Suprise Attack Axis VS Kabloom Allies


  • TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 1 armour, 3 destroyers, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 cruiser moved from 8 Sea Zone to 10 Sea Zone
                1 destroyer moved from 35 Sea Zone to 33 Sea Zone
                1 submarine moved from 35 Sea Zone to 33 Sea Zone


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 1 armour, 3 destroyers, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 cruiser moved from 8 Sea Zone to 10 Sea Zone
                1 destroyer moved from 35 Sea Zone to 33 Sea Zone
                1 submarine moved from 35 Sea Zone to 33 Sea Zone

    Non Combat Move - Americans

    Place Units - Americans
                3 infantry placed in Eastern United States
                1 armour placed in Central United States
                1 destroyer and 1 transport placed in 101 Sea Zone
                2 destroyers and 1 submarine placed in 10 Sea Zone
                Note to player Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total


  • TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Combat Move - British
                3 infantry moved from United Kingdom to Scotland
                1 fighter moved from United Kingdom to Scotland
                1 bomber moved from United Kingdom to Scotland
                1 armour moved from Libya to Algeria
                      British take Tunisia from Italians
                1 artillery moved from Libya to Tobruk
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Rhodesia to Belgian Congo
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                5 infantry moved from Burma to Shan State
                1 infantry moved from India to Burma
                1 artillery moved from Burma to Shan State
                1 artillery moved from India to Burma
                1 mech_infantry moved from India to Burma
                1 armour moved from India to Shan State
                1 mech_infantry moved from Celebes to 44 Sea Zone
                1 mech_infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                1 fighter moved from India to Shan State
                1 fighter moved from India to Burma
                1 tactical_bomber moved from India to Burma
                1 infantry moved from Eastern Persia to West India
                1 infantry moved from Persia to Eastern Persia
                1 transport moved from 81 Sea Zone to 80 Sea Zone


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Combat Move - British
                3 infantry moved from United Kingdom to Scotland
                1 fighter moved from United Kingdom to Scotland
                1 bomber moved from United Kingdom to Scotland
                1 armour moved from Libya to Algeria
                      British take Tunisia from Italians
                1 artillery moved from Libya to Tobruk
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Rhodesia to Belgian Congo
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                5 infantry moved from Burma to Shan State
                1 infantry moved from India to Burma
                1 artillery moved from Burma to Shan State
                1 artillery moved from India to Burma
                1 mech_infantry moved from India to Burma
                1 armour moved from India to Shan State
                1 mech_infantry moved from Celebes to 44 Sea Zone
                1 mech_infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                1 fighter moved from India to Shan State
                1 fighter moved from India to Burma
                1 tactical_bomber moved from India to Burma
                1 infantry moved from Eastern Persia to West India
                1 infantry moved from Persia to Eastern Persia
                1 transport moved from 81 Sea Zone to 80 Sea Zone

    Combat - British
                Battle in Egypt
                    British attack with 2 infantry
                    Italians defend with 1 armour and 1 harbour
                    Italians win with 1 armour remaining. Battle score for attacker is -6
                    Casualties for British: 2 infantry
                Battle in Algeria
                    British attack with 1 armour
                    Italians defend with 1 artillery
                    Italians win with 1 artillery remaining. Battle score for attacker is -6
                    Casualties for British: 1 armour
                Battle in Belgian Congo
                    British attack with 2 infantry and 2 mech_infantrys
                    Italians defend with 1 infantry
                    British win, taking Belgian Congo from Italians with 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Scotland
                    British attack with 1 bomber, 1 fighter and 3 infantry
                    Germans defend with 1 airfield and 2 artilleries
                    British win, taking Scotland from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 artilleries
                    Casualties for British: 2 infantry

    Non Combat Move - British
                1 fighter moved from Scotland to United Kingdom
                1 bomber moved from Scotland to United Kingdom

    Place Units - British
                1 fighter placed in United Kingdom
                1 mech_infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4
                British collect 26 PUs (3 lost to blockades); end with 26 PUs total


