@barnee
Thank you - looks like that did the trick!
Sevy (Allies) vs. Mallery29 (Axis) 42.1
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :1
Purchase Units - British
British buy 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 5 PUs;Combat Move - British
1 fighter moved from United Kingdom to 5 Sea Zone
1 fighter moved from United Kingdom to 6 Sea Zone
1 bomber moved from United Kingdom to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 59 Sea Zone
1 infantry moved from India to French Indochina
2 infantry moved from India to 35 Sea Zone
1 cruiser moved from 35 Sea Zone to 36 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indochina
1 fighter moved from 35 Sea Zone to French Indochina
2 infantry moved from Australia to 40 Sea Zone
2 infantry and 1 transport moved from 40 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to New GuineaCombat - British
Battle in 5 Sea Zone
British attack with 1 fighter
Germans defend with 1 submarine and 1 transport
1 submarine owned by the Germans Submerged
1 transport owned by the Germans lost in 5 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 6 Sea Zone
British attack with 1 bomber and 1 fighter
Germans defend with 1 destroyer
British roll dice for 1 bomber and 1 fighter in 6 Sea Zone, round 1 : 1/2 hits
Germans roll dice for 1 destroyer in 6 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Germans lost in 6 Sea Zone
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in New Guinea
British attack with 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 infantry in New Guinea, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in New Guinea, round 1 : 0/1 hits
British roll dice for 2 infantry in New Guinea, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits
British roll dice for 2 infantry in New Guinea, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in New Guinea, round 3 : 0/1 hits
British roll dice for 2 infantry in New Guinea, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in New Guinea, round 4 : 0/1 hits
British roll dice for 2 infantry in New Guinea, round 5 : 0/2 hits
Japanese roll dice for 1 infantry in New Guinea, round 5 : 0/1 hits
British roll dice for 2 infantry in New Guinea, round 6 : 1/2 hits
Japanese roll dice for 1 infantry in New Guinea, round 6 : 0/1 hits
1 infantry owned by the Japanese lost in New Guinea
British win, taking New Guinea from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in French Indochina
British attack with 1 fighter and 3 infantry
Japanese defend with 1 fighter and 2 infantry
British roll dice for 1 cruiser in French Indochina, round 1 : 0/1 hits
British roll dice for 1 fighter and 3 infantry in French Indochina, round 1 : 0/4 hits
Japanese roll dice for 1 fighter and 2 infantry in French Indochina, round 1 : 1/3 hits
1 infantry owned by the British lost in French Indochina
British roll dice for 1 fighter and 2 infantry in French Indochina, round 2 : 1/3 hits
Japanese roll dice for 1 fighter and 2 infantry in French Indochina, round 2 : 1/3 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in French Indochina
1 infantry retreated to India
Japanese win with 1 fighter and 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in 59 Sea Zone
British attack with 1 carrier
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 59 Sea Zone
British win with 1 carrier remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - British
1 fighter moved from French Indochina to Sinkiang
1 fighter moved from 5 Sea Zone to West Russia
1 fighter moved from 6 Sea Zone to West Russia
1 bomber moved from 6 Sea Zone to Caucasus
1 submarine moved from 40 Sea Zone to 47 Sea Zone
1 infantry moved from Persia to India
1 infantry moved from Trans-Jordan to Persia
1 infantry moved from Western Canada to Eastern Canada
1 armour moved from Eastern Canada to 1 Sea Zone
1 armour and 1 transport moved from 1 Sea Zone to 2 Sea Zone
1 armour moved from 2 Sea Zone to United Kingdom
1 infantry moved from Union of South Africa to KenyaPlace Units - British
1 carrier and 1 destroyer placed in 2 Sea Zone
1 infantry placed in United KingdomTurn Complete - British
British collect 29 PUs; end with 34 PUs totalTerritory Summary for British :
Eastern Canada : 1 infantry
Australia : 1 infantry
Kenya : 1 infantry
Persia : 1 infantry
India : 1 aaGun and 2 infantry
United Kingdom : 1 aaGun, 2 armour, 1 artillery, 1 factory and 3 infantry
New Zealand : 1 infantry
Caucasus : 1 bomber
Sinkiang : 1 fighter
West Russia : 2 fighters
New Guinea : 1 flag, 2 infantry
59 Sea Zone : 1 carrier
36 Sea Zone : 1 cruiser and 1 transport
2 Sea Zone : 1 battleship, 1 carrier, 1 destroyer and 2 transports
47 Sea Zone : 1 submarine and 1 transportProduction/PUs Summary :
Russians : 24 / 29
Germans : 42 / 42
British : 29 / 34
Japanese : 29 / 30
Americans : 42 / 42Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 6 times
3 was rolled 8 times
4 was rolled 3 times
5 was rolled 10 times
6 was rolled 6 times
Average roll : 3.886
Median : 4.000
Variance : 1.441
Standard Deviation : 1.200
Total rolls : 35Japanese Combat
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 4.333
Median : 5.000
Variance : 2.182
Standard Deviation : 1.477
Total rolls : 12Germans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.682
Median : 3.500
Variance : 0.381
Standard Deviation : 0.617
Total rolls : 22 -
TripleA Move Summary for game: World War II v4, version: 2.7
Game History
Round :1
Purchase Units - Japanese
Japanese buy 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Japanese
1 fighter moved from 37 Sea Zone to 47 Sea Zone
1 battleship, 1 carrier and 1 fighter moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from French Indochina to Buryatia S.S.R.
