that’s part of the reason I prefer live play, I have the time so that I can.
Axis Suprise Attack & Allies Capt. Walker
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to SikangPlace Units - Chinese
3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUsTerritory Summary for Chinese :
Yunnan : 3 infantry
Szechwan : 2 infantry
Sikang : 1 fighterProduction/PUs Summary :
Germans : 45 / 49
Russians : 31 / 38
Japanese : 57 / 58
Americans : 50 / 70
Chinese : 3 / 10
British : 31 / 36
UK_Pacific : 10 / 10
Italians : 15 / 20
ANZAC : 14 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Combat Move - British
1 armour moved from Libya to Algeria
British take Tunisia from Italians
British take Algeria from Italians
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 artillery and 1 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan StateCombat - British
Battle in Shan State
British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to India
2 infantry moved from Burma to Yunnan
2 infantry moved from India to Burma
1 tactical_bomber moved from Egypt to 98 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 artillery moved from Alexandria to Egypt
1 armour moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 infantry moved from British Guiana to Brazil
British take Brazil from Neutral_AlliesPlace Units - British
1 carrier placed in 98 Sea Zone
1 fighter placed in 98 Sea Zone
1 infantry placed in Egypt
1 artillery and 1 infantry placed in Union of South AfricaTurn Complete - British
British collect 36 PUs; end with 36 PUs totalTerritory Summary for British :
Yunnan : 2 infantry
Burma : 2 infantry
India : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
Sumatra : 2 infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
Union of South Africa : 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
British Guiana : 1 armour
Scotland : 1 airfield and 4 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 14 infantry and 1 mech_infantry
Algeria : 1 flag, 1 armour
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Ethiopia : 1 flag, 1 infantry
106 Sea Zone : 1 flag
97 Sea Zone : 1 flag
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
77 Sea Zone : 1 destroyer
Brazil : 1 flag, 4 infantry
Persia : 1 flag, 3 infantry
98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomberProduction/PUs Summary :
Germans : 45 / 49
Russians : 31 / 38
Japanese : 57 / 58
Americans : 50 / 70
Chinese : 3 / 10
British : 36 / 36
UK_Pacific : 10 / 0
Italians : 12 / 20
ANZAC : 14 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 2 infantry and 1 mech_infantryTerritory Summary for UK_Pacific :
India : 1 factory_major
Sumatra : 1 flagProduction/PUs Summary :
Germans : 45 / 49
Russians : 31 / 38
Japanese : 57 / 58
Americans : 50 / 70
Chinese : 3 / 10
British : 36 / 36
UK_Pacific : 10 / 10
Italians : 12 / 20
ANZAC : 14 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Morocco to Algeria
1 artillery moved from Bulgaria to Greece
2 infantry moved from Albania to Greece
1 infantry moved from Bulgaria to Albania
1 infantry moved from Yugoslavia to Albania
1 artillery moved from Yugoslavia to Albania
1 armour moved from Bulgaria to Yugoslavia
2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to YugoslaviaCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Algeria
Italians attack with 1 artillery and 1 infantry
British defend with 1 armour
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 1 : 0/2 hits
British roll dice for 1 armour in Algeria, round 1 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 0/2 hits
British roll dice for 1 armour in Algeria, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 3 : 1/2 hits
British roll dice for 1 armour in Algeria, round 3 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Italians lost in Algeria
Italians win, taking 97 Sea Zone from British, taking Algeria from British with 1 artillery remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Italians: 1 infantryNon Combat Move - Italians
Place Units - Italians
1 armour, 2 artilleries and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 infantry placed in New South Wales
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 fighter, 1 harbour and 1 infantry
Northern Territory : 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
South Australia : 1 infantry
Western Australia : 1 infantry
Java : 1 flag, 2 infantry
42 Sea Zone : 1 submarine
54 Sea Zone : 2 destroyers
62 Sea Zone : 2 submarines
Egypt : 2 infantryProduction/PUs Summary :
Germans : 45 / 49
Russians : 31 / 38
Japanese : 57 / 58
Americans : 50 / 70
Chinese : 3 / 10
British : 35 / 36
UK_Pacific : 10 / 10
Italians : 13 / 18
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
Territory Summary for French :
Egypt : 2 infantry
Scotland : 2 infantry
98 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 45 / 49
Russians : 31 / 38
Japanese : 57 / 58
Americans : 50 / 70
Chinese : 3 / 10
British : 35 / 36
UK_Pacific : 10 / 10
Italians : 13 / 18
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 11 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 101 Sea Zone
2 fighters moved from 91 Sea Zone to 101 Sea Zone
1 armour and 1 transport moved from 91 Sea Zone to 90 Sea Zone
1 armour and 1 transport moved from 90 Sea Zone to 89 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 101 Sea Zone
