@crockett36 It says I need to download it so I do and then it says map not found, missing map.
Suprise Attack Axis VS Kabloom Allies
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TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery moved from Amur to Siberia
Japanese take Siberia from Russians
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
3 artilleries and 3 infantry moved from Szechwan to Sikang
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Jehol to 19 Sea Zone
1 armour moved from Kiangsu to 19 Sea Zone
1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
1 armour moved from 35 Sea Zone to Philippines
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 battleship moved from 6 Sea Zone to 20 Sea Zone
1 battleship moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 22 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 17 Sea Zone
1 fighter moved from 6 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 tactical_bomber moved from Hopei to Tsinghai
1 fighter moved from Kweichow to Tsinghai
2 bombers moved from Kweichow to India
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Kiangsi to Kwangsi
1 tactical_bomber moved from Kweichow to Tsinghai
1 fighter moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to 35 Sea Zone
1 armour and 4 mech_infantrys moved from Kiangsu to Kwangsi -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery moved from Amur to Siberia
Japanese take Siberia from Russians
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
3 artilleries and 3 infantry moved from Szechwan to Sikang
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Jehol to 19 Sea Zone
1 armour moved from Kiangsu to 19 Sea Zone
1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
1 armour moved from 35 Sea Zone to Philippines
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 battleship moved from 6 Sea Zone to 20 Sea Zone
1 battleship moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 22 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 17 Sea Zone
1 fighter moved from 6 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 tactical_bomber moved from Hopei to Tsinghai
1 fighter moved from Kweichow to Tsinghai
2 bombers moved from Kweichow to India
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Kiangsi to Kwangsi
1 tactical_bomber moved from Kweichow to Tsinghai
1 fighter moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to 35 Sea Zone
1 armour and 4 mech_infantrys moved from Kiangsu to KwangsiCombat - Japanese
Japanese creates battle in territory 62 Sea Zone
Battle in Sikang
Japanese attack with 3 artilleries and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 artilleries and 3 infantry in Sikang, round 1 : 2/6 hits
Chinese roll dice for 1 infantry in Sikang, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 submarine
UK_Pacific defend with 1 transport
1 transport owned by the UK_Pacific lost in 37 Sea Zone
Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 : 0/1 hits
Japanese win, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for UK_Pacific: 1 transport
Battle in Tsinghai
Japanese attack with 1 fighter and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 tactical_bombers in Tsinghai, round 1 : 3/3 hits
Chinese roll dice for 1 infantry in Tsinghai, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 fighter, 1 submarine and 2 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 1 submarine in 35 Sea Zone, round 1 : 1/1 hits
Japanese win with 1 battleship, 1 carrier, 1 fighter, 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 fighter, 1 harbour and 4 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 1 : 3/6 hits
Americans roll dice for 1 fighter and 4 infantry in Philippines, round 1 : 1/5 hits
1 infantry owned by the Japanese and 3 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 5/5 hits
Americans roll dice for 1 fighter and 1 infantry in Philippines, round 2 : 1/2 hits
1 fighter owned by the Americans , 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 fighter and 4 infantry
Battle in 36 Sea Zone
Japanese attack with 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 1 : 1/3 hits
British roll dice for 1 destroyer in 36 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Kwangtung
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 battleship in Kwangtung, round 1 : 1/1 hits
Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Kwangtung, round 1 : 2/5 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Alaska
Battle in 62 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 2 destroyers
Japanese roll dice for 1 submarine in 62 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 2 destroyers in 62 Sea Zone, round 1 : 2/2 hits
1 submarine owned by the Japanese lost in 62 Sea Zone
ANZAC win, taking Alaska from Americans with 2 destroyers remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in 33 Sea Zone
Japanese attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
