Realized when I opened the game that I’d forgotten to move the Italian boats (not used to having any in the Atlantic). Hope that edit is ok. And if it changes where the French cruiser would have moved, please adjust.
Suprise Attack Axis VS Kabloom Allies
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TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
6 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Shensi to Szechwan -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
6 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Shensi to SzechwanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 artillery and 3 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Chinese: 4 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
4 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :1
Combat Move - British
1 battleship moved from 111 Sea Zone to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from Scotland to 110 Sea Zone
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Tobruk
1 infantry moved from 96 Sea Zone to Tobruk
2 infantry moved from Alexandria to Tobruk
1 artillery moved from Alexandria to Tobruk
1 armour moved from Alexandria to Tobruk
1 mech_infantry moved from Egypt to Tobruk
1 fighter moved from 96 Sea Zone to Tobruk
1 tactical_bomber moved from 96 Sea Zone to Tobruk
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Ontario to Quebec
1 infantry moved from Ontario to Quebec
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 destroyer moved from 71 Sea Zone to 79 Sea Zone -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :1
Combat Move - British
1 battleship moved from 111 Sea Zone to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from Scotland to 110 Sea Zone
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Tobruk
1 infantry moved from 96 Sea Zone to Tobruk
2 infantry moved from Alexandria to Tobruk
1 artillery moved from Alexandria to Tobruk
1 armour moved from Alexandria to Tobruk
1 mech_infantry moved from Egypt to Tobruk
1 fighter moved from 96 Sea Zone to Tobruk
1 tactical_bomber moved from 96 Sea Zone to Tobruk
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Ontario to Quebec
1 infantry moved from Ontario to Quebec
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 destroyer moved from 71 Sea Zone to 79 Sea ZoneCombat - British
Battle in 110 Sea Zone
British attack with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Germans defend with 1 submarine
British win with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 96 Sea Zone
British attack with 1 carrier, 1 cruiser, 1 destroyer and 1 transport
Italians defend with 1 destroyer and 1 transport
British win with 1 carrier, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in Tobruk
British attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British win, taking Tobruk from Italians with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 artillery, 3 infantry and 1 mech_infantry
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Battle in Holland BelgiumNon Combat Move - British
1 tactical_bomber moved from Tobruk to 96 Sea Zone
1 fighter moved from Tobruk to 96 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
5 infantry moved from India to Burma
1 artillery moved from India to Burma
3 aaGuns moved from India to Burma
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
2 infantry moved from Malaya to Shan State
2 infantry moved from Union of South Africa to Rhodesia
2 infantry moved from Scotland to United Kingdom
2 fighters moved from 110 Sea Zone to United KingdomPlace Units - British
1 destroyer placed in 110 Sea Zone
2 fighters placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,6
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :1
Place Units - UK_Pacific
1 transport placed in 39 Sea Zone
2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Units Change Ownership
Some Units in India change ownership: 2 infantry and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 transport -
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :1
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - Italians
1 destroyer and 1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 battleship and 1 cruiser moved from 97 Sea Zone to 96 Sea Zone
1 cruiser moved from 95 Sea Zone to 96 Sea Zone
2 fighters moved from Southern Italy to 96 Sea Zone
1 bomber moved from Northern Italy to 96 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
2 infantry moved from Albania to Greece
1 armour moved from Albania to Greece
1 infantry moved from Italian Somaliland to British Somaliland
Italians take British Somaliland from British
1 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 artillery and 1 infantry moved from Libya to Tunisia -
DANG!!! I should have had that battle in Greece, thats the way the cookie crumbles
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hey did you forget to post your battles
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TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :1
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - Italians
1 destroyer and 1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 battleship and 1 cruiser moved from 97 Sea Zone to 96 Sea Zone
1 cruiser moved from 95 Sea Zone to 96 Sea Zone
2 fighters moved from Southern Italy to 96 Sea Zone
1 bomber moved from Northern Italy to 96 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
2 infantry moved from Albania to Greece
1 armour moved from Albania to Greece
1 infantry moved from Italian Somaliland to British Somaliland
Italians take British Somaliland from British
1 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 artillery and 1 infantry moved from Libya to Tunisia -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :1
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - Italians
1 destroyer and 1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 battleship and 1 cruiser moved from 97 Sea Zone to 96 Sea Zone