1 armour moved from 89 Sea Zone to Central America
1 infantry moved from 101 Sea Zone to Central United States
2 bombers moved from Morocco to United Kingdom
1 submarine moved from 112 Sea Zone to 109 Sea Zone
3 infantry moved from Vyborg to Novgorod
2 artilleries moved from Finland to Karelia
Germans take Karelia from Russians
3 infantry moved from Finland to Karelia
4 infantry moved from Baltic States to Novgorod
3 mech_infantrys moved from Baltic States to Novgorod
1 artillery moved from Baltic States to Novgorod
6 armour moved from Baltic States to Novgorod
4 infantry moved from Bessarabia to Ukraine
1 tactical_bomber moved from Slovakia Hungary to Ukraine
2 armour moved from Romania to Ukraine
3 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Romania to Western Ukraine -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 11 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 101 Sea Zone
2 fighters moved from 91 Sea Zone to 101 Sea Zone
1 armour and 1 transport moved from 91 Sea Zone to 90 Sea Zone
1 armour and 1 transport moved from 90 Sea Zone to 89 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 101 Sea Zone
1 armour moved from 89 Sea Zone to Central America
1 infantry moved from 101 Sea Zone to Central United States
2 bombers moved from Morocco to United Kingdom
1 submarine moved from 112 Sea Zone to 109 Sea Zone
3 infantry moved from Vyborg to Novgorod
2 artilleries moved from Finland to Karelia
Germans take Karelia from Russians
3 infantry moved from Finland to Karelia
4 infantry moved from Baltic States to Novgorod
3 mech_infantrys moved from Baltic States to Novgorod
1 artillery moved from Baltic States to Novgorod
6 armour moved from Baltic States to Novgorod
4 infantry moved from Bessarabia to Ukraine
1 tactical_bomber moved from Slovakia Hungary to Ukraine
2 armour moved from Romania to Ukraine
3 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Romania to Western UkraineCombat - Germans
Battle in 101 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Americans defend with 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 101 Sea Zone, round 1 : 3/5 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 101 Sea Zone, round 1 : 2/5 hits
Units damaged: 1 battleship owned by the Germans
2 destroyers owned by the Americans and 1 destroyer owned by the Germans lost in 101 Sea Zone
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport in 101 Sea Zone, round 2 : 4/4 hits
Americans roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports in 101 Sea Zone, round 2 : 0/3 hits
1 fighter owned by the Americans , 1 carrier owned by the Americans , 1 transport owned by the Americans and 1 tactical_bomber owned by the Americans lost in 101 Sea Zone
1 transport owned by the Americans lost in 101 Sea Zone
Germans win, taking 101 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport remaining. Battle score for attacker is 59
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
Battle in Ukraine
Germans attack with 2 armour, 4 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 6 infantry
Germans roll dice for 2 armour, 4 infantry and 1 tactical_bomber in Ukraine, round 1 : 4/7 hits
Russians roll dice for 6 infantry in Ukraine, round 1 : 0/6 hits
4 infantry owned by the Russians lost in Ukraine
Germans roll dice for 2 armour, 4 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/7 hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 2 armour, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Germans: 1 infantry
Casualties for Russians: 6 infantry
Battle in Novgorod
Germans attack with 6 armour, 1 artillery, 7 infantry and 3 mech_infantrys
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 6 infantry
Germans roll dice for 6 armour, 1 artillery, 7 infantry and 3 mech_infantrys in Novgorod, round 1 : 5/17 hits
Russians roll dice for 1 artillery and 6 infantry in Novgorod, round 1 : 0/7 hits
5 infantry owned by the Russians lost in Novgorod
Germans roll dice for 6 armour, 1 artillery, 7 infantry and 3 mech_infantrys in Novgorod, round 2 : 6/17 hits
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 6 armour, 1 artillery, 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 19
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 6 infantry
Battle in Central United States
Germans converts factory_major into different units
Battle in Western Ukraine
Germans attack with 1 armour and 3 infantry
Russians defend with 1 artillery and 6 infantry
Germans roll dice for 1 armour and 3 infantry in Western Ukraine, round 1 : 0/4 hits
Russians roll dice for 1 artillery and 6 infantry in Western Ukraine, round 1 : 2/7 hits
2 infantry owned by the Germans lost in Western Ukraine
1 infantry owned by the Germans and 1 armour owned by the Germans retreated to Eastern Poland
Russians win, taking Central United States from Americans with 1 artillery and 6 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Battle in Central America
Air Battle in United Kingdom
Germans attacks with 2 units heading to United Kingdom
British launches 3 interceptors out of United Kingdom
Defenders Fire, : 1/3 hits
Attackers Fire, : 1/2 hits
1 bomber owned by the Germans lost in United Kingdom
1 fighter owned by the British lost in United Kingdom
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in United Kingdom causes 5 damage total.