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Place Units - UK_Pacific
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs total
                Some Units in India change ownership: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry


  • could you edit my men onto the philipeens


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 armour moved from Egypt to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 submarine moved from 97 Sea Zone to 92 Sea Zone
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery moved from Greece to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Syria
                1 bomber moved from Greece to Syria
                1 artillery moved from Algeria to Tunisia
                      Italians take Tunisia from British
                1 armour moved from Northern Italy to Yugoslavia
                2 infantry moved from Northern Italy to Southern France
                2 infantry moved from Northern Italy to Yugoslavia
                1 artillery moved from Northern Italy to Yugoslavia
                1 cruiser moved from 98 Sea Zone to 99 Sea Zone

    Combat - Italians
                Battle in Syria
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 cruiser in Syria, round 1 :  0/1 hits
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Syria, round 1 :  2/3 hits
                        French roll dice for 1 infantry in Syria, round 1 :  1/1 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Syria
                    Italians win, taking Syria from French with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 armour moved from Trans-Jordan to Iraq
                      Italians take Iraq from Neutral_Axis
                1 bomber moved from Syria to Egypt
                1 fighter moved from Southern Italy to Egypt
                1 battleship moved from 97 Sea Zone to 92 Sea Zone
                1 destroyer moved from 98 Sea Zone to 92 Sea Zone

    Place Units - Italians
                1 armour, 1 artillery and 4 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs


  • TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by British from 37 Sea Zone: 1 mech_infantry and 1 transport
                EDIT: Adding units owned by UK_Pacific to 37 Sea Zone: 1 transport
                EDIT: Adding units owned by UK_Pacific to Shan State: 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 destroyer moved from 34 Sea Zone to 33 Sea Zone
                1 destroyer moved from 54 Sea Zone to 33 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 54 Sea Zone


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by British from 37 Sea Zone: 1 mech_infantry and 1 transport
                EDIT: Adding units owned by UK_Pacific to 37 Sea Zone: 1 transport
                EDIT: Adding units owned by UK_Pacific to Shan State: 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 destroyer moved from 34 Sea Zone to 33 Sea Zone
                1 destroyer moved from 54 Sea Zone to 33 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 54 Sea Zone

    Non Combat Move - ANZAC
                1 infantry moved from 54 Sea Zone to Queensland
                1 infantry moved from 39 Sea Zone to India

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total


  • TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Combat Move - French
                2 infantry moved from United Kingdom to Scotland
                1 infantry moved from Morocco to Algeria
                      French take Algeria from Italians
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Combat Move - French
                2 infantry moved from United Kingdom to Scotland
                1 infantry moved from Morocco to Algeria
                      French take Algeria from Italians
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone

    Combat - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 destroyer, 11 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                4 infantry moved from Poland to Baltic States
                3 infantry moved from Eastern Poland to Belarus
                2 mech_infantrys moved from Poland to Belarus
                1 artillery moved from Eastern Poland to Belarus
                1 mech_infantry moved from Germany to Baltic States
                2 infantry moved from Bessarabia to Western Ukraine
                1 artillery moved from Bessarabia to Western Ukraine
                2 infantry moved from Bessarabia to Ukraine
                1 artillery moved from Bessarabia to Ukraine
                1 infantry moved from Bessarabia to Western Ukraine
                1 infantry moved from Bessarabia to Ukraine
                1 armour moved from Bessarabia to Ukraine
                1 armour moved from Bessarabia to Western Ukraine
                3 armour moved from Germany to Baltic States
                1 armour moved from Eastern Poland to Belarus
                3 armour moved from Slovakia Hungary to Belarus
                1 destroyer moved from 111 Sea Zone to 112 Sea Zone
                1 carrier moved from 111 Sea Zone to 112 Sea Zone
                1 fighter moved from 111 Sea Zone to 112 Sea Zone
                1 fighter moved from Western Germany to 112 Sea Zone
                2 transports moved from 111 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                2 bombers moved from Western Germany to United Kingdom