1 fighter moved from Manchuria to Buryatia S.S.R.
1 infantry moved from Kwantung to French Indochina
1 infantry moved from Kwantung to Manchuria
2 infantry moved from Manchuria to Buryatia S.S.R.
1 armour and 1 infantry moved from Japan to 60 Sea Zone
1 armour and 1 infantry moved from 60 Sea Zone to Buryatia S.S.R.
1 submarine moved from 45 Sea Zone to 52 Sea Zone
1 cruiser moved from 50 Sea Zone to 52 Sea Zone
1 fighter moved from 50 Sea Zone to 52 Sea Zone
1 fighter moved from Japan to Buryatia S.S.R.
1 bomber moved from Japan to 52 Sea Zone
1 carrier moved from 50 Sea Zone to 60 Sea Zone -
submerge or die at Pearl?
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No third option? =P Will go with submerge then. Happy new year!
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :1
Purchase Units - Japanese
Japanese buy 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Japanese
1 fighter moved from 37 Sea Zone to 47 Sea Zone
1 battleship, 1 carrier and 1 fighter moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from French Indochina to Buryatia S.S.R.
1 fighter moved from Manchuria to Buryatia S.S.R.
1 infantry moved from Kwantung to French Indochina
1 infantry moved from Kwantung to Manchuria
2 infantry moved from Manchuria to Buryatia S.S.R.
1 armour and 1 infantry moved from Japan to 60 Sea Zone
1 armour and 1 infantry moved from 60 Sea Zone to Buryatia S.S.R.
1 submarine moved from 45 Sea Zone to 52 Sea Zone
1 cruiser moved from 50 Sea Zone to 52 Sea Zone
1 fighter moved from 50 Sea Zone to 52 Sea Zone
1 fighter moved from Japan to Buryatia S.S.R.
1 bomber moved from Japan to 52 Sea Zone
1 carrier moved from 50 Sea Zone to 60 Sea ZoneCombat - Japanese
Battle in 47 Sea Zone
Japanese attack with 1 fighter
British defend with 1 submarine and 1 transport
1 submarine owned by the British Submerged
Japanese roll dice for 1 fighter in 47 Sea Zone, round 1 : 1/1 hits
1 transport owned by the British lost in 47 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Buryatia S.S.R.
Japanese attack with 1 armour, 3 fighters and 3 infantry
Russians defend with 6 infantry
Japanese roll dice for 1 battleship in Buryatia S.S.R., round 1 : 1/1 hits
Japanese roll dice for 1 armour, 3 fighters and 3 infantry in Buryatia S.S.R., round 1 : 4/7 hits
Russians roll dice for 6 infantry in Buryatia S.S.R., round 1 : 4/6 hits
5 infantry owned by the Russians , 1 armour owned by the Japanese and 3 infantry owned by the Japanese lost in Buryatia S.S.R.
Russians win with 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 armour and 3 infantry
Casualties for Russians: 5 infantry
3 fighters owned by the Japanese retreated
Battle in 52 Sea Zone
Japanese attack with 1 bomber, 1 cruiser, 1 fighter and 1 submarine
Americans defend with 1 carrier, 1 fighter and 1 submarine
1 submarine owned by the Japanese Submerged
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 bomber, 1 cruiser and 1 fighter in 52 Sea Zone, round 1 : 1/3 hits
Americans roll dice for 1 carrier and 1 fighter in 52 Sea Zone, round 1 : 1/2 hits
1 carrier owned by the Americans and 1 cruiser owned by the Japanese lost in 52 Sea Zone
retreated to 52 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 cruiser
Casualties for Americans: 1 carrier
Battle in 36 Sea Zone
Japanese attack with 1 battleship, 1 carrier and 1 fighter
British defend with 1 cruiser and 1 transport
Japanese roll dice for 1 battleship, 1 carrier and 1 fighter in 36 Sea Zone, round 1 : 1/3 hits
British roll dice for 1 cruiser and 1 transport in 36 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 cruiser owned by the British lost in 36 Sea Zone
1 transport owned by the British lost in 36 Sea Zone
Japanese win with 1 battleship, 1 carrier and 1 fighter remaining. Battle score for attacker is 19
Casualties for British: 1 cruiser and 1 transport
1 fighter owned by the Americans forced to land in Hawaiian IslandsNon Combat Move - Japanese
1 fighter moved from 47 Sea Zone to 36 Sea Zone
1 bomber moved from 52 Sea Zone to Japan
1 fighter moved from 52 Sea Zone to 60 Sea Zone
3 fighters moved from Buryatia S.S.R. to 60 Sea Zone
2 fighters moved from 60 Sea Zone to JapanPlace Units - Japanese
3 infantry placed in Japan
3 transports placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 29 PUs; end with 29 PUs total
1 unit repaired.Territory Summary for Japanese :
Manchuria : 1 infantry
Philipine Islands : 2 infantry
Kwantung : 1 infantry
Borneo : 1 infantry
East Indies : 2 infantry
French Indochina : 2 infantry
Solomon Islands : 1 infantry
Wake Island : 1 infantry
Okinawa : 1 infantry
Japan : 1 aaGun, 1 artillery, 1 bomber, 1 factory, 2 fighters and 6 infantry
Caroline Islands : 1 infantry
36 Sea Zone : 1 battleship, 1 carrier and 2 fighters
52 Sea Zone : 1 submarine
60 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 4 transportsProduction/PUs Summary :
Russians : 24 / 29
Germans : 42 / 42
British : 29 / 34
Japanese : 29 / 29
Americans : 42 / 42 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :1
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from China to Kwantung
1 fighter moved from China to KwantungCombat - Americans
Americans creates battle in territory 52 Sea Zone
Battle in Kwantung