Cleaning up after air battlesNon Combat Move - Germans
1 bomber moved from United Kingdom to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Morocco to Southern Italy
1 artillery and 5 infantry moved from Romania to Bessarabia
2 infantry moved from Slovakia Hungary to Romania
1 artillery moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Poland to Eastern Poland
1 infantry moved from Poland to Eastern Poland
3 infantry moved from Poland to Baltic States
1 armour moved from Germany to Poland
6 infantry moved from Germany to Poland
3 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Poland
3 infantry moved from Greece to Bulgaria
4 infantry moved from Western Germany to Germany
1 tactical_bomber moved from Ukraine to BessarabiaPlace Units - Germans
1 submarine placed in 112 Sea Zone
1 artillery and 7 infantry placed in Germany
1 armour and 2 infantry placed in Western Germany
2 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Germans collect 63 PUs; end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs -
The dice were not nice to you there, Sorry.
Good luck S.A. -
Yeah…the US hasn’t been doing very well in the Atlantic!
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Purchase Units - Russians
Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 6 infantry moved from Western Ukraine to Ukraine
1 artillery moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
1 infantry moved from Timguska to Kansu
Chinese take Kansu from Japanese
1 armour and 1 mech_infantry moved from Sikang to Hopei
Chinese take Shensi from Japanese
Chinese take Hopei from Japanese
2 infantry moved from Novosibirsk to Tsinghai
1 fighter and 1 tactical_bomber moved from Russia to TsinghaiCombat - Russians
Battle in Ukraine
Russians attack with 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber
Germans defend with 2 armour, 1 factory_minor and 3 infantry
Russians win, taking Ukraine from Germans with 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Germans: 2 armour and 3 infantry
Casualties for Russians: 1 infantry
Battle in Tsinghai
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Russians win, taking Tsinghai from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 armour moved from Volgograd to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 armour moved from Novosibirsk to Caucasus
1 fighter and 1 tactical_bomber moved from Tsinghai to Samara
2 infantry moved from Bryansk to Western Ukraine
6 infantry moved from Belarus to Archangel
2 aaGuns moved from Belarus to Smolensk
1 artillery moved from Belarus to Smolensk
2 artilleries moved from Belarus to Smolensk
11 infantry moved from Belarus to Smolensk
3 infantry moved from Russia to Bryansk
2 infantry moved from Samara to Russia
4 infantry moved from Novosibirsk to Samara
1 infantry moved from Timguska to Yenisey
5 infantry moved from Timguska to Novosibirsk
2 aaGuns moved from Timguska to Novosibirsk
2 infantry moved from Volgograd to Rostov
1 fighter and 1 tactical_bomber moved from Ukraine to VolgogradPlace Units - Russians
2 mech_infantrys placed in Volgograd
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUsTerritory Summary for Russians :
Kansu : 1 infantry
Hopei : 1 armour and 1 mech_infantry
Tsinghai : 2 infantry
Sikang : 1 mech_infantry
Yenisey : 1 infantry
Timguska : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Belarus : 4 infantry
Bryansk : 2 aaGuns, 1 armour, 2 artilleries and 6 infantry
Rostov : 2 infantry
Archangel : 7 infantry
Russia : 1 airfield, 1 armour, 1 factory_major and 12 infantry
Ukraine : 2 artilleries, 1 factory_minor and 6 infantry
Western Ukraine : 2 infantry
Novosibirsk : 2 aaGuns and 5 infantry
Volgograd : 1 factory_minor, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Caucasus : 1 armour
Smolensk : 2 aaGuns, 3 artilleries and 11 infantry
Samara : 1 fighter, 4 infantry and 1 tactical_bomber
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser and 1 submarine
Northwest Persia : 1 flag, 1 armourProduction/PUs Summary :
Germans : 61 / 73
Russians : 28 / 33
Japanese : 53 / 58
