The Axis Suprise Attack & The Allies Kabloom 2nd edit


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - British
                British buy 3 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery moved from Yunnan to Hunan
                1 infantry moved from Yunnan to Hunan
                1 mech_infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                2 infantry moved from Burma to Shan State
                1 artillery moved from Burma to Shan State
                5 infantry moved from Burma to Yunnan
                4 infantry moved from India to Burma
                1 artillery moved from India to Burma
                1 mech_infantry moved from India to Yunnan
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                5 infantry moved from United Kingdom to Scotland
                1 armour moved from United Kingdom to Scotland
                2 infantry moved from United Kingdom to Scotland
                2 fighters moved from Quebec to Eastern United States

    Combat - British
                Battle in Anglo Egyptian Sudan
                    British attack with 2 infantry
                    Italians defend with 1 infantry
                    British win, taking Anglo Egyptian Sudan from Italians with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Hunan
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Japanese win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - British

    Place Units - British
                3 armour placed in Union of South Africa
                1 infantry and 1 mech_infantry placed in Quebec

    Turn Complete - British
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,1
                British collect 23 PUs (6 lost to blockades); end with 23 PUs total

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 artillery and 1 infantry


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 1 armour, 2 artilleries, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Romania to Eastern Poland
                2 infantry moved from Romania to Bessarabia
                1 artillery moved from Romania to Eastern Poland
                2 artilleries and 2 infantry moved from Yugoslavia to Romania
                1 armour moved from Albania to Romania
                1 armour moved from Romania to Eastern Poland
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from Libya to 96 Sea Zone
                1 transport moved from 98 Sea Zone to 95 Sea Zone
                1 destroyer and 1 submarine moved from 95 Sea Zone to 91 Sea Zone
                1 battleship and 2 cruisers moved from 98 Sea Zone to 95 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Egypt
                2 infantry moved from Iraq to Northwest Persia
                      Italians take Northwest Persia from Neutral_Allies
                2 fighters moved from Alexandria to Anglo Egyptian Sudan
                1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
                1 armour and 1 infantry moved from Northern Italy to Southern Italy
                1 artillery and 2 infantry moved from Northern Italy to Yugoslavia


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 1 armour, 2 artilleries, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Romania to Eastern Poland
                2 infantry moved from Romania to Bessarabia
                1 artillery moved from Romania to Eastern Poland
                2 artilleries and 2 infantry moved from Yugoslavia to Romania
                1 armour moved from Albania to Romania
                1 armour moved from Romania to Eastern Poland
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from Libya to 96 Sea Zone
                1 transport moved from 98 Sea Zone to 95 Sea Zone
                1 destroyer and 1 submarine moved from 95 Sea Zone to 91 Sea Zone
                1 battleship and 2 cruisers moved from 98 Sea Zone to 95 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Egypt
                2 infantry moved from Iraq to Northwest Persia
                      Italians take Northwest Persia from Neutral_Allies
                2 fighters moved from Alexandria to Anglo Egyptian Sudan
                1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
                1 armour and 1 infantry moved from Northern Italy to Southern Italy
                1 artillery and 2 infantry moved from Northern Italy to Yugoslavia

    Combat - Italians
                Battle in Egypt
                Battle in Anglo Egyptian Sudan
                    Italians attack with 2 fighters
                    British defend with 2 infantry
                        Italians roll dice for 2 fighters in Anglo Egyptian Sudan, round 1 :  1/2 hits
                        British roll dice for 2 infantry in Anglo Egyptian Sudan, round 1 :  0/2 hits
                        1 infantry owned by the British lost in Anglo Egyptian Sudan
                        Italians roll dice for 2 fighters in Anglo Egyptian Sudan, round 2 :  2/2 hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 fighter owned by the Italians lost in Anglo Egyptian Sudan
                    Italians win, taking Egypt from British with 1 fighter remaining. Battle score for attacker is -4
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 fighter

    Non Combat Move - Italians
                1 fighter moved from Anglo Egyptian Sudan to Alexandria

    Place Units - Italians
                1 destroyer and 1 transport placed in 95 Sea Zone
                1 armour, 2 artilleries and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 fighter moved from 42 Sea Zone to 44 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                3 infantry moved from New South Wales to South Australia
                1 infantry moved from New South Wales to Queensland


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 fighter moved from 42 Sea Zone to 44 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                3 infantry moved from New South Wales to South Australia
                1 infantry moved from New South Wales to Queensland

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 44 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java

    Place Units - ANZAC
                2 destroyers and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Eire to Scotland