Americans attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 fighter and 2 infantry in Kwantung, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Kwantung, round 1 : 1/1 hits
1 infantry owned by the Americans lost in Kwantung
Americans roll dice for 1 fighter and 1 infantry in Kwantung, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Kwantung, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kwantung
Americans win, taking Kwantung from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 57 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 52 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 fighter moved from Kwantung to Sinkiang
1 infantry moved from Sinkiang to China
2 infantry moved from Central United States to Eastern United States
2 infantry moved from Eastern United States to Eastern Canada
1 artillery moved from Eastern United States to Eastern Canada
1 armour moved from Eastern United States to Eastern Canada
2 infantry moved from Western United States to Central United States
1 fighter moved from Eastern United States to 2 Sea Zone
1 fighter moved from Western United States to 2 Sea Zone
1 destroyer moved from 20 Sea Zone to 10 Sea Zone
1 battleship and 1 transport moved from 55 Sea Zone to 20 Sea Zone
2 fighters moved from Hawaiian Islands to Central United StatesPlace Units - Americans
2 infantry placed in Eastern United States
1 carrier, 1 destroyer and 2 transports placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 45 PUs; end with 45 PUs totalTerritory Summary for Americans :
Eastern Canada : 1 armour, 1 artillery and 2 infantry
Midway : 1 infantry
Alaska : 1 infantry
Western United States : 1 aaGun and 1 factory
Kwantung : 1 flag, 1 infantry
Hawaiian Islands : 2 infantry
Sinkiang : 1 fighter and 1 infantry
Eastern United States : 1 aaGun, 1 bomber, 1 factory and 4 infantry
Central United States : 2 fighters and 2 infantry
China : 1 infantry
57 Sea Zone : 1 submarine
10 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 4 transports
2 Sea Zone : 2 fighters
20 Sea Zone : 1 battleship and 1 transportProduction/PUs Summary :
Russians : 24 / 29
Germans : 42 / 42
British : 29 / 34
Japanese : 26 / 29
Americans : 45 / 45Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.429
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Japanese Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.400
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5 -
Had to edit move my sub from SZ52 -> SZ57.
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And bomber from EUS to UK.
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :2
Research Technology - Russians
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Caucasus to Ukraine S.S.R.
1 artillery and 1 infantry moved from West Russia to Belorussia
1 fighter moved from Russia to Ukraine S.S.R.
1 fighter moved from Russia to BelorussiaCombat - Russians
Battle in Ukraine S.S.R.
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine S.S.R., round 1 : 1/3 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 1 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belorussia
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Belorussia, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Belorussia, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Belorussia to West Russia
1 fighter moved from Ukraine S.S.R. to West Russia
3 infantry moved from Russia to West Russia
2 armour moved from Russia to West Russia
1 infantry moved from Kazakh S.S.R. to Persia
1 artillery and 2 infantry moved from Caucasus to West Russia
1 infantry moved from Russia to Archangel
1 submarine moved from 2 Sea Zone to 3 Sea ZonePlace Units - Russians
2 artilleries and 2 infantry placed in Caucasus
1 armour, 1 artillery and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs totalTerritory Summary for Russians :
Persia : 1 infantry
Archangel : 1 infantry
Caucasus : 1 aaGun, 2 artilleries, 1 factory and 2 infantry
Ukraine S.S.R. : 1 flag, 1 artillery and 1 infantry
West Russia : 1 flag, 4 armour, 1 artillery, 2 fighters and 6 infantry
Belorussia : 1 flag, 1 artillery and 1 infantry
Buryatia S.S.R. : 1 infantry
Russia : 1 aaGun, 1 armour, 1 artillery, 1 factory and 2 infantry
3 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 29 / 29
Germans : 37 / 42
British : 29 / 34
Japanese : 26 / 29
Americans : 45 / 45Dice Statistics:
Total
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.625
Median : 3.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Germans Combat
3 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Russians Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.833
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :2
Purchase Units - Germans
Germans buy 3 artilleries, 6 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Anglo Egypt to French Equatorial Africa
Germans take French Equatorial Africa from British
1 infantry moved from Anglo Egypt to Italian East Africa
Germans take Italian East Africa from British
1 infantry moved from Anglo Egypt to Belgian Congo
Germans take Belgian Congo from British
1 armour moved from French Equatorial Africa to Belgian Congo
1 artillery moved from Anglo Egypt to Italian East Africa
1 bomber moved from Libya to Ukraine S.S.R.
