Thank you for your patience for this move!
I assumed casualties for round 1 of the Sea of Japan attack, but I need to ask you for 2 more casualties - see file posted
Thanks, and it shouldn’t take me too long to finish through Russia 10 after that
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :1
Purchase Units - Carthage
Carthage buy 1 bireme, 1 cavalry, 1 city, 1 hoplite, 2 swordmen and 1 warelephant; Remaining resources: 0 PUs;
Combat Move - Carthage
3 spearmen moved from Thapsus to Thenae
1 cavalry moved from Carthago to Thenae
1 cavalry moved from Carthago to Thenae
1 cavalry moved from Carthago to Thenae
2 cavalrys moved from Corduba to Valentia
2 swordmen moved from Carthago Nova to Valentia
3 spearmen moved from Carthago Nova to Valentia
2 spearmen moved from Hispatis to Salmantica
1 swordman moved from Hispatis to Salmantica
1 swordman moved from Corduba to Castulo
1 spearman moved from Corduba to Castulo
1 spearman moved from Corduba to Castulo
1 swordman moved from Corduba to Castulo
1 spearman moved from Corduba to Castulo
1 swordman moved from Corduba to Salmantica
1 spearman moved from Corduba to Castulo
1 warelephant moved from Carthago to SZ 36
1 hoplite moved from Carthago to SZ 36
1 hoplite moved from SZ 36 to Lilybaeum
3 spearmen moved from Caralis to SZ 32
2 biremes and 2 spearmen moved from SZ 32 to SZ 36
1 spearman and 1 trireme moved from SZ 32 to SZ 36
3 spearmen moved from SZ 36 to Lilybaeum
1 spearman moved from Carthago to SZ 36
1 spearman, 1 trireme and 1 warelephant moved from SZ 36 to SZ 37
1 spearman moved from SZ 37 to Thenae
1 warelephant moved from SZ 37 to Thenae
Combat - Carthage
Battle in Valentia
Carthage attack with 2 cavalrys, 3 spearmen and 2 swordmen
Neutral defend with 2 archers, 3 axemen and 1 swordman
Carthage roll dice for 2 cavalrys, 3 spearmen and 2 swordmen in Valentia, round 1 : 3/7 hits
Neutral roll dice for 2 archers, 3 axemen and 1 swordman in Valentia, round 1 : 1/6 hits
3 axemen owned by the Neutral and 1 spearman owned by the Carthage lost in Valentia
Carthage roll dice for 2 cavalrys, 2 spearmen and 2 swordmen in Valentia, round 2 : 3/6 hits
Neutral roll dice for 2 archers and 1 swordman in Valentia, round 2 : 1/3 hits
2 archers owned by the Neutral , 1 swordman owned by the Neutral and 1 spearman owned by the Carthage lost in Valentia
Carthage win, taking Valentia from Neutral with 2 cavalrys, 1 spearman and 2 swordmen remaining. Battle score for attacker is 15
Casualties for Neutral: 2 archers, 3 axemen and 1 swordman
Casualties for Carthage: 2 spearmen
Battle in Salmantica
Carthage attack with 2 spearmen and 2 swordmen
Neutral defend with 3 cavalrys and 1 swordman
Carthage roll dice for 2 spearmen and 2 swordmen in Salmantica, round 1 : 1/4 hits
Neutral roll dice for 3 cavalrys and 1 swordman in Salmantica, round 1 : 1/4 hits
1 cavalry owned by the Neutral and 1 spearman owned by the Carthage lost in Salmantica
Carthage roll dice for 1 spearman and 2 swordmen in Salmantica, round 2 : 1/3 hits
Neutral roll dice for 2 cavalrys and 1 swordman in Salmantica, round 2 : 1/3 hits
1 cavalry owned by the Neutral and 1 spearman owned by the Carthage lost in Salmantica
Carthage roll dice for 2 swordmen in Salmantica, round 3 : 1/2 hits
Neutral roll dice for 1 cavalry and 1 swordman in Salmantica, round 3 : 0/2 hits
1 cavalry owned by the Neutral lost in Salmantica
Carthage roll dice for 2 swordmen in Salmantica, round 4 : 1/2 hits
Neutral roll dice for 1 swordman in Salmantica, round 4 : 0/1 hits
1 swordman owned by the Neutral lost in Salmantica
Carthage win, taking Salmantica from Neutral with 2 swordmen remaining. Battle score for attacker is 10
Casualties for Neutral: 3 cavalrys and 1 swordman
Casualties for Carthage: 2 spearmen
Battle in Castulo
Carthage attack with 4 spearmen and 2 swordmen
Neutral defend with 2 cavalrys and 3 swordmen
Carthage roll dice for 4 spearmen and 2 swordmen in Castulo, round 1 : 0/6 hits
Neutral roll dice for 2 cavalrys and 3 swordmen in Castulo, round 1 : 0/5 hits
Carthage roll dice for 4 spearmen and 2 swordmen in Castulo, round 2 : 3/6 hits
Neutral roll dice for 2 cavalrys and 3 swordmen in Castulo, round 2 : 2/5 hits
1 swordman owned by the Neutral , 2 cavalrys owned by the Neutral and 2 spearmen owned by the Carthage lost in Castulo
Carthage roll dice for 2 spearmen and 2 swordmen in Castulo, round 3 : 1/4 hits
Neutral roll dice for 2 swordmen in Castulo, round 3 : 0/2 hits
1 swordman owned by the Neutral lost in Castulo
Carthage roll dice for 2 spearmen and 2 swordmen in Castulo, round 4 : 2/4 hits
Neutral roll dice for 1 swordman in Castulo, round 4 : 0/1 hits
1 swordman owned by the Neutral lost in Castulo
Carthage win, taking Castulo from Neutral with 2 spearmen and 2 swordmen remaining. Battle score for attacker is 14
Casualties for Neutral: 2 cavalrys and 3 swordmen
Casualties for Carthage: 2 spearmen
Battle in Thenae
Carthage attack with 3 cavalrys, 4 spearmen and 1 warelephant
Neutral defend with 1 archer and 2 spearmen
Carthage roll dice for 3 cavalrys, 4 spearmen and 1 warelephant in Thenae, round 1 : 3/8 hits
Neutral roll dice for 1 archer and 2 spearmen in Thenae, round 1 : 2/3 hits
Units damaged: 1 warelephant owned by the Carthage
2 spearmen owned by the Neutral , 1 archer owned by the Neutral and 1 spearman owned by the Carthage lost in Thenae
Carthage win, taking Thenae from Neutral with 3 cavalrys, 3 spearmen and 1 warelephant remaining. Battle score for attacker is 7
Casualties for Neutral: 1 archer and 2 spearmen
Casualties for Carthage: 1 spearman
Non Combat Move - Carthage
1 swordman moved from Acci to Carthago Nova
1 swordman moved from Gades to SZ 14
1 spearman moved from Gades to SZ 14
2 biremes, 1 spearman and 1 swordman moved from SZ 14 to SZ 15
1 swordman moved from SZ 15 to Carthago Nova
1 spearman moved from SZ 15 to Carthago Nova
3 spearmen moved from Carthago to Thapsus
1 spearman moved from Gades to Hispatis
Place Units - Carthage
1 cavalry, 1 hoplite, 2 swordmen and 1 warelephant placed in Carthago
1 bireme placed in SZ 36
1 city placed in Corduba
Turn Complete - Carthage
Carthage collect 62 PUs; end with 62 PUs total
1 unit repaired.