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 destroyer, 11 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                4 infantry moved from Poland to Baltic States
                3 infantry moved from Eastern Poland to Belarus
                2 mech_infantrys moved from Poland to Belarus
                1 artillery moved from Eastern Poland to Belarus
                1 mech_infantry moved from Germany to Baltic States
                2 infantry moved from Bessarabia to Western Ukraine
                1 artillery moved from Bessarabia to Western Ukraine
                2 infantry moved from Bessarabia to Ukraine
                1 artillery moved from Bessarabia to Ukraine
                1 infantry moved from Bessarabia to Western Ukraine
                1 infantry moved from Bessarabia to Ukraine
                1 armour moved from Bessarabia to Ukraine
                1 armour moved from Bessarabia to Western Ukraine
                3 armour moved from Germany to Baltic States
                1 armour moved from Eastern Poland to Belarus
                3 armour moved from Slovakia Hungary to Belarus
                1 destroyer moved from 111 Sea Zone to 112 Sea Zone
                1 carrier moved from 111 Sea Zone to 112 Sea Zone
                1 fighter moved from 111 Sea Zone to 112 Sea Zone
                1 fighter moved from Western Germany to 112 Sea Zone
                2 transports moved from 111 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                2 bombers moved from Western Germany to United Kingdom

    Combat - Germans
                Battle in Belarus
                    Germans attack with 4 armour, 1 artillery, 3 infantry and 2 mech_infantrys
                    Russians defend with 2 armour, 2 artilleries, 1 fighter, 6 infantry and 2 mech_infantrys
                        Germans roll dice for 4 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Belarus, round 1 :  3/10 hits
                        Russians roll dice for 2 armour, 2 artilleries, 1 fighter, 6 infantry and 2 mech_infantrys in Belarus, round 1 :  6/13 hits
                        3 infantry owned by the Russians , 3 infantry owned by the Germans , 1 artillery owned by the Germans and 2 mech_infantrys owned by the Germans lost in Belarus
                    4 armour owned by the Germans retreated to Eastern Poland
                    Russians win with 2 armour, 2 artilleries, 1 fighter, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is -12
                    Casualties for Germans: 1 artillery, 3 infantry and 2 mech_infantrys
                    Casualties for Russians: 3 infantry
                Battle in 112 Sea Zone
                    Germans attack with 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports
                    Russians defend with 1 submarine
                        Russians roll dice for 1 submarine in 112 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 carrier, 1 destroyer, 2 fighters and 2 transports in 112 Sea Zone, round 1 :  1/3 hits
                        1 submarine owned by the Russians lost in 112 Sea Zone
                    Germans win with 1 carrier, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Ukraine
                    Germans attack with 1 armour, 1 artillery and 3 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 armour, 1 artillery and 3 infantry in Ukraine, round 1 :  1/5 hits
                        Russians roll dice for 1 infantry in Ukraine, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 armour, 1 artillery and 3 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 1 artillery and 3 infantry in Western Ukraine, round 1 :  0/5 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 1 :  0/1 hits
                        Germans roll dice for 1 armour, 1 artillery and 3 infantry in Western Ukraine, round 2 :  3/5 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 3 armour, 4 infantry and 1 mech_infantry
                    Russians defend with 1 artillery and 1 mech_infantry
                        Germans roll dice for 3 armour, 4 infantry and 1 mech_infantry in Baltic States, round 1 :  4/8 hits
                        Russians roll dice for 1 artillery and 1 mech_infantry in Baltic States, round 1 :  0/2 hits
                        1 mech_infantry owned by the Russians and 1 artillery owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 3 armour, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Russians: 1 artillery and 1 mech_infantry
                Air Battle in United Kingdom
                    Germans attacks with 2 units heading to United Kingdom
                    British launches 2 interceptors out of United Kingdom
                        Defenders Fire,  :  1/2 hits
                        Attackers Fire,  :  0/2 hits
                        1 bomber owned by the Germans lost in United Kingdom
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA guns fire in United Kingdom :  0/1 hits
                    Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 6 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                1 bomber moved from United Kingdom to Western Germany
                2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
                3 infantry moved from Romania to Eastern Poland
                2 infantry moved from Slovakia Hungary to Eastern Poland
                1 artillery moved from Slovakia Hungary to Eastern Poland
                2 infantry moved from Romania to Bessarabia
                3 infantry moved from Germany to Poland
                3 infantry moved from Germany to Slovakia Hungary
                1 artillery moved from Germany to Poland
                1 artillery moved from Germany to Slovakia Hungary
                1 armour moved from Western Germany to Slovakia Hungary
                1 infantry moved from Western Germany to Holland Belgium
                1 battleship moved from 92 Sea Zone to 91 Sea Zone
                1 aaGun moved from Bessarabia to Ukraine
                1 aaGun moved from Germany to Poland
                1 aaGun moved from Western Germany to Germany
                1 aaGun moved from France to Western Germany

