@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
Axis Suprise Attack & Allies Capt. Walker
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :24
Combat Move - British
1 mech_infantry moved from Central Mongolia to Yakut S.S.R.
UK_Pacific take Yakut S.S.R. from Japanese
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 armour, 2 infantry and 1 mech_infantry moved from Yunnan to Kwangsi
1 fighter moved from Kwangtung to Kwangsi
1 fighter moved from Kwangtung to Szechwan
1 armour moved from Kwangtung to Kwangsi
1 artillery, 1 infantry and 5 mech_infantrys moved from Persia to Northwest Persia
1 bomber, 1 fighter and 1 tactical_bomber moved from Persia to Northwest Persia
4 armour moved from Persia to Northwest Persia
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea ZoneCombat - British
Battle in 110 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 110 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the Germans lost in 110 Sea Zone
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Kwangsi
British attack with 2 armour, 1 fighter, 2 infantry and 1 mech_infantry
Japanese defend with 2 armour and 1 artillery
British roll dice for 2 armour, 1 fighter, 2 infantry and 1 mech_infantry in Kwangsi, round 1 : 1/6 hits
Japanese roll dice for 2 armour and 1 artillery in Kwangsi, round 1 : 1/3 hits
1 infantry owned by the British and 1 artillery owned by the Japanese lost in Kwangsi
British roll dice for 2 armour, 1 fighter, 1 infantry and 1 mech_infantry in Kwangsi, round 2 : 2/5 hits
Japanese roll dice for 2 armour in Kwangsi, round 2 : 0/2 hits
2 armour owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 2 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 13
Casualties for Japanese: 2 armour and 1 artillery
Casualties for British: 1 infantry
Battle in Szechwan
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 armour
British roll dice for 1 artillery, 1 fighter and 1 infantry in Szechwan, round 1 : 2/3 hits
Germans roll dice for 1 armour in Szechwan, round 1 : 0/1 hits
1 armour owned by the Germans lost in Szechwan
British win, taking Szechwan from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Northwest Persia
British attack with 4 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry, 5 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour, 2 artilleries and 5 infantry
British roll dice for 4 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry, 5 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 1 : 5/14 hits
Germans roll dice for 1 armour, 2 artilleries and 5 infantry in Northwest Persia, round 1 : 2/8 hits
1 infantry owned by the British , 5 infantry owned by the Germans and 1 mech_infantry owned by the British lost in Northwest Persia
British roll dice for 4 armour, 1 artillery, 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 6/12 hits
Germans roll dice for 1 armour and 2 artilleries in Northwest Persia, round 2 : 2/3 hits
1 armour owned by the Germans , 2 mech_infantrys owned by the British and 2 artilleries owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 4 armour, 1 artillery, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 1 armour, 2 artilleries and 5 infantry
Casualties for British: 1 infantry and 3 mech_infantrysNon Combat Move - British
1 bomber and 1 tactical_bomber moved from Northwest Persia to Persia
1 fighter moved from Northwest Persia to Persia
2 infantry moved from Eastern Persia to Turkmenistan
1 fighter moved from Szechwan to Yunnan
1 fighter moved from Kwangsi to Kwangtung
5 infantry moved from Burma to Yunnan
1 armour and 1 mech_infantry moved from India to Yunnan
1 artillery and 3 infantry moved from India to Burma
2 artilleries and 2 infantry moved from Egypt to 81 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone
2 artilleries and 2 infantry moved from 80 Sea Zone to Persia
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 bomber moved from Union of South Africa to Persia
2 infantry moved from Union of South Africa to 71 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 carrier, 4 destroyers, 2 fighters and 2 transports moved from 99 Sea Zone to 98 Sea Zone
2 fighters moved from 110 Sea Zone to Gibraltar
2 infantry moved from Morocco to AlgeriaPlace Units - British