ANZAC defend with 1 cruiser and 2 destroyers; Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 33 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 submarine in 33 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 33 Sea Zone, round 1 : 3/6 hits
ANZAC roll dice for 1 cruiser and 3 destroyers in 33 Sea Zone, round 1 : 1/4 hits
1 submarine owned by the Americans , 1 destroyer owned by the Americans , 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 33 Sea Zone, round 2 : 4/6 hits
ANZAC roll dice for 1 cruiser and 1 destroyer in 33 Sea Zone, round 2 : 1/2 hits
1 cruiser owned by the ANZAC , 1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 33 Sea Zone
Japanese win with 1 carrier, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 28
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for ANZAC: 1 cruiser and 2 destroyers
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 17 Sea Zone
Japanese attack with 1 destroyer, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 17 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 17 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 17 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 submarine in 17 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Americans lost in 17 Sea Zone
Japanese win with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Strategic bombing raid in India
AA guns fire in India : 0/2 hits
Bombing raid in India rolls: 5,3 and causes: 8 damage to unit: factory_major
Bombing raid in India causes 8 damage total.Non Combat Move - Japanese
2 bombers moved from India to Kwangsi
1 fighter moved from 35 Sea Zone to Kwangsi
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter moved from Tsinghai to Kweichow
2 tactical_bombers moved from Tsinghai to Kweichow
1 fighter moved from 16 Sea Zone to Japan
1 tactical_bomber moved from 17 Sea Zone to Japan
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Jehol to Chahar
1 aaGun moved from Jehol to ShantungPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs total -
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 cruiser, 2 destroyers, 3 infantry, 1 mech_infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 armour, 1 artillery, 7 infantry and 4 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 bomber moved from Eastern United States to 91 Sea Zone
2 infantry moved from Western United States to British Columbia
1 submarine moved from 10 Sea Zone to 2 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 destroyer moved from 10 Sea Zone to 31 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 armour, 2 artilleries, 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters, 8 infantry, 4 mech_infantrys, 1 tactical_bomber and 8 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 armour, 1 artillery, 6 infantry and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 cruiser, 2 destroyers, 3 infantry, 1 mech_infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 armour, 1 artillery, 7 infantry and 4 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 bomber moved from Eastern United States to 91 Sea Zone
2 infantry moved from Western United States to British Columbia
1 submarine moved from 10 Sea Zone to 2 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 destroyer moved from 10 Sea Zone to 31 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 armour, 2 artilleries, 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters, 8 infantry, 4 mech_infantrys, 1 tactical_bomber and 8 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 armour, 1 artillery, 6 infantry and 3 mech_infantrys moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in 2 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 91 Sea Zone
Americans attack with 1 battleship, 1 bomber, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters, 1 tactical_bomber and 8 transports
Germans defend with 1 battleship, 1 carrier, 1 cruiser and 2 fighters
Units damaged: 1 battleship owned by the Germans
Units damaged: 1 battleship owned by the Americans
Americans win with 1 battleship, 1 bomber, 3 carriers, 3 cruisers, 1 destroyer, 5 fighters and 8 transports remaining. Battle score for attacker is 41
Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser and 2 fighters
Casualties for Americans: 2 destroyers and 1 tactical_bomber
Battle in Gibraltar
Americans attack with 2 armour, 2 artilleries, 8 infantry and 4 mech_infantrys
Italians defend with 1 harbour and 2 infantry
Americans win, taking Gibraltar from Italians with 2 armour, 2 artilleries, 7 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 bomber moved from 91 Sea Zone to United KingdomPlace Units - Americans
1 cruiser, 1 destroyer and 2 transports placed in 101 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry placed in Eastern United States
1 armour and 1 infantry placed in Western United States
1 destroyer and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 48 PUs; end with 48 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total -
