G40 anchovy (Axis) vs captain walker (Allies)
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No Problem. :wink:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Italians
Italians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Algeria to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
1 fighter moved from 92 Sea Zone to Morocco
1 fighter moved from Southern Italy to Morocco
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Egypt to Anglo Egyptian Sudan
2 fighters moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Southern Italy to Anglo Egyptian Sudan
1 armour and 2 mech_infantrys moved from Ukraine to RostovCombat - Italians
Battle in Morocco
Italians attack with 2 fighters and 2 infantry
British defend with 1 artillery
Italians win, taking Morocco from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 artillery
Casualties for Italians: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
British defend with 1 artillery and 2 infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 1 infantry
Battle in Rostov
Italians attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
2 fighters moved from Morocco to 92 Sea Zone
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Algeria
1 artillery moved from 92 Sea Zone to Algeria
4 infantry moved from Northern Italy to Southern France
1 bomber and 2 fighters moved from Anglo Egyptian Sudan to EgyptPlace Units - Italians
1 artillery and 2 infantry placed in Egypt
3 artilleries and 4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 2 armour, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
Anglo Egyptian Sudan : 1 flag, 1 artillery and 1 infantry
Morocco : 1 flag, 1 infantry
Algeria : 1 artillery and 1 infantry
Southern France : 1 aaGun and 4 infantry
Tunisia : 1 flag
Northern Italy : 2 aaGuns, 3 artilleries, 1 factory_major and 4 infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Rostov : 1 flag, 1 armour and 1 mech_infantry
Western Ukraine : 1 flag
93 Sea Zone : 1 flag
Greece : 1 flag
97 Sea Zone : 1 flag, 1 transport
92 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 54 / 68
Russians : 26 / 31
Japanese : 63 / 76
Americans : 52 / 66
Chinese : 0 / 4
British : 29 / 31
UK_Pacific : 5 / 5
Italians : 21 / 36
ANZAC : 10 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 3.818
Median : 4.000
Variance : 1.048
Standard Deviation : 1.024
Total rolls : 22Russians Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Italians Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.875
Median : 4.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 16 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 infantry moved from Queensland to Northern Territory
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
2 infantry placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,2
ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 12 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry
Northern Territory : 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 4 infantry
South Australia : 1 artillery and 2 infantry
Western Australia : 1 infantry
62 Sea Zone : 1 destroyer
66 Sea Zone : 1 carrier, 2 fighters and 1 transportProduction/PUs Summary :
Germans : 54 / 68
Russians : 26 / 31
Japanese : 63 / 76
Americans : 52 / 66
Chinese : 0 / 4
British : 29 / 31
UK_Pacific : 5 / 5
Italians : 21 / 36
ANZAC : 10 / 12
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Scotland : 2 infantry
United Kingdom : 1 fighter
80 Sea Zone : 1 destroyer
91 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 54 / 68
Russians : 26 / 31
Japanese : 63 / 76
Americans : 52 / 66
Chinese : 0 / 4
British : 29 / 31
UK_Pacific : 5 / 5
Italians : 21 / 36
ANZAC : 10 / 12
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 10 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Novgorod to Archangel
1 fighter moved from Belarus to Archangel
1 artillery moved from Novgorod to Archangel
2 infantry moved from Belarus to Smolensk
1 fighter moved from Belarus to Smolensk
1 tactical_bomber moved from Belarus to Smolensk
1 tactical_bomber moved from Belarus to Archangel
11 armour moved from Bryansk to Caucasus
9 mech_infantrys moved from Bryansk to Caucasus
2 bombers moved from Tsinghai to Caucasus
2 transports moved from 92 Sea Zone to 93 Sea Zone
4 infantry moved from Southern France to 93 Sea Zone
4 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
4 infantry moved from 92 Sea Zone to Gibraltar
2 tactical_bombers moved from 92 Sea Zone to Gibraltar
2 fighters moved from 92 Sea Zone to GibraltarCombat - Germans
Battle in Gibraltar
Germans attack with 2 fighters, 4 infantry and 2 tactical_bombers
British defend with 1 harbour; Americans defend with 2 artilleries and 1 infantry
Germans win, taking Gibraltar from British with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for Americans: 2 artilleries and 1 infantry
Battle in Archangel
Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Archangel from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Caucasus
