Italy Turn 1 Complete Game 32.tsvg
The ball is in ANZAC’s and France’s court.
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 destroyer moved from 17 Sea Zone to 31 Sea Zone
1 destroyer moved from 6 Sea Zone to 2 Sea Zone
1 submarine moved from 17 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 31 Sea Zone
1 tactical_bomber moved from Caroline Islands to 46 Sea Zone
1 fighter moved from Caroline Islands to 45 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 armour moved from Philippines to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 artillery and 1 infantry moved from Sikang to Tsinghai
1 artillery and 1 infantry moved from Sikang to Szechwan
1 armour, 1 infantry and 4 mech_infantrys moved from Kwangsi to Yunnan
1 infantry moved from Chahar to Suiyuyan
1 submarine moved from 37 Sea Zone to 38 Sea Zone
1 carrier moved from 36 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from Kweichow to Yunnan
1 battleship moved from 20 Sea Zone to 38 Sea Zone
1 battleship moved from 35 Sea Zone to 38 Sea Zone
1 submarine moved from 35 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from Kwangsi to Yunnan
2 fighters moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to Yunnan
1 carrier moved from 35 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
1 cruiser moved from 36 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 49 Sea Zone
1 fighter moved from 33 Sea Zone to 30 Sea Zone
1 tactical_bomber moved from Kweichow to Yunnan
1 infantry moved from Suiyuyan to Shensi
1 fighter moved from Kweichow to Yunnan
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in 30 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 destroyer
Japanese roll dice for 1 fighter in 30 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 1 : 1/1 hits
1 fighter owned by the Japanese lost in 30 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -10
Casualties for Japanese: 1 fighter
Battle in Borneo
Battle in 38 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser and 1 destroyer
Japanese roll dice for 2 submarines in 38 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 battleship owned by the British
Japanese roll dice for 2 battleships, 1 carrier, 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 1 : 1/4 hits
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 38 Sea Zone, round 1 : 1/3 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the British lost in 38 Sea Zone
Japanese roll dice for 2 submarines in 38 Sea Zone, round 2 : 1/2 hits
1 cruiser owned by the British lost in 38 Sea Zone
Japanese roll dice for 2 battleships, 1 carrier, 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 2 : 2/4 hits
British roll dice for 1 battleship in 38 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the British and 1 submarine owned by the Japanese lost in 38 Sea Zone
Japanese win, taking Borneo from UK_Pacific with 2 battleships, 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 34
Casualties for Japanese: 1 submarine
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in Tsinghai
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Tsinghai, round 1 : 1/2 hits
Chinese roll dice for 1 infantry in Tsinghai, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 destroyer
Japanese roll dice for 1 fighter in 45 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 fighter in 45 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC and 1 fighter owned by the Japanese lost in 45 Sea Zone
ANZAC win with no units remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyer
Battle in Sumatra
Battle in 31 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 31 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 destroyer in 31 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 31 Sea Zone
Japanese win, taking Sumatra from ANZAC with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 1 armour, 2 bombers, 4 fighters, 1 infantry, 4 mech_infantrys and 4 tactical_bombers
British defend with 3 aaGuns, 2 armour, 1 artillery, 8 infantry and 2 mech_infantrys
AA guns fire in Yunnan : 1/9 hits
1 fighter owned by the Japanese lost in Yunnan
Japanese roll dice for 1 armour, 2 bombers, 3 fighters, 1 infantry, 4 mech_infantrys and 4 tactical_bombers in Yunnan, round 1 : 7/15 hits
Chinese roll dice for 3 aaGuns, 2 armour, 1 artillery, 8 infantry and 2 mech_infantrys in Yunnan, round 1 : 6/13 hits
4 infantry owned by the British , 1 armour owned by the Japanese , 1 infantry owned by the Japanese , 3 aaGuns owned by the British and 4 mech_infantrys owned by the Japanese lost in Yunnan
Japanese roll dice for 2 bombers, 3 fighters and 4 tactical_bombers in Yunnan, round 2 : 6/9 hits