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Eire to Scotland

    Non Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 13 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Belarus
                1 mech_infantry moved from Baltic States to Belarus
                1 artillery and 2 infantry moved from Baltic States to Belarus
                4 armour moved from Baltic States to Belarus
                1 infantry moved from Eastern Poland to Belarus
                2 infantry moved from Bessarabia to Western Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Bessarabia to Western Ukraine
                1 tactical_bomber moved from Eastern Poland to Western Ukraine
                4 armour moved from Bessarabia to Western Ukraine
                1 fighter moved from Karelia to Belarus
                1 bomber moved from Germany to United Kingdom
                1 bomber moved from Germany to United Kingdom
                1 infantry moved from Southeast Mexico to Mexico
                      Germans take Mexico from Americans
                1 armour moved from Southeast Mexico to Central America
                      Germans take Central America from Americans
                1 infantry moved from Southern France to 93 Sea Zone
                1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 101 Sea Zone to 90 Sea Zone
                1 fighter moved from Gibraltar to 90 Sea Zone
                1 fighter moved from 101 Sea Zone to 90 Sea Zone
                1 tactical_bomber moved from 101 Sea Zone to Gibraltar


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 13 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Belarus
                1 mech_infantry moved from Baltic States to Belarus
                1 artillery and 2 infantry moved from Baltic States to Belarus
                4 armour moved from Baltic States to Belarus
                1 infantry moved from Eastern Poland to Belarus
                2 infantry moved from Bessarabia to Western Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Bessarabia to Western Ukraine
                1 tactical_bomber moved from Eastern Poland to Western Ukraine
                4 armour moved from Bessarabia to Western Ukraine
                1 fighter moved from Karelia to Belarus
                1 bomber moved from Germany to United Kingdom
                1 bomber moved from Germany to United Kingdom
                1 infantry moved from Southeast Mexico to Mexico
                      Germans take Mexico from Americans
                1 armour moved from Southeast Mexico to Central America
                      Germans take Central America from Americans
                1 infantry moved from Southern France to 93 Sea Zone
                1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 101 Sea Zone to 90 Sea Zone
                1 fighter moved from Gibraltar to 90 Sea Zone
                1 fighter moved from 101 Sea Zone to 90 Sea Zone
                1 tactical_bomber moved from 101 Sea Zone to Gibraltar

    Combat - Germans
                Battle in Belarus
                    Germans attack with 5 armour, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry
                    Russians defend with 2 aaGuns, 2 armour, 1 artillery, 4 infantry and 1 mech_infantry
                        AA guns fire in Belarus :  0/1 hits
                        Germans roll dice for 5 armour, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry in Belarus, round 1 :  4/12 hits
                        Russians roll dice for 2 aaGuns, 2 armour, 1 artillery, 4 infantry and 1 mech_infantry in Belarus, round 1 :  2/8 hits
                        2 infantry owned by the Russians , 2 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Belarus
                        Germans roll dice for 5 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Belarus, round 2 :  7/10 hits
                        Russians roll dice for 2 armour, 1 artillery, 2 infantry and 1 mech_infantry in Belarus, round 2 :  1/6 hits
                        2 infantry owned by the Russians , 2 armour owned by the Russians , 1 infantry owned by the Germans , 1 mech_infantry owned by the Russians and 1 artillery owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 5 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 33
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 2 aaGuns, 2 armour, 1 artillery, 4 infantry and 1 mech_infantry
                Battle in Western Ukraine
                    Germans attack with 4 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 armour, 2 artilleries and 2 mech_infantrys
                        Germans roll dice for 4 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 1 :  5/9 hits
                        Russians roll dice for 1 armour, 2 artilleries and 2 mech_infantrys in Western Ukraine, round 1 :  2/5 hits
                        1 armour owned by the Russians , 2 infantry owned by the Germans , 2 mech_infantrys owned by the Russians and 2 artilleries owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 4 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 armour, 2 artilleries and 2 mech_infantrys
                Strategic bombing raid in United Kingdom
                        AA guns fire in United Kingdom :  1/2 hits
                    1 bomber killed by AA guns
                    Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 6 damage total.

    Non Combat Move - Germans
                1 bomber moved from United Kingdom to Normandy Bordeaux
                2 artilleries and 3 infantry moved from Karelia to Novgorod
                1 fighter moved from Belarus to Novgorod
                1 tactical_bomber moved from Western Ukraine to Novgorod
                2 aaGuns moved from Eastern Poland to Bessarabia
                1 aaGun moved from Eastern Poland to Western Ukraine
                5 infantry moved from Slovakia Hungary to Eastern Poland
                4 infantry moved from Poland to Eastern Poland
                1 artillery moved from Germany to Slovakia Hungary
                2 artilleries moved from Germany to Poland
                3 infantry moved from Germany to Slovakia Hungary
                4 infantry moved from Germany to Poland
                1 armour moved from Western Germany to Slovakia Hungary
                1 infantry moved from Western Germany to France
                2 infantry moved from Holland Belgium to France
                1 infantry moved from 98 Sea Zone to Egypt
                1 fighter moved from Normandy Bordeaux to Slovakia Hungary
                1 fighter moved from Gibraltar to Southern Italy