1 infantry moved from Balkans to Ukraine S.S.R.
1 infantry moved from Eastern Europe to Ukraine S.S.R.
3 infantry moved from Germany to Western Europe
1 armour moved from Southern Europe to Eastern Europe
1 infantry moved from Southern Europe to Balkans
2 artilleries and 3 infantry moved from Germany to Eastern Europe
2 submarines moved from 7 Sea Zone to 13 Sea Zone
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 artillery moved from Libya to 14 Sea Zone
1 artillery and 1 transport moved from 14 Sea Zone to 13 Sea Zone
1 artillery moved from 13 Sea Zone to Gibraltar
Germans take Gibraltar from British
1 battleship moved from 15 Sea Zone to 13 Sea ZoneCombat - Germans
Battle in Ukraine S.S.R.
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Ukraine S.S.R., round 1 : 1/3 hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine S.S.R., round 1 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Germans roll dice for 1 bomber and 1 infantry in Ukraine S.S.R., round 2 : 1/2 hits
Russians roll dice for 1 artillery in Ukraine S.S.R., round 2 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Ukraine S.S.R.
Germans win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
1 bomber moved from Ukraine S.S.R. to Western Europe
1 aaGun moved from Germany to Eastern Europe
1 aaGun moved from Southern Europe to GermanyPlace Units - Germans
2 submarines placed in 5 Sea Zone
3 artilleries and 5 infantry placed in Germany
1 infantry placed in Southern EuropeTurn Complete - Germans
Germans collect 40 PUs; end with 40 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 3 artilleries, 1 factory and 5 infantry
Belgian Congo : 1 flag, 1 armour and 1 infantry
Southern Europe : 1 factory and 1 infantry
Italian East Africa : 1 flag, 1 artillery and 1 infantry
Eastern Europe : 1 aaGun, 8 armour, 2 artilleries and 7 infantry
Karelia S.S.R. : 1 flag, 1 infantry
Norway : 1 infantry
Western Europe : 1 aaGun, 1 bomber, 4 fighters and 7 infantry
French Equatorial Africa : 1 flag
Gibraltar : 1 flag, 1 artillery
Algeria : 1 infantry
Balkans : 1 infantry
Anglo Egypt : 1 flag
5 Sea Zone : 3 submarines
13 Sea Zone : 1 battleship, 2 submarines and 1 transportProduction/PUs Summary :
Russians : 29 / 29
Germans : 40 / 40
British : 26 / 34
Japanese : 26 / 29
Americans : 45 / 45 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :2
Purchase Units - British
British buy 1 armour, 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 4 PUs;Combat Move - British
1 battleship moved from 2 Sea Zone to 3 Sea Zone
1 armour, 1 artillery and 2 infantry moved from United Kingdom to 2 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 2 Sea Zone to 3 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 3 Sea Zone to Norway
2 infantry moved from India to French Indochina
1 fighter moved from Sinkiang to French Indochina
1 bomber moved from Caucasus to French Indochina
2 fighters moved from West Russia to NorwayCombat - British
Battle in French Indochina
British attack with 1 bomber, 1 fighter and 2 infantry
Japanese defend with 2 infantry
British roll dice for 1 bomber, 1 fighter and 2 infantry in French Indochina, round 1 : 1/4 hits
Japanese roll dice for 2 infantry in French Indochina, round 1 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in French Indochina
British roll dice for 1 bomber, 1 fighter and 1 infantry in French Indochina, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in French Indochina, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in French Indochina
British win, taking French Indochina from Japanese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in Norway
British attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 battleship in Norway, round 1 : 1/1 hits
Germans roll dice for 1 infantry in Norway, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Norway
British win, taking Norway from Germans with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 carrier and 2 fighters moved from 2 Sea Zone to 3 Sea Zone
1 destroyer moved from 2 Sea Zone to 3 Sea Zone
1 aaGun moved from India to Persia
1 infantry moved from Persia to India
1 carrier moved from 59 Sea Zone to 50 Sea Zone
1 submarine moved from 47 Sea Zone to 49 Sea Zone
2 fighters moved from Norway to United Kingdom
1 fighter moved from French Indochina to Sinkiang
1 bomber moved from French Indochina to CaucasusPlace Units - British
1 carrier and 1 destroyer placed in 3 Sea Zone
1 armour and 1 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 36 PUs totalTerritory Summary for British :
Eastern Canada : 1 infantry
Australia : 1 infantry
Kenya : 1 infantry
Persia : 1 aaGun
India : 1 infantry
Norway : 1 flag, 1 armour, 1 artillery and 1 infantry
French Indochina : 1 flag, 1 infantry
United Kingdom : 1 aaGun, 2 armour, 1 factory, 2 fighters and 2 infantry
New Zealand : 1 infantry
Caucasus : 1 bomber
Sinkiang : 1 fighter
New Guinea : 1 flag, 2 infantry
50 Sea Zone : 1 carrier
3 Sea Zone : 1 battleship, 2 carriers, 2 destroyers and 2 transports