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Combat Move - British
1 bomber and 2 fighters moved from United Kingdom to 92 Sea Zone
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
3 infantry moved from Shan State to Siam
1 artillery moved from Shan State to Siam
1 infantry moved from Shan State to Siam
4 infantry moved from Burma to Yunnan
2 infantry moved from Shan State to Yunnan
1 infantry moved from Burma to Yunnan
1 armour moved from Shan State to Yunnan
1 armour moved from India to Yunnan
1 artillery moved from Burma to Yunnan
1 artillery moved from India to Burma
2 infantry moved from India to Burma
1 fighter moved from Shan State to 41 Sea Zone
1 tactical_bomber moved from Burma to 41 Sea Zone
1 cruiser moved from 39 Sea Zone to 38 Sea Zone
1 battleship moved from 39 Sea Zone to 38 Sea Zone
1 destroyer moved from 39 Sea Zone to 38 Sea Zone
1 fighter moved from Burma to 41 Sea Zone
1 infantry moved from Eastern Persia to Persia
1 infantry moved from West India to Eastern Persia
1 mech_infantry moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
2 infantry moved from United Kingdom to Scotland
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from Shan State to Yunnan -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Combat Move - British
1 bomber and 2 fighters moved from United Kingdom to 92 Sea Zone
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
3 infantry moved from Shan State to Siam
1 artillery moved from Shan State to Siam
1 infantry moved from Shan State to Siam
4 infantry moved from Burma to Yunnan
2 infantry moved from Shan State to Yunnan
1 infantry moved from Burma to Yunnan
1 armour moved from Shan State to Yunnan
1 armour moved from India to Yunnan
1 artillery moved from Burma to Yunnan
1 artillery moved from India to Burma
2 infantry moved from India to Burma
1 fighter moved from Shan State to 41 Sea Zone
1 tactical_bomber moved from Burma to 41 Sea Zone
1 cruiser moved from 39 Sea Zone to 38 Sea Zone
1 battleship moved from 39 Sea Zone to 38 Sea Zone
1 destroyer moved from 39 Sea Zone to 38 Sea Zone
1 fighter moved from Burma to 41 Sea Zone
1 infantry moved from Eastern Persia to Persia
1 infantry moved from West India to Eastern Persia
1 mech_infantry moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
2 infantry moved from United Kingdom to Scotland
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from Shan State to YunnanCombat - British
Battle in 92 Sea Zone
British attack with 1 bomber and 2 fighters
Italians defend with 1 battleship, 1 destroyer and 1 submarine
1 submarine owned by the Italians Submerged
British win with 1 bomber remaining. Battle score for attacker is 8
Casualties for British: 2 fighters
Casualties for Italians: 1 battleship and 1 destroyer
Battle in 38 Sea Zone
British attack with 1 battleship, 1 cruiser and 1 destroyer
Japanese defend with 1 destroyer
British win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 41 Sea Zone
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
British win with 2 fighters remaining. Battle score for attacker is -3
Casualties for Japanese: 1 destroyer
Casualties for British: 1 tactical_bomber
Battle in Siam
British attack with 1 artillery and 4 infantry
Japanese defend with 2 infantry
British win, taking Siam from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Yunnan
British attack with 2 armour, 1 artillery, 8 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 2 armour, 1 artillery, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
3 aaGuns moved from Burma to Yunnan
2 fighters moved from 41 Sea Zone to India
1 artillery moved from Tobruk to Libya
1 armour moved from Quebec to Alberta Saskatchewan Manitoba
1 infantry moved from Quebec to Ontario
1 artillery moved from Quebec to Ontario
1 bomber moved from 92 Sea Zone to GibraltarPlace Units - British
1 infantry placed in Union of South Africa
4 infantry placed in United Kingdom
2 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,1
British collect 25 PUs (3 lost to blockades); end with 25 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Place Units - UK_Pacific
2 armour and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3
UK_Pacific collect 14 PUs (4 lost to blockades); end with 14 PUs total
Units Change Ownership
Some Units in Shan State change ownership: 1 mech_infantry
Some Units in India change ownership: 2 armour and 2 infantry -
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Italians
Italians buy 1 armour, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Syria to 99 Sea Zone
1 artillery and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 cruiser moved from 99 Sea Zone to 95 Sea Zone
2 infantry moved from Iraq to Northwest Persia
1 armour moved from Iraq to Northwest Persia
1 artillery moved from Tunisia to Libya
1 bomber moved from Egypt to Libya
1 fighter moved from Egypt to Southern Italy
1 artillery and 2 infantry moved from Yugoslavia to Romania
1 armour moved from Yugoslavia to Romania
1 infantry moved from Northern Italy to Southern Italy