    Place Units - Germans
                1 destroyer and 1 submarine placed in 112 Sea Zone
                6 infantry placed in Germany
                1 armour and 3 infantry placed in Western Germany
                2 infantry placed in Normandy Bordeaux

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs


  • TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 1 artillery, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                4 infantry moved from Buryatia to Amur
                2 infantry moved from Ulaanbaatar to Amur
                3 infantry moved from Suiyuyan to Shensi
                1 mech_infantry moved from Bryansk to Western Ukraine
                3 infantry moved from Bryansk to Western Ukraine
                2 artilleries moved from Bryansk to Western Ukraine
                3 infantry moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                2 artilleries moved from Bryansk to Ukraine
                1 armour moved from Novgorod to Eastern Poland
                2 armour, 2 artilleries, 1 fighter, 3 infantry and 2 mech_infantrys moved from Belarus to Eastern Poland
                1 armour moved from Bryansk to Eastern Poland
                1 tactical_bomber moved from Bryansk to Eastern Poland
                2 mech_infantrys moved from Bryansk to Eastern Poland
                1 armour moved from Russia to Ukraine
                1 infantry moved from Rostov to Ukraine
                1 mech_infantry moved from Russia to Ukraine
                2 mech_infantrys moved from Russia to Western Ukraine
                1 fighter moved from Bryansk to Eastern Poland


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 1 artillery, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                4 infantry moved from Buryatia to Amur
                2 infantry moved from Ulaanbaatar to Amur
                3 infantry moved from Suiyuyan to Shensi
                1 mech_infantry moved from Bryansk to Western Ukraine
                3 infantry moved from Bryansk to Western Ukraine
                2 artilleries moved from Bryansk to Western Ukraine
                3 infantry moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                2 artilleries moved from Bryansk to Ukraine
                1 armour moved from Novgorod to Eastern Poland
                2 armour, 2 artilleries, 1 fighter, 3 infantry and 2 mech_infantrys moved from Belarus to Eastern Poland
                1 armour moved from Bryansk to Eastern Poland
                1 tactical_bomber moved from Bryansk to Eastern Poland
                2 mech_infantrys moved from Bryansk to Eastern Poland
                1 armour moved from Russia to Ukraine
                1 infantry moved from Rostov to Ukraine
                1 mech_infantry moved from Russia to Ukraine
                2 mech_infantrys moved from Russia to Western Ukraine
                1 fighter moved from Bryansk to Eastern Poland

