transport moved from 2 Sea Zone to 4 Sea Zone
                1 cruiser and 1 destroyer moved from 2 Sea Zone to 4 Sea Zone
                1 artillery moved from Alaska to British Columbia
                2 bombers moved from Korea to Japan
                1 fighter moved from Korea to Japan
                1 fighter moved from Korea to Japan
                3 armour moved from Korea to Buryatia
                2 artilleries moved from Korea to Amur
                2 infantry moved from Korea to Amur
                1 fighter moved from Korea to Yenisey
                1 infantry moved from Korea to Amur
                1 armour moved from Eastern United States to Central United States


  • bombing japan need scramble orders


  • TOJO says
                      “Leave them on the ground for defense”

    Sorry for the delay….Busy
    Kris “Suprise Attack” Smith
    Miss ya on the weekends bro!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Americans
                Americans buy 1 armour, 3 artilleries, 1 bomber, 5 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Alaska to 2 Sea Zone
                1 armour and 1 transport moved from 2 Sea Zone to 4 Sea Zone
                1 cruiser and 1 destroyer moved from 2 Sea Zone to 4 Sea Zone
                1 artillery moved from Alaska to British Columbia
                2 bombers moved from Korea to Japan
                1 fighter moved from Korea to Japan
                1 fighter moved from Korea to Japan
                3 armour moved from Korea to Buryatia
                2 artilleries moved from Korea to Amur
                2 infantry moved from Korea to Amur
                1 fighter moved from Korea to Yenisey
                1 infantry moved from Korea to Amur
                1 armour moved from Eastern United States to Central United States

    Combat - Americans
                Americans creates battle in territory 6 Sea Zone
                Battle in 6 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 submarine
                    Americans win, taking 6 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Air Battle in Japan
                    Americans attacks with 4 units heading to Japan
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in Japan
                    Bombing raid in Japan rolls: 4,5 and causes: 9 damage to unit: factory_major
                    Bombing raid in Japan causes 9 damage total.
                Cleaning up after air battles

    Non Combat Move - Americans
                2 fighters moved from Japan to Korea
                2 bombers moved from Japan to Korea
                1 armour, 1 cruiser, 1 destroyer and 1 transport moved from 4 Sea Zone to 3 Sea Zone
                1 armour moved from 3 Sea Zone to Soviet Far East

    Place Units - Americans
                Units in Central United States being upgraded or consumed: 1 factory_minor
                1 factory_upgrade placed in Central United States
                2 tactical_bombers placed in Eastern United States
                1 armour, 1 bomber and 1 infantry placed in Korea
                1 artillery and 2 infantry placed in Alaska
                1 artillery and 1 infantry placed in Eastern United States
                1 artillery and 1 infantry placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,6,5,6,1,3,4,1
                Americans collect 47 PUs (8 lost to blockades); end with 47 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                4 infantry moved from Kiangsu to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 artillery and 1 infantry moved from Yunnan to Szechwan
                2 artilleries moved from Kiangsu to Kiangsi
                1 artillery moved from Hunan to Kwangsi
                1 infantry moved from Anhwe to Hopei
                1 artillery moved from Anhwe to Hopei
                1 infantry moved from Anhwe to Kweichow
                1 artillery moved from Anhwe to Kweichow
                1 infantry moved from Hunan to Kwangsi
                1 infantry moved from Hunan to Kweichow

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Kansu
                3 infantry placed in Tsinghai
                1 artillery and 1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Combat Move - British
                4 armour moved from Belgian Congo to Anglo Egyptian Sudan
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from West India to Eastern Persia
                1 armour moved from India to Eastern Persia
                1 infantry moved from India to West India
                1 mech_infantry moved from India to Eastern Persia
                1 artillery moved from India to West India
                1 mech_infantry moved from Burma to West India
                1 infantry moved from Shan State to Burma
                1 artillery moved from Shan State to Burma
                1 infantry moved from French Indo China to Kwangsi
                1 artillery moved from French Indo China to Kwangsi
                3 infantry moved from French Indo China to Siam

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