1 cruiser moved from 95 Sea Zone to 96 Sea Zone
2 fighters moved from Southern Italy to 96 Sea Zone
1 bomber moved from Northern Italy to 96 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
2 infantry moved from Albania to Greece
1 armour moved from Albania to Greece
1 infantry moved from Italian Somaliland to British Somaliland
Italians take British Somaliland from British
1 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 artillery and 1 infantry moved from Libya to TunisiaCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine
British defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Italians roll dice for 1 submarine in 96 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 carrier owned by the British
Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 fighters in 96 Sea Zone, round 1 : 4/7 hits
British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 96 Sea Zone, round 1 : 4/5 hits
Units damaged: 1 battleship owned by the Italians
1 tactical_bomber owned by the British , 1 destroyer owned by the Italians , 1 cruiser owned by the British , 1 submarine owned by the Italians , 1 cruiser owned by the Italians , 1 carrier owned by the British and 1 destroyer owned by the British lost in 96 Sea Zone
Italians roll dice for 1 battleship, 1 bomber, 1 cruiser and 2 fighters in 96 Sea Zone, round 2 : 3/5 hits
British roll dice for 1 fighter and 1 transport in 96 Sea Zone, round 2 : 1/1 hits
1 transport owned by the British , 1 fighter owned by the Italians and 1 fighter owned by the British lost in 96 Sea Zone
Italians win with 1 battleship, 1 bomber, 1 cruiser and 1 fighter remaining. Battle score for attacker is 28
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Casualties for Italians: 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
Battle in Greece
Italians attack with 1 armour, 1 artillery and 3 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 armour, 1 artillery and 3 infantry in Greece, round 1 : 2/5 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 1 : 1/4 hits
2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Greece, round 2 : 1/4 hits
Neutral_Allies roll dice for 2 infantry in Greece, round 2 : 0/2 hits
1 infantry owned by the Neutral_Allies lost in Greece
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Greece, round 3 : 0/4 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Greece, round 4 : 0/4 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 1/1 hits
1 infantry owned by the Italians lost in Greece
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Greece, round 5 : 1/3 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 5 : 0/1 hits
1 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 2 infantry
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 1 : 1/2 hits
French roll dice for 1 infantry in Tunisia, round 1 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
Italians win, taking Tunisia from French with 1 artillery remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Battle in GibraltarNon Combat Move - Italians
1 bomber moved from 96 Sea Zone to Southern Italy
1 fighter moved from 96 Sea Zone to Southern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
Italians collect 14 PUs (1 lost to blockades); end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUsProduction/PUs Summary :
Germans : 41 / 73
Russians : 36 / 37
Japanese : 30 / 41
Americans : 52 / 52
Chinese : 9 / 15
British : 31 / 38
UK_Pacific : 17 / 17
Italians : 15 / 21
ANZAC : 10 / 10
French : 9 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 12 times
3 was rolled 8 times
4 was rolled 10 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 3.389
Median : 3.000
Variance : 0.302
Standard Deviation : 0.549
Total rolls : 54Null / Other
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.889
Median : 4.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9French Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
1 was rolled 2 times
2 was rolled 3 times
4 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Italians Combat
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.714
Median : 4.000
Variance : 0.441
Standard Deviation : 0.664
Total rolls : 35 -
Yea something like that
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :1
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 34 Sea Zone
1 cruiser moved from 63 Sea Zone to 33 Sea ZoneNon Combat Move - ANZAC
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from DutchPlace Units - ANZAC
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :1
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 cruiser moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from Algeria to Morocco
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 81 Sea ZoneCombat - French
Battle in 92 Sea Zone
French attack with 1 cruiser and 1 destroyer
Italians defend with 1 transport
French win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 6 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 battleship moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
2 infantry moved from 111 Sea Zone to Scotland
1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 carrier moved from 112 Sea Zone to 111 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
2 bombers moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 infantry moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 armour moved from Normandy Bordeaux to Holland Belgium
1 artillery moved from France to Holland Belgium
1 armour moved from Southern France to Holland Belgium
5 infantry moved from Bulgaria to Romania
2 infantry moved from Slovakia Hungary to Poland
2 artilleries moved from Yugoslavia to Romania
2 infantry moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Yugoslavia to Romania
1 infantry moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Yugoslavia to Romania
1 infantry moved from Yugoslavia to Slovakia Hungary
3 armour moved from Yugoslavia to Slovakia Hungary
1 mech_infantry moved from France to Holland Belgium