1 armour and 2 mech_infantrys placed in Persia
1 airfield, 1 artillery and 2 infantry placed in Egypt
1 infantry placed in Union of South AfricaTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsTerritory Summary for British :
Kwangsi : 2 armour, 1 infantry and 1 mech_infantry
Yunnan : 1 armour, 1 fighter, 5 infantry and 1 mech_infantry
Szechwan : 1 artillery and 1 infantry
Burma : 1 artillery and 3 infantry
India : 1 airfield and 1 harbour
Malaya : 1 harbour
Kwangtung : 1 fighter and 1 harbour
Yakut S.S.R. : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 2 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield and 4 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 14 infantry and 1 mech_infantry
Morocco : 1 flag
Algeria : 1 flag, 2 infantry
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Turkmenistan : 2 infantry
80 Sea Zone : 1 destroyer and 3 transports
106 Sea Zone : 1 flag
99 Sea Zone : 1 flag
Eastern Persia : 1 flag
81 Sea Zone : 1 transport
Brazil : 1 flag, 1 infantry
Northwest Persia : 1 flag, 4 armour, 1 artillery and 2 mech_infantrys
Persia : 1 flag, 2 armour, 2 artilleries, 2 bombers, 1 factory_minor, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
98 Sea Zone : 1 carrier, 4 destroyers, 2 fighters and 2 transports
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 77 / 100
Russians : 2 / 0
Japanese : 34 / 36
Americans : 57 / 82
Chinese : 7 / 7
British : 37 / 42
UK_Pacific : 21 / 0
Italians : 8 / 8
ANZAC : 17 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :24
Place Units - UK_Pacific
1 armour, 4 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 1 armour, 4 infantry and 1 mech_infantryTerritory Summary for UK_Pacific :
Siam : 1 flag
India : 1 factory_upgrade
Yakut S.S.R. : 1 flag
French Indo China : 1 flag
Central Mongolia : 1 flagProduction/PUs Summary :
Germans : 77 / 100
Russians : 2 / 0
Japanese : 34 / 36
Americans : 57 / 82
Chinese : 7 / 7
British : 37 / 42
UK_Pacific : 21 / 26
Italians : 8 / 8
ANZAC : 17 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :24
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 0 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 8 PUs; end with 8 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :24
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 17 Sea ZoneNon Combat Move - ANZAC
2 artilleries and 4 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 35 Sea Zone to 17 Sea Zone
2 artilleries and 4 infantry moved from 17 Sea Zone to Iwo Jima
3 fighters moved from Philippines to Iwo Jima
3 fighters moved from Kwangtung to Philippines
1 bomber moved from Philippines to Iwo Jima
1 bomber moved from Queensland to Iwo Jima
1 fighter moved from Queensland to 35 Sea ZonePlace Units - ANZAC
1 submarine placed in 54 Sea Zone
1 bomber and 1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 2 artilleries, 2 bombers, 3 fighters and 4 infantry
Hainan : 1 flag, 1 harbour
Borneo : 1 artillery and 1 infantry
Queensland : 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
Philippines : 3 fighters and 4 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 1 airfield and 1 infantry
35 Sea Zone : 2 destroyers and 1 fighter
17 Sea Zone : 2 fighters and 3 transports
54 Sea Zone : 1 submarine
Egypt : 2 infantryProduction/PUs Summary :
Germans : 77 / 100
Russians : 2 / 0
Japanese : 34 / 36
Americans : 57 / 82
Chinese : 7 / 7
British : 37 / 42
UK_Pacific : 21 / 26
Italians : 8 / 8
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :24
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Scotland : 2 infantry
Production/PUs Summary :
Germans : 77 / 100
Russians : 2 / 0
Japanese : 34 / 36
Americans : 57 / 82
Chinese : 7 / 7
British : 37 / 42
UK_Pacific : 21 / 26
Italians : 8 / 8
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :24
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :25
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 5 artilleries, 1 destroyer, 8 infantry and 4 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Suiyuyan to Dzavhan
Germans take Central Mongolia from UK_Pacific
Germans take Dzavhan from Russians
2 armour moved from Kazakhstan to Szechwan
1 artillery, 2 infantry and 1 mech_infantry moved from Kazakhstan to Turkmenistan