49 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 29 / 29
Germans : 37 / 40
British : 32 / 36
Japanese : 23 / 29
Americans : 45 / 45Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 2.750
Median : 2.500
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 12Japanese Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Germans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.750
Median : 2.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :2
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers and 3 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 submarine moved from 52 Sea Zone to 50 Sea Zone
1 infantry moved from Manchuria to China
1 battleship moved from 60 Sea Zone to 59 Sea Zone
1 artillery and 1 infantry moved from Japan to 60 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 59 Sea Zone
1 artillery and 1 infantry moved from 59 Sea Zone to Kwantung
2 infantry moved from Japan to 60 Sea Zone
2 infantry and 1 transport moved from 60 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indochina
1 bomber moved from Japan to China
2 fighters moved from 36 Sea Zone to French Indochina
2 fighters moved from 60 Sea Zone to 50 Sea Zone
2 fighters moved from Japan to Buryatia S.S.R.
3 infantry moved from Japan to 60 Sea Zone
3 infantry moved from 60 Sea Zone to Buryatia S.S.R.Combat - Japanese
Battle in Kwantung
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 battleship in Kwantung, round 1 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Kwantung, round 1 : 1/2 hits
Americans roll dice for 1 infantry in Kwantung, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Kwantung
Japanese win, taking Kwantung from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in French Indochina
Japanese attack with 2 fighters and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 battleship in French Indochina, round 1 : 0/1 hits
Japanese roll dice for 2 fighters and 2 infantry in French Indochina, round 1 : 2/4 hits
British roll dice for 1 infantry in French Indochina, round 1 : 0/1 hits
1 infantry owned by the British lost in French Indochina
Japanese win, taking French Indochina from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Buryatia S.S.R.
Japanese attack with 2 fighters and 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 3 infantry in Buryatia S.S.R., round 1 : 1/5 hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 1 : 0/1 hits
1 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 50 Sea Zone
Japanese attack with 2 fighters and 1 submarine
British defend with 1 carrier
Japanese roll dice for 1 submarine in 50 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 fighters in 50 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 carrier in 50 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Japanese and 1 carrier owned by the British lost in 50 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 submarine
Casualties for British: 1 carrier
Battle in China
Japanese attack with 1 bomber and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in China, round 1 : 0/2 hits
Americans roll dice for 1 infantry in China, round 1 : 0/1 hits
Japanese roll dice for 1 bomber and 1 infantry in China, round 2 : 2/2 hits
Americans roll dice for 1 infantry in China, round 2 : 0/1 hits
1 infantry owned by the Americans lost in China
Japanese win, taking China from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Japanese
2 fighters moved from French Indochina to 36 Sea Zone
2 fighters moved from 50 Sea Zone to 60 Sea Zone
1 bomber moved from China to Japan
2 fighters moved from Buryatia S.S.R. to ManchuriaPlace Units - Japanese
2 destroyers placed in 60 Sea Zone
1 artillery and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 32 PUs; end with 32 PUs totalTerritory Summary for Japanese :
Manchuria : 2 fighters
Philipine Islands : 2 infantry
Kwantung : 1 artillery and 1 infantry
Borneo : 1 infantry
East Indies : 2 infantry
French Indochina : 2 infantry
Solomon Islands : 1 infantry
Wake Island : 1 infantry
Buryatia S.S.R. : 1 flag, 3 infantry
Okinawa : 1 infantry
China : 1 flag, 1 infantry
Japan : 1 aaGun, 1 artillery, 1 bomber, 1 factory and 3 infantry
Caroline Islands : 1 infantry
59 Sea Zone : 1 battleship and 1 transport
36 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 1 transport
60 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 2 transportsProduction/PUs Summary :
Russians : 28 / 29
Germans : 37 / 40
British : 29 / 36
Japanese : 32 / 32
Americans : 40 / 45 -
Game crashed…will have to redo.
Bombing on Southern Europe did 1 dmg.
Attack on China with 1 inf, 1ft against 1 inf, won with no losses.
-
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :2
Purchase Units - Americans
Americans buy 2 armour, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to Southern Europe
1 fighter and 1 infantry moved from Sinkiang to ChinaCombat - Americans
Strategic bombing raid in Southern Europe
Bombing raid in Southern Europe rolls: 1 and costs: 1 production.
