japan1.tsvg
house rules: No Russian naval restrictions while not at war. tech labs that produce a dice/turn. Not removed. Battleship in 101. Bonuses for the Atlantic free of enemy ships. Free facility for each power. 10 ipcs for facilities. Free tech at the beginning of the game for each side. Random. Bonus 5 for USA.
Suprise Attack Axis VS Kabloom Allies
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Combat Move - British
2 infantry moved from Scotland to United Kingdom
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
3 infantry moved from Union of South Africa to Rhodesia
4 infantry moved from Siam to French Indo China
1 mech_infantry moved from Shan State to French Indo China
1 artillery moved from Siam to French Indo China
2 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
1 transport moved from 39 Sea Zone to 76 Sea Zone
1 armour moved from India to Yunnan
1 bomber moved from Gibraltar to 98 Sea Zone
1 armour moved from Alberta Saskatchewan Manitoba to Alaska
Americans take Alaska from Japanese
1 infantry moved from Ontario to Alberta Saskatchewan Manitoba
1 artillery moved from Ontario to Alberta Saskatchewan ManitobaCombat - British
Battle in 98 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Egypt
British attack with 1 infantry and 1 mech_infantry
Italians defend with 1 artillery and 1 harbour
Italians win with no units remaining. Battle score for attacker is -3
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 1 artillery
Battle in French Indo China
British attack with 1 artillery, 4 infantry and 1 mech_infantry
Japanese defend with 1 artillery and 2 infantry
British win, taking French Indo China from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 2 infantryNon Combat Move - British
1 bomber moved from 98 Sea Zone to Anglo Egyptian SudanPlace Units - British
1 infantry and 1 mech_infantry placed in Union of South Africa
1 armour placed in Union of South Africa
British undo move 2.
1 armour placed in United Kingdom
1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2
British collect 26 PUs (2 lost to blockades); end with 26 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Place Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 3 infantry -
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Purchase Units - Italians
Italians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 2 infantry moved from Northwest Persia to Persia
1 artillery and 2 infantry moved from Yugoslavia to Slovakia Hungary
1 armour moved from Romania to Slovakia Hungary
1 artillery moved from Romania to Slovakia Hungary
1 armour moved from Greece to Yugoslavia
4 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Libya to Tunisia -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Purchase Units - Italians
Italians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 2 infantry moved from Northwest Persia to Persia
1 artillery and 2 infantry moved from Yugoslavia to Slovakia Hungary
1 armour moved from Romania to Slovakia Hungary
1 artillery moved from Romania to Slovakia Hungary
1 armour moved from Greece to Yugoslavia
4 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Libya to TunisiaCombat - Italians
Battle in Slovakia Hungary
Italians attack with 1 armour, 2 artilleries and 2 infantry
Russians defend with 3 armour
Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Slovakia Hungary, round 1 : 0/5 hits
Russians roll dice for 3 armour in Slovakia Hungary, round 1 : 1/3 hits
1 infantry owned by the Italians lost in Slovakia Hungary
Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Slovakia Hungary, round 2 : 0/4 hits
Russians roll dice for 3 armour in Slovakia Hungary, round 2 : 0/3 hits
Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Slovakia Hungary, round 3 : 1/4 hits
Russians roll dice for 3 armour in Slovakia Hungary, round 3 : 1/3 hits
1 armour owned by the Russians and 1 infantry owned by the Italians lost in Slovakia Hungary
Italians roll dice for 1 armour and 2 artilleries in Slovakia Hungary, round 4 : 0/3 hits
Russians roll dice for 2 armour in Slovakia Hungary, round 4 : 0/2 hits
Italians roll dice for 1 armour and 2 artilleries in Slovakia Hungary, round 5 : 1/3 hits
Russians roll dice for 2 armour in Slovakia Hungary, round 5 : 2/2 hits
1 armour owned by the Russians and 2 artilleries owned by the Italians lost in Slovakia Hungary
Italians roll dice for 1 armour in Slovakia Hungary, round 6 : 0/1 hits
Russians roll dice for 1 armour in Slovakia Hungary, round 6 : 1/1 hits
1 armour owned by the Italians lost in Slovakia Hungary
Russians win with 1 armour remaining. Battle score for attacker is -8
Casualties for Russians: 2 armour
Casualties for Italians: 1 armour, 2 artilleries and 2 infantry
Battle in Persia
Italians attack with 1 armour and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 armour and 2 infantry in Persia, round 1 : 0/3 hits
British roll dice for 1 infantry in Persia, round 1 : 0/1 hits
Italians roll dice for 1 armour and 2 infantry in Persia, round 2 : 2/3 hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits
1 infantry owned by the British lost in Persia
Italians win, taking Persia from British with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tunisia
Italians attack with 1 artillery
French defend with 1 infantry
Italians roll dice for 1 artillery in Tunisia, round 1 : 0/1 hits
French roll dice for 1 infantry in Tunisia, round 1 : 1/1 hits
1 artillery owned by the Italians lost in Tunisia
French win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 artilleryNon Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 submarine moved from 92 Sea Zone to 91 Sea ZonePlace Units - Italians
1 armour and 9 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
The Slovakia battle should have been diff acording to the battle calc…88% attacker wins with 2.55 pieces left, They were some tough S.O.B.'s any way thats the way the game goes some times you know.