1 artillery and 2 infantry moved from Norway to Finland -
Scranble orders for 110
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yes all that i can
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 6 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 battleship moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
2 infantry moved from 111 Sea Zone to Scotland
1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 carrier moved from 112 Sea Zone to 111 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
2 bombers moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 infantry moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 armour moved from Normandy Bordeaux to Holland Belgium
1 artillery moved from France to Holland Belgium
1 armour moved from Southern France to Holland Belgium
5 infantry moved from Bulgaria to Romania
2 infantry moved from Slovakia Hungary to Poland
2 artilleries moved from Yugoslavia to Romania
2 infantry moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Yugoslavia to Romania
1 infantry moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Yugoslavia to Romania
1 infantry moved from Yugoslavia to Slovakia Hungary
3 armour moved from Yugoslavia to Slovakia Hungary
1 mech_infantry moved from France to Holland Belgium
1 artillery and 2 infantry moved from Norway to FinlandCombat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Scotland
Germans attack with 2 infantry
British defend with 1 aaGun and 1 airfield
1 aaGun owned by the British lost in Scotland
Germans win, taking Scotland from British with 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 aaGun
Battle in 110 Sea Zone
Germans attack with 1 battleship, 2 bombers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser, 2 destroyers, 3 fighters and 1 transport
Germans roll dice for 1 submarine in 110 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 battleship, 2 bombers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 110 Sea Zone, round 1 : 5/8 hits
British roll dice for 1 battleship, 1 cruiser, 2 destroyers, 3 fighters and 1 transport in 110 Sea Zone, round 1 : 2/7 hits
1 cruiser owned by the British , 2 fighters owned by the British , 1 destroyer owned by the Germans , 2 destroyers owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
Germans roll dice for 1 battleship, 2 bombers, 1 cruiser, 2 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 4/7 hits
British roll dice for 1 battleship, 1 fighter and 1 transport in 110 Sea Zone, round 2 : 0/2 hits
1 transport owned by the British , 1 fighter owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
Germans win with 1 battleship, 2 bombers, 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 71
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for British: 1 battleship, 1 cruiser, 2 destroyers, 3 fighters and 1 transport
Battle in Holland Belgium
Germans attack with 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry
British defend with 2 infantry
Germans roll dice for 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Holland Belgium, round 1 : 3/7 hits
British roll dice for 2 infantry in Holland Belgium, round 1 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantryNon Combat Move - Germans
2 bombers moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to 111 Sea Zone
1 fighter moved from 110 Sea Zone to 111 Sea Zone
4 armour and 2 mech_infantrys moved from France to Germany
1 infantry moved from Yugoslavia to Slovakia Hungary
1 artillery moved from France to Western Germany
1 aaGun moved from Western Germany to France
1 aaGun moved from Slovakia Hungary to RomaniaPlace Units - Germans
1 carrier placed in 110 Sea Zone
1 artillery and 4 infantry placed in Germany
1 artillery and 2 infantry placed in Western Germany
1 fighter and 1 transport placed in 110 Sea Zone
1 destroyer placed in 112 Sea Zone
Germans undo move 1.
Germans undo move 3.
1 carrier and 1 transport placed in 110 Sea Zone
1 armour placed in Western Germany
1 fighter placed in Western Germany
Germans undo move 3.
1 destroyer placed in 110 Sea ZoneTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsProduction/PUs Summary :
Germans : 46 / 56
Russians : 36 / 37
Japanese : 30 / 41
Americans : 52 / 52
Chinese : 9 / 15
British : 26 / 38
UK_Pacific : 17 / 17
Italians : 15 / 21
ANZAC : 14 / 17
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 1 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.559
Median : 4.000
Variance : 1.152
Standard Deviation : 1.073
Total rolls : 34Germans Combat
1 was rolled 8 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.304
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 23British Combat
1 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.091
Median : 4.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11 -
Sorry I hit done when I should have hit post turn summ
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what the truck was that i cant win a trucking game on this trucking thing to save my life. that navy battle was bull crap!!! the marti dice have been screwing me out of every war i play whats the sence bull crap. bull crap!!!
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TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 3 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Siberia to Amur
2 infantry moved from Sakha to Amur
4 infantry moved from Buryatia to Amur
2 infantry moved from Olgiy to Kansu
1 infantry moved from Ulaanbaatar to Central Mongolia
2 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Dzavhan to Central Mongolia
3 infantry moved from Rostov to Bryansk
2 infantry moved from Volgograd to Rostov
1 artillery moved from Smolensk to Belarus
2 infantry moved from Russia to Smolensk
1 armour moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
1 artillery moved from Belarus to Bryansk
1 infantry moved from Archangel to Belarus
3 infantry moved from Ukraine to Bryansk
1 infantry moved from Caucasus to Rostov