Bombing raid costs 1 production in Southern Europe
Battle in China
Americans attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 fighter and 1 infantry in China, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in China, round 1 : 0/1 hits
Americans roll dice for 1 fighter and 1 infantry in China, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in China, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in China
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of China from Japanese to Americans
EDIT: Adding units owned by Americans to China: 1 infantry
EDIT: Turning off Edit Mode
2 fighters moved from Central United States to 3 Sea Zone
4 infantry moved from Eastern United States to Eastern Canada
4 transports moved from 10 Sea Zone to 1 Sea Zone
1 cruiser and 2 destroyers moved from 10 Sea Zone to 1 Sea Zone
1 battleship and 1 transport moved from 20 Sea Zone to 10 Sea Zone
1 submarine moved from 57 Sea Zone to 55 Sea Zone
2 infantry moved from Central United States to Eastern United States
1 bomber moved from Southern Europe to United Kingdom
1 fighter moved from China to RussiaPlace Units - Americans
2 armour placed in Eastern United States
1 destroyer, 2 fighters and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 42 PUs; end with 42 PUs totalTerritory Summary for Americans :
Eastern Canada : 1 armour, 1 artillery and 6 infantry
Midway : 1 infantry
Alaska : 1 infantry
Western United States : 1 aaGun and 1 factory
Hawaiian Islands : 2 infantry
United Kingdom : 1 bomber
Eastern United States : 1 aaGun, 2 armour, 1 factory and 2 infantry
Russia : 1 fighter
China : 1 infantry
3 Sea Zone : 4 fighters
1 Sea Zone : 1 cruiser, 2 destroyers and 4 transports
10 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 transports
55 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 28 / 29
Germans : 37 / 40
British : 29 / 36
Japanese : 30 / 32
Americans : 42 / 42Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.714
Median : 2.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7Null / Other
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :3
Purchase Units - Russians
Russians buy 4 artilleries and 4 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Archangel to Karelia S.S.R.
1 infantry moved from West Russia to Karelia S.S.R.
2 fighters moved from West Russia to Karelia S.S.R.Combat - Russians
Battle in Karelia S.S.R.
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Karelia S.S.R., round 1 : 2/4 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 1 : 0/1 hits
1 infantry owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 artillery moved from Belorussia to West Russia
1 infantry moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Russia to Novosibirsk
1 artillery moved from Russia to Novosibirsk
1 armour moved from Russia to West Russia
1 artillery moved from Caucasus to Persia
1 artillery and 1 infantry moved from Caucasus to West Russia
1 infantry moved from Russia to West Russia
2 fighters moved from Karelia S.S.R. to RussiaPlace Units - Russians
2 artilleries and 2 infantry placed in Caucasus
2 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 31 PUs totalTerritory Summary for Russians :
Persia : 1 artillery and 1 infantry
Novosibirsk : 1 artillery and 1 infantry
Karelia S.S.R. : 2 infantry
Caucasus : 1 aaGun, 2 artilleries, 1 factory and 2 infantry
Ukraine S.S.R. : 1 flag, 1 infantry
West Russia : 1 flag, 5 armour, 3 artilleries and 7 infantry
Belorussia : 1 flag, 1 infantry
Russia : 1 aaGun, 2 artilleries, 1 factory, 2 fighters and 2 infantry
3 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 30 / 31
Germans : 35 / 40
British : 29 / 36
Japanese : 30 / 32
Americans : 42 / 42Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 12Null / Other
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Americans Combat
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :3
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Gibraltar to 13 Sea Zone
1 infantry moved from Western Europe to 13 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 13 Sea Zone to 7 Sea Zone
1 battleship moved from 13 Sea Zone to 7 Sea Zone
1 artillery and 1 infantry moved from 7 Sea Zone to United Kingdom
1 bomber and 4 fighters moved from Western Europe to United Kingdom
1 artillery and 1 infantry moved from Italian East Africa to Kenya
1 infantry moved from Belgian Congo to Kenya
1 armour moved from Belgian Congo to French West Africa
Germans take French West Africa from British
1 infantry moved from Balkans to Ukraine S.S.R.
1 infantry moved from Eastern Europe to Ukraine S.S.R.
1 infantry moved from Eastern Europe to Ukraine S.S.R.
3 artilleries moved from Germany to Eastern Europe
3 infantry moved from Germany to Western Europe
1 infantry moved from Southern Europe to Balkans
2 infantry moved from Germany to Western EuropeCombat - Germans
Battle in United Kingdom
Germans attack with 1 artillery, 1 bomber, 4 fighters and 1 infantry
British defend with 1 aaGun, 2 armour, 1 factory, 2 fighters and 2 infantry; Americans defend with 1 bomber
AA guns fire in United Kingdom : 1/5 hits
1 fighter owned by the Germans lost in United Kingdom
Germans roll dice for 1 battleship in United Kingdom, round 1 : 1/1 hits
Germans roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in United Kingdom, round 1 : 2/6 hits
British roll dice for 2 armour, 1 bomber, 2 fighters and 2 infantry in United Kingdom, round 1 : 4/7 hits
2 infantry owned by the British , 1 infantry owned by the Germans , 1 bomber owned by the Americans , 1 artillery owned by the Germans and 2 fighters owned by the Germans lost in United Kingdom
British win with 2 armour and 2 fighters remaining. Battle score for attacker is -19
Casualties for Germans: 1 artillery, 3 fighters and 1 infantry
Casualties for British: 2 infantry
Casualties for Americans: 1 bomber
1 bomber owned by the Germans and 1 fighter owned by the Germans retreated
Battle in Ukraine S.S.R.