Territory Summary for Carthage :
Thenae : 1 flag, 3 cavalrys, 3 spearmen and 1 warelephant
Salmantica : 1 flag, 2 swordmen
Thapsus : 1 flag, 3 spearmen
Aleria : 1 flag, 2 spearmen
Castulo : 1 flag, 2 spearmen and 2 swordmen
Carthago Nova : 1 flag, 1 spearman and 2 swordmen
Carthago : 1 flag, 1 cavalry, 1 city, 1 hoplite, 2 swordmen and 1 warelephant
SZ 37 : 1 flag, 1 trireme
SZ 36 : 1 flag, 4 biremes and 1 trireme
Hispatis : 1 flag, 1 spearman
Palma : 1 flag, 1 spearman
Lilybaeum : 1 flag, 1 hoplite, 11 spearmen and 1 warelephant
Valentia : 1 flag, 2 cavalrys, 1 spearman and 2 swordmen
Melita : 1 flag, 1 spearman
SZ 15 : 1 flag, 2 biremes
Corduba : 1 flag, 1 city
Production/PUs Summary :
Carthage : 62 / 62
RomanRepublic : 43 / 43
GreekCityStates : 34 / 34
Macedonia : 29 / 29
Egypt : 47 / 47
Seleucid : 55 / 55
Parthia : 30 / 30
Numidia : 17 / 17
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :1
Purchase Units - RomanRepublic
RomanRepublic buy 1 city and 9 velitess; Remaining resources: 1 PUs;
Combat Move - RomanRepublic
4 legionaires and 5 velitess moved from Messana to Lilybaeum
1 ballista and 4 legionaires moved from Roma to SZ 28
3 legionaires moved from Capua to SZ 28
1 ballista, 2 biremes, 7 legionaires and 2 triremes moved from SZ 28 to SZ 34
1 ballista and 7 legionaires moved from SZ 34 to Lilybaeum
3 legionaires and 4 velitess moved from Arretium to Genua
1 ballista, 2 legionaires and 3 velitess moved from Ariminum to Genua
2 cavalrys moved from Roma to Genua
2 legionaires and 3 velitess moved from Salapia to Ariminum
5 velitess moved from Roma to Arretium
1 cavalry moved from Capua to Arretium
1 velites moved from Croton to SZ 44
1 bireme and 1 velites moved from SZ 44 to SZ 50
1 velites moved from SZ 50 to Athens
Combat - RomanRepublic
Battle in Genua
RomanRepublic attack with 1 ballista, 2 cavalrys, 5 legionaires and 7 velitess
Neutral defend with 3 cavalrys and 3 swordmen
RomanRepublic win, taking Genua from Neutral with 1 ballista, 2 cavalrys, 5 legionaires and 6 velitess remaining. Battle score for attacker is 21
Casualties for Neutral: 3 cavalrys and 3 swordmen
Casualties for RomanRepublic: 1 velites
Battle in Lilybaeum
RomanRepublic attack with 1 ballista, 11 legionaires and 5 velitess
Carthage defend with 1 hoplite, 11 spearmen and 1 warelephant
Units damaged: 1 warelephant owned by the Carthage
RomanRepublic win, taking Lilybaeum from Carthage with 1 ballista and 4 legionaires remaining. Battle score for attacker is 9
Casualties for RomanRepublic: 7 legionaires and 5 velitess
Casualties for Carthage: 1 hoplite, 11 spearmen and 1 warelephant
Non Combat Move - RomanRepublic
2 legionaires and 2 velitess moved from Croton to Capua
Place Units - RomanRepublic
1 city placed in Tarentum
9 velitess placed in Roma
Turn Complete - RomanRepublic
RomanRepublic collect 52 PUs; end with 53 PUs total
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :1
Purchase Units - GreekCityStates
GreekCityStates buy 1 bireme, 1 city and 5 slingerss; Remaining resources: 2 PUs;
Combat Move - GreekCityStates
2 cavalrys, 5 hoplites and 4 slingerss moved from Syracuse to Lilybaeum
6 hoplites and 3 slingerss moved from Sparta to Corinth
2 archers, 1 cavalry, 5 hoplites and 3 slingerss moved from Athens to Corinth
1 archer, 2 hoplites and 3 slingerss moved from Delphi to Dodona
3 biremes and 2 triremes moved from SZ 67 to SZ 68
1 hoplite and 1 slingers moved from Rhodos to SZ 68
1 hoplite and 1 slingers moved from SZ 68 to Sardis
2 archers, 3 hoplites and 4 slingerss moved from Pergamum to Sardis
Combat - GreekCityStates
Battle in Dodona
GreekCityStates attack with 1 archer, 2 hoplites and 3 slingerss
Macedonia defend with 2 hoplites and 4 peltastss
2 hoplites owned by the GreekCityStates retreated to Delphi
Macedonia win with 2 hoplites and 3 peltastss remaining. Battle score for attacker is -8
Casualties for Macedonia: 1 peltasts
Casualties for GreekCityStates: 1 archer and 3 slingerss
Battle in Sardis
GreekCityStates attack with 2 archers, 4 hoplites and 5 slingerss
Seleucid defend with 4 hoplites and 3 peltastss
GreekCityStates win, taking Sardis from Seleucid with 2 archers, 4 hoplites and 1 slingers remaining. Battle score for attacker is 18
Casualties for GreekCityStates: 4 slingerss
Casualties for Seleucid: 4 hoplites and 3 peltastss
Battle in Corinth
GreekCityStates attack with 2 archers, 1 cavalry, 11 hoplites and 6 slingerss
Macedonia defend with 2 cavalrys, 5 hoplites, 4 peltastss and 2 swordmen
GreekCityStates win, taking Corinth from Macedonia with 10 hoplites remaining. Battle score for attacker is 20
Casualties for Macedonia: 2 cavalrys, 5 hoplites, 4 peltastss and 2 swordmen
Casualties for GreekCityStates: 2 archers, 1 cavalry, 1 hoplite and 6 slingerss
Non Combat Move - GreekCityStates
Place Units - GreekCityStates
1 city placed in Rhodos
5 slingerss placed in Sparta
1 bireme placed in SZ 67
Turn Complete - GreekCityStates
GreekCityStates collect 48 PUs; end with 50 PUs total
Hrm. running into an issue here.
Trying to move some dudes from Thessalonica to Pergamum via boats during combat moves. TripleA gives me an error and crashes. That is a legal move, right? or am I crazy?!
Just wanted to check with you before I do any edits to bypass the bug. Just to make sure it is a bug…
TripleA error:
triplea.engine.version.bin:1.6.1.1
Exception in thread “Triplea start thread” java.lang.NullPointerException
at games.strategy.triplea.delegate.BattleTracker.takeOver(BattleTracker.java:650)
at games.strategy.triplea.delegate.BattleTracker.addEmptyBattle(BattleTracker.java:497)
at games.strategy.triplea.delegate.BattleTracker.addBattle(BattleTracker.java:310)
at games.strategy.triplea.delegate.BattleTracker.addBattle(BattleTracker.java:284)
at games.strategy.triplea.delegate.MovePerformer$3.execute(MovePerformer.java:251)
at games.strategy.triplea.delegate.ExecutionStack.execute(ExecutionStack.java:51)
at games.strategy.triplea.delegate.MovePerformer.populateStack(MovePerformer.java:293)
at games.strategy.triplea.delegate.MovePerformer.moveUnits(MovePerformer.java:91)
at games.strategy.triplea.delegate.MoveDelegate.move(MoveDelegate.java:537)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at games.strategy.engine.delegate.DelegateExecutionManager$2.invoke(DelegateExecutionManager.java:156)
at $Proxy11.move(Unknown Source)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at games.strategy.engine.message.EndPoint.invokeSingle(UnifiedMessenger.java:631)
at games.strategy.engine.message.EndPoint.invokeMultiple(UnifiedMessenger.java:601)
at games.strategy.engine.message.EndPoint.invokeLocal(UnifiedMessenger.java:579)
at games.strategy.engine.message.UnifiedMessenger.invokeAndWait(UnifiedMessenger.java:126)
at games.strategy.engine.message.UnifiedInvocationHandler.invoke(UnifiedInvocationHandler.java:70)
at $Proxy11.move(Unknown Source)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at games.strategy.engine.gamePlayer.GameOverInvocationHandler.invoke(DefaultPlayerBridge.java:168)
at $Proxy11.move(Unknown Source)
at games.strategy.triplea.TripleAPlayer.move(TripleAPlayer.java:277)
at games.strategy.triplea.TripleAPlayer.move(TripleAPlayer.java:280)
at games.strategy.triplea.TripleAPlayer.move(TripleAPlayer.java:280)
at games.strategy.triplea.TripleAPlayer.move(TripleAPlayer.java:280)
at games.strategy.triplea.TripleAPlayer.start(TripleAPlayer.java:135)
at games.strategy.engine.framework.ServerGame.waitForPlayerToFinishStep(ServerGame.java:584)
at games.strategy.engine.framework.ServerGame.runStep(ServerGame.java:470)
at games.strategy.engine.framework.ServerGame.startGame(ServerGame.java:291)
at games.strategy.engine.framework.startup.launcher.LocalLauncher.launchInNewThread(LocalLauncher.java:99)
at games.strategy.engine.framework.startup.launcher.AbstractLauncher$1.run(AbstractLauncher.java:46)
at java.lang.Thread.run(Unknown Source)
That is really weird. You might want to try updating to the newest version (1.6.1.4) .
I tried doing it and had no problem moving the men.
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :1
Purchase Units - Macedonia
Macedonia buy 1 bireme, 1 hoplite, 1 peltasts and 2 swordmen; Remaining resources: 7 PUs;
Combat Move - Macedonia
1 swordman moved from Thessalonica to Byzantium
2 peltastss moved from Larissa to Athens
2 hoplites moved from Larissa to Delphi
1 swordman moved from Larissa to Delphi
1 peltasts moved from Larissa to Athens
1 peltasts moved from Larissa to Delphi
1 peltasts moved from Larissa to Delphi
3 peltastss moved from Dodona to Delphi
3 peltastss moved from Pella to Apollonia
1 hoplite moved from Pella to Apollonia
1 cavalry moved from Larissa to Apollonia
1 hoplite moved from Dodona to Apollonia
2 hoplites moved from Philippopolis to Odessus
4 peltastss moved from Philippopolis to Odessus
3 peltastss moved from Thessalonica to Byzantium
1 swordman moved from Thessalonica to Byzantium
3 hoplites moved from Thessalonica to Byzantium
2 cavalrys moved from Thessalonica to Byzantium
1 cavalry moved from Philippopolis to Byzantium
1 hoplite moved from Dodona to Apollonia
1 cavalry moved from Pella to Byzantium
1 peltasts moved from Thessalonica to SZ 70
1 peltasts moved from SZ 70 to Pergamum
Macedonia take Pergamum from GreekCityStates
Combat - Macedonia
Battle in Odessus
Macedonia attack with 2 hoplites and 4 peltastss
Neutral defend with 1 axeman and 3 swordmen
Macedonia roll dice for 2 hoplites and 4 peltastss in Odessus, round 1 : 1/6 hits
Neutral roll dice for 1 axeman and 3 swordmen in Odessus, round 1 : 0/4 hits
1 axeman owned by the Neutral lost in Odessus
Macedonia roll dice for 2 hoplites and 4 peltastss in Odessus, round 2 : 2/6 hits
Neutral roll dice for 3 swordmen in Odessus, round 2 : 1/3 hits
2 swordmen owned by the Neutral and 1 peltasts owned by the Macedonia lost in Odessus
Macedonia roll dice for 2 hoplites and 3 peltastss in Odessus, round 3 : 1/5 hits
Neutral roll dice for 1 swordman in Odessus, round 3 : 0/1 hits
1 swordman owned by the Neutral lost in Odessus
Macedonia win, taking Odessus from Neutral with 2 hoplites and 3 peltastss remaining. Battle score for attacker is 13
Casualties for Macedonia: 1 peltasts
Casualties for Neutral: 1 axeman and 3 swordmen
Battle in Athens
Macedonia attack with 3 peltastss
RomanRepublic defend with 1 velites
Macedonia roll dice for 3 peltastss in Athens, round 1 : 1/3 hits
GreekCityStates roll dice for 1 velites in Athens, round 1 : 1/1 hits
1 velites owned by the RomanRepublic and 1 peltasts owned by the Macedonia lost in Athens
Macedonia win, taking Athens from GreekCityStates with 2 peltastss remaining. Battle score for attacker is 1
Casualties for Macedonia: 1 peltasts
Casualties for RomanRepublic: 1 velites
Battle in Byzantium
Macedonia attack with 4 cavalrys, 3 hoplites, 3 peltastss and 2 swordmen
Neutral defend with 3 archers, 2 axemen and 4 swordmen
Macedonia roll dice for 4 cavalrys, 3 hoplites, 3 peltastss and 2 swordmen in Byzantium, round 1 : 3/12 hits
Neutral roll dice for 3 archers, 2 axemen and 4 swordmen in Byzantium, round 1 : 0/9 hits
2 axemen owned by the Neutral and 1 swordman owned by the Neutral lost in Byzantium
Macedonia roll dice for 4 cavalrys, 3 hoplites, 3 peltastss and 2 swordmen in Byzantium, round 2 : 4/12 hits
Neutral roll dice for 3 archers and 3 swordmen in Byzantium, round 2 : 0/6 hits
1 archer owned by the Neutral and 3 swordmen owned by the Neutral lost in Byzantium
Macedonia roll dice for 4 cavalrys, 3 hoplites, 3 peltastss and 2 swordmen in Byzantium, round 3 : 4/12 hits
Neutral roll dice for 2 archers in Byzantium, round 3 : 2/2 hits
2 archers owned by the Neutral and 2 peltastss owned by the Macedonia lost in Byzantium
Macedonia win, taking Byzantium from Neutral with 4 cavalrys, 3 hoplites, 1 peltasts and 2 swordmen remaining. Battle score for attacker is 30
Casualties for Macedonia: 2 peltastss
Casualties for Neutral: 3 archers, 2 axemen and 4 swordmen
Battle in Delphi
Macedonia attack with 2 hoplites, 5 peltastss and 1 swordman
GreekCityStates defend with 2 hoplites
Macedonia roll dice for 2 hoplites, 5 peltastss and 1 swordman in Delphi, round 1 : 3/8 hits
GreekCityStates roll dice for 2 hoplites in Delphi, round 1 : 0/2 hits
2 hoplites owned by the GreekCityStates lost in Delphi
Macedonia win, taking Delphi from GreekCityStates with 2 hoplites, 5 peltastss and 1 swordman remaining. Battle score for attacker is 10
Casualties for GreekCityStates: 2 hoplites
Battle in Apollonia
Macedonia attack with 1 cavalry, 3 hoplites and 3 peltastss
Neutral defend with 1 archer and 4 swordmen
Macedonia roll dice for 1 cavalry, 3 hoplites and 3 peltastss in Apollonia, round 1 : 2/7 hits
Neutral roll dice for 1 archer and 4 swordmen in Apollonia, round 1 : 3/5 hits
2 swordmen owned by the Neutral and 3 peltastss owned by the Macedonia lost in Apollonia
Macedonia roll dice for 1 cavalry and 3 hoplites in Apollonia, round 2 : 0/4 hits
Neutral roll dice for 1 archer and 2 swordmen in Apollonia, round 2 : 1/3 hits
1 hoplite owned by the Macedonia lost in Apollonia
Macedonia roll dice for 1 cavalry and 2 hoplites in Apollonia, round 3 : 1/3 hits
Neutral roll dice for 1 archer and 2 swordmen in Apollonia, round 3 : 2/3 hits
1 hoplite owned by the Macedonia , 1 swordman owned by the Neutral and 1 cavalry owned by the Macedonia lost in Apollonia
1 hoplite owned by the Macedonia retreated to Dodona
Neutral win with 1 archer and 1 swordman remaining. Battle score for attacker is -8
Casualties for Macedonia: 1 cavalry, 2 hoplites and 3 peltastss
Casualties for Neutral: 3 swordmen
Non Combat Move - Macedonia
Place Units - Macedonia
1 hoplite, 1 peltasts and 2 swordmen placed in Thessalonica
1 bireme placed in SZ 70
Turn Complete - Macedonia
Macedonia collect 50 PUs; end with 57 PUs total
Territory Summary for Macedonia :
Thessalonica : 1 city, 1 hoplite, 1 peltasts and 2 swordmen
Byzantium : 1 flag, 4 cavalrys, 3 hoplites, 1 peltasts and 2 swordmen
Pergamum : 1 flag, 1 peltasts
Athens : 1 flag, 2 peltastss
SZ 70 : 3 biremes and 1 trireme
Delphi : 1 flag, 2 hoplites, 5 peltastss and 1 swordman
Odessus : 1 flag, 2 hoplites and 3 peltastss
Dodona : 1 hoplite
Production/PUs Summary :
Carthage : 57 / 62
RomanRepublic : 52 / 53
GreekCityStates : 31 / 50
Macedonia : 50 / 57
Egypt : 47 / 47
Seleucid : 48 / 55
Parthia : 30 / 30
Numidia : 17 / 17
Dice Statistics:
Total
1 was rolled 17 times
2 was rolled 17 times
3 was rolled 21 times
4 was rolled 24 times
5 was rolled 19 times
6 was rolled 19 times
Average roll : 3.581
Median : 4.000
Variance : 0.319
Standard Deviation : 0.565
Total rolls : 117
GreekCityStates Combat
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.333
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Macedonia Combat
1 was rolled 16 times
2 was rolled 9 times
3 was rolled 14 times
4 was rolled 18 times
5 was rolled 12 times
6 was rolled 9 times
Average roll : 3.359
Median : 3.500
Variance : 0.883
Standard Deviation : 0.940
Total rolls : 78
Neutral Combat
1 was rolled 1 times
2 was rolled 7 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 9 times
Average roll : 4.000
Median : 4.000
Variance : 1.029
Standard Deviation : 1.014
Total rolls : 36
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :1
Purchase Units - Egypt
Egypt buy 9 axemen and 1 city; Remaining resources: 5 PUs;
Combat Move - Egypt
3 axemen moved from Sidon to Damascus
2 axemen moved from Jerusalem to Damascus
6 spearmen moved from Sidon to Damascus
5 spearmen moved from Jerusalem to Damascus
Combat - Egypt
Battle in Damascus
Egypt attack with 5 axemen and 11 spearmen
Seleucid defend with 2 cavalrys, 2 hoplites, 1 legionaire and 3 peltastss
10 spearmen owned by the Egypt and 5 axemen owned by the Egypt retreated to Jerusalem
Seleucid win with 2 hoplites and 1 legionaire remaining. Battle score for attacker is 11
Casualties for Egypt: 1 spearman
Casualties for Seleucid: 2 cavalrys and 3 peltastss
Non Combat Move - Egypt
2 chariots moved from Sidon to Jerusalem
3 chariots moved from Jerusalem to Pharan
4 spearmen moved from Alexandria to SZ 57
2 archers moved from Alexandria to SZ 57
2 archers, 3 biremes, 4 spearmen and 1 trireme moved from SZ 57 to SZ 58
1 archer, 2 axemen and 5 spearmen moved from Memphis to Pharan
2 archers and 4 spearmen moved from SZ 58 to Pharan
1 chariot moved from Memphis to Pharan
2 chariots moved from Alexandria to Pharan
3 archers, 4 axemen and 2 spearmen moved from Hermopolis to Memphis
3 axemen moved from Alexandria to Memphis
Place Units - Egypt
9 axemen placed in Alexandria
1 city placed in Jerusalem
Turn Complete - Egypt
Egypt collect 47 PUs; end with 52 PUs total
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :1
Purchase Units - Seleucid
Seleucid buy 1 cataphract, 2 cavalrys, 2 hoplites, 2 legionaires, 3 peltastss and 1 trireme; Remaining resources: 4 PUs;
Combat Move - Seleucid
1 peltasts moved from Antioch to Sidon
Seleucid take Sidon from Egypt
2 peltastss moved from Emesa to Palmyra
1 legionaire moved from Emesa to Palmyra
1 hoplite moved from Emesa to Palmyra
2 hoplites moved from Damascus to Palmyra
1 legionaire moved from Damascus to Palmyra
2 peltastss moved from Hatra to Palmyra
1 peltasts moved from Antioch to SZ 61
1 legionaire moved from Antioch to SZ 61
1 hoplite moved from Antioch to SZ 61
1 peltasts moved from Antioch to SZ 61
3 peltastss moved from Antioch to Melitene
3 hoplites moved from Antioch to Melitene
1 legionaire moved from Antioch to Melitene
2 peltastss moved from Tarsus to Tavium
2 hoplites moved from Tarsus to Tavium
1 peltasts moved from Attalia to Tavium
2 hoplites moved from Attalia to Tavium
1 hoplite, 1 legionaire and 2 peltastss moved from SZ 61 to Salamis
3 hoplites moved from Edessa to Amida
3 peltastss moved from Edessa to Amida
2 legionaires moved from Edessa to Amida
2 peltastss moved from Seleucia to Euphrates
1 legionaire moved from Seleucia to Euphrates
1 hoplite moved from Seleucia to Euphrates
1 peltasts moved from Seleucia to Euphrates
1 legionaire moved from Seleucia to Euphrates
1 hoplite moved from Seleucia to Euphrates
3 hoplites moved from Seleucia to Vologesia
1 peltasts moved from Seleucia to Vologesia
1 cataphract moved from Seleucia to Vologesia
1 cataphract moved from Seleucia to Euphrates
1 cavalry moved from Seleucia to Palmyra
1 cavalry moved from Seleucia to Palmyra
1 cavalry moved from Antioch to Tavium
1 cataphract moved from Antioch to Melitene
1 cavalry moved from Antioch to Melitene
1 cavalry moved from Edessa to Amida
1 cataphract moved from Hatra to Amida
1 cavalry moved from Hatra to Vologesia
Combat - Seleucid
Battle in Palmyra
Seleucid attack with 2 cavalrys, 3 hoplites, 2 legionaires and 4 peltastss
Neutral defend with 3 cavalrys and 4 spearmen
Seleucid roll dice for 2 cavalrys, 3 hoplites, 2 legionaires and 4 peltastss in Palmyra, round 1 : 3/11 hits
Neutral roll dice for 3 cavalrys and 4 spearmen in Palmyra, round 1 : 2/7 hits
3 cavalrys owned by the Neutral and 2 peltastss owned by the Seleucid lost in Palmyra
Seleucid roll dice for 2 cavalrys, 3 hoplites, 2 legionaires and 2 peltastss in Palmyra, round 2 : 3/9 hits
Neutral roll dice for 4 spearmen in Palmyra, round 2 : 0/4 hits
3 spearmen owned by the Neutral lost in Palmyra
Seleucid roll dice for 2 cavalrys, 3 hoplites, 2 legionaires and 2 peltastss in Palmyra, round 3 : 1/9 hits
Neutral roll dice for 1 spearman in Palmyra, round 3 : 0/1 hits
1 spearman owned by the Neutral lost in Palmyra
Seleucid win, taking Palmyra from Neutral with 2 cavalrys, 3 hoplites, 2 legionaires and 2 peltastss remaining. Battle score for attacker is 20
Casualties for Seleucid: 2 peltastss
Casualties for Neutral: 3 cavalrys and 4 spearmen
Battle in Tavium
Seleucid attack with 1 cavalry, 4 hoplites and 3 peltastss
Neutral defend with 1 cavalry and 3 spearmen
Seleucid roll dice for 1 cavalry, 4 hoplites and 3 peltastss in Tavium, round 1 : 1/8 hits
Neutral roll dice for 1 cavalry and 3 spearmen in Tavium, round 1 : 0/4 hits
1 cavalry owned by the Neutral lost in Tavium
Seleucid roll dice for 1 cavalry, 4 hoplites and 3 peltastss in Tavium, round 2 : 3/8 hits
Neutral roll dice for 3 spearmen in Tavium, round 2 : 0/3 hits
3 spearmen owned by the Neutral lost in Tavium
Seleucid win, taking Tavium from Neutral with 1 cavalry, 4 hoplites and 3 peltastss remaining. Battle score for attacker is 13
Casualties for Neutral: 1 cavalry and 3 spearmen
Battle in Salamis
Seleucid attack with 1 hoplite, 1 legionaire and 2 peltastss
Egypt defend with 2 spearmen
Seleucid roll dice for 1 hoplite, 1 legionaire and 2 peltastss in Salamis, round 1 : 0/4 hits
Egypt roll dice for 2 spearmen in Salamis, round 1 : 0/2 hits
Seleucid roll dice for 1 hoplite, 1 legionaire and 2 peltastss in Salamis, round 2 : 1/4 hits
Egypt roll dice for 2 spearmen in Salamis, round 2 : 1/2 hits
1 spearman owned by the Egypt and 1 peltasts owned by the Seleucid lost in Salamis
Seleucid roll dice for 1 hoplite, 1 legionaire and 1 peltasts in Salamis, round 3 : 0/3 hits
Egypt roll dice for 1 spearman in Salamis, round 3 : 0/1 hits
Seleucid roll dice for 1 hoplite, 1 legionaire and 1 peltasts in Salamis, round 4 : 2/3 hits
Egypt roll dice for 1 spearman in Salamis, round 4 : 0/1 hits
1 spearman owned by the Egypt lost in Salamis
Seleucid win, taking Salamis from Egypt with 1 hoplite, 1 legionaire and 1 peltasts remaining. Battle score for attacker is 4
Casualties for Egypt: 2 spearmen
Casualties for Seleucid: 1 peltasts
Battle in Amida
Seleucid attack with 1 cataphract, 1 cavalry, 3 hoplites, 2 legionaires and 3 peltastss
Neutral defend with 2 archers and 4 spearmen
Seleucid roll dice for 1 cataphract, 1 cavalry, 3 hoplites, 2 legionaires and 3 peltastss in Amida, round 1 : 4/10 hits
Neutral roll dice for 2 archers and 4 spearmen in Amida, round 1 : 2/6 hits
4 spearmen owned by the Neutral and 2 peltastss owned by the Seleucid lost in Amida
Seleucid roll dice for 1 cataphract, 1 cavalry, 3 hoplites, 2 legionaires and 1 peltasts in Amida, round 2 : 5/8 hits
Neutral roll dice for 2 archers in Amida, round 2 : 1/2 hits
2 archers owned by the Neutral and 1 peltasts owned by the Seleucid lost in Amida
Seleucid win, taking Amida from Neutral with 1 cataphract, 1 cavalry, 3 hoplites and 2 legionaires remaining. Battle score for attacker is 14
Casualties for Seleucid: 3 peltastss
Casualties for Neutral: 2 archers and 4 spearmen
Battle in Euphrates
Seleucid attack with 1 cataphract, 2 hoplites, 2 legionaires and 3 peltastss
Neutral defend with 4 spearmen
Seleucid roll dice for 1 cataphract, 2 hoplites, 2 legionaires and 3 peltastss in Euphrates, round 1 : 3/8 hits
Neutral roll dice for 4 spearmen in Euphrates, round 1 : 1/4 hits
3 spearmen owned by the Neutral and 1 peltasts owned by the Seleucid lost in Euphrates
Seleucid roll dice for 1 cataphract, 2 hoplites, 2 legionaires and 2 peltastss in Euphrates, round 2 : 2/7 hits
Neutral roll dice for 1 spearman in Euphrates, round 2 : 0/1 hits
1 spearman owned by the Neutral lost in Euphrates
Seleucid win, taking Euphrates from Neutral with 1 cataphract, 2 hoplites, 2 legionaires and 2 peltastss remaining. Battle score for attacker is 10
Casualties for Seleucid: 1 peltasts
Casualties for Neutral: 4 spearmen
Battle in Melitene
Seleucid attack with 1 cataphract, 1 cavalry, 3 hoplites, 1 legionaire and 3 peltastss
Neutral defend with 2 archers and 3 spearmen
Seleucid roll dice for 1 cataphract, 1 cavalry, 3 hoplites, 1 legionaire and 3 peltastss in Melitene, round 1 : 4/9 hits
Neutral roll dice for 2 archers and 3 spearmen in Melitene, round 1 : 1/5 hits
3 spearmen owned by the Neutral , 1 archer owned by the Neutral and 1 peltasts owned by the Seleucid lost in Melitene
Seleucid roll dice for 1 cataphract, 1 cavalry, 3 hoplites, 1 legionaire and 2 peltastss in Melitene, round 2 : 3/8 hits
Neutral roll dice for 1 archer in Melitene, round 2 : 0/1 hits
1 archer owned by the Neutral lost in Melitene
Seleucid win, taking Melitene from Neutral with 1 cataphract, 1 cavalry, 3 hoplites, 1 legionaire and 2 peltastss remaining. Battle score for attacker is 15
Casualties for Seleucid: 1 peltasts
Casualties for Neutral: 2 archers and 3 spearmen
Battle in Vologesia
Seleucid attack with 1 cataphract, 1 cavalry, 3 hoplites and 1 peltasts
Neutral defend with 3 spearmen
Seleucid roll dice for 1 cataphract, 1 cavalry, 3 hoplites and 1 peltasts in Vologesia, round 1 : 3/6 hits
Neutral roll dice for 3 spearmen in Vologesia, round 1 : 0/3 hits
3 spearmen owned by the Neutral lost in Vologesia
Seleucid win, taking Vologesia from Neutral with 1 cataphract, 1 cavalry, 3 hoplites and 1 peltasts remaining. Battle score for attacker is 9
Casualties for Neutral: 3 spearmen
Non Combat Move - Seleucid
Place Units - Seleucid
1 cataphract, 2 cavalrys, 2 hoplites, 2 legionaires and 3 peltastss placed in Antioch
1 trireme placed in SZ 61
Turn Complete - Seleucid
Seleucid collect 78 PUs; end with 82 PUs total
Territory Summary for Seleucid :
Euphrates : 1 flag, 1 cataphract, 2 hoplites, 2 legionaires and 2 peltastss
Melitene : 1 flag, 1 cataphract, 1 cavalry, 3 hoplites, 1 legionaire and 2 peltastss
Tavium : 1 flag, 1 cavalry, 4 hoplites and 3 peltastss
Salamis : 1 flag, 1 hoplite, 1 legionaire and 1 peltasts
Antioch : 1 cataphract, 2 cavalrys, 1 city, 2 hoplites, 2 legionaires and 3 peltastss
Amida : 1 flag, 1 cataphract, 1 cavalry, 3 hoplites and 2 legionaires
SZ 61 : 1 bireme and 2 triremes
Vologesia : 1 flag, 1 cataphract, 1 cavalry, 3 hoplites and 1 peltasts
Palmyra : 1 flag, 2 cavalrys, 3 hoplites, 2 legionaires and 2 peltastss
Seleucia : 1 peltasts
Sidon : 1 flag, 1 peltasts
Production/PUs Summary :
Carthage : 57 / 62
RomanRepublic : 52 / 53
GreekCityStates : 31 / 50
Macedonia : 50 / 57
Egypt : 32 / 52
Seleucid : 78 / 82
Parthia : 30 / 30
Numidia : 17 / 17
Dice Statistics:
Total
1 was rolled 21 times
2 was rolled 30 times
3 was rolled 30 times
4 was rolled 25 times
5 was rolled 31 times
6 was rolled 25 times
Average roll : 3.556
Median : 3.500
Variance : 0.484
Standard Deviation : 0.696
Total rolls : 162
Egypt Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.333
Median : 4.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6
Seleucid Combat
1 was rolled 17 times
2 was rolled 25 times
3 was rolled 21 times
4 was rolled 16 times
5 was rolled 20 times
6 was rolled 16 times
Average roll : 3.391
Median : 3.000
Variance : 0.553
Standard Deviation : 0.743
Total rolls : 115
Neutral Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 10 times
6 was rolled 7 times
Average roll : 3.902
Median : 4.000
Variance : 0.825
Standard Deviation : 0.908
Total rolls : 41
yes, both of you need to be using TripleA version 1.6.1.4
(be warned that downloading a new copy of triplea does not remove the old version, so you need to make sure you are clicking the “new” shortcut, OR that you uninstall the old version)
Yes, thank you both. I hadn’t realized there was an update. I have everything setup now quite right. Thanks for the update Veqryn.
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :1
Purchase Units - Parthia
Parthia buy 7 cavalrys; Remaining resources: 2 PUs;
Combat Move - Parthia
3 archers, 1 cataphract, 1 cavalry, 1 horsearcher and 7 spearmen moved from Susa to Seleucia
3 archers, 1 cataphract, 1 cavalry, 1 horsearcher and 7 spearmen moved from Ctesiphon to Seleucia
1 horsearcher moved from Ecbatana to Seleucia
2 horsearchers moved from Cyropolis to Seleucia
1 archer and 4 spearmen moved from Ecbatana to Ctesiphon
1 archer and 3 spearmen moved from Cyropolis to Ctesiphon
1 cataphract and 1 cavalry moved from Persepolis to Seleucia
2 archers and 4 spearmen moved from Persepolis to Susa
Combat - Parthia
Battle in Seleucia
Parthia attack with 6 archers, 3 cataphracts, 3 cavalrys, 5 horsearchers and 14 spearmen
Seleucid defend with 1 peltasts
Parthia win, taking Seleucia from Seleucid with 6 archers, 3 cataphracts, 3 cavalrys, 5 horsearchers and 14 spearmen remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 peltasts
Non Combat Move - Parthia
Place Units - Parthia
7 cavalrys placed in Persepolis
Turn Complete - Parthia
Parthia collect 40 PUs; end with 42 PUs total
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :1
Purchase Units - Numidia
Numidia buy 1 archer, 2 spearmen and 1 swordman; Remaining resources: 3 PUs;
Combat Move - Numidia
1 spearman moved from Igilgili to Cartenna
5 spearmen moved from Cirta to Auzia
3 swordmen moved from Cirta to Auzia
1 archer moved from Cirta to Auzia
2 cavalrys moved from Cirta to Cartenna
2 cavalrys moved from Igilgili to Cartenna
2 cavalrys moved from Zama to Cartenna
3 spearmen moved from Leptis Magna to Oea
1 spearman moved from Berenice to Cyrene
2 spearmen moved from Paliurus to Cyrene
2 cavalrys moved from Leptis Magna to Cyrene
1 cavalry moved from Berenice to Cyrene
1 cavalry moved from Paliurus to Cyrene
1 cavalry moved from Theveste to Auzia
Combat - Numidia
Battle in Oea
Numidia attack with 3 spearmen
Neutral defend with 1 spearman
Numidia roll dice for 3 spearmen in Oea, round 1 : 0/3 hits
Neutral roll dice for 1 spearman in Oea, round 1 : 0/1 hits
Numidia roll dice for 3 spearmen in Oea, round 2 : 1/3 hits
Neutral roll dice for 1 spearman in Oea, round 2 : 0/1 hits
1 spearman owned by the Neutral lost in Oea
Numidia win, taking Oea from Neutral with 3 spearmen remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearman
Battle in Auzia
Numidia attack with 1 archer, 1 cavalry, 5 spearmen and 3 swordmen
Neutral defend with 1 spearman
Numidia roll dice for 1 archer, 1 cavalry, 5 spearmen and 3 swordmen in Auzia, round 1 : 3/10 hits
Neutral roll dice for 1 spearman in Auzia, round 1 : 0/1 hits
1 spearman owned by the Neutral lost in Auzia
Numidia win, taking Auzia from Neutral with 1 archer, 1 cavalry, 5 spearmen and 3 swordmen remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearman
Battle in Cartenna
Numidia attack with 6 cavalrys and 1 spearman
Neutral defend with 1 archer, 2 cavalrys and 1 spearman
Numidia roll dice for 6 cavalrys and 1 spearman in Cartenna, round 1 : 2/7 hits
Neutral roll dice for 1 archer, 2 cavalrys and 1 spearman in Cartenna, round 1 : 1/4 hits
1 spearman owned by the Numidia and 2 cavalrys owned by the Neutral lost in Cartenna
Numidia roll dice for 6 cavalrys in Cartenna, round 2 : 2/6 hits
Neutral roll dice for 1 archer and 1 spearman in Cartenna, round 2 : 1/2 hits
1 spearman owned by the Neutral , 1 archer owned by the Neutral and 1 cavalry owned by the Numidia lost in Cartenna
Numidia win, taking Cartenna from Neutral with 5 cavalrys remaining. Battle score for attacker is 8
Casualties for Neutral: 1 archer, 2 cavalrys and 1 spearman
Casualties for Numidia: 1 cavalry and 1 spearman
Battle in Cyrene
Numidia attack with 4 cavalrys and 3 spearmen
Neutral defend with 1 archer and 3 spearmen
Numidia roll dice for 4 cavalrys and 3 spearmen in Cyrene, round 1 : 2/7 hits
Neutral roll dice for 1 archer and 3 spearmen in Cyrene, round 1 : 1/4 hits
2 spearmen owned by the Neutral and 1 spearman owned by the Numidia lost in Cyrene
Numidia roll dice for 4 cavalrys and 2 spearmen in Cyrene, round 2 : 2/6 hits
Neutral roll dice for 1 archer and 1 spearman in Cyrene, round 2 : 0/2 hits
1 spearman owned by the Neutral and 1 archer owned by the Neutral lost in Cyrene
Numidia win, taking Cyrene from Neutral with 4 cavalrys and 2 spearmen remaining. Battle score for attacker is 10
Casualties for Neutral: 1 archer and 3 spearmen
Casualties for Numidia: 1 spearman
Non Combat Move - Numidia
3 spearmen moved from Capsa to Thenae
1 archer moved from Zama to Thapsus
1 spearman moved from Zama to Thapsus
1 spearman moved from Theveste to Capsa
1 archer moved from Hippo Regius to Carthago
2 cavalrys moved from Hippo Regius to Thapsus
3 spearmen moved from Hippo Regius to Carthago
2 archers and 4 spearmen moved from Siwa to Paliurus
Place Units - Numidia
1 archer, 2 spearmen and 1 swordman placed in Leptis Magna
Turn Complete - Numidia
Numidia collect 24 PUs; end with 27 PUs total
Territory Summary for Numidia :
Oea : 1 flag, 3 spearmen
Thenae : 3 spearmen
Cartenna : 1 flag, 5 cavalrys
Thapsus : 1 archer, 2 cavalrys and 1 spearman
Cyrene : 1 flag, 4 cavalrys and 2 spearmen
Carthago : 1 archer and 3 spearmen
Auzia : 1 flag, 1 archer, 1 cavalry, 5 spearmen and 3 swordmen
SZ 29 : 2 biremes
Capsa : 1 spearman
Leptis Magna : 1 archer, 1 city, 2 spearmen and 1 swordman
Paliurus : 2 archers and 4 spearmen
Production/PUs Summary :
Carthage : 57 / 62
RomanRepublic : 52 / 53
GreekCityStates : 31 / 50
Macedonia : 50 / 57
Egypt : 32 / 52
Seleucid : 68 / 82
Parthia : 40 / 42
Numidia : 24 / 27
Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 6 times
3 was rolled 9 times
4 was rolled 11 times
5 was rolled 10 times
6 was rolled 12 times
Average roll : 3.754
Median : 4.000
Variance : 0.411
Standard Deviation : 0.641
Total rolls : 57
Neutral Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 4.067
Median : 4.000
Variance : 0.786
Standard Deviation : 0.886
Total rolls : 15
Numidia Combat
1 was rolled 8 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 3.643
Median : 4.000
Variance : 0.293
Standard Deviation : 0.541
Total rolls : 42
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :2
Purchase Units - Carthage
Carthage buy 1 bireme, 2 cavalrys, 7 spearmen, 1 trireme and 1 warelephant; Remaining resources: 0 PUs;
Combat Move - Carthage
3 spearmen moved from Thenae to Sabrata
1 cavalry moved from Thenae to Sabrata
1 cavalry moved from Thenae to Sabrata
1 spearman moved from Valentia to Toletum
2 swordmen moved from Valentia to Toletum
2 cavalrys moved from Valentia to Toletum
1 spearman moved from Thapsus to SZ 36
1 bireme and 1 spearman moved from SZ 36 to SZ 38
1 spearman moved from SZ 38 to Syracuse
Carthage take Syracuse from GreekCityStates
Combat - Carthage
Battle in Toletum
Carthage attack with 2 cavalrys, 1 spearman and 2 swordmen
Neutral defend with 4 cavalrys
Carthage roll dice for 2 cavalrys, 1 spearman and 2 swordmen in Toletum, round 1 : 1/5 hits
Neutral roll dice for 4 cavalrys in Toletum, round 1 : 1/4 hits
1 cavalry owned by the Neutral and 1 spearman owned by the Carthage lost in Toletum
Carthage roll dice for 2 cavalrys and 2 swordmen in Toletum, round 2 : 2/4 hits
Neutral roll dice for 3 cavalrys in Toletum, round 2 : 0/3 hits
2 cavalrys owned by the Neutral lost in Toletum
Carthage roll dice for 2 cavalrys and 2 swordmen in Toletum, round 3 : 3/4 hits
Neutral roll dice for 1 cavalry in Toletum, round 3 : 0/1 hits
1 cavalry owned by the Neutral lost in Toletum
Carthage win, taking Toletum from Neutral with 2 cavalrys and 2 swordmen remaining. Battle score for attacker is 13
Casualties for Neutral: 4 cavalrys
Casualties for Carthage: 1 spearman
Battle in Sabrata
Carthage attack with 2 cavalrys and 3 spearmen
Neutral defend with 1 archer and 1 spearman
Carthage roll dice for 2 cavalrys and 3 spearmen in Sabrata, round 1 : 2/5 hits
Neutral roll dice for 1 archer and 1 spearman in Sabrata, round 1 : 0/2 hits
1 spearman owned by the Neutral and 1 archer owned by the Neutral lost in Sabrata
Carthage win, taking Sabrata from Neutral with 2 cavalrys and 3 spearmen remaining. Battle score for attacker is 7
Casualties for Neutral: 1 archer and 1 spearman
Non Combat Move - Carthage
2 spearmen and 2 swordmen moved from Castulo to Salmantica
1 spearman moved from Hispatis to Salmantica
1 spearman moved from Carthago Nova to Valentia
2 swordmen moved from Carthago Nova to Valentia
2 biremes moved from SZ 15 to SZ 16
1 warelephant moved from Carthago to SZ 36
2 swordmen moved from Carthago to SZ 36
1 hoplite moved from Carthago to SZ 36
1 cavalry moved from Carthago to SZ 36
3 biremes, 1 cavalry, 1 hoplite, 2 swordmen, 1 trireme and 1 warelephant moved from SZ 36 to SZ 37
1 warelephant moved from SZ 37 to Sabrata
2 swordmen moved from SZ 37 to Sabrata
1 hoplite moved from SZ 37 to Sabrata
1 cavalry moved from SZ 37 to Sabrata
1 warelephant moved from Thenae to Sabrata
1 cavalry moved from Thenae to Sabrata
1 spearman moved from Thapsus to SZ 37
1 spearman moved from SZ 37 to Sabrata
Place Units - Carthage
1 bireme and 1 trireme placed in SZ 36
4 spearmen placed in Carthago
2 cavalrys, 2 spearmen and 1 warelephant placed in Corduba
1 spearman placed in Carthago
Turn Complete - Carthage
Carthage collect 66 PUs; end with 66 PUs total
Territory Summary for Carthage :
Thenae : 1 flag
Salmantica : 1 flag, 3 spearmen and 4 swordmen
Thapsus : 1 spearman
Sabrata : 1 flag, 4 cavalrys, 1 hoplite, 4 spearmen, 2 swordmen and 2 warelephants
Aleria : 2 spearmen
Castulo : 1 flag
Toletum : 1 flag, 2 cavalrys and 2 swordmen
Carthago : 1 city and 5 spearmen
Syracuse : 1 flag, 1 spearman
SZ 37 : 3 biremes and 2 triremes
SZ 36 : 1 bireme and 1 trireme
SZ 38 : 1 bireme
Palma : 1 spearman
Valentia : 1 flag, 1 spearman and 2 swordmen
Melita : 1 spearman
SZ 16 : 2 biremes
Corduba : 2 cavalrys, 1 city, 2 spearmen and 1 warelephant
Production/PUs Summary :
Carthage : 66 / 66
RomanRepublic : 52 / 53
GreekCityStates : 25 / 50
Macedonia : 50 / 57
Egypt : 32 / 52
Seleucid : 68 / 82
Parthia : 40 / 42
Numidia : 24 / 27
Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 12 times
3 was rolled 13 times
4 was rolled 14 times
5 was rolled 17 times
6 was rolled 15 times
Average roll : 3.624
Median : 4.000
Variance : 0.179
Standard Deviation : 0.423
Total rolls : 85
Neutral Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.880
Median : 4.000
Variance : 0.458
Standard Deviation : 0.677
Total rolls : 25
Numidia Combat
1 was rolled 8 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 3.643
Median : 4.000
Variance : 0.293
Standard Deviation : 0.541
Total rolls : 42
Carthage Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.222
Median : 3.000
Variance : 0.353
Standard Deviation : 0.594
Total rolls : 18
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :2
Purchase Units - RomanRepublic
RomanRepublic buy 4 legionaires, 2 triremes and 4 velitess; Remaining resources: 1 PUs;
Combat Move - RomanRepublic
1 bireme moved from SZ 50 to SZ 44
2 legionaires and 6 velitess moved from Capua to SZ 34
2 biremes, 2 legionaires, 2 triremes and 6 velitess moved from SZ 34 to SZ 35
2 legionaires and 6 velitess moved from SZ 35 to Syracuse
1 ballista and 4 legionaires moved from Lilybaeum to Syracuse
1 ballista, 2 cavalrys, 5 legionaires and 6 velitess moved from Genua to Massilia
1 cavalry moved from Arretium to Massilia
2 legionaires and 3 velitess moved from Ariminum to Genua
5 velitess moved from Arretium to Genua
9 velitess moved from Roma to Capua
Combat - RomanRepublic
Battle in Massilia
RomanRepublic attack with 1 ballista, 3 cavalrys, 5 legionaires and 6 velitess
Neutral defend with 1 archer and 4 swordmen
RomanRepublic win, taking Massilia from Neutral with 1 ballista, 3 cavalrys, 5 legionaires and 4 velitess remaining. Battle score for attacker is 14
Casualties for Neutral: 1 archer and 4 swordmen
Casualties for RomanRepublic: 2 velitess
Battle in Syracuse
RomanRepublic attack with 1 ballista, 6 legionaires and 6 velitess
Carthage defend with 1 spearman
RomanRepublic win, taking Syracuse from Carthage with 1 ballista, 6 legionaires and 6 velitess remaining. Battle score for attacker is 3
Casualties for Carthage: 1 spearman
Non Combat Move - RomanRepublic
Place Units - RomanRepublic
2 triremes placed in SZ 44
4 legionaires placed in Tarentum
4 velitess placed in Roma
Turn Complete - RomanRepublic
RomanRepublic collect 56 PUs; end with 57 PUs total
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :2
Purchase Units - GreekCityStates
GreekCityStates buy 1 bireme, 1 hoplite, 8 slingerss and 1 trireme; Remaining resources: 10 PUs;
Combat Move - GreekCityStates
1 slingers moved from Sardis to Attalia
GreekCityStates take Attalia from Seleucid
10 hoplites moved from Corinth to Athens
1 slingers moved from Sparta to SZ 67
2 cavalrys, 5 hoplites and 4 slingerss moved from Lilybaeum to Syracuse
3 biremes and 2 triremes moved from SZ 68 to SZ 69
1 archer moved from Sardis to SZ 69
1 archer moved from SZ 69 to Larissa
GreekCityStates take Larissa from Macedonia
4 slingerss moved from Sparta to Corinth
1 bireme and 1 slingers moved from SZ 67 to SZ 68
1 slingers moved from SZ 68 to Athens
1 archer and 4 hoplites moved from Sardis to Pergamum
Combat - GreekCityStates
Battle in Athens
GreekCityStates attack with 10 hoplites and 1 slingers
Macedonia defend with 2 peltastss
GreekCityStates win, taking Athens from Macedonia with 10 hoplites remaining. Battle score for attacker is 2
Casualties for Macedonia: 2 peltastss
Casualties for GreekCityStates: 1 slingers
Battle in Pergamum
GreekCityStates attack with 1 archer and 4 hoplites
Macedonia defend with 1 peltasts
GreekCityStates win, taking Pergamum from Macedonia with 4 hoplites remaining. Battle score for attacker is -2
Casualties for Macedonia: 1 peltasts
Casualties for GreekCityStates: 1 archer
Non Combat Move - GreekCityStates
Place Units - GreekCityStates
1 bireme and 1 trireme placed in SZ 68
1 hoplite and 2 slingerss placed in Rhodos
6 slingerss placed in Sparta
Turn Complete - GreekCityStates
GreekCityStates collect 53 PUs; end with 63 PUs total
Poke?