    Combat - Russians
                Battle in Shensi
                    Russians attack with 3 infantry
                    Japanese defend with 1 armour and 1 infantry
                    Japanese win with no units remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 armour and 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in Amur
                    Russians attack with 6 infantry
                    Japanese defend with 1 aaGun, 1 artillery and 1 infantry
                    Japanese win with 1 artillery remaining. Battle score for attacker is -11
                    Casualties for Japanese: 1 aaGun and 1 infantry
                    Casualties for Russians: 6 infantry
                Battle in Eastern Poland
                    Russians attack with 4 armour, 2 artilleries, 2 fighters, 3 infantry, 4 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 aaGun, 4 armour, 1 artillery and 5 infantry
                    Russians win, taking Eastern Poland from Germans with 4 armour, 2 artilleries, 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 34
                    Casualties for Germans: 1 aaGun, 4 armour, 1 artillery and 5 infantry
                    Casualties for Russians: 3 infantry and 1 mech_infantry
                Battle in Western Ukraine
                    Russians attack with 2 artilleries, 4 infantry and 3 mech_infantrys
                    Germans defend with 1 armour, 1 artillery and 3 infantry
                    Russians win, taking Western Ukraine from Germans with 2 artilleries remaining. Battle score for attacker is -5
                    Casualties for Germans: 1 armour, 1 artillery and 3 infantry
                    Casualties for Russians: 4 infantry and 3 mech_infantrys
                Battle in Ukraine
                    Russians attack with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
                    Germans defend with 1 aaGun, 1 armour, 1 artillery, 1 factory_minor and 2 infantry
                    Russians win, taking Ukraine from Germans with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 aaGun, 1 armour, 1 artillery and 2 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 infantry moved from Archangel to Belarus
                1 infantry moved from Novgorod to Belarus
                1 artillery moved from Novgorod to Belarus
                2 aaGuns and 7 infantry moved from Karelia to Novgorod
                1 fighter moved from Eastern Poland to Novgorod
                1 fighter moved from Eastern Poland to Belarus
                1 tactical_bomber moved from Eastern Poland to Belarus
                2 aaGuns moved from Bryansk to Belarus
                1 fighter moved from Novgorod to Belarus
                1 infantry moved from Caucasus to Rostov
                2 aaGuns moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Urals to Evenkiyskiy
                1 infantry moved from Vologda to Urals
                1 infantry moved from Novosibirsk to Kansu
                1 infantry moved from Samara to Novosibirsk
                1 infantry moved from Volgograd to Kazakhstan

    Place Units - Russians
                3 infantry placed in Novgorod
                2 infantry placed in Volgograd
                1 artillery, 6 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs


  • TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 destroyer, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 artillery moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 42 Sea Zone to 35 Sea Zone
                1 infantry moved from Hopei to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                3 artilleries and 3 infantry moved from Szechwan to Sikang
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Jehol to 19 Sea Zone
                1 armour moved from Kiangsu to 19 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
                1 armour moved from 35 Sea Zone to Philippines
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
                2 infantry moved from 2 Sea Zone to Alaska
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung
                1 battleship moved from 6 Sea Zone to 20 Sea Zone
                1 battleship moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 22 Sea Zone to 17 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 6 Sea Zone to 17 Sea Zone
                1 fighter moved from 6 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
                1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
                1 fighter moved from Caroline Islands to 33 Sea Zone
                1 destroyer moved from 6 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
                1 tactical_bomber moved from Hopei to Tsinghai
                1 fighter moved from Kweichow to Tsinghai
                2 bombers moved from Kweichow to India
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                1 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Kiangsi to Kwangtung
                1 infantry moved from Kiangsi to Kwangsi
                1 tactical_bomber moved from Kweichow to Tsinghai
                1 fighter moved from Kwangsi to Kwangtung
                1 tactical_bomber moved from Kwangsi to Kwangtung
                1 fighter moved from Kwangsi to 35 Sea Zone
                1 armour and 4 mech_infantrys moved from Kiangsu to Kwangsi


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 destroyer, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 artillery moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 42 Sea Zone to 35 Sea Zone
                1 infantry moved from Hopei to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                3 artilleries and 3 infantry moved from Szechwan to Sikang
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Jehol to 19 Sea Zone
                1 armour moved from Kiangsu to 19 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
                1 armour moved from 35 Sea Zone to Philippines
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
                2 infantry moved from 2 Sea Zone to Alaska
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung
                1 battleship moved from 6 Sea Zone to 20 Sea Zone
                1 battleship moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 22 Sea Zone to 17 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 6 Sea Zone to 17 Sea Zone
                1 fighter moved from 6 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
                1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
                1 fighter moved from Caroline Islands to 33 Sea Zone
                1 destroyer moved from 6 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
                1 tactical_bomber moved from Hopei to Tsinghai
                1 fighter moved from Kweichow to Tsinghai
                2 bombers moved from Kweichow to India
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                1 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Kiangsi to Kwangtung
                1 infantry moved from Kiangsi to Kwangsi
                1 tactical_bomber moved from Kweichow to Tsinghai
                1 fighter moved from Kwangsi to Kwangtung
                1 tactical_bomber moved from Kwangsi to Kwangtung
                1 fighter moved from Kwangsi to 35 Sea Zone
                1 armour and 4 mech_infantrys moved from Kiangsu to Kwangsi

    Combat - Japanese
                Japanese creates battle in territory 62 Sea Zone
                Battle in Sikang
                    Japanese attack with 3 artilleries and 3 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 artilleries and 3 infantry in Sikang, round 1 :  2/6 hits
                        Chinese roll dice for 1 infantry in Sikang, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 submarine
                    UK_Pacific defend with 1 transport
                        1 transport owned by the UK_Pacific lost in 37 Sea Zone
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 :  0/1 hits
                    Japanese win, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for UK_Pacific: 1 transport
                Battle in Tsinghai
                    Japanese attack with 1 fighter and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 2 tactical_bombers in Tsinghai, round 1 :  3/3 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Tsinghai
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 35 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 fighter, 1 submarine and 2 transports
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 35 Sea Zone
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 1 :  1/1 hits
                    Japanese win with 1 battleship, 1 carrier, 1 fighter, 1 submarine and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Philippines
                    Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 fighter, 1 harbour and 4 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 1 :  3/6 hits
                        Americans roll dice for 1 fighter and 4 infantry in Philippines, round 1 :  1/5 hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Americans lost in Philippines
                        Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 :  5/5 hits
                        Americans roll dice for 1 fighter and 1 infantry in Philippines, round 2 :  1/2 hits
                        1 fighter owned by the Americans , 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 1 fighter and 4 infantry
                Battle in 36 Sea Zone
                    Japanese attack with 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
                    British defend with 1 destroyer
                        Japanese roll dice for 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 1 :  1/3 hits
                        British roll dice for 1 destroyer in 36 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 36 Sea Zone
                    Japanese win, taking 36 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Kwangtung
                    Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship in Kwangtung, round 1 :  1/1 hits
                        Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Kwangtung, round 1 :  2/5 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Alaska
                Battle in 62 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 2 destroyers
                        Japanese roll dice for 1 submarine in 62 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 2 destroyers in 62 Sea Zone, round 1 :  2/2 hits
                        1 submarine owned by the Japanese lost in 62 Sea Zone
                    ANZAC win, taking Alaska from Americans with 2 destroyers remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 submarine
                Battle in 33 Sea Zone
                    Japanese attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
                    ANZAC defend with 1 cruiser and 2 destroyers; Americans defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 submarine in 33 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 33 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 33 Sea Zone, round 1 :  3/6 hits
                        ANZAC roll dice for 1 cruiser and 3 destroyers in 33 Sea Zone, round 1 :  1/4 hits
                        1 submarine owned by the Americans , 1 destroyer owned by the Americans , 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 33 Sea Zone
                        Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 33 Sea Zone, round 2 :  4/6 hits
                        ANZAC roll dice for 1 cruiser and 1 destroyer in 33 Sea Zone, round 2 :  1/2 hits
                        1 cruiser owned by the ANZAC , 1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 33 Sea Zone
                    Japanese win with 1 carrier, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 28
                    Casualties for Japanese: 1 destroyer and 1 submarine
                    Casualties for ANZAC: 1 cruiser and 2 destroyers
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 1 :  1/2 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 17 Sea Zone
                    Japanese attack with 1 destroyer, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 17 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 submarine in 17 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 tactical_bomber in 17 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 17 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 tactical_bomber in 17 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 submarine in 17 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans lost in 17 Sea Zone
                    Japanese win with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Strategic bombing raid in India
                        AA guns fire in India :  0/2 hits
                    Bombing raid in India rolls: 5,3 and causes: 8 damage to unit: factory_major
                    Bombing raid in India causes 8 damage total.

    Non Combat Move - Japanese
                2 bombers moved from India to Kwangsi
                1 fighter moved from 35 Sea Zone to Kwangsi
                1 fighter moved from Philippines to 35 Sea Zone
                1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
                1 fighter moved from Tsinghai to Kweichow
                2 tactical_bombers moved from Tsinghai to Kweichow
                1 fighter moved from 16 Sea Zone to Japan
                1 tactical_bomber moved from 17 Sea Zone to Japan
                1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from Jehol to Chahar
                1 aaGun moved from Jehol to Shantung

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 47 PUs; end with 47 PUs total


  • TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 cruiser, 2 destroyers, 3 infantry, 1 mech_infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 armour, 1 artillery, 7 infantry and 4 mech_infantrys moved from Eastern United States to 101 Sea Zone
                1 armour moved from Central United States to 101 Sea Zone
                1 bomber moved from Eastern United States to 91 Sea Zone
                2 infantry moved from Western United States to British Columbia
                1 submarine moved from 10 Sea Zone to 2 Sea Zone
                1 destroyer moved from 10 Sea Zone to 30 Sea Zone
                1 destroyer moved from 10 Sea Zone to 31 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 armour, 2 artilleries, 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters, 8 infantry, 4 mech_infantrys, 1 tactical_bomber and 8 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                2 armour, 1 artillery, 6 infantry and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 cruiser, 2 destroyers, 3 infantry, 1 mech_infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 armour, 1 artillery, 7 infantry and 4 mech_infantrys moved from Eastern United States to 101 Sea Zone
                1 armour moved from Central United States to 101 Sea Zone
                1 bomber moved from Eastern United States to 91 Sea Zone
                2 infantry moved from Western United States to British Columbia
                1 submarine moved from 10 Sea Zone to 2 Sea Zone
                1 destroyer moved from 10 Sea Zone to 30 Sea Zone
                1 destroyer moved from 10 Sea Zone to 31 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 armour, 2 artilleries, 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters, 8 infantry, 4 mech_infantrys, 1 tactical_bomber and 8 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                2 armour, 1 artillery, 6 infantry and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar

    Combat - Americans
                Battle in 2 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 91 Sea Zone
                    Americans attack with 1 battleship, 1 bomber, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters, 1 tactical_bomber and 8 transports
                    Germans defend with 1 battleship, 1 carrier, 1 cruiser and 2 fighters
                    Units damaged: 1 battleship owned by the Germans
                    Units damaged: 1 battleship owned by the Americans
                    Americans win with 1 battleship, 1 bomber, 3 carriers, 3 cruisers, 1 destroyer, 5 fighters and 8 transports remaining. Battle score for attacker is 41
                    Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser and 2 fighters
                    Casualties for Americans: 2 destroyers and 1 tactical_bomber
                Battle in Gibraltar
                    Americans attack with 2 armour, 2 artilleries, 8 infantry and 4 mech_infantrys
                    Italians defend with 1 harbour and 2 infantry
                    Americans win, taking Gibraltar from Italians with 2 armour, 2 artilleries, 7 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 bomber moved from 91 Sea Zone to United Kingdom

    Place Units - Americans
                1 cruiser, 1 destroyer and 2 transports placed in 101 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry placed in Eastern United States
                1 armour and 1 infantry placed in Western United States
                1 destroyer and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 48 PUs; end with 48 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs

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