    Place Units - Germans
                1 armour and 2 infantry placed in Novgorod
                9 infantry placed in Germany
                1 armour placed in Germany
                2 armour and 1 infantry placed in Western Germany
                1 armour and 1 infantry placed in Western Germany
                1 submarine placed in 110 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 4,1,6,3,6,2,6,4
                Germans collect 54 PUs (2 lost to blockades); end with 54 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Bryansk
                1 infantry moved from Smolensk to Russia
                1 infantry moved from Buyant-Uhaa to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Buyant-Uhaa to Chahar
                2 infantry moved from Suiyuyan to Chahar
                1 infantry moved from Shensi to Hopei
                1 infantry moved from Kweichow to Hopei
                1 infantry moved from Kansu to Suiyuyan
                1 infantry moved from Tsinghai to Shensi
                9 infantry moved from Ukraine to Rostov
                1 mech_infantry moved from Ukraine to Russia
                1 artillery moved from Ukraine to Rostov
                2 fighters moved from Ukraine to Russia
                1 tactical_bomber moved from Ukraine to Russia
                1 infantry moved from Russia to Tambov
                1 infantry moved from Ulaanbaatar to Buyant-Uhaa


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Bryansk
                1 infantry moved from Smolensk to Russia
                1 infantry moved from Buyant-Uhaa to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Buyant-Uhaa to Chahar
                2 infantry moved from Suiyuyan to Chahar
                1 infantry moved from Shensi to Hopei
                1 infantry moved from Kweichow to Hopei
                1 infantry moved from Kansu to Suiyuyan
                1 infantry moved from Tsinghai to Shensi
                9 infantry moved from Ukraine to Rostov
                1 mech_infantry moved from Ukraine to Russia
                1 artillery moved from Ukraine to Rostov
                2 fighters moved from Ukraine to Russia
                1 tactical_bomber moved from Ukraine to Russia
                1 infantry moved from Russia to Tambov
                1 infantry moved from Ulaanbaatar to Buyant-Uhaa

    Combat - Russians
                Battle in Hopei
                    Russians attack with 2 infantry
                    Japanese defend with 1 armour
                    Japanese win with 1 armour remaining. Battle score for attacker is -6
                    Casualties for Russians: 2 infantry
                Battle in Chahar
                    Russians attack with 3 infantry
                    Japanese defend with 1 armour
                    Russians win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Sikang to Shensi
                3 infantry moved from Szechwan to Kweichow
                2 aaGuns moved from Ukraine to Rostov

    Place Units - Russians
                8 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                      Japanese take 6 Sea Zone from Americans
                2 bombers moved from Japan to 25 Sea Zone
                1 armour moved from Hopei to Jehol
                1 infantry moved from Hunan to Kwangsi
                1 infantry moved from Kiangsi to Kwangsi
                1 armour moved from Kiangsu to Jehol
                1 artillery moved from Anhwe to Hopei
                1 infantry moved from Kiangsu to Anhwe
                1 armour moved from Kiangsu to Kwangsi
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                      Japanese take 6 Sea Zone from Americans
                2 bombers moved from Japan to 25 Sea Zone
                1 armour moved from Hopei to Jehol
                1 infantry moved from Hunan to Kwangsi
                1 infantry moved from Kiangsi to Kwangsi
                1 armour moved from Kiangsu to Jehol
                1 artillery moved from Anhwe to Hopei
                1 infantry moved from Kiangsu to Anhwe
                1 armour moved from Kiangsu to Kwangsi
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone

    Combat - Japanese
                Battle in Jehol
                    Japanese attack with 2 armour
                    Russians defend with 1 infantry
                    Japanese win, taking Jehol from Chinese with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 2 bombers and 1 destroyer
                    Americans defend with 1 battleship
                    Japanese win with 2 bombers remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 battleship
                Battle in Korea
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    Americans defend with 1 artillery and 1 infantry
                    Americans win with 1 artillery remaining. Battle score for attacker is -18
                    Casualties for Japanese: 1 fighter and 1 tactical_bomber
                    Casualties for Americans: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 armour and 2 infantry
                    British defend with 1 mech_infantry
                    Japanese win, taking Kwangsi from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Japanese
                1 fighter moved from Kiangsi to 6 Sea Zone
                2 bombers moved from 25 Sea Zone to Japan

    Place Units - Japanese
                1 armour and 2 infantry placed in Kiangsu
                1 destroyer, 3 submarines and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 40 PUs; end with 40 PUs total