Germans attack with 11 armour, 2 bombers and 9 mech_infantrys
Russians defend with 3 armour, 5 mech_infantrys and 1 tactical_bomber
Germans win, taking Caucasus from Russians with 11 armour, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 21
Casualties for Germans: 7 mech_infantrys
Casualties for Russians: 3 armour, 5 mech_infantrys and 1 tactical_bomberNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Smolensk to Rostov
3 aaGuns, 12 artilleries and 26 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Belarus
1 infantry moved from Ukraine to Bryansk
2 infantry moved from Ukraine to Rostov
1 infantry moved from Eastern Poland to Belarus
1 tactical_bomber moved from Archangel to Rostov
1 fighter moved from Archangel to Rostov
2 armour moved from Eastern Poland to Belarus
2 mech_infantrys moved from Eastern Poland to Belarus
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
2 infantry moved from Poland to Eastern Poland
2 bombers moved from Caucasus to Rostov
1 fighter moved from France to Southern Italy
2 submarines moved from 93 Sea Zone to 92 Sea Zone
2 fighters and 2 tactical_bombers moved from Gibraltar to 92 Sea Zone
3 infantry moved from France to Southern France
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Southern ItalyPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Southern France
3 infantry placed in France
1 fighter and 1 infantry placed in Western Germany
4 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1,6,2
Germans collect 55 PUs (2 lost to blockades); end with 55 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUsTerritory Summary for Germans :
Trans-Jordan : 1 infantry
Gibraltar : 1 flag, 1 harbour and 2 infantry
Egypt : 1 artillery and 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 flag, 1 mech_infantry
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 6 infantry
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
Germany : 1 factory_major and 4 mech_infantrys
Southern Italy : 3 fighters and 1 tactical_bomber
Belarus : 1 flag, 2 armour, 2 artilleries, 7 infantry and 2 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 infantry
Rostov : 3 aaGuns, 12 artilleries, 2 bombers, 2 fighters, 28 infantry and 2 tactical_bombers
Vyborg : 1 flag
Archangel : 1 flag, 1 artillery and 2 infantry
Eastern Poland : 1 flag, 2 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Caucasus : 1 flag, 11 armour and 2 mech_infantrys
125 Sea Zone : 1 flag
113 Sea Zone : 1 destroyer and 2 submarines
Bulgaria : 1 flag
92 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines, 2 tactical_bombers and 3 transports
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 57 / 75
Russians : 23 / 31
Japanese : 63 / 76
Americans : 52 / 66
Chinese : 0 / 4
British : 29 / 31
UK_Pacific : 5 / 5
Italians : 21 / 36
ANZAC : 10 / 12
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 12 times
3 was rolled 11 times
4 was rolled 16 times
5 was rolled 19 times
6 was rolled 17 times
Average roll : 3.793
Median : 4.000
Variance : 0.640
Standard Deviation : 0.800
Total rolls : 87Null / Other
1 was rolled 2 times
2 was rolled 1 times
6 was rolled 1 times
Average roll : 2.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Germans Combat
1 was rolled 7 times
2 was rolled 3 times
3 was rolled 11 times
4 was rolled 13 times
5 was rolled 14 times
6 was rolled 15 times
Average roll : 4.095
Median : 4.000
Variance : 1.758
Standard Deviation : 1.326
Total rolls : 63Russians Combat
1 was rolled 2 times
2 was rolled 7 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.125
Median : 2.000
Variance : 2.267
Standard Deviation : 1.506
Total rolls : 16British Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 artilleries and 3 infantry moved from Volgograd to Caucasus
4 infantry moved from Russia to Bryansk
2 fighters moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 2 fighters and 4 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 2 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 2 artilleries and 3 infantry
Germans defend with 11 armour and 2 mech_infantrys
Germans win with 11 armour and 1 mech_infantry remaining. Battle score for attacker is -13
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 artilleries and 3 infantryNon Combat Move - Russians
2 infantry moved from Samara to Volgograd
2 fighters moved from Bryansk to Russia
3 infantry moved from Russia to Tambov
4 infantry moved from Russia to Smolensk
4 infantry moved from Russia to VologdaPlace Units - Russians
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 27 PUsTerritory Summary for Russians :
Yenisey : 1 infantry
Buryatia : 1 infantry
Bryansk : 4 infantry
Russia : 3 aaGuns, 1 airfield, 2 armour, 9 artilleries, 1 factory_major, 2 fighters, 49 infantry and 1 mech_infantry
Tambov : 4 infantry
Novosibirsk : 1 infantry
Vologda : 4 infantry
Volgograd : 1 aaGun, 1 factory_minor and 2 infantry
Smolensk : 4 infantry
Samara : 1 aaGun
Iraq : 1 flag