Germans attack with 3 infantry
Russians defend with 1 infantry
Germans roll dice for 3 infantry in Ukraine S.S.R., round 1 : 1/3 hits
Russians roll dice for 1 infantry in Ukraine S.S.R., round 1 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kenya
Germans attack with 1 artillery and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Kenya, round 1 : 1/3 hits
British roll dice for 1 infantry in Kenya, round 1 : 0/1 hits
1 infantry owned by the British lost in Kenya
Germans win, taking Kenya from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
3 submarines moved from 5 Sea Zone to 7 Sea Zone
1 fighter moved from United Kingdom to Western Europe
1 bomber moved from United Kingdom to Western Europe
2 submarines moved from 13 Sea Zone to 7 Sea ZonePlace Units - Germans
1 armour, 1 artillery, 1 fighter and 7 infantry placed in GermanyTurn Complete - Germans
Germans collect 40 PUs; end with 40 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 1 armour, 1 artillery, 1 factory, 1 fighter and 7 infantry
Kenya : 1 flag, 1 artillery and 2 infantry
French West Africa : 1 flag, 1 armour
Belgian Congo : 1 flag
Southern Europe : 1 factory
Italian East Africa : 1 flag
Eastern Europe : 1 aaGun, 8 armour, 5 artilleries and 5 infantry
Western Europe : 1 aaGun, 1 bomber, 1 fighter and 11 infantry
French Equatorial Africa : 1 flag
Gibraltar : 1 flag
Algeria : 1 infantry
Balkans : 1 infantry
Ukraine S.S.R. : 3 infantry
Anglo Egypt : 1 flag
7 Sea Zone : 1 battleship, 5 submarines and 1 transportProduction/PUs Summary :
Russians : 27 / 31
Germans : 40 / 40
British : 27 / 36
Japanese : 30 / 32
Americans : 42 / 42 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :3
Purchase Units - British
British buy 3 artilleries, 3 infantry and 1 transport; Remaining resources: 8 PUs;Combat Move - British
1 bomber moved from Caucasus to Southern EuropeCombat - British
Strategic bombing raid in Southern Europe
Bombing raid in Southern Europe rolls: 1 and costs: 1 production.
Bombing raid costs 1 production in Southern EuropeNon Combat Move - British
2 armour moved from United Kingdom to 3 Sea Zone
2 armour moved from 3 Sea Zone to Norway
1 fighter moved from Sinkiang to West Russia
1 aaGun moved from Persia to Caucasus
1 bomber moved from Southern Europe to United Kingdom
1 infantry moved from India to PersiaPlace Units - British
3 artilleries and 3 infantry placed in United Kingdom
1 transport placed in 3 Sea ZoneTurn Complete - British
British collect 27 PUs; end with 35 PUs totalTerritory Summary for British :
Eastern Canada : 1 infantry
Australia : 1 infantry
Persia : 1 infantry
Norway : 1 flag, 3 armour, 1 artillery and 1 infantry
United Kingdom : 1 aaGun, 3 artilleries, 1 bomber, 1 factory, 2 fighters and 3 infantry
New Zealand : 1 infantry
Caucasus : 1 aaGun
West Russia : 1 fighter
New Guinea : 1 flag, 2 infantry
3 Sea Zone : 1 battleship, 2 carriers, 2 destroyers and 3 transports
49 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 27 / 31
Germans : 40 / 40
British : 27 / 35
Japanese : 30 / 32
Americans : 42 / 42Dice Statistics:
Total
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Null / Other
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
Heh, ignore the random German dice rolls, was just trying to figure out how subs work.
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :3
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer and 5 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Kwantung to China
1 artillery moved from Kwantung to China
1 infantry moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from French Indochina to India
Japanese take India from British
2 fighters moved from Manchuria to China
1 bomber moved from Japan to China
1 destroyer moved from 60 Sea Zone to 49 Sea Zone
2 fighters moved from 36 Sea Zone to 49 Sea ZoneCombat - Japanese
Battle in China
Japanese attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in China, round 1 : 2/5 hits
Americans roll dice for 1 infantry in China, round 1 : 0/1 hits
1 infantry owned by the Americans lost in China
Japanese win, taking China from Americans with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 49 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
British defend with 1 submarine
British roll dice for 1 submarine in 49 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer and 2 fighters in 49 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the British lost in 49 Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 submarineNon Combat Move - Japanese
2 fighters moved from 49 Sea Zone to 36 Sea Zone
1 bomber moved from China to French Indochina
2 fighters moved from China to Buryatia S.S.R.