1 armour moved from Northern Italy to Southern Italy
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Italians
Italians buy 1 armour, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Syria to 99 Sea Zone
1 artillery and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 cruiser moved from 99 Sea Zone to 95 Sea Zone
2 infantry moved from Iraq to Northwest Persia
1 armour moved from Iraq to Northwest Persia
1 artillery moved from Tunisia to Libya
1 bomber moved from Egypt to Libya
1 fighter moved from Egypt to Southern Italy
1 artillery and 2 infantry moved from Yugoslavia to Romania
1 armour moved from Yugoslavia to Romania
1 infantry moved from Northern Italy to Southern Italy
1 armour moved from Northern Italy to Southern Italy
1 artillery and 2 infantry moved from Northern Italy to YugoslaviaCombat - Italians
Battle in Northwest Persia
Italians attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 2 infantry in Northwest Persia, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Northwest Persia, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Northwest Persia
Italians win, taking Northwest Persia from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Libya
Italians attack with 1 artillery and 1 bomber
British defend with 1 artillery
Italians roll dice for 1 artillery and 1 bomber in Libya, round 1 : 1/2 hits
British roll dice for 1 artillery in Libya, round 1 : 0/1 hits
1 artillery owned by the British lost in Libya
Italians win, taking Libya from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Italians
1 bomber moved from Libya to Southern Italy
1 armour moved from Romania to Greece
1 aaGun moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Southern France to Northern Italy
1 infantry moved from Southern France to Northern Italy
1 artillery moved from 98 Sea Zone to EgyptPlace Units - Italians
1 fighter placed in Southern Italy
1 destroyer placed in 97 Sea Zone
1 armour and 1 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
1 destroyer moved from 62 Sea Zone to 49 Sea Zone -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
1 destroyer moved from 62 Sea Zone to 49 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 factory_minor placed in Queensland
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Combat Move - French
1 infantry moved from Morocco to Algeria
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Algeria to Tunisia
French take Tunisia from Italians -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Combat Move - French
1 infantry moved from Morocco to Algeria
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Algeria to Tunisia
French take Tunisia from ItaliansCombat - French
Non Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 destroyer, 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 8 infantry moved from Finland to Karelia
2 artilleries and 2 infantry moved from Norway to Finland
1 armour and 3 infantry moved from Western Germany to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 bomber moved from Western Germany to United Kingdom
4 infantry moved from Baltic States to Belarus
3 armour moved from Baltic States to Belarus
1 mech_infantry moved from Baltic States to Belarus
1 artillery and 3 infantry moved from Slovakia Hungary to Eastern Poland
1 armour moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Poland to Eastern Poland
1 artillery moved from Poland to Eastern Poland
1 infantry moved from Poland to Eastern Poland
3 infantry moved from Germany to Poland
3 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Holland Belgium to Western Germany -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 destroyer, 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 8 infantry moved from Finland to Karelia
2 artilleries and 2 infantry moved from Norway to Finland
1 armour and 3 infantry moved from Western Germany to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 bomber moved from Western Germany to United Kingdom
4 infantry moved from Baltic States to Belarus
3 armour moved from Baltic States to Belarus
1 mech_infantry moved from Baltic States to Belarus
1 artillery and 3 infantry moved from Slovakia Hungary to Eastern Poland
1 armour moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Poland to Eastern Poland
1 artillery moved from Poland to Eastern Poland
1 infantry moved from Poland to Eastern Poland
3 infantry moved from Germany to Poland
3 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Holland Belgium to Western GermanyCombat - Germans
Battle in Belarus
Germans attack with 3 armour, 4 infantry and 1 mech_infantry
Russians defend with 2 aaGuns, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Germans roll dice for 3 armour, 4 infantry and 1 mech_infantry in Belarus, round 1 : 3/8 hits
Russians roll dice for 2 aaGuns, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 1 : 4/6 hits
1 infantry owned by the Russians , 4 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Belarus