Chinese roll dice for 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Yunnan, round 2 : 3/9 hits
4 infantry owned by the British , 2 tactical_bombers owned by the Japanese , 2 mech_infantrys owned by the British and 1 fighter owned by the Japanese lost in Yunnan
Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in Yunnan, round 3 : 4/6 hits
Chinese roll dice for 2 armour and 1 artillery in Yunnan, round 3 : 1/3 hits
2 armour owned by the British , 1 artillery owned by the British and 1 fighter owned by the Japanese lost in Yunnan
Japanese win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -17
Casualties for Japanese: 1 armour, 3 fighters, 1 infantry, 4 mech_infantrys and 2 tactical_bombers
Casualties for British: 3 aaGuns, 2 armour, 1 artillery, 8 infantry and 2 mech_infantrys
Battle in 46 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 tactical_bomber in 46 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 tactical_bomber in 46 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 tactical_bomber in 46 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 tactical_bomber in 46 Sea Zone, round 4 : 0/1 hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 tactical_bomber in 46 Sea Zone, round 5 : 0/1 hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 1 tactical_bomber in 46 Sea Zone, round 6 : 0/1 hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 6 : 0/1 hits
Japanese roll dice for 1 tactical_bomber in 46 Sea Zone, round 7 : 0/1 hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 7 : 1/1 hits
1 tactical_bomber owned by the Japanese lost in 46 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is -11
Casualties for Japanese: 1 tactical_bomber
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Celebes
Battle in 2 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 2 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer in 2 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans lost in 2 Sea Zone
Japanese win, taking Celebes from UK_Pacific, taking 2 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Java
Battle in 49 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 tactical_bomber in 49 Sea Zone, round 1 : 1/1 hits
ANZAC roll dice for 1 destroyer in 49 Sea Zone, round 1 : 1/1 hits
1 tactical_bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 49 Sea Zone
ANZAC win, taking Java from ANZAC with no units remaining. Battle score for attacker is -3
Casualties for Japanese: 1 tactical_bomber
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Kwangtung to Kwangsi
1 cruiser moved from 33 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 38 Sea Zone
1 aaGun moved from Shantung to Kiangsu
1 mech_infantry moved from Kiangsu to Kwangsi
1 armour and 1 mech_infantry moved from Kiangsu to Hunan
2 bombers and 1 tactical_bomber moved from Yunnan to Hunan
1 cruiser moved from 45 Sea Zone to 42 Sea Zone
1 carrier moved from 33 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 45 Sea Zone
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Hot dang!!! those dd’s cleaned up on my air force! I had to eliminate the hoard that was in China.
Good shootin!!!
S.A.
WAR GAME AT MY PLACE THIS WEEKEND!!!
Stop in
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Purchase Units - Americans
Americans buy 1 armour, 1 cruiser, 2 destroyers, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
7 infantry moved from Gibraltar to 91 Sea Zone
4 mech_infantrys moved from Gibraltar to 91 Sea Zone
2 armour and 2 artilleries moved from Gibraltar to 91 Sea Zone
2 armour, 2 artilleries, 1 battleship, 3 carriers, 3 cruisers, 5 fighters, 7 infantry, 4 mech_infantrys and 8 transports moved from 91 Sea Zone to 95 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
2 armour, 2 artilleries, 7 infantry and 4 mech_infantrys moved from 95 Sea Zone to Southern Italy
1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from British Columbia to Alaska
1 armour moved from Western United States to Alaska
1 destroyer moved from 30 Sea Zone to 31 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 cruiser moved from 10 Sea Zone to 31 Sea Zone
1 submarine moved from 10 Sea Zone to 31 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Purchase Units - Americans
Americans buy 1 armour, 1 cruiser, 2 destroyers, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
7 infantry moved from Gibraltar to 91 Sea Zone
4 mech_infantrys moved from Gibraltar to 91 Sea Zone
2 armour and 2 artilleries moved from Gibraltar to 91 Sea Zone
2 armour, 2 artilleries, 1 battleship, 3 carriers, 3 cruisers, 5 fighters, 7 infantry, 4 mech_infantrys and 8 transports moved from 91 Sea Zone to 95 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