Americans : 37 / 70
Chinese : 7 / 10
British : 35 / 36
UK_Pacific : 10 / 10
Italians : 13 / 18
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour and 2 mech_infantrys moved from Kiangsu to Hopei
1 artillery moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 armour moved from Kweichow to Yunnan
2 artilleries and 1 infantry moved from Kwangsi to Yunnan
1 fighter moved from Kweichow to Hopei
2 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
1 carrier and 1 cruiser moved from 34 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Malaya to Shan State
1 mech_infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Kweichow to Hopei
1 artillery moved from Siberia to 5 Sea Zone
1 artillery and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
2 transports moved from 36 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to 6 Sea Zone
1 fighter moved from Manchuria to 6 Sea Zone
1 destroyer moved from 34 Sea Zone to 36 Sea Zone -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour and 2 mech_infantrys moved from Kiangsu to Hopei
1 artillery moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 armour moved from Kweichow to Yunnan
2 artilleries and 1 infantry moved from Kwangsi to Yunnan
1 fighter moved from Kweichow to Hopei
2 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
1 carrier and 1 cruiser moved from 34 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Malaya to Shan State
1 mech_infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Kweichow to Hopei
1 artillery moved from Siberia to 5 Sea Zone
1 artillery and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
2 transports moved from 36 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to 6 Sea Zone
1 fighter moved from Manchuria to 6 Sea Zone
1 destroyer moved from 34 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in Hopei
Japanese attack with 1 armour, 1 fighter and 3 mech_infantrys
Russians defend with 1 armour and 1 mech_infantry
Japanese roll dice for 1 armour, 1 fighter and 3 mech_infantrys in Hopei, round 1 : 0/5 hits
Chinese roll dice for 1 armour and 1 mech_infantry in Hopei, round 1 : 1/2 hits
1 mech_infantry owned by the Japanese lost in Hopei
Japanese roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Hopei, round 2 : 1/4 hits
Chinese roll dice for 1 armour and 1 mech_infantry in Hopei, round 2 : 0/2 hits
1 mech_infantry owned by the Russians lost in Hopei
Japanese roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Hopei, round 3 : 2/4 hits
Chinese roll dice for 1 armour in Hopei, round 3 : 1/1 hits
1 armour owned by the Russians and 1 mech_infantry owned by the Japanese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 2 mech_infantrys
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Yunnan
Japanese attack with 1 armour, 2 artilleries, 2 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
British defend with 2 infantry; Chinese defend with 3 infantry
Japanese roll dice for 1 armour, 2 artilleries, 2 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 1 : 4/10 hits
Chinese roll dice for 5 infantry in Yunnan, round 1 : 0/5 hits
1 infantry owned by the British and 3 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 armour, 2 artilleries, 2 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 2 : 3/10 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 2 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 15
Casualties for British: 2 infantry
Casualties for Chinese: 3 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 16 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
2 artilleries and 4 infantry moved from 19 Sea Zone to Kiangsu
1 tactical_bomber moved from Yunnan to 36 Sea Zone
1 fighter moved from Yunnan to 36 Sea Zone
1 fighter and 2 tactical_bombers moved from Yunnan to Hunan
1 fighter moved from Hopei to HunanPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 carrier and 1 destroyer placed in 6 Sea Zone
2 artilleries and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total -
Sorry for the delay, my comp was so slow yesterday i Just gave up on it.