Germans roll dice for 3 armour and 1 mech_infantry in Belarus, round 2 : 2/4 hits
Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 4/5 hits
1 infantry owned by the Russians , 3 armour owned by the Germans , 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -16
Casualties for Germans: 3 armour, 4 infantry and 1 mech_infantry
Casualties for Russians: 2 aaGuns, 1 artillery and 2 infantry
Battle in Eastern Poland
Germans attack with 1 armour, 2 artilleries and 6 infantry
Russians defend with 4 armour, 2 artilleries and 3 mech_infantrys
Germans roll dice for 1 armour, 2 artilleries and 6 infantry in Eastern Poland, round 1 : 2/9 hits
Russians roll dice for 4 armour, 2 artilleries and 3 mech_infantrys in Eastern Poland, round 1 : 4/9 hits
4 infantry owned by the Germans and 2 mech_infantrys owned by the Russians lost in Eastern Poland
Germans roll dice for 1 armour, 2 artilleries and 2 infantry in Eastern Poland, round 2 : 3/5 hits
Russians roll dice for 4 armour, 2 artilleries and 1 mech_infantry in Eastern Poland, round 2 : 4/7 hits
2 infantry owned by the Germans , 2 artilleries owned by the Russians , 1 mech_infantry owned by the Russians and 2 artilleries owned by the Germans lost in Eastern Poland
1 armour owned by the Germans retreated to Slovakia Hungary
Russians win with 4 armour remaining. Battle score for attacker is -6
Casualties for Germans: 2 artilleries and 6 infantry
Casualties for Russians: 2 artilleries and 3 mech_infantrys
Battle in Karelia
Germans attack with 1 artillery and 8 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 8 infantry in Karelia, round 1 : 2/9 hits
Russians roll dice for 1 infantry in Karelia, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 1 artillery and 8 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in United Kingdom causes 8 damage total.Non Combat Move - Germans
1 bomber moved from United Kingdom to Western Germany
1 armour and 3 infantry moved from 112 Sea Zone to NorwayPlace Units - Germans
1 destroyer placed in 112 Sea Zone
1 armour, 1 artillery, 1 fighter and 1 infantry placed in Western Germany
1 infantry placed in Southern France
5 infantry placed in Germany
2 infantry placed in Southern FranceTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Ukraine to Bessarabia
1 artillery moved from Western Ukraine to Bessarabia
1 artillery moved from Western Ukraine to Bessarabia
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from Germans
2 infantry moved from Volgograd to Caucasus
1 infantry moved from Rostov to Caucasus
4 armour moved from Eastern Poland to Slovakia Hungary
2 fighters moved from Belarus to Slovakia Hungary
1 tactical_bomber moved from Belarus to Slovakia Hungary
1 infantry moved from Ukraine to Western Ukraine
1 mech_infantry moved from Ukraine to Eastern Poland
1 artillery moved from Russia to Bryansk
1 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Russia to Western Ukraine
2 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Evenkiyskiy to Yenisey
1 infantry moved from Novosibirsk to Timguska
1 infantry moved from Urals to Evenkiyskiy
1 armour moved from Ukraine to Bessarabia
2 artilleries moved from Ukraine to Bessarabia -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Ukraine to Bessarabia
1 artillery moved from Western Ukraine to Bessarabia
1 artillery moved from Western Ukraine to Bessarabia
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from Germans
2 infantry moved from Volgograd to Caucasus
1 infantry moved from Rostov to Caucasus
4 armour moved from Eastern Poland to Slovakia Hungary
2 fighters moved from Belarus to Slovakia Hungary
1 tactical_bomber moved from Belarus to Slovakia Hungary
1 infantry moved from Ukraine to Western Ukraine
1 mech_infantry moved from Ukraine to Eastern Poland
1 artillery moved from Russia to Bryansk
1 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Russia to Western Ukraine
2 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Evenkiyskiy to Yenisey
1 infantry moved from Novosibirsk to Timguska
1 infantry moved from Urals to Evenkiyskiy
1 armour moved from Ukraine to Bessarabia
2 artilleries moved from Ukraine to BessarabiaCombat - Russians
Battle in Bessarabia
Russians attack with 1 armour, 4 artilleries and 2 infantry
Germans defend with 2 infantry
Russians win, taking Bessarabia from Germans with 1 armour, 4 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Russians attack with 4 armour, 2 fighters and 1 tactical_bomber
Germans defend with 1 armour and 3 infantry
Russians win, taking Slovakia Hungary from Germans with 3 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 3 infantry
Casualties for Russians: 1 armourNon Combat Move - Russians
1 tactical_bomber moved from Slovakia Hungary to Western Ukraine
1 fighter moved from Slovakia Hungary to Western Ukraine
1 fighter moved from Slovakia Hungary to Western UkrainePlace Units - Russians
3 infantry placed in Ukraine
1 armour, 1 artillery and 1 infantry placed in Novgorod
6 infantry placed in Russia
Russians undo move 3.