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 56 / 75
Russians : 24 / 27
Japanese : 63 / 76
Americans : 52 / 66
Chinese : 0 / 4
British : 29 / 31
UK_Pacific : 5 / 5
Italians : 21 / 36
ANZAC : 10 / 12
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 artillery moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 artillery moved from Shan State to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
2 armour, 3 infantry and 4 mech_infantrys moved from Burma to India
1 battleship moved from 42 Sea Zone to 39 Sea Zone
1 cruiser moved from 42 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to India
1 bomber, 1 fighter and 2 tactical_bombers moved from Yunnan to India
3 fighters and 1 tactical_bomber moved from Kwangsi to India
1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 destroyer moved from 33 Sea Zone to 62 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Manchuria to Korea
2 tactical_bombers moved from Manchuria to Korea
1 fighter moved from Japan to KoreaCombat - Japanese
Battle in Korea
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 mech_infantry
Japanese win, taking Korea from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in India
Japanese attack with 2 armour, 1 artillery, 1 bomber, 5 fighters, 6 infantry, 4 mech_infantrys and 4 tactical_bombers
British defend with 2 aaGuns, 1 airfield, 1 harbour and 11 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry, 4 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 2 fighters and 4 infantry
Casualties for British: 2 aaGuns and 11 infantry
Battle in 62 Sea Zone
Japanese attack with 1 destroyer and 2 submarines
ANZAC defend with 1 destroyer
Japanese win, taking 62 Sea Zone from Neutral with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 33 Sea Zone to 26 Sea Zone
1 fighter moved from Caroline Islands to 26 Sea Zone
1 fighter moved from Japan to Hawaiian Islands
1 bomber moved from Marshall Islands to Hawaiian Islands
2 carriers and 3 destroyers moved from 42 Sea Zone to 39 Sea Zone
1 submarine moved from 37 Sea Zone to 54 Sea Zone
1 artillery and 4 infantry moved from Shan State to Burma
1 armour and 1 mech_infantry moved from Szechwan to Tsinghai
1 infantry moved from Yunnan to Szechwan
1 armour and 2 mech_infantrys moved from French Indo China to Szechwan
3 mech_infantrys moved from Kwangtung to Yunnan
3 mech_infantrys moved from Shantung to Manchuria
1 tactical_bomber moved from Korea to Manchuria
1 fighter moved from Korea to Manchuria
1 fighter moved from Korea to Japan
1 tactical_bomber moved from Korea to Japan
1 aaGun moved from Burma to India
1 fighter moved from India to Burma
1 tactical_bomber moved from India to Burma
1 fighter moved from India to Yunnan
1 tactical_bomber moved from India to Yunnan
1 bomber moved from India to Yunnan
1 tactical_bomber moved from India to Yunnan
1 fighter moved from India to 39 Sea Zone
1 tactical_bomber moved from India to 39 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in Japan
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
1 fighter and 1 tactical_bomber placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in ShantungTurn Complete - Japanese
Japanese collect 70 PUs; end with 75 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 85 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
Shantung : 1 armour, 1 factory_minor and 2 mech_infantrys
Kwangsi : 1 airfield and 1 harbour
Korea : 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Manchuria : 1 artillery, 1 fighter, 7 mech_infantrys and 1 tactical_bomber
Shensi : 1 flag
Yunnan : 1 flag, 1 bomber, 1 fighter, 3 mech_infantrys and 2 tactical_bombers
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
Szechwan : 1 flag, 1 armour, 1 infantry and 2 mech_infantrys
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
India : 1 flag, 1 aaGun, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 4 mech_infantrys
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Hawaiian Islands : 1 flag, 1 airfield, 1 bomber, 1 fighter, 1 harbour and 1 infantry
Kazakhstan : 1 flag, 1 artillery
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 infantry
Sumatra : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag
39 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
26 Sea Zone : 1 flag, 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters, 2 tactical_bombers and 1 transport
6 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
54 Sea Zone : 1 flag, 1 submarine
62 Sea Zone : 1 flag, 1 destroyer and 2 submarinesProduction/PUs Summary :
Germans : 56 / 75
Russians : 23 / 27
Japanese : 70 / 90
Americans : 49 / 66
Chinese : 0 / 4
British : 29 / 31
UK_Pacific : 2 / 0
Italians : 21 / 36
ANZAC : 10 / 12
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 11 times
3 was rolled 13 times
4 was rolled 10 times
5 was rolled 12 times
6 was rolled 14 times
Average roll : 3.500
Median : 3.000
Variance : 0.192
Standard Deviation : 0.438
Total rolls : 74Japanese Combat
1 was rolled 9 times
2 was rolled 9 times
