Sevy (Allies) vs. Mallery29 (Axis) 42.1


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :10

    Purchase Units - Russians
                Russians repair 5 damage on 5 factories; Remaining resources: 24 PUs;
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Non Combat Move - Russians
                7 artilleries and 10 infantry moved from Caucasus to Persia
                7 artilleries and 7 infantry moved from Kazakh S.S.R. to Persia
                6 armour moved from Kazakh S.S.R. to Persia
                2 fighters moved from Russia to Persia
                2 artilleries and 2 infantry moved from Novosibirsk to Kazakh S.S.R.

    Place Units - Russians
                4 infantry placed in Caucasus
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total

    Territory Summary for Russians :

    Persia : 6 armour, 14 artilleries, 2 fighters and 18 infantry
        Novosibirsk : 11 infantry
        Kazakh S.S.R. : 2 artilleries and 2 infantry
        Caucasus : 1 aaGun, 1 factory and 4 infantry
        Sinkiang : 1 infantry
        Evenki National Okrug : 1 infantry
        Ukraine S.S.R. : 1 flag, 1 infantry
        West Russia : 1 flag
        Belorussia : 1 flag
        Russia : 1 aaGun, 1 factory and 8 infantry
        34 Sea Zone : 1 submarine

    Production/PUs Summary :

    Russians : 29 / 29
        Germans : 16 / 28
        British : 35 / 37
        Japanese : 38 / 40
        Americans : 48 / 58

    Dice Statistics:

    Total
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Null / Other
                3 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Germans Combat
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :10

    Purchase Units - Germans
                Germans repair 6 damage on 6 factories; Remaining resources: 22 PUs;
                Germans buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                9 armour, 17 artilleries, 4 fighters and 30 infantry moved from Germany to Eastern Europe
                1 fighter moved from Western Europe to Eastern Europe

    Combat - Germans
                Battle in Eastern Europe
                    Germans attack with 9 armour, 17 artilleries, 5 fighters and 30 infantry
                    British defend with 6 armour, 10 artilleries and 17 infantry; Americans defend with 1 aaGun, 5 armour, 5 artilleries, 5 fighters and 24 infantry
                        AA guns fire in Eastern Europe :  0/5 hits
                        Germans roll dice for 9 armour, 17 artilleries, 5 fighters and 30 infantry in Eastern Europe, round 1 :  29/61 hits
                        British roll dice for 11 armour, 15 artilleries, 5 fighters and 41 infantry in Eastern Europe, round 1 :  30/72 hits
                        17 infantry owned by the British , 30 infantry owned by the Germans and 12 infantry owned by the Americans lost in Eastern Europe
                        Germans roll dice for 9 armour, 17 artilleries and 5 fighters in Eastern Europe, round 2 :  12/31 hits
                        British roll dice for 11 armour, 15 artilleries, 5 fighters and 12 infantry in Eastern Europe, round 2 :  19/43 hits
                        2 armour owned by the Germans , 12 infantry owned by the Americans and 17 artilleries owned by the Germans lost in Eastern Europe
                        Germans roll dice for 7 armour and 5 fighters in Eastern Europe, round 3 :  5/12 hits
                        British roll dice for 11 armour, 15 artilleries and 5 fighters in Eastern Europe, round 3 :  15/31 hits
                        5 artilleries owned by the Americans , 7 armour owned by the Germans and 5 fighters owned by the Germans lost in Eastern Europe
                    British win with 11 armour, 10 artilleries and 5 fighters remaining. Battle score for attacker is -110
                    Casualties for Germans: 9 armour, 17 artilleries, 5 fighters and 30 infantry
                    Casualties for British: 17 infantry
                    Casualties for Americans: 5 artilleries and 24 infantry

    Non Combat Move - Germans

    Place Units - Germans
                1 artillery and 6 infantry were produced but were not placed

    Turn Complete - Germans
                Germans collect 16 PUs; end with 16 PUs total

    Territory Summary for Germans :

    Germany : 2 aaGuns and 1 factory
        Western Europe : 1 aaGun and 15 infantry
        Gibraltar : 1 flag

    Production/PUs Summary :

    Russians : 29 / 29
        Germans : 16 / 16
        British : 35 / 37
        Japanese : 38 / 40
        Americans : 48 / 58


  • It’s what I get for trying to take UK Turn 2….but it did take awhile, but with Russia so protected, nothing I could really do… Up for another?


  • Gonna take a break for a bit, will ping you again when I’m playing though.  Thanks for the games!  =)

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