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Purchase Units - Americans
Americans buy 4 fighters and 5 submarines; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries and 1 infantry moved from Eastern United States to Central United States
1 infantry moved from Eastern United States to Central United States
1 fighter moved from Midway to 16 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Central United States
Americans attack with 2 artilleries and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Americans win, taking Central United States from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
1 mech_infantry moved from Eastern United States to Southeast Mexico
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 16 Sea Zone to Hawaiian Islands
1 fighter moved from 16 Sea Zone to Midway
2 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
5 submarines placed in 101 Sea Zone
4 fighters placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 108 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 105 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Americans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 2,5,3,6,6,3
Americans collect 41 PUs (8 lost to blockades); end with 41 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 56 PUsTerritory Summary for Americans :
Queensland : 2 fighters
New Guinea : 1 artillery and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
Midway : 1 airfield and 1 fighter
Dutch New Guinea : 1 flag, 1 infantry
26 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
16 Sea Zone : 1 destroyer and 1 submarine
Central United States : 2 artilleries, 1 factory_minor and 2 infantry
Southeast Mexico : 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 1 mech_infantry
United Kingdom : 1 bomber
101 Sea Zone : 5 submarines
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 49 / 73
Russians : 26 / 33
Japanese : 58 / 58
Americans : 49 / 56
Chinese : 4 / 10
British : 35 / 36
UK_Pacific : 10 / 10
Italians : 13 / 18
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Szechwan to Shensi
1 fighter moved from Sikang to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
retreated to Shensi
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to SikangPlace Units - Chinese
1 infantry placed in Szechwan
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs totalTerritory Summary for Chinese :
Kweichow : 1 infantry
Szechwan : 1 infantry
Sikang : 1 fighter and 2 infantryProduction/PUs Summary :
Germans : 49 / 73
Russians : 26 / 33
Japanese : 57 / 58
Americans : 49 / 56
Chinese : 5 / 6
British : 35 / 36
UK_Pacific : 10 / 10
Italians : 13 / 18
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Combat Move - British
2 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan State
1 infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from ItaliansCombat - British
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to India
1 artillery moved from India to Burma
4 infantry moved from India to Burma
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Egypt
1 infantry moved from 81 Sea Zone to Egypt
1 armour moved from Egypt to Tobruk
3 infantry moved from Persia to Eastern PersiaPlace Units - British
2 transports placed in 71 Sea Zone
1 infantry placed in Union of South Africa
1 submarine placed in 98 Sea Zone
2 infantry placed in Egypt
1 submarine placed in 109 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3
British collect 29 PUs (6 lost to blockades); end with 29 PUs totalTerritory Summary for British :
Shan State : 1 infantry
Burma : 1 artillery and 4 infantry
India : 2 aaGuns, 1 airfield, 2 fighters, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Sumatra : 2 infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 5 infantry
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
British Guiana : 1 armour
Scotland : 1 airfield and 4 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 14 infantry and 1 mech_infantry
Tunisia : 1 flag
Tobruk : 1 flag, 1 armour
Libya : 1 flag
Italian Somaliland : 1 flag, 1 infantry
Ethiopia : 1 flag
106 Sea Zone : 1 flag
109 Sea Zone : 1 submarine
Eastern Persia : 1 flag, 3 infantry
71 Sea Zone : 2 transports
81 Sea Zone : 1 transport
77 Sea Zone : 1 destroyer
Brazil : 1 flag, 4 infantry
Persia : 1 flag
98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomberProduction/PUs Summary :
Germans : 49 / 73
Russians : 26 / 33
Japanese : 56 / 58
Americans : 49 / 56
Chinese : 5 / 6
British : 35 / 29
UK_Pacific : 11 / 0
Italians : 13 / 18
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
That may have seemed like a good move to invade the US with Germany,and you cost me some money… but in the future you should bring plenty of destroyers with your fleet. As it is now I’ll submerge my subs and your fleet won’t be able to touch them…but on the next US turn they’ll attack your fleet.
You may be able to escape…we’ll have to see about that! -
Besides submerging the US subs I’ll submerge the UK one also since no destroyer is present.
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TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Algeria to Tunisia
Italians take Tunisia from British
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from Yugoslavia to Albania
2 infantry moved from Yugoslavia to Bulgaria
1 artillery moved from Greece to Bulgaria
2 infantry moved from Northern Italy to Yugoslavia
2 artilleries moved from Northern Italy to Yugoslavia
1 armour moved from Yugoslavia to Bulgaria
1 armour moved from Northern Italy to Yugoslavia
1 armour moved from Southern Italy to Northern Italy