3 infantry placed in Volgograd
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs -
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 destroyer moved from 17 Sea Zone to 31 Sea Zone
1 destroyer moved from 6 Sea Zone to 2 Sea Zone
1 submarine moved from 17 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 31 Sea Zone
1 tactical_bomber moved from Caroline Islands to 46 Sea Zone
1 fighter moved from Caroline Islands to 45 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 armour moved from Philippines to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 artillery and 1 infantry moved from Sikang to Tsinghai
1 artillery and 1 infantry moved from Sikang to Szechwan
1 armour, 1 infantry and 4 mech_infantrys moved from Kwangsi to Yunnan
1 infantry moved from Chahar to Suiyuyan
1 submarine moved from 37 Sea Zone to 38 Sea Zone
1 carrier moved from 36 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from Kweichow to Yunnan
1 battleship moved from 20 Sea Zone to 38 Sea Zone
1 battleship moved from 35 Sea Zone to 38 Sea Zone
1 submarine moved from 35 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from Kwangsi to Yunnan
2 fighters moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to Yunnan
1 carrier moved from 35 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
1 cruiser moved from 36 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 49 Sea Zone
1 fighter moved from 33 Sea Zone to 30 Sea Zone
1 tactical_bomber moved from Kweichow to Yunnan
1 infantry moved from Suiyuyan to Shensi
1 fighter moved from Kweichow to Yunnan
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 destroyer moved from 17 Sea Zone to 31 Sea Zone
1 destroyer moved from 6 Sea Zone to 2 Sea Zone
1 submarine moved from 17 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 31 Sea Zone
1 tactical_bomber moved from Caroline Islands to 46 Sea Zone
1 fighter moved from Caroline Islands to 45 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 armour moved from Philippines to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 artillery and 1 infantry moved from Sikang to Tsinghai
1 artillery and 1 infantry moved from Sikang to Szechwan
1 armour, 1 infantry and 4 mech_infantrys moved from Kwangsi to Yunnan
1 infantry moved from Chahar to Suiyuyan
1 submarine moved from 37 Sea Zone to 38 Sea Zone
1 carrier moved from 36 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from Kweichow to Yunnan
1 battleship moved from 20 Sea Zone to 38 Sea Zone
1 battleship moved from 35 Sea Zone to 38 Sea Zone
1 submarine moved from 35 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from Kwangsi to Yunnan
2 fighters moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to Yunnan
1 carrier moved from 35 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
1 cruiser moved from 36 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 49 Sea Zone
1 fighter moved from 33 Sea Zone to 30 Sea Zone
1 tactical_bomber moved from Kweichow to Yunnan
1 infantry moved from Suiyuyan to Shensi
1 fighter moved from Kweichow to Yunnan
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in 30 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 destroyer
Japanese roll dice for 1 fighter in 30 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 1 : 1/1 hits
1 fighter owned by the Japanese lost in 30 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -10
Casualties for Japanese: 1 fighter
Battle in Borneo
Battle in 38 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser and 1 destroyer
Japanese roll dice for 2 submarines in 38 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 battleship owned by the British
Japanese roll dice for 2 battleships, 1 carrier, 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 1 : 1/4 hits
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 38 Sea Zone, round 1 : 1/3 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the British lost in 38 Sea Zone
Japanese roll dice for 2 submarines in 38 Sea Zone, round 2 : 1/2 hits
1 cruiser owned by the British lost in 38 Sea Zone
Japanese roll dice for 2 battleships, 1 carrier, 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 2 : 2/4 hits
British roll dice for 1 battleship in 38 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the British and 1 submarine owned by the Japanese lost in 38 Sea Zone
Japanese win, taking Borneo from UK_Pacific with 2 battleships, 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 34
Casualties for Japanese: 1 submarine
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in Tsinghai