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :2
Purchase Units - Macedonia
Macedonia buy 1 bireme, 4 hoplites and 1 trireme; Remaining resources: 18 PUs;
Combat Move - Macedonia
1 peltasts moved from Byzantium to SZ 70
3 hoplites moved from Byzantium to SZ 70
2 swordmen moved from Byzantium to SZ 70
3 hoplites, 1 peltasts and 2 swordmen moved from SZ 70 to Pergamum
1 peltasts moved from Odessus to Istropolis
1 peltasts moved from Odessus to Nicopolis
1 hoplite moved from Odessus to Nicopolis
1 hoplite moved from Odessus to Istropolis
1 cavalry moved from Byzantium to Istropolis
1 peltasts moved from Odessus to Istropolis
1 cavalry moved from Byzantium to Nicopolis
1 cavalry moved from Byzantium to Istropolis
1 cavalry moved from Byzantium to Nicopolis
1 peltasts moved from Delphi to Larissa
1 swordman moved from Delphi to Larissa
Combat - Macedonia
Battle in Pergamum
Macedonia attack with 3 hoplites, 1 peltasts and 2 swordmen
GreekCityStates defend with 4 hoplites
Macedonia roll dice for 3 hoplites, 1 peltasts and 2 swordmen in Pergamum, round 1 : 2/6 hits
GreekCityStates roll dice for 4 hoplites in Pergamum, round 1 : 2/4 hits
1 swordman owned by the Macedonia , 2 hoplites owned by the GreekCityStates and 1 peltasts owned by the Macedonia lost in Pergamum
Macedonia roll dice for 3 hoplites and 1 swordman in Pergamum, round 2 : 1/4 hits
GreekCityStates roll dice for 2 hoplites in Pergamum, round 2 : 0/2 hits
1 hoplite owned by the GreekCityStates lost in Pergamum
Macedonia roll dice for 3 hoplites and 1 swordman in Pergamum, round 3 : 0/4 hits
GreekCityStates roll dice for 1 hoplite in Pergamum, round 3 : 0/1 hits
Macedonia roll dice for 3 hoplites and 1 swordman in Pergamum, round 4 : 2/4 hits
GreekCityStates roll dice for 1 hoplite in Pergamum, round 4 : 0/1 hits
1 hoplite owned by the GreekCityStates lost in Pergamum
Macedonia win, taking Pergamum from GreekCityStates with 3 hoplites and 1 swordman remaining. Battle score for attacker is 14
Casualties for GreekCityStates: 4 hoplites
Casualties for Macedonia: 1 peltasts and 1 swordman
Battle in Larissa
Macedonia attack with 1 peltasts and 1 swordman
GreekCityStates defend with 1 archer
Macedonia roll dice for 1 peltasts and 1 swordman in Larissa, round 1 : 2/2 hits
GreekCityStates roll dice for 1 archer in Larissa, round 1 : 1/1 hits
1 archer owned by the GreekCityStates and 1 peltasts owned by the Macedonia lost in Larissa
Macedonia win, taking Larissa from GreekCityStates with 1 swordman remaining. Battle score for attacker is 2
Casualties for GreekCityStates: 1 archer
Casualties for Macedonia: 1 peltasts
Battle in Nicopolis
Macedonia attack with 2 cavalrys, 1 hoplite and 1 peltasts
Neutral defend with 1 archer and 2 swordmen
Macedonia roll dice for 2 cavalrys, 1 hoplite and 1 peltasts in Nicopolis, round 1 : 2/4 hits
Neutral roll dice for 1 archer and 2 swordmen in Nicopolis, round 1 : 0/3 hits
2 swordmen owned by the Neutral lost in Nicopolis
Macedonia roll dice for 2 cavalrys, 1 hoplite and 1 peltasts in Nicopolis, round 2 : 0/4 hits
Neutral roll dice for 1 archer in Nicopolis, round 2 : 0/1 hits
Macedonia roll dice for 2 cavalrys, 1 hoplite and 1 peltasts in Nicopolis, round 3 : 0/4 hits
Neutral roll dice for 1 archer in Nicopolis, round 3 : 0/1 hits
Macedonia roll dice for 2 cavalrys, 1 hoplite and 1 peltasts in Nicopolis, round 4 : 1/4 hits
Neutral roll dice for 1 archer in Nicopolis, round 4 : 1/1 hits
1 archer owned by the Neutral and 1 peltasts owned by the Macedonia lost in Nicopolis
Macedonia win, taking Nicopolis from Neutral with 2 cavalrys and 1 hoplite remaining. Battle score for attacker is 10
Casualties for Macedonia: 1 peltasts
Casualties for Neutral: 1 archer and 2 swordmen
Battle in Istropolis
Macedonia attack with 2 cavalrys, 1 hoplite and 2 peltastss
Neutral defend with 4 swordmen
Macedonia roll dice for 2 cavalrys, 1 hoplite and 2 peltastss in Istropolis, round 1 : 3/5 hits
Neutral roll dice for 4 swordmen in Istropolis, round 1 : 1/4 hits
3 swordmen owned by the Neutral and 1 peltasts owned by the Macedonia lost in Istropolis
Macedonia roll dice for 2 cavalrys, 1 hoplite and 1 peltasts in Istropolis, round 2 : 1/4 hits
Neutral roll dice for 1 swordman in Istropolis, round 2 : 1/1 hits
1 swordman owned by the Neutral and 1 peltasts owned by the Macedonia lost in Istropolis
Macedonia win, taking Istropolis from Neutral with 2 cavalrys and 1 hoplite remaining. Battle score for attacker is 12
Casualties for Macedonia: 2 peltastss
Casualties for Neutral: 4 swordmen
Non Combat Move - Macedonia
3 peltastss moved from Delphi to Dodona
1 hoplite moved from Dodona to Thessalonica
Place Units - Macedonia
4 hoplites placed in Thessalonica
1 bireme and 1 trireme placed in SZ 70
Turn Complete - Macedonia
Macedonia collect 47 PUs; end with 65 PUs total
Territory Summary for Macedonia :
Thessalonica : 1 city, 6 hoplites, 1 peltasts and 2 swordmen
Larissa : 1 swordman
Byzantium : 1 flag
Pergamum : 1 flag, 3 hoplites and 1 swordman
SZ 70 : 4 biremes and 2 triremes
Delphi : 1 flag, 2 hoplites and 1 peltasts
Odessus : 1 flag
Istropolis : 1 flag, 2 cavalrys and 1 hoplite
Dodona : 3 peltastss
Nicopolis : 1 flag, 2 cavalrys and 1 hoplite
Production/PUs Summary :
Carthage : 60 / 66
RomanRepublic : 56 / 57
GreekCityStates : 41 / 63
Macedonia : 47 / 65
Egypt : 32 / 52
Seleucid : 65 / 82
Parthia : 40 / 42
Numidia : 24 / 27
Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 9 times
3 was rolled 18 times
4 was rolled 5 times
5 was rolled 10 times
6 was rolled 14 times
Average roll : 3.615
Median : 3.000
Variance : 1.672
Standard Deviation : 1.293
Total rolls : 65
GreekCityStates Combat
3 was rolled 3 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 4.889
Median : 6.000
Variance : 2.875
Standard Deviation : 1.696
Total rolls : 9
Macedonia Combat
1 was rolled 7 times
2 was rolled 8 times
3 was rolled 12 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.400
Median : 3.000
Variance : 0.841
Standard Deviation : 0.917
Total rolls : 45
Neutral Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.455
Median : 3.000
Variance : 0.900
Standard Deviation : 0.949
Total rolls : 11
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :2
Purchase Units - Egypt
Egypt buy 17 axemen; Remaining resources: 1 PUs;
Combat Move - Egypt
1 spearman moved from Jerusalem to Damascus
Egypt take Damascus from Seleucid
5 axemen and 9 spearmen moved from Jerusalem to Sidon
3 archers, 4 axemen and 2 spearmen moved from Memphis to SZ 58
3 archers, 4 axemen, 3 biremes, 2 spearmen and 2 triremes moved from SZ 58 to SZ 59
3 archers, 4 axemen and 2 spearmen moved from SZ 59 to Sidon
3 archers, 2 axemen and 9 spearmen moved from Pharan to Jerusalem
6 chariots moved from Pharan to Sidon
3 axemen moved from Memphis to Pharan
Combat - Egypt
Battle in Sidon
Egypt attack with 3 archers, 9 axemen, 6 chariots and 11 spearmen
Seleucid defend with 1 peltasts
Egypt win, taking Sidon from Seleucid with 3 archers, 9 axemen, 6 chariots and 11 spearmen remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 peltasts
Non Combat Move - Egypt
Place Units - Egypt
8 axemen placed in Jerusalem
9 axemen placed in Alexandria
Turn Complete - Egypt
Egypt collect 46 PUs; end with 47 PUs total
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :2
Purchase Units - Seleucid
Seleucid buy 4 cataphracts and 7 hoplites; Remaining resources: 19 PUs;
Combat Move - Seleucid
1 peltasts moved from Tavium to Attalia
1 legionaire moved from Salamis to SZ 61
1 legionaire moved from SZ 61 to Attalia
1 peltasts moved from Palmyra to Damascus
1 legionaire moved from Palmyra to Damascus
2 peltastss moved from Tavium to Sinope
1 cavalry moved from Tavium to Sinope
4 hoplites moved from Tavium to Sinope
1 legionaire moved from Melitene to Sinope
1 cataphract moved from Melitene to Sinope
1 cavalry moved from Melitene to Sinope
1 cataphract moved from Amida to Sinope
2 legionaires moved from Amida to Satala
3 hoplites moved from Amida to Satala
1 cavalry moved from Amida to Satala
1 peltasts moved from Melitene to Satala
1 peltasts moved from Melitene to Sinope
1 peltasts moved from Vologesia to Teredon
3 hoplites moved from Vologesia to Teredon
1 cataphract moved from Vologesia to Teredon
1 cavalry moved from Vologesia to Teredon
1 cataphract moved from Euphrates to Teredon
2 legionaires moved from Euphrates to Gerrha
2 hoplites moved from Euphrates to Gerrha
3 hoplites moved from Palmyra to Thamea
1 legionaire moved from Palmyra to Thamea
1 cavalry moved from Palmyra to Thamea
1 cavalry moved from Palmyra to Gerrha
Combat - Seleucid
Battle in Sinope
Seleucid attack with 2 cataphracts, 2 cavalrys, 4 hoplites, 1 legionaire and 3 peltastss
Neutral defend with 3 archers, 1 axeman and 5 spearmen
Seleucid roll dice for 2 cataphracts, 2 cavalrys, 4 hoplites, 1 legionaire and 3 peltastss in Sinope, round 1 : 6/12 hits
Neutral roll dice for 3 archers, 1 axeman and 5 spearmen in Sinope, round 1 : 3/9 hits
5 spearmen owned by the Neutral , 1 axeman owned by the Neutral and 3 peltastss owned by the Seleucid lost in Sinope
Seleucid roll dice for 2 cataphracts, 2 cavalrys, 4 hoplites and 1 legionaire in Sinope, round 2 : 4/9 hits
Neutral roll dice for 3 archers in Sinope, round 2 : 1/3 hits
3 archers owned by the Neutral and 1 cavalry owned by the Seleucid lost in Sinope
Seleucid win, taking Sinope from Neutral with 2 cataphracts, 1 cavalry, 4 hoplites and 1 legionaire remaining. Battle score for attacker is 20
Casualties for Seleucid: 1 cavalry and 3 peltastss
Casualties for Neutral: 3 archers, 1 axeman and 5 spearmen
Battle in Damascus
Seleucid attack with 1 legionaire and 1 peltasts
Egypt defend with 1 spearman
Seleucid roll dice for 1 legionaire and 1 peltasts in Damascus, round 1 : 0/2 hits
Egypt roll dice for 1 spearman in Damascus, round 1 : 1/1 hits
1 peltasts owned by the Seleucid lost in Damascus
Seleucid roll dice for 1 legionaire in Damascus, round 2 : 0/1 hits
Egypt roll dice for 1 spearman in Damascus, round 2 : 0/1 hits
Seleucid roll dice for 1 legionaire in Damascus, round 3 : 0/1 hits
Egypt roll dice for 1 spearman in Damascus, round 3 : 1/1 hits
1 legionaire owned by the Seleucid lost in Damascus
Egypt win with 1 spearman remaining. Battle score for attacker is -6
Casualties for Seleucid: 1 legionaire and 1 peltasts
Battle in Attalia
Seleucid attack with 1 legionaire and 1 peltasts
GreekCityStates defend with 1 slingers
Seleucid roll dice for 1 legionaire and 1 peltasts in Attalia, round 1 : 2/2 hits
GreekCityStates roll dice for 1 slingers in Attalia, round 1 : 0/1 hits
1 slingers owned by the GreekCityStates lost in Attalia
Seleucid win, taking Attalia from GreekCityStates with 1 legionaire and 1 peltasts remaining. Battle score for attacker is 2
Casualties for GreekCityStates: 1 slingers
Battle in Teredon
Seleucid attack with 2 cataphracts, 1 cavalry, 3 hoplites and 1 peltasts
Neutral defend with 4 spearmen
Seleucid roll dice for 2 cataphracts, 1 cavalry, 3 hoplites and 1 peltasts in Teredon, round 1 : 0/7 hits
Neutral roll dice for 4 spearmen in Teredon, round 1 : 2/4 hits
1 cavalry owned by the Seleucid and 1 peltasts owned by the Seleucid lost in Teredon
Seleucid roll dice for 2 cataphracts and 3 hoplites in Teredon, round 2 : 0/5 hits
Neutral roll dice for 4 spearmen in Teredon, round 2 : 1/4 hits
1 hoplite owned by the Seleucid lost in Teredon
Seleucid roll dice for 2 cataphracts and 2 hoplites in Teredon, round 3 : 0/4 hits
Neutral roll dice for 4 spearmen in Teredon, round 3 : 1/4 hits
1 hoplite owned by the Seleucid lost in Teredon
Seleucid roll dice for 2 cataphracts and 1 hoplite in Teredon, round 4 : 1/3 hits
Neutral roll dice for 4 spearmen in Teredon, round 4 : 2/4 hits
1 spearman owned by the Neutral , 1 hoplite owned by the Seleucid and 1 cataphract owned by the Seleucid lost in Teredon
Seleucid roll dice for 1 cataphract in Teredon, round 5 : 0/1 hits
Neutral roll dice for 3 spearmen in Teredon, round 5 : 1/3 hits
1 cataphract owned by the Seleucid lost in Teredon
Neutral win with 3 spearmen remaining. Battle score for attacker is -32
Casualties for Seleucid: 2 cataphracts, 1 cavalry, 3 hoplites and 1 peltasts
Casualties for Neutral: 1 spearman
Battle in Satala
Seleucid attack with 1 cavalry, 3 hoplites, 2 legionaires and 1 peltasts
Neutral defend with 1 cavalry and 3 spearmen
Seleucid roll dice for 1 cavalry, 3 hoplites, 2 legionaires and 1 peltasts in Satala, round 1 : 3/7 hits
Neutral roll dice for 1 cavalry and 3 spearmen in Satala, round 1 : 3/4 hits
2 spearmen owned by the Neutral , 1 cavalry owned by the Neutral , 1 cavalry owned by the Seleucid , 1 peltasts owned by the Seleucid and 1 legionaire owned by the Seleucid lost in Satala
Seleucid roll dice for 3 hoplites and 1 legionaire in Satala, round 2 : 2/4 hits
Neutral roll dice for 1 spearman in Satala, round 2 : 1/1 hits
1 spearman owned by the Neutral and 1 legionaire owned by the Seleucid lost in Satala
Seleucid win, taking Satala from Neutral with 3 hoplites remaining. Battle score for attacker is -1
Casualties for Seleucid: 1 cavalry, 2 legionaires and 1 peltasts
Casualties for Neutral: 1 cavalry and 3 spearmen
Battle in Thamea
Seleucid attack with 1 cavalry, 3 hoplites and 1 legionaire
Neutral defend with 1 spearman
Seleucid roll dice for 1 cavalry, 3 hoplites and 1 legionaire in Thamea, round 1 : 0/5 hits
Neutral roll dice for 1 spearman in Thamea, round 1 : 0/1 hits
Seleucid roll dice for 1 cavalry, 3 hoplites and 1 legionaire in Thamea, round 2 : 1/5 hits
Neutral roll dice for 1 spearman in Thamea, round 2 : 0/1 hits
1 spearman owned by the Neutral lost in Thamea
Seleucid win, taking Thamea from Neutral with 1 cavalry, 3 hoplites and 1 legionaire remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearman
Battle in Gerrha
Seleucid attack with 1 cavalry, 2 hoplites and 2 legionaires
Neutral defend with 1 spearman
Seleucid roll dice for 1 cavalry, 2 hoplites and 2 legionaires in Gerrha, round 1 : 2/5 hits
Neutral roll dice for 1 spearman in Gerrha, round 1 : 0/1 hits
1 spearman owned by the Neutral lost in Gerrha
Seleucid win, taking Gerrha from Neutral with 1 cavalry, 2 hoplites and 2 legionaires remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearman
Non Combat Move - Seleucid
1 peltasts moved from Palmyra to Hatra
1 peltasts moved from Euphrates to Palmyra
3 hoplites moved from Melitene to Antioch
Place Units - Seleucid
4 cataphracts and 7 hoplites placed in Antioch
Turn Complete - Seleucid
Seleucid collect 63 PUs; end with 82 PUs total
Territory Summary for Seleucid :
Euphrates : 1 flag, 1 peltasts
Melitene : 1 flag
Tavium : 1 flag
Salamis : 1 flag, 1 hoplite and 1 peltasts
Sinope : 1 flag, 2 cataphracts, 1 cavalry, 4 hoplites and 1 legionaire
Antioch : 5 cataphracts, 2 cavalrys, 1 city, 12 hoplites, 2 legionaires and 3 peltastss
Thamea : 1 flag, 1 cavalry, 3 hoplites and 1 legionaire
Amida : 1 flag
SZ 61 : 1 bireme and 2 triremes
Gerrha : 1 flag, 1 cavalry, 2 hoplites and 2 legionaires
Hatra : 1 peltasts
Vologesia : 1 flag
Palmyra : 1 flag, 1 peltasts
Satala : 1 flag, 3 hoplites
Attalia : 1 legionaire and 1 peltasts
Production/PUs Summary :
Carthage : 60 / 66
RomanRepublic : 56 / 57
GreekCityStates : 38 / 63
Macedonia : 47 / 65
Egypt : 46 / 47
Seleucid : 63 / 82
Parthia : 40 / 42
Numidia : 24 / 27
Dice Statistics:
Total
1 was rolled 18 times
2 was rolled 19 times
3 was rolled 17 times
4 was rolled 25 times
5 was rolled 23 times
6 was rolled 14 times
Average roll : 3.500
Median : 4.000
Variance : 0.713
Standard Deviation : 0.844
Total rolls : 116
Egypt Combat
1 was rolled 1 times
2 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
GreekCityStates Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Seleucid Combat
1 was rolled 12 times
2 was rolled 9 times
3 was rolled 12 times
4 was rolled 14 times
5 was rolled 17 times
6 was rolled 9 times
Average roll : 3.575
Median : 4.000
Variance : 0.653
Standard Deviation : 0.808
Total rolls : 73
Neutral Combat
1 was rolled 5 times
2 was rolled 9 times
3 was rolled 5 times
4 was rolled 10 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.385
Median : 4.000
Variance : 0.816
Standard Deviation : 0.903
Total rolls : 39
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :2
Purchase Units - Parthia
Parthia buy 6 cavalrys and 1 city; Remaining resources: 3 PUs;
Combat Move - Parthia
1 spearman moved from Seleucia to Vologesia
Parthia take Vologesia from Seleucid
1 cavalry and 1 spearman moved from Seleucia to Euphrates
1 cavalry and 1 spearman moved from Seleucia to Palmyra
6 archers, 3 cataphracts, 1 cavalry, 5 horsearchers and 11 spearmen moved from Seleucia to Hatra
2 archers and 7 spearmen moved from Ctesiphon to Seleucia
2 archers and 4 spearmen moved from Susa to Seleucia
7 cavalrys moved from Persepolis to Seleucia
Combat - Parthia
Battle in Hatra
Parthia attack with 6 archers, 3 cataphracts, 1 cavalry, 5 horsearchers and 11 spearmen
Seleucid defend with 1 peltasts
Parthia win, taking Hatra from Seleucid with 6 archers, 3 cataphracts, 1 cavalry, 5 horsearchers and 10 spearmen remaining. Battle score for attacker is -1
Casualties for Seleucid: 1 peltasts
Casualties for Parthia: 1 spearman
Battle in Palmyra
Parthia attack with 1 cavalry and 1 spearman
Seleucid defend with 1 peltasts
Parthia win, taking Palmyra from Seleucid with 1 cavalry and 1 spearman remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 peltasts
Battle in Euphrates
Parthia attack with 1 cavalry and 1 spearman
Seleucid defend with 1 peltasts
Parthia win, taking Euphrates from Seleucid with 1 cavalry and 1 spearman remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 peltasts
Non Combat Move - Parthia
Place Units - Parthia
1 city placed in Seleucia
6 cavalrys placed in Persepolis
Turn Complete - Parthia
Parthia collect 51 PUs; end with 54 PUs total