1 artillery and 1 infantry moved from Volgograd to Kazakhstan
3 armour moved from Russia to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
1 artillery and 2 infantry moved from Rostov to Caucasus
1 artillery and 2 infantry moved from Ukraine to Rostov
1 armour moved from Slovakia Hungary to Bessarabia
2 artilleries and 2 infantry moved from Slovakia Hungary to Romania
2 armour moved from Yugoslavia to Bulgaria
1 infantry moved from Albania to Greece
1 infantry moved from Bulgaria to Greece
1 infantry moved from Yugoslavia to Albania
1 infantry moved from Yugoslavia to Bulgaria
1 artillery moved from Yugoslavia to Bulgaria
1 artillery moved from Northern Italy to Yugoslavia
1 artillery moved from Western Germany to Northern Italy
3 infantry moved from Northern Italy to Yugoslavia
3 infantry moved from Western Germany to Northern Italy
2 artilleries and 3 infantry moved from Germany to Slovakia Hungary
1 armour moved from Germany to Romania
2 bombers moved from Western Germany to 110 Sea Zone -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :25
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 5 artilleries, 1 destroyer, 8 infantry and 4 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Suiyuyan to Dzavhan
Germans take Central Mongolia from UK_Pacific
Germans take Dzavhan from Russians
2 armour moved from Kazakhstan to Szechwan
1 artillery, 2 infantry and 1 mech_infantry moved from Kazakhstan to Turkmenistan
1 artillery and 1 infantry moved from Volgograd to Kazakhstan
3 armour moved from Russia to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
1 artillery and 2 infantry moved from Rostov to Caucasus
1 artillery and 2 infantry moved from Ukraine to Rostov
1 armour moved from Slovakia Hungary to Bessarabia
2 artilleries and 2 infantry moved from Slovakia Hungary to Romania
2 armour moved from Yugoslavia to Bulgaria
1 infantry moved from Albania to Greece
1 infantry moved from Bulgaria to Greece
1 infantry moved from Yugoslavia to Albania
1 infantry moved from Yugoslavia to Bulgaria
1 artillery moved from Yugoslavia to Bulgaria
1 artillery moved from Northern Italy to Yugoslavia
1 artillery moved from Western Germany to Northern Italy
3 infantry moved from Northern Italy to Yugoslavia
3 infantry moved from Western Germany to Northern Italy
2 artilleries and 3 infantry moved from Germany to Slovakia Hungary
1 armour moved from Germany to Romania
2 bombers moved from Western Germany to 110 Sea ZoneCombat - Germans
Battle in Turkmenistan
Germans attack with 1 artillery, 2 infantry and 1 mech_infantry
British defend with 2 infantry; Americans defend with 1 artillery
Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Turkmenistan, round 1 : 0/4 hits
Americans roll dice for 1 artillery and 2 infantry in Turkmenistan, round 1 : 2/3 hits
2 infantry owned by the Germans lost in Turkmenistan
1 mech_infantry owned by the Germans and 1 artillery owned by the Germans retreated to Kazakhstan
Americans win with 1 artillery and 2 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Battle in Szechwan
Germans attack with 2 armour
British defend with 1 artillery and 1 infantry
Germans roll dice for 2 armour in Szechwan, round 1 : 0/2 hits
Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 1 : 0/2 hits
Germans roll dice for 2 armour in Szechwan, round 2 : 2/2 hits
Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 0/2 hits
1 infantry owned by the British and 1 artillery owned by the British lost in Szechwan
Germans win, taking Szechwan from Chinese with 2 armour remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in 110 Sea Zone
Germans attack with 2 bombers
British defend with 1 destroyer
Germans roll dice for 2 bombers in 110 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Germans
2 bombers moved from 110 Sea Zone to Western Germany
1 armour moved from Western Germany to Slovakia HungaryPlace Units - Germans
2 submarines placed in 110 Sea Zone
1 destroyer and 2 submarines placed in 93 Sea Zone
1 artillery and 2 infantry placed in Volgograd
1 artillery and 2 infantry placed in Ukraine
3 armour placed in Russia
1 armour, 1 artillery and 1 infantry placed in Western Germany
1 artillery and 1 infantry placed in Germany
Germans undo move 6.