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  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 1 destroyer, 1 factory_minor, 3 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery moved from Central United States to Eastern United States
                3 infantry moved from Manchuria to Korea
                1 artillery moved from Manchuria to Korea
                1 armour moved from Manchuria to Korea
                2 bombers moved from Alaska to Jehol
                1 mech_infantry moved from Central United States to Southeast Mexico
                      Americans take Southeast Mexico from Germans
                1 armour moved from Eastern United States to Southeast Mexico
                1 bomber moved from Eastern United States to Mexico
                2 mech_infantrys moved from Central United States to Mexico
                2 armour moved from Western United States to Alaska
                1 destroyer moved from 10 Sea Zone to 7 Sea Zone
                1 cruiser and 3 submarines moved from 10 Sea Zone to 2 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 1 destroyer, 1 factory_minor, 3 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery moved from Central United States to Eastern United States
                3 infantry moved from Manchuria to Korea
                1 artillery moved from Manchuria to Korea
                1 armour moved from Manchuria to Korea
                2 bombers moved from Alaska to Jehol
                1 mech_infantry moved from Central United States to Southeast Mexico
                      Americans take Southeast Mexico from Germans
                1 armour moved from Eastern United States to Southeast Mexico
                1 bomber moved from Eastern United States to Mexico
                2 mech_infantrys moved from Central United States to Mexico
                2 armour moved from Western United States to Alaska
                1 destroyer moved from 10 Sea Zone to 7 Sea Zone
                1 cruiser and 3 submarines moved from 10 Sea Zone to 2 Sea Zone

    Combat - Americans
                Battle in Jehol
                    Americans attack with 2 bombers
                    Japanese defend with 1 armour
                    Americans win with 1 bomber remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 armour
                    Casualties for Americans: 1 bomber
                Battle in Mexico
                    Americans attack with 1 bomber and 2 mech_infantrys
                    Germans defend with 1 infantry
                    Americans win, taking Mexico from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Americans
                1 bomber moved from Mexico to Alaska
                1 bomber moved from Jehol to Chahar
                1 armour moved from Eastern United States to Southeast Mexico

    Place Units - Americans
                1 factory_minor placed in Korea
                1 destroyer and 1 transport placed in 10 Sea Zone
                3 fighters placed in Alaska
                2 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,3,6,5,5,1,3,5
                Americans collect 49 PUs (3 lost to blockades); end with 49 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Kweichow to Hopei
                1 artillery moved from Kweichow to Hopei
                2 infantry moved from Kweichow to Anhwe


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Kweichow to Hopei
                1 artillery moved from Kweichow to Hopei
                2 infantry moved from Kweichow to Anhwe

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Hopei from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 1 infantry placed in Kweichow
                Chinese undo move 1.
                2 artilleries and 3 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 15 PUs; end with 15 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Combat Move - British
                2 fighters moved from Eastern United States to Central America
                1 artillery moved from Shan State to Malaya
                1 infantry moved from Shan State to Malaya
                1 mech_infantry moved from Yunnan to Malaya
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 infantry moved from Yunnan to French Indo China
                      UK_Pacific take French Indo China from Japanese
                4 infantry moved from Yunnan to Kwangsi
                3 armour moved from Union of South Africa to Belgian Congo


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - British
                British buy 2 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters moved from Eastern United States to Central America
                1 artillery moved from Shan State to Malaya
                1 infantry moved from Shan State to Malaya
                1 mech_infantry moved from Yunnan to Malaya
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 infantry moved from Yunnan to French Indo China
                      UK_Pacific take French Indo China from Japanese
                4 infantry moved from Yunnan to Kwangsi
                3 armour moved from Union of South Africa to Belgian Congo

    Combat - British
                Battle in Malaya
                    British attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 harbour and 1 infantry
                    British win, taking Malaya from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kwangsi
                    British attack with 4 infantry
                    Japanese defend with 1 armour and 2 infantry
                    1 infantry owned by the British retreated to Yunnan
                    Japanese win with 1 armour and 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 3 infantry
                Battle in Central America
                    British attack with 2 fighters
                    Germans defend with 1 armour
                    British win with 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - British
                2 fighters moved from Central America to Central United States
                4 infantry moved from Burma to Yunnan
                1 artillery moved from Burma to Yunnan
                3 aaGuns moved from India to Burma
                1 infantry moved from India to Burma
                1 artillery moved from India to Burma
                1 infantry moved from Persia to Eastern Persia
                      British take Eastern Persia from Neutral_Allies

    Place Units - British
                2 armour and 1 mech_infantry placed in Union of South Africa
                1 artillery and 1 infantry placed in Quebec

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6
                British collect 25 PUs (2 lost to blockades); end with 25 PUs total

    Place Units - UK_Pacific
                1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1
                UK_Pacific collect 10 PUs (3 lost to blockades); end with 10 PUs total
                Some Units in India change ownership: 1 infantry and 1 mech_infantry

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