2 armour, 2 artilleries, 7 infantry and 4 mech_infantrys moved from 95 Sea Zone to Southern Italy
1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from British Columbia to Alaska
1 armour moved from Western United States to Alaska
1 destroyer moved from 30 Sea Zone to 31 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 cruiser moved from 10 Sea Zone to 31 Sea Zone
1 submarine moved from 10 Sea Zone to 31 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
Combat - Americans
Battle in 95 Sea Zone
Americans attack with 1 battleship, 3 carriers, 3 cruisers, 5 fighters and 8 transports
Italians defend with 1 cruiser
Americans win with 1 battleship, 3 carriers, 3 cruisers, 4 fighters and 8 transports remaining. Battle score for attacker is 2
Casualties for Italians: 1 cruiser
Casualties for Americans: 1 fighter
Battle in Southern Italy
Americans attack with 2 armour, 2 artilleries, 7 infantry and 4 mech_infantrys
Italians defend with 3 aaGuns, 1 airfield, 2 armour, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
Italians win with 2 armour and 2 fighters remaining. Battle score for attacker is -15
Casualties for Italians: 3 aaGuns, 1 bomber and 6 infantry
Casualties for Americans: 2 armour, 2 artilleries, 7 infantry and 4 mech_infantrys
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Alaska
Americans attack with 1 armour and 2 infantry
Japanese defend with 2 infantry
Japanese win with no units remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 armour and 2 infantry
Battle in 31 Sea Zone
Americans attack with 1 cruiser, 1 destroyer and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Americans win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 submarine
Battle in 104 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 destroyer
Germans win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Non Combat Move - Americans
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 artillery, 2 infantry, 1 mech_infantry and 2 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to Gibraltar: 1 armour, 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 armour and 1 infantry placed in Eastern United States
1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 48 PUs; end with 48 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Combat Move - British
2 infantry moved from Scotland to United Kingdom
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
3 infantry moved from Union of South Africa to Rhodesia
4 infantry moved from Siam to French Indo China
1 mech_infantry moved from Shan State to French Indo China
1 artillery moved from Siam to French Indo China
2 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
1 transport moved from 39 Sea Zone to 76 Sea Zone
1 armour moved from India to Yunnan
1 bomber moved from Gibraltar to 98 Sea Zone
1 armour moved from Alberta Saskatchewan Manitoba to Alaska
Americans take Alaska from Japanese
1 infantry moved from Ontario to Alberta Saskatchewan Manitoba
1 artillery moved from Ontario to Alberta Saskatchewan Manitoba
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Combat Move - British
2 infantry moved from Scotland to United Kingdom
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
3 infantry moved from Union of South Africa to Rhodesia
4 infantry moved from Siam to French Indo China
1 mech_infantry moved from Shan State to French Indo China
1 artillery moved from Siam to French Indo China
2 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
1 transport moved from 39 Sea Zone to 76 Sea Zone
1 armour moved from India to Yunnan
1 bomber moved from Gibraltar to 98 Sea Zone
1 armour moved from Alberta Saskatchewan Manitoba to Alaska
Americans take Alaska from Japanese
1 infantry moved from Ontario to Alberta Saskatchewan Manitoba
1 artillery moved from Ontario to Alberta Saskatchewan Manitoba
Combat - British
Battle in 98 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Egypt
British attack with 1 infantry and 1 mech_infantry
Italians defend with 1 artillery and 1 harbour
Italians win with no units remaining. Battle score for attacker is -3
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 1 artillery
Battle in French Indo China
British attack with 1 artillery, 4 infantry and 1 mech_infantry
Japanese defend with 1 artillery and 2 infantry
British win, taking French Indo China from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 2 infantry
Non Combat Move - British
1 bomber moved from 98 Sea Zone to Anglo Egyptian Sudan
Place Units - British
1 infantry and 1 mech_infantry placed in Union of South Africa
1 armour placed in Union of South Africa
British undo move 2.
1 armour placed in United Kingdom
1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2
British collect 26 PUs (2 lost to blockades); end with 26 PUs total
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 3 infantry
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Purchase Units - Italians
Italians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 2 infantry moved from Northwest Persia to Persia
1 artillery and 2 infantry moved from Yugoslavia to Slovakia Hungary
1 armour moved from Romania to Slovakia Hungary
1 artillery moved from Romania to Slovakia Hungary
1 armour moved from Greece to Yugoslavia
4 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Libya to Tunisia
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Purchase Units - Italians
Italians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 2 infantry moved from Northwest Persia to Persia
1 artillery and 2 infantry moved from Yugoslavia to Slovakia Hungary
1 armour moved from Romania to Slovakia Hungary
1 artillery moved from Romania to Slovakia Hungary
1 armour moved from Greece to Yugoslavia
4 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Libya to Tunisia
Combat - Italians
Battle in Slovakia Hungary
Italians attack with 1 armour, 2 artilleries and 2 infantry
Russians defend with 3 armour
Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Slovakia Hungary, round 1 : 0/5 hits
Russians roll dice for 3 armour in Slovakia Hungary, round 1 : 1/3 hits
1 infantry owned by the Italians lost in Slovakia Hungary
Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Slovakia Hungary, round 2 : 0/4 hits
Russians roll dice for 3 armour in Slovakia Hungary, round 2 : 0/3 hits
Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Slovakia Hungary, round 3 : 1/4 hits
Russians roll dice for 3 armour in Slovakia Hungary, round 3 : 1/3 hits
1 armour owned by the Russians and 1 infantry owned by the Italians lost in Slovakia Hungary
Italians roll dice for 1 armour and 2 artilleries in Slovakia Hungary, round 4 : 0/3 hits
Russians roll dice for 2 armour in Slovakia Hungary, round 4 : 0/2 hits
Italians roll dice for 1 armour and 2 artilleries in Slovakia Hungary, round 5 : 1/3 hits
Russians roll dice for 2 armour in Slovakia Hungary, round 5 : 2/2 hits
1 armour owned by the Russians and 2 artilleries owned by the Italians lost in Slovakia Hungary
Italians roll dice for 1 armour in Slovakia Hungary, round 6 : 0/1 hits
Russians roll dice for 1 armour in Slovakia Hungary, round 6 : 1/1 hits
1 armour owned by the Italians lost in Slovakia Hungary
Russians win with 1 armour remaining. Battle score for attacker is -8
Casualties for Russians: 2 armour
Casualties for Italians: 1 armour, 2 artilleries and 2 infantry
Battle in Persia
Italians attack with 1 armour and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 armour and 2 infantry in Persia, round 1 : 0/3 hits
British roll dice for 1 infantry in Persia, round 1 : 0/1 hits
Italians roll dice for 1 armour and 2 infantry in Persia, round 2 : 2/3 hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits
1 infantry owned by the British lost in Persia
Italians win, taking Persia from British with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tunisia
Italians attack with 1 artillery
French defend with 1 infantry
Italians roll dice for 1 artillery in Tunisia, round 1 : 0/1 hits
French roll dice for 1 infantry in Tunisia, round 1 : 1/1 hits
1 artillery owned by the Italians lost in Tunisia
French win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery
Non Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 submarine moved from 92 Sea Zone to 91 Sea Zone
Place Units - Italians
1 armour and 9 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
The Slovakia battle should have been diff acording to the battle calc…88% attacker wins with 2.55 pieces left, They were some tough S.O.B.'s any way thats the way the game goes some times you know.
Missed ya last Sat., good games!!!
S.A.
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 fighters moved from Queensland to 45 Sea Zone
1 destroyer moved from 46 Sea Zone to 45 Sea Zone
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 fighters moved from Queensland to 45 Sea Zone
1 destroyer moved from 46 Sea Zone to 45 Sea Zone
Combat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 carrier, 1 fighter and 1 tactical_bomber
Units damaged: 1 carrier owned by the Japanese
Japanese win with 1 carrier and 1 tactical_bomber remaining. Battle score for attacker is -28
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyer and 3 fighters
1 tactical_bomber owned by the Japanese could not land and were killed
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 45 Sea Zone: 1 carrier
EDIT: Adding units owned by Japanese to 45 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
2 infantry moved from Queensland to Northern Territory
1 transport moved from 54 Sea Zone to 62 Sea Zone
2 aaGuns and 4 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 cruiser and 2 destroyers placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 39 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to 76 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 infantry moved from Anglo Egyptian Sudan to Egypt
British take Egypt from Italians
1 infantry moved from Tunisia to Libya
French take Libya from Italians
1 infantry moved from Algeria to Tunisia
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 39 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to 76 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 infantry moved from Anglo Egyptian Sudan to Egypt
British take Egypt from Italians
1 infantry moved from Tunisia to Libya
French take Libya from Italians
1 infantry moved from Algeria to Tunisia
Combat - French
Non Combat Move - French
1 infantry moved from Scotland to Eire
French take Eire from Neutral_Allies
Turn Complete - French
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 3 infantry moved from Norway to 112 Sea Zone
1 armour, 3 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
1 armour and 3 infantry moved from 127 Sea Zone to Novgorod
1 artillery and 8 infantry moved from Karelia to Novgorod
2 artilleries and 2 infantry moved from Finland to Vyborg
1 carrier, 2 destroyers and 2 fighters moved from 112 Sea Zone to 91 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 destroyer moved from 104 Sea Zone to 91 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
1 fighter moved from Western Germany to Slovakia Hungary
2 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Eastern Poland
1 fighter moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Germany to Slovakia Hungary
1 armour moved from Western Germany to Slovakia Hungary
3 infantry moved from Germany to Poland
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 3 infantry moved from Norway to 112 Sea Zone
1 armour, 3 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
1 armour and 3 infantry moved from 127 Sea Zone to Novgorod
1 artillery and 8 infantry moved from Karelia to Novgorod
2 artilleries and 2 infantry moved from Finland to Vyborg
1 carrier, 2 destroyers and 2 fighters moved from 112 Sea Zone to 91 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 destroyer moved from 104 Sea Zone to 91 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
1 fighter moved from Western Germany to Slovakia Hungary
2 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Eastern Poland
1 fighter moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Germany to Slovakia Hungary
1 armour moved from Western Germany to Slovakia Hungary
3 infantry moved from Germany to Poland
Combat - Germans
Battle in Eastern Poland
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 fighter and 1 infantry in Eastern Poland, round 1 : 1/2 hits
Russians roll dice for 1 mech_infantry in Eastern Poland, round 1 : 1/1 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Eastern Poland
Germans win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in 91 Sea Zone
Germans attack with 1 bomber, 1 carrier, 3 destroyers, 2 fighters and 1 submarine; Italians loiter and taunt with
Americans defend with 1 cruiser, 1 destroyer and 2 transports
Germans roll dice for 1 submarine in 91 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 bomber, 1 carrier, 3 destroyers and 2 fighters in 91 Sea Zone, round 1 : 4/6 hits
Americans roll dice for 1 cruiser, 1 destroyer and 2 transports in 91 Sea Zone, round 1 : 1/2 hits
1 destroyer owned by the Americans , 1 cruiser owned by the Americans , 2 transports owned by the Americans and 1 destroyer owned by the Germans lost in 91 Sea Zone
Germans win with 1 bomber, 1 carrier, 2 destroyers, 2 fighters and 1 submarine remaining. Battle score for attacker is 26
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 cruiser, 1 destroyer and 2 transports
Battle in Slovakia Hungary
Germans attack with 1 armour and 2 infantry
Russians defend with 1 armour
Germans roll dice for 1 armour and 2 infantry in Slovakia Hungary, round 1 : 2/3 hits
Russians roll dice for 1 armour in Slovakia Hungary, round 1 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Novgorod
Germans attack with 1 armour, 1 artillery and 11 infantry
Russians defend with 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 9 infantry
Germans roll dice for 1 armour, 1 artillery and 11 infantry in Novgorod, round 1 : 5/13 hits
Russians roll dice for 2 aaGuns, 1 armour, 1 artillery and 9 infantry in Novgorod, round 1 : 4/11 hits
3 infantry owned by the Russians , 4 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Novgorod
Germans roll dice for 1 armour, 1 artillery and 7 infantry in Novgorod, round 2 : 3/9 hits
Russians roll dice for 1 armour, 1 artillery and 6 infantry in Novgorod, round 2 : 5/8 hits
3 infantry owned by the Russians and 5 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Novgorod, round 3 : 1/4 hits
Russians roll dice for 1 armour, 1 artillery and 3 infantry in Novgorod, round 3 : 2/5 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
1 artillery retreated to Karelia
Germans roll dice for 1 armour in Novgorod, round 4 : 1/1 hits
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Novgorod, round 4 : 2/4 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Novgorod
Russians win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 armour and 11 infantry
Casualties for Russians: 2 aaGuns and 8 infantry
Battle in Vyborg
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 2 infantry in Vyborg, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Vyborg, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Vyborg
Germans win, taking Vyborg from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 infantry in Baltic States, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 1/1 hits