Missed ya last Sat., good games!!!
S.A. -
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 2 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
3 fighters moved from Queensland to 45 Sea Zone
1 destroyer moved from 46 Sea Zone to 45 Sea Zone -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 2 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
3 fighters moved from Queensland to 45 Sea Zone
1 destroyer moved from 46 Sea Zone to 45 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 carrier, 1 fighter and 1 tactical_bomber
Units damaged: 1 carrier owned by the Japanese
Japanese win with 1 carrier and 1 tactical_bomber remaining. Battle score for attacker is -28
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyer and 3 fighters
1 tactical_bomber owned by the Japanese could not land and were killedNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 45 Sea Zone: 1 carrier
EDIT: Adding units owned by Japanese to 45 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
2 infantry moved from Queensland to Northern Territory
1 transport moved from 54 Sea Zone to 62 Sea Zone
2 aaGuns and 4 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 cruiser and 2 destroyers placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 39 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to 76 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 infantry moved from Anglo Egyptian Sudan to Egypt
British take Egypt from Italians
1 infantry moved from Tunisia to Libya
French take Libya from Italians
1 infantry moved from Algeria to Tunisia -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 39 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to 76 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 infantry moved from Anglo Egyptian Sudan to Egypt
British take Egypt from Italians
1 infantry moved from Tunisia to Libya
French take Libya from Italians
1 infantry moved from Algeria to TunisiaCombat - French
Non Combat Move - French
1 infantry moved from Scotland to Eire
French take Eire from Neutral_AlliesTurn Complete - French
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TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 3 infantry moved from Norway to 112 Sea Zone
1 armour, 3 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
1 armour and 3 infantry moved from 127 Sea Zone to Novgorod
1 artillery and 8 infantry moved from Karelia to Novgorod
2 artilleries and 2 infantry moved from Finland to Vyborg
1 carrier, 2 destroyers and 2 fighters moved from 112 Sea Zone to 91 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 destroyer moved from 104 Sea Zone to 91 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
1 fighter moved from Western Germany to Slovakia Hungary
2 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Eastern Poland
1 fighter moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Germany to Slovakia Hungary
1 armour moved from Western Germany to Slovakia Hungary
3 infantry moved from Germany to Poland -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 3 infantry moved from Norway to 112 Sea Zone
1 armour, 3 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
1 armour and 3 infantry moved from 127 Sea Zone to Novgorod
1 artillery and 8 infantry moved from Karelia to Novgorod
2 artilleries and 2 infantry moved from Finland to Vyborg
1 carrier, 2 destroyers and 2 fighters moved from 112 Sea Zone to 91 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 destroyer moved from 104 Sea Zone to 91 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
1 fighter moved from Western Germany to Slovakia Hungary
2 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Eastern Poland
1 fighter moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Germany to Slovakia Hungary
1 armour moved from Western Germany to Slovakia Hungary
3 infantry moved from Germany to PolandCombat - Germans
Battle in Eastern Poland
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 fighter and 1 infantry in Eastern Poland, round 1 : 1/2 hits
Russians roll dice for 1 mech_infantry in Eastern Poland, round 1 : 1/1 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Eastern Poland
Germans win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in 91 Sea Zone
Germans attack with 1 bomber, 1 carrier, 3 destroyers, 2 fighters and 1 submarine; Italians loiter and taunt with
Americans defend with 1 cruiser, 1 destroyer and 2 transports
Germans roll dice for 1 submarine in 91 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 bomber, 1 carrier, 3 destroyers and 2 fighters in 91 Sea Zone, round 1 : 4/6 hits
Americans roll dice for 1 cruiser, 1 destroyer and 2 transports in 91 Sea Zone, round 1 : 1/2 hits
1 destroyer owned by the Americans , 1 cruiser owned by the Americans , 2 transports owned by the Americans and 1 destroyer owned by the Germans lost in 91 Sea Zone
Germans win with 1 bomber, 1 carrier, 2 destroyers, 2 fighters and 1 submarine remaining. Battle score for attacker is 26
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 cruiser, 1 destroyer and 2 transports
Battle in Slovakia Hungary
Germans attack with 1 armour and 2 infantry
Russians defend with 1 armour
Germans roll dice for 1 armour and 2 infantry in Slovakia Hungary, round 1 : 2/3 hits
Russians roll dice for 1 armour in Slovakia Hungary, round 1 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Novgorod
Germans attack with 1 armour, 1 artillery and 11 infantry
Russians defend with 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 9 infantry
Germans roll dice for 1 armour, 1 artillery and 11 infantry in Novgorod, round 1 : 5/13 hits
Russians roll dice for 2 aaGuns, 1 armour, 1 artillery and 9 infantry in Novgorod, round 1 : 4/11 hits
3 infantry owned by the Russians , 4 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Novgorod
Germans roll dice for 1 armour, 1 artillery and 7 infantry in Novgorod, round 2 : 3/9 hits
Russians roll dice for 1 armour, 1 artillery and 6 infantry in Novgorod, round 2 : 5/8 hits
3 infantry owned by the Russians and 5 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Novgorod, round 3 : 1/4 hits
Russians roll dice for 1 armour, 1 artillery and 3 infantry in Novgorod, round 3 : 2/5 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
1 artillery retreated to Karelia
Germans roll dice for 1 armour in Novgorod, round 4 : 1/1 hits
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Novgorod, round 4 : 2/4 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Novgorod
Russians win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 armour and 11 infantry
Casualties for Russians: 2 aaGuns and 8 infantry
Battle in Vyborg
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 2 infantry in Vyborg, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Vyborg, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Vyborg
Germans win, taking Vyborg from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 infantry in Baltic States, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 1/1 hits
1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantryNon Combat Move - Germans
1 fighter moved from Eastern Poland to Germany
1 bomber moved from 91 Sea Zone to Normandy Bordeaux
1 artillery and 2 infantry moved from Western Germany to Greater Southern GermanyPlace Units - Germans
1 artillery and 2 infantry placed in Normandy Bordeaux
1 artillery and 1 infantry placed in Southern France
1 artillery and 5 infantry placed in Germany
2 armour and 1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUsProduction/PUs Summary :
Germans : 45 / 50
Russians : 33 / 45
Japanese : 58 / 67
Americans : 50 / 63
Chinese : 2 / 2
British : 28 / 26
UK_Pacific : 13 / 13
Italians : 16 / 30
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 20 times
2 was rolled 18 times
3 was rolled 7 times
4 was rolled 15 times
5 was rolled 10 times
6 was rolled 11 times
Average roll : 3.123
Median : 3.000
Variance : 1.588
Standard Deviation : 1.260
Total rolls : 81Germans Combat
1 was rolled 11 times
2 was rolled 10 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.174
Median : 3.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 46Russians Combat
1 was rolled 9 times
2 was rolled 8 times
3 was rolled 1 times
4 was rolled 8 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.000
Median : 2.000
Variance : 1.719
Standard Deviation : 1.311
Total rolls : 33Americans Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Belarus to Novgorod
1 infantry moved from Smolensk to Belarus
4 artilleries moved from Bessarabia to Romania
1 infantry moved from Bessarabia to Romania
1 armour moved from Bessarabia to Slovakia Hungary
1 mech_infantry moved from Western Ukraine to Slovakia Hungary
1 tactical_bomber moved from Western Ukraine to Slovakia Hungary
2 fighters moved from Western Ukraine to Slovakia Hungary
1 infantry moved from Western Ukraine to Eastern Poland
3 infantry moved from Ukraine to Bessarabia
1 infantry moved from Yenisey to Yakut S.S.R.
1 infantry moved from Evenkiyskiy to Yenisey
1 infantry moved from Kansu to Novosibirsk
2 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Italians
1 infantry moved from Caucasus to Kazakhstan
1 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Timguska to Novosibirsk -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Belarus to Novgorod
1 infantry moved from Smolensk to Belarus
4 artilleries moved from Bessarabia to Romania
1 infantry moved from Bessarabia to Romania
1 armour moved from Bessarabia to Slovakia Hungary
1 mech_infantry moved from Western Ukraine to Slovakia Hungary
1 tactical_bomber moved from Western Ukraine to Slovakia Hungary
2 fighters moved from Western Ukraine to Slovakia Hungary
1 infantry moved from Western Ukraine to Eastern Poland
3 infantry moved from Ukraine to Bessarabia
1 infantry moved from Yenisey to Yakut S.S.R.
1 infantry moved from Evenkiyskiy to Yenisey
1 infantry moved from Kansu to Novosibirsk
2 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Italians
1 infantry moved from Caucasus to Kazakhstan
1 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Timguska to NovosibirskCombat - Russians
Battle in Romania
Russians attack with 4 artilleries and 1 infantry
Italians defend with 2 infantry
Russians win, taking Romania from Germans with 4 artilleries remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 2 infantry
Battle in Slovakia Hungary
Russians attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 infantry
Russians win, taking Slovakia Hungary from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Slovakia Hungary to Bessarabia
1 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Rostov
2 infantry moved from Smolensk to Belarus
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Russia to Bryansk
2 infantry moved from Russia to SamaraPlace Units - Russians
3 infantry placed in Novgorod
1 armour, 1 artillery and 1 infantry placed in Ukraine
3 infantry placed in Volgograd
1 artillery, 2 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 50 PUs -
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 2 fighters, 2 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Soviet Far East to Siberia
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 armour moved from Java to 42 Sea Zone
1 armour and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 38 Sea Zone
1 artillery moved from 38 Sea Zone to Burma
1 submarine moved from 38 Sea Zone to 39 Sea Zone
1 battleship moved from 38 Sea Zone to 37 Sea Zone
1 battleship moved from 38 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Malaya
1 carrier moved from 45 Sea Zone to 36 Sea Zone
1 carrier moved from 41 Sea Zone to 42 Sea Zone
1 cruiser moved from 41 Sea Zone to 39 Sea Zone
1 transport moved from 43 Sea Zone to 20 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry and 1 mech_infantry moved from Kwangsi to French Indo China
1 armour and 1 mech_infantry moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Szechwan to Yunnan
2 bombers moved from Hunan to Yunnan
1 tactical_bomber moved from Hunan to French Indo China
1 artillery and 1 infantry moved from Sikang to Kazakhstan
1 artillery and 1 infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Shensi to Tsinghai
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
1 destroyer moved from 2 Sea Zone to 8 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone -
Scramble orders for India please
S.A.
Looks like a war game at my place this weekend, maybe Dan’s I’ll let you know more later -
no scramble
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 2 fighters, 2 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Soviet Far East to Siberia
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 armour moved from Java to 42 Sea Zone
1 armour and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 38 Sea Zone
1 artillery moved from 38 Sea Zone to Burma
1 submarine moved from 38 Sea Zone to 39 Sea Zone
1 battleship moved from 38 Sea Zone to 37 Sea Zone
1 battleship moved from 38 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Malaya
1 carrier moved from 45 Sea Zone to 36 Sea Zone
1 carrier moved from 41 Sea Zone to 42 Sea Zone
1 cruiser moved from 41 Sea Zone to 39 Sea Zone
1 transport moved from 43 Sea Zone to 20 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry and 1 mech_infantry moved from Kwangsi to French Indo China
1 armour and 1 mech_infantry moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Szechwan to Yunnan
2 bombers moved from Hunan to Yunnan
1 tactical_bomber moved from Hunan to French Indo China
1 artillery and 1 infantry moved from Sikang to Kazakhstan
1 artillery and 1 infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Shensi to Tsinghai
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
1 destroyer moved from 2 Sea Zone to 8 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea ZoneCombat - Japanese
Battle in 39 Sea Zone
Japanese attack with 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 39 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 39 Sea Zone, round 1 : 3/3 hits
French roll dice for 1 destroyer in 39 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the French lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Burma
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; British defend with 1 harbour and 1 infantry
Japanese roll dice for 1 battleship in Malaya, round 1 : 1/1 hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 1 : 2/4 hits
UK_Pacific roll dice for 2 infantry in Malaya, round 1 : 2/2 hits
1 infantry owned by the British , 1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Malaya
Japanese win, taking Burma from UK_Pacific with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry
British defend with 1 armour, 1 artillery and 2 infantry; Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry in Yunnan, round 1 : 1/6 hits
Chinese roll dice for 1 armour, 1 artillery and 3 infantry in Yunnan, round 1 : 0/5 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 4/6 hits
Chinese roll dice for 1 armour, 1 artillery and 2 infantry in Yunnan, round 2 : 0/4 hits
2 infantry owned by the British , 1 armour owned by the British and 1 artillery owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 19
Casualties for British: 1 armour, 1 artillery and 2 infantry
Casualties for Chinese: 1 infantry
Battle in Kazakhstan
Japanese attack with 2 artilleries and 2 infantry
Russians defend with 4 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Kazakhstan, round 1 : 1/4 hits
Russians roll dice for 4 infantry in Kazakhstan, round 1 : 2/4 hits
1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Kazakhstan
2 artilleries owned by the Japanese retreated to Sikang
Russians win with 3 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantry
Battle in French Indo China
Japanese attack with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 artillery, 2 infantry and 1 mech_infantry
Japanese roll dice for 1 battleship in French Indo China, round 1 : 1/1 hits
Japanese roll dice for 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 1 : 2/5 hits
UK_Pacific roll dice for 1 artillery, 2 infantry and 1 mech_infantry in French Indo China, round 1 : 1/4 hits
2 infantry owned by the British , 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China
Japanese roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits
UK_Pacific roll dice for 1 artillery in French Indo China, round 2 : 0/1 hits
1 artillery owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery, 2 infantry and 1 mech_infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 42 Sea Zone
1 tactical_bomber moved from French Indo China to 36 Sea Zone
2 bombers moved from Yunnan to KwangsiPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber placed in 6 Sea Zone
2 artilleries and 1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsProduction/PUs Summary :
Germans : 39 / 50
Russians : 39 / 50
Japanese : 63 / 68
Americans : 50 / 63
Chinese : 0 / 2
British : 28 / 26
UK_Pacific : 10 / 13
Italians : 16 / 30
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to 91 Sea Zone
1 battleship, 3 carriers, 3 cruisers, 4 fighters and 8 transports moved from 95 Sea Zone to 92 Sea Zone
4 fighters moved from 92 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 destroyer moved from 25 Sea Zone to 8 Sea Zone -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to 91 Sea Zone
1 battleship, 3 carriers, 3 cruisers, 4 fighters and 8 transports moved from 95 Sea Zone to 92 Sea Zone
4 fighters moved from 92 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 destroyer moved from 25 Sea Zone to 8 Sea ZoneCombat - Americans
Battle in 8 Sea Zone
Americans attack with 1 cruiser, 2 destroyers and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 cruiser, 2 destroyers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 91 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 4 fighters and 1 submarine
Germans defend with 1 carrier, 2 destroyers, 2 fighters and 1 submarine; Italians defend with 1 submarine
Units damaged: 1 carrier owned by the Germans
Germans win with no units remaining. Battle score for attacker is -2
Casualties for Germans: 1 carrier, 2 destroyers, 2 fighters and 1 submarine
Casualties for Italians: 1 submarine
Casualties for Americans: 1 bomber, 1 destroyer, 4 fighters and 1 submarine
Battle in 92 Sea Zone
Americans attack with 1 battleship, 3 carriers, 3 cruisers and 8 transports
Italians defend with 1 destroyer
Americans win with 1 battleship, 3 carriers, 3 cruisers and 8 transports remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - Americans
1 destroyer moved from 31 Sea Zone to 25 Sea Zone
1 cruiser moved from 31 Sea Zone to 26 Sea ZonePlace Units - Americans
1 cruiser, 1 destroyer and 1 submarine placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Combat Move - British
1 mech_infantry moved from Ethiopia to 76 Sea Zone
1 mech_infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
1 bomber moved from Anglo Egyptian Sudan to Persia
1 infantry moved from Eastern Persia to Persia
2 fighters moved from India to Persia
2 infantry moved from India to Burma
1 armour moved from India to Burma
3 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Alberta Saskatchewan Manitoba to Yukon TerritoryAirborne Attack Move - British