1 artillery and 3 infantry moved from Japan to 60 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from East Indies to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indochina
1 transport moved from 59 Sea Zone to 49 Sea Zone
2 infantry moved from Philipine Islands to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indochina
1 artillery and 3 infantry moved from 60 Sea Zone to Buryatia S.S.R.
1 battleship moved from 59 Sea Zone to 60 Sea ZonePlace Units - Japanese
1 destroyer placed in 60 Sea Zone
1 armour, 1 artillery and 5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs totalTerritory Summary for Japanese :
India : 1 flag, 1 infantry
Soviet Far East : 1 flag, 1 infantry
Borneo : 1 infantry
Yakut S.S.R. : 1 flag, 1 infantry
French Indochina : 1 bomber and 5 infantry
Solomon Islands : 1 infantry
Wake Island : 1 infantry
Buryatia S.S.R. : 1 flag, 1 artillery, 2 fighters and 4 infantry
Okinawa : 1 infantry
China : 1 flag, 1 artillery and 1 infantry
Japan : 1 aaGun, 1 armour, 1 artillery, 1 factory and 5 infantry
Caroline Islands : 1 infantry
36 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 2 transports
49 Sea Zone : 1 destroyer
60 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 2 transportsProduction/PUs Summary :
Russians : 25 / 31
Germans : 40 / 40
British : 24 / 35
Japanese : 37 / 37
Americans : 40 / 42 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :3
Purchase Units - Americans
Americans buy 2 armour, 6 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 cruiser and 2 destroyers moved from 1 Sea Zone to 7 Sea Zone
4 fighters moved from 3 Sea Zone to 7 Sea Zone
2 fighters moved from 10 Sea Zone to 7 Sea Zone
2 armour and 2 infantry moved from Eastern United States to 10 Sea Zone
2 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone
1 battleship moved from 10 Sea Zone to 12 Sea Zone
2 armour and 2 infantry moved from 12 Sea Zone to AlgeriaCombat - Americans
Battle in 7 Sea Zone
Americans attack with 1 cruiser, 2 destroyers and 6 fighters
Germans defend with 1 battleship, 5 submarines and 1 transport
Germans roll dice for 5 submarines in 7 Sea Zone, round 1 : 0/5 hits
Americans roll dice for 1 cruiser, 2 destroyers and 6 fighters in 7 Sea Zone, round 1 : 5/9 hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship and 1 transport in 7 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 4 submarines owned by the Germans lost in 7 Sea Zone
Germans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 cruiser, 1 destroyer and 6 fighters in 7 Sea Zone, round 2 : 3/8 hits
Germans roll dice for 1 battleship and 1 transport in 7 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans , 1 transport owned by the Germans , 1 battleship owned by the Germans and 1 submarine owned by the Germans lost in 7 Sea Zone
Americans win with 1 cruiser and 6 fighters remaining. Battle score for attacker is 41
Casualties for Germans: 1 battleship, 5 submarines and 1 transport
Casualties for Americans: 2 destroyers
Battle in Algeria
Americans attack with 2 armour and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 battleship in Algeria, round 1 : 1/1 hits
Germans roll dice for 1 infantry in Algeria, round 1 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Algeria
Americans win, taking Algeria from Germans with 2 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 fighters moved from 7 Sea Zone to 12 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 12 Sea Zone
1 armour, 1 artillery and 6 infantry moved from Eastern Canada to 1 Sea Zone
1 armour, 1 artillery, 6 infantry and 4 transports moved from 1 Sea Zone to 3 Sea Zone
1 armour, 1 artillery and 6 infantry moved from 3 Sea Zone to Norway
2 fighters moved from 7 Sea Zone to 3 Sea Zone
2 fighters moved from 7 Sea Zone to NorwayPlace Units - Americans
2 armour and 6 infantry placed in Eastern United States
2 transports placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 41 PUs; end with 41 PUs totalTerritory Summary for Americans :
Midway : 1 infantry
Alaska : 1 infantry
Western United States : 1 aaGun and 1 factory
Hawaiian Islands : 2 infantry
Norway : 1 armour, 1 artillery, 2 fighters and 6 infantry
Algeria : 1 flag, 2 armour and 1 infantry
Eastern United States : 1 aaGun, 2 armour, 1 factory and 6 infantry
Russia : 1 fighter
7 Sea Zone : 1 cruiser
12 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 transports
3 Sea Zone : 2 fighters and 4 transports
10 Sea Zone : 2 transports
55 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 25 / 31
Germans : 39 / 40
British : 24 / 35
Japanese : 37 / 37
Americans : 41 / 41Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 8 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.333
Median : 4.000
Variance : 0.731
Standard Deviation : 0.855
Total rolls : 27Germans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Americans Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.500
Median : 4.000
Variance : 0.353
Standard Deviation : 0.594
Total rolls : 18