1 artillery and 1 infantry placed in Western Germany
1 armour placed in Novgorod
1 artillery and 1 infantry placed in Western Germany
1 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
Germans collect 75 PUs (3 lost to blockades); end with 75 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUsDice Statistics:
Total
1 was rolled 7 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.520
Median : 4.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 25Null / Other
1 was rolled 3 times
2 was rolled 1 times
6 was rolled 1 times
Average roll : 2.200
Median : 1.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5Germans Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 6 times
Average roll : 4.200
Median : 5.000
Variance : 3.111
Standard Deviation : 1.764
Total rolls : 10British Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
4 was rolled 3 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4Americans Combat
1 was rolled 3 times
2 was rolled 1 times
6 was rolled 1 times
Average roll : 2.200
Median : 1.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :25
Combat Move - Russians
Non Combat Move - Russians
Turn Complete - Russians
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.520
Median : 4.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 25Null / Other
1 was rolled 3 times
2 was rolled 1 times
6 was rolled 1 times
Average roll : 2.200
Median : 1.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5Germans Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 6 times
Average roll : 4.200
Median : 5.000
Variance : 3.111
Standard Deviation : 1.764
Total rolls : 10British Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
4 was rolled 3 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4Americans Combat
1 was rolled 3 times
2 was rolled 1 times
6 was rolled 1 times
Average roll : 2.200
Median : 1.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5 -
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :25
Purchase Units - Japanese
Japanese repair 4 damage on 4 factory_minors; Remaining resources: 32 PUs; 6 SuicideAttackTokens;
Japanese buy 2 armour, 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
1 armour moved from Kiangsu to Hunan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Manchuria to Amur -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :25
Purchase Units - Japanese
Japanese repair 4 damage on 4 factory_minors; Remaining resources: 32 PUs; 6 SuicideAttackTokens;
Japanese buy 2 armour, 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
1 armour moved from Kiangsu to Hunan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Manchuria to AmurCombat - Japanese
Battle in Hunan
Japanese attack with 1 armour and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Hunan, round 1 : 1/2 hits
Chinese roll dice for 1 infantry in Hunan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 artillery
Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 1 : 0/2 hits
Chinese roll dice for 1 artillery in Kiangsi, round 1 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 1/2 hits
Chinese roll dice for 1 artillery in Kiangsi, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 17 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Kiangsu
1 destroyer placed in 6 Sea Zone
1 armour and 1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,1
Japanese collect 34 PUs (2 lost to blockades); end with 36 PUs totalDice Statistics:
Total
1 was rolled 11 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 10 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.333
Median : 4.000
Variance : 1.122
Standard Deviation : 1.059
Total rolls : 42Null / Other
1 was rolled 5 times
2 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 2.333
Median : 1.000
Variance : 2.375
Standard Deviation : 1.541
Total rolls : 9Japanese Combat
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Germans Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 6 times
Average roll : 4.200
Median : 5.000
Variance : 3.111
Standard Deviation : 1.764
Total rolls : 10British Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.143
Median : 4.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Americans Combat
1 was rolled 5 times
2 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 2.333
Median : 1.000
Variance : 2.375
Standard Deviation : 1.541
Total rolls : 9 -
intercept in Japan?
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YUP, send up all 3
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kami attacks in 35 & 17?
you can use the same file posted earlier. -
Two on the CV in 17
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :25
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 bomber, 4 destroyers, 1 fighter, 2 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 fighter moved from Gibraltar to 93 Sea Zone
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
1 fighter moved from Gibraltar to 93 Sea Zone
1 bomber moved from Eastern Persia to Volgograd
3 bombers moved from Iwo Jima to Japan
1 fighter moved from Midway to 17 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 bomber moved from Egypt to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 93 Sea ZoneCombat - Americans
Americans creates battle in territory 35 Sea Zone
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 2 hits. Rolls: 2,1
Air Battle in Japan
Americans attacks with 3 units heading to Japan
Japanese launches 3 interceptors out of Japan
Defenders Fire, : 0/3 hits
Attackers Fire, : 0/3 hits
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Japan
AA guns fire in Japan : 1/3 hits
1 bomber killed by AA guns
Bombing raid in Japan rolls: 8,4 and causes: 12 damage to unit: factory_major
Bombing raid in Japan causes 12 damage total.
Strategic bombing raid in Volgograd
AA guns fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Volgograd causes 5 damage total.
Battle in 110 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 2 submarines
Germans roll dice for 2 submarines in 110 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 1 : 2/3 hits
2 submarines owned by the Germans lost in 110 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in 17 Sea Zone
ANZAC loiter and taunt with ; Americans attack with 5 destroyers, 1 fighter and 2 submarines
Japanese defend with 1 submarine
Americans roll dice for 2 submarines in 17 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Japanese lost in 17 Sea Zone
Americans win, taking 17 Sea Zone from Japanese with 5 destroyers, 1 fighter and 2 submarines remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 35 Sea Zone
ANZAC loiter and taunt with ; Americans attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 35 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports in 35 Sea Zone, round 1 : 0/3 hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports in 35 Sea Zone, round 2 : 2/3 hits
1 submarine owned by the Japanese lost in 35 Sea Zone
Americans win with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 93 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer and 2 submarines
Americans roll dice for 1 submarine in 93 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 2 submarines in 93 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber in 93 Sea Zone, round 1 : 4/6 hits
Germans roll dice for 1 destroyer in 93 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans , 1 destroyer owned by the Germans and 2 submarines owned by the Germans lost in 93 Sea Zone
Americans win with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 1 destroyer and 2 submarines
Casualties for Americans: 1 submarine
Cleaning up after air battlesNon Combat Move - Americans
2 fighters could not land in 17 Sea Zone and were removed
1 carrier, 1 destroyer and 5 transports moved from 98 Sea Zone to 92 Sea Zone
2 fighters moved from 110 Sea Zone to 91 Sea Zone
1 bomber moved from 93 Sea Zone to Gibraltar
1 fighter moved from 93 Sea Zone to Gibraltar
1 tactical_bomber moved from 93 Sea Zone to 92 Sea Zone
1 fighter moved from 93 Sea Zone to 92 Sea Zone
1 fighter moved from 93 Sea Zone to Gibraltar
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 91 Sea Zone to 101 Sea Zone
3 artilleries moved from Eastern Persia to Turkmenistan
1 bomber moved from Volgograd to Northwest Persia
2 bombers moved from Japan to Iwo Jima
1 bomber moved from Western United States to Iwo Jima
2 transports moved from 26 Sea Zone to 10 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 54 Sea Zone to 33 Sea Zone
2 transports moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to Caroline Islands
1 fighter moved from 17 Sea Zone to Iwo JimaPlace Units - Americans
1 bomber placed in Western United States
2 destroyers and 1 submarine placed in 10 Sea Zone
2 destroyers and 1 submarine placed in 101 Sea Zone
1 armour, 1 artillery, 1 fighter and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUsTerritory Summary for Americans :
Caroline Islands : 1 fighter and 2 infantry
Iwo Jima : 1 flag, 1 airfield, 3 bombers and 1 fighter
Philippines : 1 airfield, 1 artillery, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 1 infantry
Alaska : 1 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
Midway : 1 airfield
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag
33 Sea Zone : 1 transport
37 Sea Zone : 1 flag
35 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports
26 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 2 transports
25 Sea Zone : 1 destroyer
20 Sea Zone : 1 flag, 1 submarine
22 Sea Zone : 1 flag
10 Sea Zone : 2 destroyers, 1 submarine and 2 transports
19 Sea Zone : 1 flag, 1 submarine
17 Sea Zone : 1 flag, 5 destroyers and 2 submarines
Central United States : 1 factory_minor
Southeast Mexico : 1 infantry
Eastern United States : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
Gibraltar : 1 aaGun, 1 artillery, 1 bomber, 2 fighters and 4 infantry
Morocco : 2 armour, 2 artilleries and 4 infantry
Turkmenistan : 1 flag, 4 artilleries
93 Sea Zone : 1 flag, 1 destroyer
109 Sea Zone : 1 flag
92 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports
101 Sea Zone : 1 flag, 2 destroyers, 1 submarine and 2 transports
Northwest Persia : 1 bomber
98 Sea Zone : 1 flag
91 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 78 / 100
Russians : 2 / 0
Japanese : 36 / 36
Americans : 57 / 82
Chinese : 4 / 7
British : 37 / 42
UK_Pacific : 21 / 26
Italians : 8 / 8
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :25
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 artillery and 1 infantry moved from Kweichow to Szechwan
1 fighter moved from Yunnan to Szechwan
1 infantry moved from Kweichow to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 armour
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Szechwan, round 1 : 2/4 hits
Germans roll dice for 2 armour in Szechwan, round 1 : 1/2 hits
2 armour owned by the Germans and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to YunnanPlace Units - Chinese
2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUsTerritory Summary for Chinese :
Kwangsi : 1 flag
Yunnan : 1 fighter
Hopei : 1 infantry
Szechwan : 1 artillery and 3 infantry
Anhwe : 1 infantryProduction/PUs Summary :
Germans : 77 / 100
Russians : 2 / 0
Japanese : 34 / 36
Americans : 57 / 82
Chinese : 7 / 14
British : 37 / 42
UK_Pacific : 21 / 26
Italians : 8 / 8
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :25
Combat Move - British
1 artillery and 2 mech_infantrys moved from Northwest Persia to Caucasus
3 armour moved from Northwest Persia to Caucasus
1 armour moved from Northwest Persia to Caucasus
2 bombers, 1 fighter and 1 tactical_bomber moved from Persia to Caucasus
1 infantry moved from Kwangsi to Kiangsi
1 fighter moved from Kwangtung to Kiangsi
1 armour and 1 mech_infantry moved from Kwangsi to Kiangsi
1 mech_infantry moved from Yakut S.S.R. to Buryatia
UK_Pacific take Buryatia from Japanese
1 armour moved from Yunnan to Shensi
Chinese take Shensi from Germans
3 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hunan
1 armour moved from Kwangsi to Hunan
1 mech_infantry moved from Yunnan to Hunan
2 mech_infantrys moved from Persia to CaucasusCombat - British
Battle in Caucasus
British attack with 4 armour, 1 artillery, 2 bombers, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 2 artilleries and 4 infantry
British roll dice for 4 armour, 1 artillery, 2 bombers, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Caucasus, round 1 : 6/13 hits
Germans roll dice for 2 artilleries and 4 infantry in Caucasus, round 1 : 2/6 hits