3 was rolled 9 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 10 times
Average roll : 3.429
Median : 3.000
Variance : 0.312
Standard Deviation : 0.559
Total rolls : 49ANZAC Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.167
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6UK_Pacific Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.882
Median : 4.000
Variance : 0.688
Standard Deviation : 0.829
Total rolls : 17Americans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Americans
Americans buy 1 battleship, 1 destroyer, 2 fighters and 3 submarines; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
2 infantry moved from Amur to Korea
1 fighter moved from Amur to KoreaCombat - Americans
Battle in Korea
Americans attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Americans win, taking Korea from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 fighter moved from Korea to Amur
1 battleship and 5 submarines moved from 101 Sea Zone to 91 Sea Zone
3 transports moved from 89 Sea Zone to 101 Sea Zone
2 transports moved from 91 Sea Zone to 89 Sea Zone
1 fighter and 1 tactical_bomber moved from Samara to RussiaPlace Units - Americans
1 battleship, 1 destroyer and 3 submarines placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,3,3,5,6
Americans collect 49 PUs (3 lost to blockades); end with 49 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUsTerritory Summary for Americans :
Korea : 1 flag, 2 infantry
Queensland : 2 infantry
New Britain : 1 infantry
New Guinea : 1 fighter
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
Midway : 1 airfield
Amur : 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
10 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 3 submarines and 4 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
French West Africa : 1 bomber
Russia : 1 fighter and 1 tactical_bomber
89 Sea Zone : 1 flag, 2 transports
101 Sea Zone : 3 transports
91 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters and 7 submarines
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 56 / 75
Russians : 23 / 27
Japanese : 67 / 90
Americans : 52 / 64
Chinese : 0 / 4
British : 29 / 31
UK_Pacific : 2 / 0
Italians : 21 / 36
ANZAC : 10 / 12
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Production/PUs Summary :
Germans : 56 / 75
Russians : 23 / 27
Japanese : 67 / 90
Americans : 52 / 64
Chinese : 0 / 4
British : 29 / 31
UK_Pacific : 2 / 0
Italians : 21 / 36
ANZAC : 10 / 12
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - British
British buy 2 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan
1 armour moved from Kenya to Anglo Egyptian Sudan
1 fighter moved from Kenya to Anglo Egyptian Sudan
1 artillery and 4 infantry moved from Turkmenistan to Kazakhstan
3 artilleries moved from Turkmenistan to KazakhstanCombat - British
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 artillery and 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Kazakhstan
British attack with 4 artilleries and 4 infantry
Japanese defend with 1 artillery
British win, taking Kazakhstan from Japanese with 4 artilleries and 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Gibraltar
British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 harbour and 2 infantry
British win, taking Gibraltar from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Gibraltar to 91 Sea Zone
1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 fighter moved from Anglo Egyptian Sudan to Kenya
2 infantry moved from Tanganyika Territory to Kenya
1 infantry moved from Rhodesia to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
1 transport moved from 72 Sea Zone to 71 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Kenya
2 fighters moved from Northwest Persia to Russia
1 tactical_bomber moved from Northwest Persia to Persia
1 mech_infantry moved from Northwest Persia to Persia
1 infantry moved from Iraq to Northwest Persia
1 transport moved from 91 Sea Zone to 83 Sea ZonePlace Units - British
1 armour and 2 infantry placed in Persia
1 armour and 2 infantry placed in Union of South Africa
1 artillery and 1 infantry placed in QuebecTurn Complete - British
British collect 30 PUs; end with 30 PUs totalTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Kazakhstan : 4 artilleries and 4 infantry
Belgian Congo : 1 armour and 1 infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 artillery, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 aaGun, 1 airfield and 2 infantry
Kenya : 1 artillery, 1 fighter and 4 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 armour and 1 artillery
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Russia : 2 fighters
106 Sea Zone : 1 flag
Iraq : 1 infantry
Eastern Persia : 1 flag, 1 mech_infantry
72 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
83 Sea Zone : 1 transport
Brazil : 1 flag
Northwest Persia : 1 infantry
Persia : 1 flag, 2 armour, 1 factory_minor, 5 infantry, 1 mech_infantry and 1 tactical_bomber
91 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines, 1 tactical_bomber and 2 transports
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 56 / 75
Russians : 24 / 27
Japanese : 66 / 90
Americans : 52 / 64
Chinese : 0 / 4
British : 30 / 30
UK_Pacific : 2 / 0
Italians : 20 / 36
ANZAC : 10 / 12
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Italians
Italians buy 2 artilleries, 7 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
2 transports moved from 92 Sea Zone to 93 Sea Zone
4 infantry moved from Southern France to 93 Sea Zone
4 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
4 infantry moved from 92 Sea Zone to Gibraltar
2 fighters moved from 92 Sea Zone to Gibraltar
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Egypt to Anglo Egyptian Sudan
2 fighters moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Egypt to Anglo Egyptian SudanCombat - Italians
Battle in Gibraltar
Italians attack with 2 fighters and 4 infantry
British defend with 1 artillery, 1 harbour and 2 infantry
Italians win, taking Gibraltar from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 2 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
British defend with 1 armour and 1 artillery
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 armour and 1 artillery
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from 98 Sea Zone to Egypt
1 infantry moved from Morocco to Algeria
2 fighters moved from Gibraltar to 92 Sea Zone
3 infantry moved from Northern Italy to Southern France
2 artilleries moved from Northern Italy to Southern France
1 bomber and 2 fighters moved from Anglo Egyptian Sudan to EgyptPlace Units - Italians
1 artillery and 2 infantry placed in Egypt
1 artillery and 5 infantry placed in Northern Italy
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Gibraltar : 1 flag, 1 harbour and 2 infantry
Egypt : 1 flag, 2 armour, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
Anglo Egyptian Sudan : 1 flag, 1 artillery and 1 infantry
Morocco : 1 flag
Algeria : 1 artillery and 2 infantry
Southern France : 1 aaGun, 2 artilleries and 3 infantry
Tunisia : 1 flag
Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 5 infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Rostov : 1 flag, 1 armour and 1 mech_infantry
Western Ukraine : 1 flag
93 Sea Zone : 1 flag
Greece : 1 flag
97 Sea Zone : 1 flag, 1 transport
92 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports
98 Sea Zone : 1 flag, 1 transportProduction/PUs Summary :
Germans : 56 / 75
Russians : 24 / 27
Japanese : 66 / 90
Americans : 52 / 64
Chinese : 0 / 4
British : 29 / 30
UK_Pacific : 2 / 0
Italians : 21 / 36
ANZAC : 10 / 12
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.467
Median : 3.500
Variance : 0.138
Standard Deviation : 0.371
Total rolls : 30British Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.125
Median : 3.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Italians Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.591
Median : 4.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 22 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 bomber placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,5,6,4,1
ANZAC collect 5 PUs (5 lost to blockades); end with 5 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 10 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry
Northern Territory : 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 bomber, 1 factory_minor, 1 harbour and 4 infantry
South Australia : 1 artillery and 2 infantry
Western Australia : 1 infantry
66 Sea Zone : 1 carrier, 2 fighters and 1 transportProduction/PUs Summary :
Germans : 56 / 75
Russians : 24 / 27
Japanese : 66 / 90
Americans : 52 / 64
Chinese : 0 / 4
British : 29 / 30
UK_Pacific : 2 / 0
Italians : 21 / 36
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Combat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 72 Sea ZoneTurn Complete - French
Territory Summary for French :
Scotland : 2 infantry
United Kingdom : 1 fighter
72 Sea Zone : 1 destroyer
91 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 56 / 75
Russians : 24 / 27
Japanese : 66 / 90
Americans : 52 / 64
Chinese : 0 / 4
British : 29 / 30
UK_Pacific : 2 / 0
Italians : 21 / 36
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Well, there’s no way for Russia to take back one of Japan’s VCs on the Pacific map, so it looks like game.
Thanks for the game!
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I’ve been playing global with two other guys on the forums and you are by far the the toughest opponent! And I do want to thank you for making your moves in a timely manner…those other guys sometimes take 5-7 days to do theirs.
If you ever would like to play again let me know! -
Sure. I could probably add 1 more game now, if you have the time.
-
My work is seasonal…so I have plenty of time right now.
I’ll play allies with a bid of seven if that’s ok with you. If it is I’d like another transport for India. -
OK. I’ll start up another one.