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Tsinghai, round 1 : 1/2 hits
Chinese roll dice for 1 infantry in Tsinghai, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 destroyer
Japanese roll dice for 1 fighter in 45 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 fighter in 45 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC and 1 fighter owned by the Japanese lost in 45 Sea Zone
ANZAC win with no units remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyer
Battle in Sumatra
Battle in 31 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 31 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 destroyer in 31 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 31 Sea Zone
Japanese win, taking Sumatra from ANZAC with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 1 armour, 2 bombers, 4 fighters, 1 infantry, 4 mech_infantrys and 4 tactical_bombers
British defend with 3 aaGuns, 2 armour, 1 artillery, 8 infantry and 2 mech_infantrys
AA guns fire in Yunnan : 1/9 hits
1 fighter owned by the Japanese lost in Yunnan
Japanese roll dice for 1 armour, 2 bombers, 3 fighters, 1 infantry, 4 mech_infantrys and 4 tactical_bombers in Yunnan, round 1 : 7/15 hits
Chinese roll dice for 3 aaGuns, 2 armour, 1 artillery, 8 infantry and 2 mech_infantrys in Yunnan, round 1 : 6/13 hits
4 infantry owned by the British , 1 armour owned by the Japanese , 1 infantry owned by the Japanese , 3 aaGuns owned by the British and 4 mech_infantrys owned by the Japanese lost in Yunnan
Japanese roll dice for 2 bombers, 3 fighters and 4 tactical_bombers in Yunnan, round 2 : 6/9 hits
Chinese roll dice for 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Yunnan, round 2 : 3/9 hits
4 infantry owned by the British , 2 tactical_bombers owned by the Japanese , 2 mech_infantrys owned by the British and 1 fighter owned by the Japanese lost in Yunnan
Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in Yunnan, round 3 : 4/6 hits
Chinese roll dice for 2 armour and 1 artillery in Yunnan, round 3 : 1/3 hits
2 armour owned by the British , 1 artillery owned by the British and 1 fighter owned by the Japanese lost in Yunnan
Japanese win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -17
Casualties for Japanese: 1 armour, 3 fighters, 1 infantry, 4 mech_infantrys and 2 tactical_bombers
Casualties for British: 3 aaGuns, 2 armour, 1 artillery, 8 infantry and 2 mech_infantrys
Battle in 46 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 tactical_bomber in 46 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 tactical_bomber in 46 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 tactical_bomber in 46 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 tactical_bomber in 46 Sea Zone, round 4 : 0/1 hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 tactical_bomber in 46 Sea Zone, round 5 : 0/1 hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 1 tactical_bomber in 46 Sea Zone, round 6 : 0/1 hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 6 : 0/1 hits
Japanese roll dice for 1 tactical_bomber in 46 Sea Zone, round 7 : 0/1 hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 7 : 1/1 hits
1 tactical_bomber owned by the Japanese lost in 46 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is -11
Casualties for Japanese: 1 tactical_bomber
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Celebes
Battle in 2 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 2 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer in 2 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans lost in 2 Sea Zone
Japanese win, taking Celebes from UK_Pacific, taking 2 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Java
Battle in 49 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 tactical_bomber in 49 Sea Zone, round 1 : 1/1 hits
ANZAC roll dice for 1 destroyer in 49 Sea Zone, round 1 : 1/1 hits
1 tactical_bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 49 Sea Zone
ANZAC win, taking Java from ANZAC with no units remaining. Battle score for attacker is -3
Casualties for Japanese: 1 tactical_bomber
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Kwangtung to Kwangsi
1 cruiser moved from 33 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 38 Sea Zone
1 aaGun moved from Shantung to Kiangsu
1 mech_infantry moved from Kiangsu to Kwangsi
1 armour and 1 mech_infantry moved from Kiangsu to Hunan
2 bombers and 1 tactical_bomber moved from Yunnan to Hunan
1 cruiser moved from 45 Sea Zone to 42 Sea Zone
1 carrier moved from 33 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 45 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs