@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :27
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 bombers, 2 destroyers, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 armour, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
2 artilleries and 6 infantry moved from Iwo Jima to 17 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 17 Sea Zone to 6 Sea Zone
2 artilleries and 6 infantry moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Japan
2 fighters moved from 17 Sea Zone to Japan
2 bombers moved from Iwo Jima to Japan
1 battleship, 1 carrier, 1 cruiser and 5 destroyers moved from 17 Sea Zone to 6 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
Combat - Americans
Battle in Soviet Far East
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 1 : 1/1 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win, taking Soviet Far East from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Korea
Battle in Japan
Americans attack with 2 artilleries, 2 bombers, 3 fighters and 6 infantry
Japanese defend with 4 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
AA guns fire in Japan : 0/5 hits
Americans roll dice for 1 battleship and 1 cruiser in Japan, round 1 : 2/2 hits
Americans roll dice for 2 artilleries, 2 bombers, 3 fighters and 6 infantry in Japan, round 1 : 5/13 hits
Japanese roll dice for 4 aaGuns, 1 armour, 1 artillery, 1 bomber, 2 fighters and 4 infantry in Japan, round 1 : 4/9 hits
1 bomber owned by the Japanese , 2 infantry owned by the Japanese , 4 aaGuns owned by the Japanese and 4 infantry owned by the Americans lost in Japan
Americans roll dice for 2 artilleries, 2 bombers, 3 fighters and 2 infantry in Japan, round 2 : 4/9 hits
Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Japan, round 2 : 2/6 hits
1 armour owned by the Japanese , 2 infantry owned by the Japanese , 2 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Japan
Americans roll dice for 2 artilleries, 2 bombers and 3 fighters in Japan, round 3 : 3/7 hits
Japanese roll dice for 2 fighters in Japan, round 3 : 1/2 hits
1 artillery owned by the Americans and 2 fighters owned by the Japanese lost in Japan
Americans captures 18PUs while taking Japanese capital
Americans converts factory_major into different units
Americans win, taking Korea from Japanese, taking Japan from Japanese with 1 artillery, 2 bombers and 3 fighters remaining. Battle score for attacker is 48
Casualties for Japanese: 4 aaGuns, 1 armour, 1 artillery, 1 bomber, 2 fighters and 4 infantry
Casualties for Americans: 1 artillery and 6 infantry
Non Combat Move - Americans
3 fighters moved from Japan to 6 Sea Zone
2 bombers moved from Japan to Kwangtung
2 armour, 3 artilleries and 5 infantry moved from Trans-Jordan to Iraq
1 bomber moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 bomber moved from Persia to Iraq
2 fighters moved from 104 Sea Zone to 91 Sea Zone
1 carrier, 2 fighters and 5 transports moved from 98 Sea Zone to 92 Sea Zone
2 destroyers moved from 93 Sea Zone to 92 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 fighter moved from Gibraltar to Egypt
3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 destroyers, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 bomber moved from Western United States to Gibraltar
1 submarine moved from 10 Sea Zone to 89 Sea Zone
1 submarine moved from 26 Sea Zone to 64 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 artillery moved from Western United States to Central United States
1 infantry moved from Southeast Mexico to Central United States
Place Units - Americans
1 armour, 1 artillery, 1 fighter and 3 infantry placed in Eastern United States
2 destroyers and 2 transports placed in 101 Sea Zone
Americans undo move 2.
1 destroyer and 2 transports placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
2 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 69 PUs; end with 87 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 112 PUs
Territory Summary for Americans :
Iwo Jima : 1 flag, 1 airfield
Korea : 1 flag, 1 infantry
Japan : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Kwangtung : 2 bombers
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Alaska : 1 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 mech_infantry
Midway : 1 airfield
Soviet Far East : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
35 Sea Zone : 1 flag
26 Sea Zone : 1 flag, 1 destroyer
20 Sea Zone : 1 flag
22 Sea Zone : 1 flag
19 Sea Zone : 1 flag
17 Sea Zone : 1 flag
3 Sea Zone : 2 destroyers and 2 transports
6 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 7 destroyers, 3 fighters, 3 submarines and 5 transports
Central United States : 1 artillery, 1 factory_minor and 1 infantry
Eastern United States : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 2 bombers, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Gibraltar : 1 aaGun, 1 bomber, 2 fighters and 3 infantry
Egypt : 1 fighter
Morocco : 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
Turkmenistan : 1 flag
104 Sea Zone : 1 destroyer
89 Sea Zone : 1 submarine
93 Sea Zone : 1 flag
64 Sea Zone : 1 submarine
Iraq : 2 armour, 3 artilleries, 2 bombers, 1 fighter, 5 infantry and 1 tactical_bomber
92 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 5 transports
101 Sea Zone : 1 flag, 2 destroyers and 4 transports
98 Sea Zone : 1 flag
91 Sea Zone : 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 2 transports
Production/PUs Summary :
Germans : 77 / 99
Russians : 2 / 0
Japanese : 20 / 0
Americans : 69 / 112
Chinese : 10 / 15
British : 37 / 44
UK_Pacific : 20 / 25
Italians : 8 / 8
ANZAC : 17 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :27
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Tsinghai
Chinese take Tsinghai from Germans
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
1 artillery and 1 infantry moved from Anhwe to Jehol
1 artillery and 1 infantry moved from Anhwe to Shantung
1 fighter moved from Hunan to Shantung
Combat - Chinese
Battle in Jehol
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 artillery and 1 infantry in Jehol, round 1 : 1/2 hits
Japanese roll dice for 1 armour in Jehol, round 1 : 0/1 hits
1 armour owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Shantung
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Shantung, round 1 : 0/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Shantung, round 1 : 1/2 hits
1 infantry owned by the Chinese lost in Shantung
Chinese roll dice for 1 artillery and 1 fighter in Shantung, round 2 : 2/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Shantung, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shantung
Chinese win, taking Shantung from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shantung to Hunan
Place Units - Chinese
5 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs
Territory Summary for Chinese :
Shantung : 1 flag, 1 artillery
Kwangsi : 1 flag
Kiangsi : 1 flag
Jehol : 1 flag, 1 artillery and 1 infantry
Shensi : 1 artillery and 5 infantry
Hunan : 1 fighter
Kansu : 1 infantry
Tsinghai : 1 infantry
Sikang : 1 infantry
Production/PUs Summary :
Germans : 76 / 99
Russians : 2 / 0
Japanese : 16 / 0
Americans : 69 / 112
Chinese : 15 / 21
British : 37 / 44
UK_Pacific : 20 / 25
Italians : 8 / 8
ANZAC : 17 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :27
Combat Move - British
1 mech_infantry moved from Persia to Caucasus
1 artillery and 2 infantry moved from Northwest Persia to Caucasus
5 armour, 2 bombers, 1 fighter and 1 tactical_bomber moved from Persia to Caucasus
2 armour, 2 infantry and 2 mech_infantrys moved from Kiangsi to Kiangsu
Combat - British
Battle in Caucasus
British attack with 5 armour, 1 artillery, 2 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 5 armour, 1 artillery, 1 infantry and 1 mech_infantry
British roll dice for 5 armour, 1 artillery, 2 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 1 : 7/13 hits
Germans roll dice for 5 armour, 1 artillery, 1 infantry and 1 mech_infantry in Caucasus, round 1 : 5/8 hits
2 infantry owned by the British , 1 armour owned by the British , 1 infantry owned by the Germans , 4 armour owned by the Germans , 1 artillery owned by the British , 1 mech_infantry owned by the British , 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Caucasus
British roll dice for 4 armour, 2 bombers, 1 fighter and 1 tactical_bomber in Caucasus, round 2 : 3/8 hits
Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits
1 armour owned by the British and 1 armour owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 3 armour, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Germans: 5 armour, 1 artillery, 1 infantry and 1 mech_infantry
Casualties for British: 2 armour, 1 artillery, 2 infantry and 1 mech_infantry
Battle in Kiangsu
British attack with 2 armour, 2 infantry and 2 mech_infantrys
Japanese defend with 1 aaGun, 1 artillery, 1 factory_minor and 1 infantry
British roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Kiangsu, round 1 : 1/6 hits
Japanese roll dice for 1 aaGun, 1 artillery and 1 infantry in Kiangsu, round 1 : 0/2 hits
1 aaGun owned by the Japanese lost in Kiangsu
British roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Kiangsu, round 2 : 1/6 hits
Japanese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Kiangsu
British roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Kiangsu, round 3 : 1/6 hits
Japanese roll dice for 1 artillery in Kiangsu, round 3 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Japanese lost in Kiangsu
British win, taking Kiangsu from Japanese with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun, 1 artillery and 1 infantry
Casualties for British: 1 infantry
Trigger Chinese Destroy Factories Kiangsu British: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - British
4 infantry moved from Yunnan to Szechwan
2 armour and 2 mech_infantrys moved from Yunnan to Szechwan
1 artillery and 3 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Persia to Turkmenistan
2 armour and 3 mech_infantrys moved from India to Eastern Persia
1 infantry moved from India to West India
2 artilleries and 5 infantry moved from Persia to Northwest Persia
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
2 armour and 3 mech_infantrys moved from Egypt to Iraq
2 transports moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from Algeria to Tunisia
2 bombers, 1 fighter and 1 tactical_bomber moved from Caucasus to Persia
2 fighters moved from Kwangtung to India
Place Units - British
2 armour and 1 mech_infantry placed in Persia
1 artillery and 2 infantry placed in Union of South Africa
1 armour and 1 mech_infantry placed in Egypt
1 destroyer placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6
British collect 36 PUs (3 lost to blockades); end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Territory Summary for British :
Kiangsu : 2 armour, 1 infantry and 2 mech_infantrys
Yunnan : 1 artillery and 3 infantry
Szechwan : 2 armour, 4 infantry and 2 mech_infantrys
India : 1 airfield, 2 fighters and 1 harbour
Malaya : 1 harbour
Kwangtung : 1 harbour
39 Sea Zone : 1 transport
West India : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 2 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield and 4 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 14 infantry and 1 mech_infantry
Morocco : 1 flag
Algeria : 1 flag
Tunisia : 1 flag, 2 infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Turkmenistan : 1 mech_infantry
Caucasus : 1 flag, 3 armour
80 Sea Zone : 2 destroyers and 1 transport
106 Sea Zone : 1 flag, 1 destroyer
99 Sea Zone : 1 flag
Iraq : 2 armour and 3 mech_infantrys
Eastern Persia : 1 flag, 2 armour and 3 mech_infantrys
71 Sea Zone : 1 transport
81 Sea Zone : 2 transports
Brazil : 1 flag, 1 infantry
Northwest Persia : 1 flag, 2 artilleries and 5 infantry
Persia : 1 flag, 2 armour, 1 artillery, 2 bombers, 1 factory_minor, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
98 Sea Zone : 1 carrier, 4 destroyers, 2 fighters and 2 transports
Production/PUs Summary :
Germans : 74 / 99
Russians : 2 / 0
Japanese : 13 / 0
Americans : 69 / 112
Chinese : 18 / 21
British : 39 / 41
UK_Pacific : 20 / 1
Italians : 8 / 8
ANZAC : 17 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :27
Place Units - UK_Pacific
6 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 6 mech_infantrys
Territory Summary for UK_Pacific :
Siam : 1 flag
India : 1 factory_upgrade
French Indo China : 1 flag
Production/PUs Summary :
Germans : 74 / 99
Russians : 2 / 0
Japanese : 13 / 0
Americans : 69 / 112
Chinese : 18 / 21
British : 39 / 41
UK_Pacific : 20 / 26
Italians : 8 / 8
ANZAC : 17 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I hope for your sake that Mussolini and Hitler have plans…because the US marines just executed Hirohito!
This has been a long war…but the end is near for the axis!
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :27
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :27
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
Non Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 infantry placed in Northern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 8 PUs; end with 10 PUs total
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :27
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 fighter moved from 6 Sea Zone to Amur
Combat - ANZAC
Battle in Amur
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Amur, round 1 : 2/3 hits
Japanese roll dice for 1 infantry in Amur, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Amur
ANZAC win, taking Amur from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Amur to Korea
1 artillery and 3 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 17 Sea Zone to 33 Sea Zone
1 transport moved from 54 Sea Zone to 44 Sea Zone
1 bomber moved from Queensland to India
4 fighters moved from Iwo Jima to Kwangtung
4 bombers moved from Iwo Jima to Shan State
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 54 Sea Zone to 37 Sea Zone
Place Units - ANZAC
1 bomber and 1 fighter placed in Queensland
1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Territory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 4 infantry
Korea : 1 fighter
Hainan : 1 flag, 1 harbour
Shan State : 4 bombers
India : 1 bomber
Borneo : 1 artillery and 1 infantry
Kwangtung : 4 fighters
Queensland : 1 airfield, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
Philippines : 4 infantry
Amur : 1 flag, 1 artillery and 1 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 1 airfield and 1 infantry
44 Sea Zone : 1 transport
33 Sea Zone : 1 destroyer and 3 transports
37 Sea Zone : 1 submarine
19 Sea Zone : 1 submarine
5 Sea Zone : 1 transport
54 Sea Zone : 1 transport
Egypt : 2 infantry
Production/PUs Summary :
Germans : 74 / 99
Russians : 2 / 0
Japanese : 12 / 0
Americans : 69 / 112
Chinese : 18 / 21
British : 39 / 41
UK_Pacific : 20 / 26
Italians : 8 / 10
ANZAC : 18 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :27
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Scotland : 2 infantry
Production/PUs Summary :
Germans : 74 / 99
Russians : 2 / 0
Japanese : 12 / 0
Americans : 69 / 112
Chinese : 18 / 21
British : 39 / 41
UK_Pacific : 20 / 26
Italians : 8 / 10
ANZAC : 18 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :28
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 destroyer, 8 infantry, 1 mech_infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Kazakhstan to Tsinghai
1 mech_infantry moved from Kazakhstan to Sikang
1 artillery moved from Kazakhstan to Turkmenistan
1 armour moved from Kazakhstan to Tsinghai
1 armour moved from Kazakhstan to Sikang
1 armour moved from Kazakhstan to Turkmenistan
1 armour moved from Kazakhstan to Caucasus
1 artillery and 2 infantry moved from Volgograd to Caucasus
1 armour moved from Rostov to Caucasus
1 armour and 1 mech_infantry moved from Russia to Novosibirsk
1 armour moved from Russia to Kazakhstan
3 artilleries and 3 infantry moved from Ukraine to Rostov
1 armour moved from Ukraine to Volgograd
2 artilleries and 3 infantry moved from Bessarabia to Ukraine
1 artillery and 2 infantry moved from Romania to Bessarabia
1 destroyer and 1 submarine moved from 110 Sea Zone to 104 Sea Zone
2 fighters moved from 112 Sea Zone to 104 Sea Zone
1 bomber moved from Western Germany to United Kingdom
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :28
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 destroyer, 8 infantry, 1 mech_infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Kazakhstan to Tsinghai
1 mech_infantry moved from Kazakhstan to Sikang
1 artillery moved from Kazakhstan to Turkmenistan
1 armour moved from Kazakhstan to Tsinghai
1 armour moved from Kazakhstan to Sikang
1 armour moved from Kazakhstan to Turkmenistan
1 armour moved from Kazakhstan to Caucasus
1 artillery and 2 infantry moved from Volgograd to Caucasus
1 armour moved from Rostov to Caucasus
1 armour and 1 mech_infantry moved from Russia to Novosibirsk
1 armour moved from Russia to Kazakhstan
3 artilleries and 3 infantry moved from Ukraine to Rostov
1 armour moved from Ukraine to Volgograd
2 artilleries and 3 infantry moved from Bessarabia to Ukraine
1 artillery and 2 infantry moved from Romania to Bessarabia
1 destroyer and 1 submarine moved from 110 Sea Zone to 104 Sea Zone
2 fighters moved from 112 Sea Zone to 104 Sea Zone
1 bomber moved from Western Germany to United Kingdom
Combat - Germans
Battle in Tsinghai
Germans attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 1 : 2/2 hits
Chinese roll dice for 1 infantry in Tsinghai, round 1 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Germans lost in Tsinghai
Germans win, taking Tsinghai from Chinese with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Sikang
Germans attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Sikang, round 1 : 0/2 hits
Chinese roll dice for 1 infantry in Sikang, round 1 : 0/1 hits
Germans roll dice for 1 armour and 1 mech_infantry in Sikang, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Sikang
Germans win, taking Sikang from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 104 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 1 : 2/3 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Turkmenistan
Germans attack with 1 armour and 1 artillery
British defend with 1 mech_infantry
Germans roll dice for 1 armour and 1 artillery in Turkmenistan, round 1 : 1/2 hits
Americans roll dice for 1 mech_infantry in Turkmenistan, round 1 : 1/1 hits
1 mech_infantry owned by the British and 1 artillery owned by the Germans lost in Turkmenistan
Germans win, taking Turkmenistan from Americans with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery
Casualties for British: 1 mech_infantry
Battle in Caucasus
Germans attack with 2 armour, 1 artillery and 2 infantry
British defend with 3 armour
Germans roll dice for 2 armour, 1 artillery and 2 infantry in Caucasus, round 1 : 3/5 hits
British roll dice for 3 armour in Caucasus, round 1 : 0/3 hits
3 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 18
Casualties for British: 3 armour
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 8 and causes: 4 damage to unit: factory_major
Bombing raid in United Kingdom causes 4 damage total.
Non Combat Move - Germans
1 bomber moved from United Kingdom to Western Germany
2 fighters moved from 104 Sea Zone to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Holland Belgium to Western Germany
3 artilleries moved from France to Western Germany
2 infantry moved from Bulgaria to Romania
2 infantry moved from Albania to Bulgaria
2 infantry moved from Yugoslavia to Albania
2 infantry moved from Yugoslavia to Romania
1 artillery moved from Bulgaria to Romania
1 artillery moved from Yugoslavia to Bulgaria
1 artillery moved from Yugoslavia to Romania
2 artilleries moved from Northern Italy to Yugoslavia
1 armour moved from Bulgaria to Bessarabia
1 infantry moved from France to Southern France
1 infantry moved from France to Northern Italy
Place Units - Germans
1 artillery and 2 infantry placed in Volgograd
3 infantry placed in Ukraine
2 armour and 1 mech_infantry placed in Russia
1 destroyer and 5 transports placed in 112 Sea Zone
1 submarine placed in 110 Sea Zone
1 armour placed in France
2 infantry placed in Western Germany
1 infantry placed in Germany
Germans undo move 8.
1 infantry placed in Normandy Bordeaux
Turn Complete - Germans
Germans collect 78 PUs; end with 78 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 103 PUs
Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 8 times
3 was rolled 8 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.022
Median : 3.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 45
Null / Other
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 2.889
Median : 2.500
Variance : 0.471
Standard Deviation : 0.686
Total rolls : 18
Germans Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 2.889
Median : 2.500
Variance : 0.471
Standard Deviation : 0.686
Total rolls : 18
British Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
Americans Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Chinese Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :28
Combat Move - Japanese
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :28
Purchase Units - Americans
Americans repair 6 damage on 6 factory_minors; Remaining resources: 106 PUs;
Americans buy 2 armour, 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 2 fighters, 4 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 destroyers moved from 91 Sea Zone to 108 Sea Zone
2 destroyers moved from 108 Sea Zone to 109 Sea Zone
2 destroyers moved from 92 Sea Zone to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 bomber moved from Gibraltar to 104 Sea Zone
2 fighters moved from Gibraltar to 109 Sea Zone
2 fighters moved from 92 Sea Zone to 104 Sea Zone
1 armour and 1 mech_infantry moved from Soviet Far East to Sakha
Americans take Siberia from Japanese
Americans take Sakha from Japanese
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
2 bombers and 1 fighter moved from Iraq to Turkmenistan
1 tactical_bomber moved from Iraq to Turkmenistan
Combat - Americans
Battle in 109 Sea Zone
Americans attack with 2 destroyers and 2 fighters
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 109 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 destroyers and 2 fighters in 109 Sea Zone, round 1 : 2/4 hits
1 submarine owned by the Germans lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Germans with 2 destroyers and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Turkmenistan
Americans attack with 2 bombers, 1 fighter and 1 tactical_bomber
Germans defend with 1 armour
Americans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Turkmenistan, round 1 : 3/4 hits
Germans roll dice for 1 armour in Turkmenistan, round 1 : 1/1 hits
1 fighter owned by the Americans and 1 armour owned by the Germans lost in Turkmenistan
Americans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Germans: 1 armour
Casualties for Americans: 1 fighter
Battle in 104 Sea Zone
Americans attack with 1 bomber, 2 destroyers, 2 fighters and 1 submarine
Germans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 104 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber, 2 destroyers and 2 fighters in 104 Sea Zone, round 1 : 1/5 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
Americans roll dice for 1 bomber, 2 destroyers and 2 fighters in 104 Sea Zone, round 2 : 3/5 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 bomber, 2 destroyers and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for Americans: 1 submarine
Non Combat Move - Americans
2 fighters moved from 109 Sea Zone to United Kingdom
1 carrier moved from 92 Sea Zone to 104 Sea Zone
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 artillery, 7 infantry, 1 mech_infantry and 5 transports moved from 92 Sea Zone to 109 Sea Zone
1 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
1 carrier moved from 104 Sea Zone to 109 Sea Zone
2 fighters moved from 104 Sea Zone to 109 Sea Zone
1 bomber moved from 104 Sea Zone to United Kingdom
1 armour, 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 2 artilleries, 2 destroyers, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 bombers moved from Eastern United States to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
1 submarine moved from 89 Sea Zone to 103 Sea Zone
1 destroyer moved from 26 Sea Zone to 64 Sea Zone
1 submarine moved from 64 Sea Zone to 102 Sea Zone
2 destroyers and 2 transports moved from 3 Sea Zone to 5 Sea Zone
5 transports moved from 6 Sea Zone to 26 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 7 destroyers, 3 fighters and 3 submarines moved from 6 Sea Zone to 36 Sea Zone
2 bombers moved from Kwangtung to Eastern Persia
2 bombers moved from Turkmenistan to Persia
1 tactical_bomber moved from Turkmenistan to Eastern Persia
2 armour, 3 artilleries and 5 infantry moved from Iraq to Northwest Persia
Place Units - Americans
1 battleship, 1 cruiser, 1 destroyer and 2 transports placed in 101 Sea Zone
1 armour and 1 mech_infantry placed in Japan
Americans undo move 1.
1 destroyer and 2 transports placed in 101 Sea Zone
1 battleship and 1 cruiser placed in 101 Sea Zone
1 armour, 1 artillery, 2 fighters and 4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 71 PUs; end with 71 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs
Territory Summary for Americans :
Iwo Jima : 1 flag, 1 airfield
Korea : 1 flag
Japan : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
Manchuria : 1 infantry
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Alaska : 1 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 mech_infantry
Midway : 1 airfield
Sakha : 1 flag, 1 armour and 1 mech_infantry
Soviet Far East : 1 flag, 2 infantry
Siberia : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 7 destroyers, 3 fighters and 3 submarines
35 Sea Zone : 1 flag
26 Sea Zone : 1 flag, 5 transports
20 Sea Zone : 1 flag
22 Sea Zone : 1 flag
19 Sea Zone : 1 flag
17 Sea Zone : 1 flag
5 Sea Zone : 2 destroyers and 2 transports
6 Sea Zone : 1 flag
Central United States : 1 factory_minor
Eastern United States : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
Gibraltar : 1 aaGun, 2 bombers, 1 fighter and 1 infantry
Egypt : 1 fighter
United Kingdom : 1 armour, 1 artillery, 1 bomber, 2 fighters, 7 infantry and 1 mech_infantry
Morocco : 1 armour, 2 artilleries and 4 infantry
104 Sea Zone : 2 destroyers
102 Sea Zone : 1 submarine
93 Sea Zone : 1 flag
109 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 2 fighters and 5 transports
64 Sea Zone : 1 destroyer
Eastern Persia : 2 bombers and 1 tactical_bomber
101 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 1 destroyer and 4 transports
Northwest Persia : 2 armour, 3 artilleries and 5 infantry
Persia : 2 bombers
103 Sea Zone : 1 submarine
98 Sea Zone : 1 flag
91 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 4 transports
Production/PUs Summary :
Germans : 78 / 103
Russians : 2 / 0
Japanese : 7 / 0
Americans : 71 / 96
Chinese : 19 / 21
British : 37 / 41
UK_Pacific : 20 / 26
Italians : 8 / 10
ANZAC : 18 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :28
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 5 infantry moved from Shensi to Sikang
1 fighter moved from Hunan to Sikang
1 artillery and 1 infantry moved from Jehol to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Germans
Combat - Chinese
Battle in Sikang
Chinese attack with 1 artillery, 1 fighter and 5 infantry
Germans defend with 1 armour and 1 mech_infantry
Chinese roll dice for 1 artillery, 1 fighter and 5 infantry in Sikang, round 1 : 1/7 hits
Germans roll dice for 1 armour and 1 mech_infantry in Sikang, round 1 : 1/2 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Germans lost in Sikang
Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Sikang, round 2 : 1/6 hits
Germans roll dice for 1 armour in Sikang, round 2 : 0/1 hits
1 armour owned by the Germans lost in Sikang
Chinese win, taking Sikang from Germans with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Szechwan
1 artillery moved from Shantung to Anhwe
Place Units - Chinese
1 infantry placed in Kansu
6 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 22 PUs; end with 22 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 28 PUs
Territory Summary for Chinese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 6 infantry
Suiyuyan : 1 infantry
Kansu : 1 infantry
Szechwan : 1 fighter
Chahar : 1 artillery and 1 infantry
Sikang : 1 artillery and 4 infantry
Anhwe : 1 artillery
Production/PUs Summary :
Germans : 76 / 103
Russians : 2 / 0
Japanese : 6 / 0
Americans : 71 / 96
Chinese : 22 / 28
British : 37 / 41
UK_Pacific : 20 / 26
Italians : 8 / 10
ANZAC : 18 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :28
Combat Move - British
1 destroyer moved from 106 Sea Zone to 119 Sea Zone
2 artilleries and 5 infantry moved from Northwest Persia to Caucasus
2 armour and 3 mech_infantrys moved from Iraq to Caucasus
2 armour and 1 mech_infantry moved from Persia to Caucasus
2 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan
British take Turkmenistan from Germans
1 fighter and 1 tactical_bomber moved from Persia to Caucasus
1 armour and 1 mech_infantry moved from Szechwan to Kazakhstan
1 armour and 1 mech_infantry moved from Szechwan to Tsinghai
1 bomber moved from Persia to Caucasus
1 bomber moved from Persia to Tsinghai
Combat - British
Battle in 119 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 119 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer in 119 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Germans lost in 119 Sea Zone
British win, taking 119 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Caucasus
British attack with 4 armour, 2 artilleries, 1 bomber, 1 fighter, 5 infantry, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 2 armour, 1 artillery and 2 infantry
British roll dice for 4 armour, 2 artilleries, 1 bomber, 1 fighter, 5 infantry, 4 mech_infantrys and 1 tactical_bomber in Caucasus, round 1 : 3/18 hits
Germans roll dice for 2 armour, 1 artillery and 2 infantry in Caucasus, round 1 : 1/5 hits
1 infantry owned by the British , 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Caucasus
British roll dice for 4 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry, 4 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 5/17 hits
Germans roll dice for 2 armour in Caucasus, round 2 : 1/2 hits
1 infantry owned by the British and 2 armour owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 4 armour, 2 artilleries, 1 bomber, 1 fighter, 3 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Germans: 2 armour, 1 artillery and 2 infantry
Casualties for British: 2 infantry
Battle in Kazakhstan
British attack with 3 armour and 3 mech_infantrys
Germans defend with 1 armour
British roll dice for 3 armour and 3 mech_infantrys in Kazakhstan, round 1 : 2/6 hits
Germans roll dice for 1 armour in Kazakhstan, round 1 : 0/1 hits
1 armour owned by the Germans lost in Kazakhstan
British win, taking Kazakhstan from Germans with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Tsinghai
British attack with 1 armour, 1 bomber and 1 mech_infantry
Germans defend with 1 armour
British roll dice for 1 armour, 1 bomber and 1 mech_infantry in Tsinghai, round 1 : 2/3 hits
Germans roll dice for 1 armour in Tsinghai, round 1 : 0/1 hits
1 armour owned by the Germans lost in Tsinghai
British win, taking Tsinghai from Germans with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - British
1 bomber moved from Tsinghai to Persia
1 bomber, 1 fighter and 1 tactical_bomber moved from Caucasus to Persia
1 mech_infantry moved from Eastern Persia to Kazakhstan
6 mech_infantrys moved from India to Eastern Persia
4 infantry moved from Szechwan to Sikang
1 artillery and 3 infantry moved from Yunnan to Szechwan
2 fighters moved from India to Persia
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
2 transports moved from 81 Sea Zone to 71 Sea Zone
1 transport moved from 80 Sea Zone to 81 Sea Zone
2 fighters moved from Gibraltar to United Kingdom
4 infantry moved from Scotland to United Kingdom
Place Units - British
1 destroyer placed in 110 Sea Zone
1 armour and 2 infantry placed in Persia
1 infantry placed in Union of South Africa
1 infantry placed in Egypt
Turn Complete - British
British collect 40 PUs; end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs
Territory Summary for British :
Kiangsu : 2 armour, 1 infantry and 2 mech_infantrys
Tsinghai : 1 armour and 1 mech_infantry
Szechwan : 1 artillery and 3 infantry
Sikang : 4 infantry
India : 1 airfield and 1 harbour
Malaya : 1 harbour
Kwangtung : 1 harbour
Kazakhstan : 1 flag, 3 armour and 4 mech_infantrys
39 Sea Zone : 1 transport
West India : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 18 infantry and 1 mech_infantry
Morocco : 1 flag
Algeria : 1 flag
Tunisia : 1 flag, 2 infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Turkmenistan : 1 flag
Caucasus : 1 flag, 4 armour, 2 artilleries, 3 infantry and 4 mech_infantrys
119 Sea Zone : 1 flag, 1 destroyer
80 Sea Zone : 2 destroyers and 1 transport
106 Sea Zone : 1 flag
99 Sea Zone : 1 flag
Iraq : 1 armour and 1 mech_infantry
Eastern Persia : 1 flag, 6 mech_infantrys
71 Sea Zone : 2 transports
81 Sea Zone : 1 transport
Brazil : 1 flag, 1 infantry
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour, 2 artilleries, 2 bombers, 1 factory_minor, 3 fighters, 4 infantry and 1 tactical_bomber
98 Sea Zone : 1 carrier, 4 destroyers, 2 fighters and 2 transports
110 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 72 / 103
Russians : 2 / 0
Japanese : 6 / 0
Americans : 71 / 96
Chinese : 23 / 28
British : 40 / 45
UK_Pacific : 20 / 0
Italians : 8 / 10
ANZAC : 18 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :28
Place Units - UK_Pacific
3 armour and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in India change ownership: 3 armour and 2 mech_infantrys
Territory Summary for UK_Pacific :
Siam : 1 flag
India : 1 factory_upgrade
French Indo China : 1 flag
Production/PUs Summary :
Germans : 72 / 103
Russians : 2 / 0
Japanese : 6 / 0
Americans : 71 / 96
Chinese : 23 / 28
British : 40 / 45
UK_Pacific : 20 / 25
Italians : 8 / 10
ANZAC : 18 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :28
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Northern Italy to France
2 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
2 infantry moved from Southern France to Normandy Bordeaux
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :28
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Northern Italy to France
2 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
2 infantry moved from Southern France to Normandy Bordeaux
Non Combat Move - Italians
Place Units - Italians
1 artillery and 1 infantry placed in Northern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 8 PUs; end with 8 PUs total
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :28
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 4 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 44 Sea Zone
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to 37 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to Malaya: 1 artillery and 1 infantry
EDIT: Removing units owned by ANZAC from 44 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
4 fighters moved from Kwangtung to Sikang
1 bomber moved from India to Persia
4 bombers moved from Shan State to Persia
2 artilleries and 4 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 1 destroyer, 4 infantry and 3 transports moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 fighter moved from Queensland to Shan State
1 bomber moved from Queensland to India
Place Units - ANZAC
2 bombers placed in Queensland
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
Territory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Korea : 1 fighter
Hainan : 1 flag, 1 harbour
Sikang : 4 fighters
Shan State : 1 fighter
India : 1 bomber
Malaya : 1 artillery and 1 infantry
Borneo : 1 artillery and 1 infantry
Queensland : 1 airfield, 2 bombers, 1 factory_minor and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
Philippines : 4 infantry
Amur : 1 flag, 1 artillery and 1 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 1 airfield and 1 infantry
42 Sea Zone : 2 artilleries, 1 destroyer, 4 infantry and 3 transports
37 Sea Zone : 1 submarine and 1 transport
36 Sea Zone : 1 submarine
5 Sea Zone : 1 transport
54 Sea Zone : 1 transport
Egypt : 2 infantry
Persia : 5 bombers
Production/PUs Summary :
Germans : 72 / 103
Russians : 2 / 0
Japanese : 6 / 0
Americans : 71 / 96
Chinese : 23 / 28
British : 40 / 45
UK_Pacific : 20 / 25
Italians : 8 / 8
ANZAC : 18 / 32
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :28
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Scotland : 2 infantry
Production/PUs Summary :
Germans : 72 / 103
Russians : 2 / 0
Japanese : 6 / 0
Americans : 71 / 96
Chinese : 23 / 28
British : 40 / 45
UK_Pacific : 20 / 25
Italians : 8 / 8
ANZAC : 18 / 32
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0