1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Non Combat Move - Germans
1 fighter moved from Eastern Poland to Germany
1 bomber moved from 91 Sea Zone to Normandy Bordeaux
1 artillery and 2 infantry moved from Western Germany to Greater Southern Germany
Place Units - Germans
1 artillery and 2 infantry placed in Normandy Bordeaux
1 artillery and 1 infantry placed in Southern France
1 artillery and 5 infantry placed in Germany
2 armour and 1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Production/PUs Summary :
Germans : 45 / 50
Russians : 33 / 45
Japanese : 58 / 67
Americans : 50 / 63
Chinese : 2 / 2
British : 28 / 26
UK_Pacific : 13 / 13
Italians : 16 / 30
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 20 times
2 was rolled 18 times
3 was rolled 7 times
4 was rolled 15 times
5 was rolled 10 times
6 was rolled 11 times
Average roll : 3.123
Median : 3.000
Variance : 1.588
Standard Deviation : 1.260
Total rolls : 81
Germans Combat
1 was rolled 11 times
2 was rolled 10 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.174
Median : 3.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 46
Russians Combat
1 was rolled 9 times
2 was rolled 8 times
3 was rolled 1 times
4 was rolled 8 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.000
Median : 2.000
Variance : 1.719
Standard Deviation : 1.311
Total rolls : 33
Americans Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Belarus to Novgorod
1 infantry moved from Smolensk to Belarus
4 artilleries moved from Bessarabia to Romania
1 infantry moved from Bessarabia to Romania
1 armour moved from Bessarabia to Slovakia Hungary
1 mech_infantry moved from Western Ukraine to Slovakia Hungary
1 tactical_bomber moved from Western Ukraine to Slovakia Hungary
2 fighters moved from Western Ukraine to Slovakia Hungary
1 infantry moved from Western Ukraine to Eastern Poland
3 infantry moved from Ukraine to Bessarabia
1 infantry moved from Yenisey to Yakut S.S.R.
1 infantry moved from Evenkiyskiy to Yenisey
1 infantry moved from Kansu to Novosibirsk
2 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Italians
1 infantry moved from Caucasus to Kazakhstan
1 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Timguska to Novosibirsk
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Belarus to Novgorod
1 infantry moved from Smolensk to Belarus
4 artilleries moved from Bessarabia to Romania
1 infantry moved from Bessarabia to Romania
1 armour moved from Bessarabia to Slovakia Hungary
1 mech_infantry moved from Western Ukraine to Slovakia Hungary
1 tactical_bomber moved from Western Ukraine to Slovakia Hungary
2 fighters moved from Western Ukraine to Slovakia Hungary
1 infantry moved from Western Ukraine to Eastern Poland
3 infantry moved from Ukraine to Bessarabia
1 infantry moved from Yenisey to Yakut S.S.R.
1 infantry moved from Evenkiyskiy to Yenisey
1 infantry moved from Kansu to Novosibirsk
2 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Italians
1 infantry moved from Caucasus to Kazakhstan
1 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Timguska to Novosibirsk
Combat - Russians
Battle in Romania
Russians attack with 4 artilleries and 1 infantry
Italians defend with 2 infantry
Russians win, taking Romania from Germans with 4 artilleries remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 2 infantry
Battle in Slovakia Hungary
Russians attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 infantry
Russians win, taking Slovakia Hungary from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Slovakia Hungary to Bessarabia
1 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Rostov
2 infantry moved from Smolensk to Belarus
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Samara
Place Units - Russians
3 infantry placed in Novgorod
1 armour, 1 artillery and 1 infantry placed in Ukraine
3 infantry placed in Volgograd
1 artillery, 2 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 50 PUs
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 2 fighters, 2 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Soviet Far East to Siberia
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 armour moved from Java to 42 Sea Zone
1 armour and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 38 Sea Zone
1 artillery moved from 38 Sea Zone to Burma
1 submarine moved from 38 Sea Zone to 39 Sea Zone
1 battleship moved from 38 Sea Zone to 37 Sea Zone
1 battleship moved from 38 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Malaya
1 carrier moved from 45 Sea Zone to 36 Sea Zone
1 carrier moved from 41 Sea Zone to 42 Sea Zone
1 cruiser moved from 41 Sea Zone to 39 Sea Zone
1 transport moved from 43 Sea Zone to 20 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry and 1 mech_infantry moved from Kwangsi to French Indo China
1 armour and 1 mech_infantry moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Szechwan to Yunnan
2 bombers moved from Hunan to Yunnan
1 tactical_bomber moved from Hunan to French Indo China
1 artillery and 1 infantry moved from Sikang to Kazakhstan
1 artillery and 1 infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Shensi to Tsinghai
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
1 destroyer moved from 2 Sea Zone to 8 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
Scramble orders for India please
S.A.
Looks like a war game at my place this weekend, maybe Dan’s I’ll let you know more later