4 infantry owned by the Germans , 2 mech_infantrys owned by the British and 2 artilleries owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 4 armour, 1 artillery, 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 2 artilleries and 4 infantry
Casualties for British: 2 mech_infantrys
Battle in Kiangsi
British attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Kiangsi, round 1 : 2/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 1 : 1/2 hits
1 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kiangsi
British win, taking Kiangsi from Japanese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Hunan
British attack with 1 armour, 1 fighter, 3 infantry and 1 mech_infantry
Japanese defend with 1 armour and 1 infantry
British roll dice for 1 armour, 1 fighter, 3 infantry and 1 mech_infantry in Hunan, round 1 : 4/6 hits
Japanese roll dice for 1 armour and 1 infantry in Hunan, round 1 : 2/2 hits
2 infantry owned by the British , 1 armour owned by the Japanese and 1 infantry owned by the Japanese lost in Hunan
British win, taking Hunan from Japanese with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour and 1 infantry
Casualties for British: 2 infantryNon Combat Move - British
1 fighter moved from Kiangsi to Kwangtung
1 fighter moved from Hunan to Kwangtung
2 infantry moved from Yunnan to Kwangsi
1 artillery and 3 infantry moved from Burma to Yunnan
1 armour and 1 mech_infantry moved from India to Yunnan
4 infantry moved from India to Burma
2 artilleries and 4 infantry moved from Persia to Northwest Persia
2 bombers, 1 fighter and 1 tactical_bomber moved from Caucasus to Persia
1 transport moved from 81 Sea Zone to 71 Sea Zone
2 transports moved from 80 Sea Zone to 81 Sea Zone
1 destroyer and 1 transport moved from 80 Sea Zone to 39 Sea ZonePlace Units - British
1 armour and 2 mech_infantrys placed in Persia
1 armour, 1 fighter and 1 mech_infantry placed in Egypt
1 destroyer placed in 71 Sea ZoneTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsTerritory Summary for British :
Kwangsi : 2 infantry
Kiangsi : 1 armour and 1 mech_infantry
Shensi : 1 armour
Yunnan : 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Hunan : 1 armour, 1 infantry and 1 mech_infantry
Burma : 4 infantry
India : 1 airfield and 1 harbour
Malaya : 1 harbour
Kwangtung : 2 fighters and 1 harbour
Buryatia : 1 mech_infantry
39 Sea Zone : 1 destroyer and 1 transport
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 2 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield and 4 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 14 infantry and 1 mech_infantry
Morocco : 1 flag
Algeria : 1 flag, 2 infantry
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Turkmenistan : 2 infantry
Caucasus : 1 flag, 4 armour, 1 artillery and 2 mech_infantrys
106 Sea Zone : 1 flag
99 Sea Zone : 1 flag
Eastern Persia : 1 flag
71 Sea Zone : 1 destroyer and 1 transport
81 Sea Zone : 2 transports
Brazil : 1 flag, 1 infantry
Northwest Persia : 1 flag, 2 artilleries and 4 infantry
Persia : 1 flag, 3 armour, 2 bombers, 1 factory_minor, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
98 Sea Zone : 1 carrier, 4 destroyers, 2 fighters and 2 transportsProduction/PUs Summary :
Germans : 74 / 100
Russians : 2 / 0
Japanese : 31 / 36
Americans : 57 / 82
Chinese : 10 / 14
British : 39 / 44
UK_Pacific : 22 / 0
Italians : 8 / 8
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :25
Place Units - UK_Pacific
2 armour, 2 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Some Units in India change ownership: 2 armour, 2 infantry and 2 mech_infantrysTerritory Summary for UK_Pacific :
Siam : 1 flag
India : 1 factory_upgrade
Yakut S.S.R. : 1 flag
Buryatia : 1 flag
French Indo China : 1 flagProduction/PUs Summary :
Germans : 74 / 100
Russians : 2 / 0
Japanese : 31 / 36
Americans : 57 / 82
Chinese : 10 / 14
British : 39 / 44
UK_Pacific : 22 / 27
Italians : 8 / 8
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :25
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 artillery moved from Northern Italy to Southern ItalyNon Combat Move - Italians
1 armour moved from Northern Italy to Southern ItalyPlace Units - Italians
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 8 PUs; end with 8 PUs total





