@mike64 Question… if an airbase has one damage point on it can it still scramble two fighters? Or does all the damage have to be paid off?
Suprise Attack Axis VS Kabloom Allies
-
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :9
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bessarabia to Romania
1 artillery moved from Bessarabia to Romania
1 mech_infantry moved from Bessarabia to Romania
4 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Belarus to Eastern Poland
1 artillery moved from Belarus to Eastern Poland
2 infantry moved from Baltic States to Eastern Poland
1 mech_infantry moved from Baltic States to Eastern Poland
1 armour moved from Baltic States to Eastern Poland
1 mech_infantry moved from Ukraine to Romania
1 fighter moved from Bessarabia to Romania
1 tactical_bomber moved from Bessarabia to Romania
1 fighter moved from Bessarabia to Western Ukraine
1 armour moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 armour moved from Vyborg to Karelia
1 infantry moved from Novgorod to Vyborg
1 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
3 infantry moved from Sikang to Szechwan -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :9
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bessarabia to Romania
1 artillery moved from Bessarabia to Romania
1 mech_infantry moved from Bessarabia to Romania
4 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Belarus to Eastern Poland
1 artillery moved from Belarus to Eastern Poland
2 infantry moved from Baltic States to Eastern Poland
1 mech_infantry moved from Baltic States to Eastern Poland
1 armour moved from Baltic States to Eastern Poland
1 mech_infantry moved from Ukraine to Romania
1 fighter moved from Bessarabia to Romania
1 tactical_bomber moved from Bessarabia to Romania
1 fighter moved from Bessarabia to Western Ukraine
1 armour moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 armour moved from Vyborg to Karelia
1 infantry moved from Novgorod to Vyborg
1 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
3 infantry moved from Sikang to SzechwanCombat - Russians
Battle in Szechwan
Russians attack with 3 infantry
Japanese defend with 1 armour and 1 mech_infantry
1 infantry owned by the Russians retreated to Sikang
Japanese win with 1 armour remaining. Battle score for attacker is -2
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 5 infantry
Germans defend with 1 armour and 2 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 2 infantry
Casualties for Russians: 1 infantry
Battle in Romania
Russians attack with 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery and 3 infantry
Russians win, taking Romania from Germans with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 2 infantry and 1 mech_infantry
Casualties for Italians: 1 armour, 1 artillery and 3 infantry
Battle in Eastern Poland
Russians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Germans defend with 4 infantry
Russians win, taking Eastern Poland from Germans with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 4 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter moved from Western Ukraine to Baltic States
1 fighter moved from Romania to Baltic States
1 tactical_bomber moved from Romania to Ukraine
1 infantry moved from Northwest Persia to Persia
1 infantry moved from Kazakhstan to Sikang
1 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Samara
1 infantry moved from Rostov to Ukraine
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Samara to Novosibirsk
1 artillery moved from Samara to Novosibirsk
1 infantry moved from Russia to Vologda
1 infantry moved from Smolensk to Belarus
1 artillery moved from Smolensk to Belarus
2 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Smolensk
1 aaGun moved from Buryatia to Amur
1 aaGun moved from Yakut S.S.R. to Buryatia
1 infantry moved from Kansu to ShensiPlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
Russians undo move 1.
1 armour, 1 artillery and 1 infantry placed in Novgorod
1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
3 infantry placed in Volgograd
1 artillery, 2 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 40 PUs; end with 40 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUs -
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :9
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 2 destroyers, 1 fighter, 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 units repaired.
1 infantry moved from Korea to Amur
1 armour moved from India to Eastern Persia
Japanese take West India from UK_Pacific
1 armour and 1 mech_infantry moved from Hunan to Shensi
1 armour moved from Szechwan to Shensi
1 mech_infantry moved from Hunan to Szechwan
1 mech_infantry moved from Kiangsu to Chahar
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 bomber moved from Hunan to Burma
1 battleship and 1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 39 Sea Zone
1 battleship moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 mech_infantry moved from Kiangsu to Hopei
1 armour moved from Kiangsu to Hunan
1 infantry moved from Malaya to Shan State
2 artilleries moved from French Indo China to Shan State -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :9
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 2 destroyers, 1 fighter, 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 units repaired.
1 infantry moved from Korea to Amur
1 armour moved from India to Eastern Persia
Japanese take West India from UK_Pacific
1 armour and 1 mech_infantry moved from Hunan to Shensi
1 armour moved from Szechwan to Shensi
1 mech_infantry moved from Hunan to Szechwan
1 mech_infantry moved from Kiangsu to Chahar
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 bomber moved from Hunan to Burma
1 battleship and 1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 39 Sea Zone
1 battleship moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 mech_infantry moved from Kiangsu to Hopei
1 armour moved from Kiangsu to Hunan
1 infantry moved from Malaya to Shan State
2 artilleries moved from French Indo China to Shan StateCombat - Japanese
Battle in Shensi
Japanese attack with 2 armour and 1 mech_infantry
Russians defend with 2 infantry
Japanese roll dice for 2 armour and 1 mech_infantry in Shensi, round 1 : 0/3 hits
Chinese roll dice for 2 infantry in Shensi, round 1 : 0/2 hits
Japanese roll dice for 2 armour and 1 mech_infantry in Shensi, round 2 : 0/3 hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits
1 mech_infantry owned by the Japanese lost in Shensi
Japanese roll dice for 2 armour in Shensi, round 3 : 0/2 hits
Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits
Japanese roll dice for 2 armour in Shensi, round 4 : 1/2 hits
Chinese roll dice for 2 infantry in Shensi, round 4 : 1/2 hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Shensi
Japanese roll dice for 1 armour in Shensi, round 5 : 0/1 hits
Chinese roll dice for 1 infantry in Shensi, round 5 : 1/1 hits
1 armour owned by the Japanese lost in Shensi
Chinese win with 1 infantry remaining. Battle score for attacker is -13
Casualties for Japanese: 2 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 26 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 cruiser
Japanese roll dice for 1 submarine in 26 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 cruiser in 26 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Japanese lost in 26 Sea Zone
Americans win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in Eastern Persia
Japanese attack with 1 armour
British defend with 1 mech_infantry
Japanese roll dice for 1 armour in Eastern Persia, round 1 : 0/1 hits
British roll dice for 1 mech_infantry in Eastern Persia, round 1 : 0/1 hits
Japanese roll dice for 1 armour in Eastern Persia, round 2 : 1/1 hits
British roll dice for 1 mech_infantry in Eastern Persia, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Eastern Persia
Japanese win, taking Eastern Persia from British with 1 armour remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 41 Sea Zone
Japanese attack with 1 battleship and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 battleship and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 1 : 1/2 hits
ANZAC roll dice for 1 infantry in Sumatra, round 1 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Dutch New Guinea
Battle in 80 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 80 Sea Zone
Japanese roll dice for 1 submarine in 80 Sea Zone, round 1 : 1/1 hits
Japanese win, taking Dutch New Guinea from ANZAC, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Amur
Japanese attack with 1 infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 aaGun
Battle in JavaNon Combat Move - Japanese
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 bomber moved from Burma to Shan StatePlace Units - Japanese
2 armour and 1 mech_infantry placed in Kiangsu
2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
1 artillery, 1 fighter and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUsProduction/PUs Summary :
Germans : 40 / 51
Russians : 39 / 48
Japanese : 68 / 78
Americans : 53 / 73
Chinese : 5 / 5
British : 31 / 32
UK_Pacific : 0 / 0
Italians : 11 / 11
ANZAC : 10 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0