Oof, those sub hits are brutal.
Axis Suprise Attack & Allies Capt. Walker
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :20
Place Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 5 infantryTerritory Summary for UK_Pacific :
Siam : 1 flag
India : 1 factory_upgrade
French Indo China : 1 flagProduction/PUs Summary :
Germans : 76 / 101
Russians : 2 / 0
Japanese : 42 / 46
Americans : 57 / 82
Chinese : 4 / 8
British : 37 / 42
UK_Pacific : 17 / 17
Italians : 8 / 5
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :20
Purchase Units - Italians
Italians buy 1 artillery; Remaining resources: 1 PUs;Combat Move - Italians
Non Combat Move - Italians
Place Units - Italians
1 artillery placed in Southern ItalyTurn Complete - Italians
Italians collect 8 PUs; end with 9 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :20
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Java to 36 Sea ZoneCombat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 36 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 36 Sea Zone to Philippines
1 fighter moved from Java to India
2 infantry moved from Queensland to 54 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from Queensland to Philippines
1 infantry moved from South Australia to Queensland
1 infantry moved from Northern Territory to Queensland
2 infantry moved from Western Australia to South AustraliaPlace Units - ANZAC
1 transport placed in 54 Sea Zone
2 fighters placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for ANZAC :
India : 1 fighter
Borneo : 1 artillery and 1 infantry
Queensland : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 2 infantry
Philippines : 2 artilleries, 3 fighters and 4 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 1 airfield and 1 infantry
37 Sea Zone : 1 destroyer
35 Sea Zone : 1 destroyer and 1 transport
54 Sea Zone : 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 76 / 101
Russians : 2 / 0
Japanese : 42 / 46
Americans : 57 / 82
Chinese : 4 / 8
British : 37 / 42
UK_Pacific : 17 / 17
Italians : 8 / 9
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :20
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Scotland : 2 infantry
Production/PUs Summary :
Germans : 76 / 101
Russians : 2 / 0
Japanese : 42 / 46
Americans : 57 / 82
Chinese : 4 / 8
British : 37 / 42
UK_Pacific : 17 / 17
Italians : 8 / 9
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :21
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 carrier, 2 destroyers, 11 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 9 infantry moved from Caucasus to Northwest Persia
1 armour moved from Caucasus to Northwest Persia
1 armour moved from Sikang to Kweichow
2 armour moved from Kazakhstan to Turkmenistan
1 armour moved from Kazakhstan to Sikang
1 armour moved from Caucasus to Northwest Persia
3 artilleries moved from Volgograd to Caucasus
9 infantry moved from Rostov to Caucasus
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
3 infantry moved from Russia to Bryansk
2 fighters moved from Normandy Bordeaux to 93 Sea Zone
2 infantry moved from France to Southern France
1 infantry moved from Western Germany to Denmark
1 infantry moved from Germany to Western Germany -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :21
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 carrier, 2 destroyers, 11 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 9 infantry moved from Caucasus to Northwest Persia
1 armour moved from Caucasus to Northwest Persia
1 armour moved from Sikang to Kweichow
2 armour moved from Kazakhstan to Turkmenistan
1 armour moved from Kazakhstan to Sikang
1 armour moved from Caucasus to Northwest Persia
3 artilleries moved from Volgograd to Caucasus
9 infantry moved from Rostov to Caucasus
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
3 infantry moved from Russia to Bryansk
2 fighters moved from Normandy Bordeaux to 93 Sea Zone
2 infantry moved from France to Southern France
1 infantry moved from Western Germany to Denmark
1 infantry moved from Germany to Western GermanyCombat - Germans
Battle in Turkmenistan
Germans attack with 2 armour
British defend with 1 infantry
Germans roll dice for 2 armour in Turkmenistan, round 1 : 1/2 hits
British roll dice for 1 infantry in Turkmenistan, round 1 : 0/1 hits
1 infantry owned by the British lost in Turkmenistan
Germans win, taking Turkmenistan from British with 2 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kweichow
Germans attack with 1 armour
British defend with 1 infantry
Germans roll dice for 1 armour in Kweichow, round 1 : 1/1 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
1 infantry owned by the British lost in Kweichow
Germans win, taking Kweichow from Chinese with 1 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Northwest Persia
Germans attack with 2 armour, 1 artillery and 9 infantry
British defend with 4 infantry
Germans roll dice for 2 armour, 1 artillery and 9 infantry in Northwest Persia, round 1 : 4/12 hits
Russians roll dice for 4 infantry in Northwest Persia, round 1 : 2/4 hits
4 infantry owned by the British and 2 infantry owned by the Germans lost in Northwest Persia
Germans win, taking Northwest Persia from Russians with 2 armour, 1 artillery and 7 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for British: 4 infantryNon Combat Move - Germans
1 armour moved from Bulgaria to RomaniaPlace Units - Germans
1 carrier and 2 destroyers placed in 93 Sea Zone
Germans undo move 1.
1 carrier, 1 destroyer and 1 submarine placed in 93 Sea Zone
1 destroyer placed in 110 Sea Zone
1 artillery and 2 infantry placed in Volgograd
1 artillery and 2 infantry placed in Ukraine
2 armour and 1 mech_infantry placed in Russia
2 infantry placed in France
2 infantry placed in Normandy Bordeaux
1 armour and 2 infantry placed in Western Germany
1 infantry placed in GermanyTurn Complete - Germans
Germans collect 77 PUs; end with 77 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 84 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 104 PUsDice Statistics:
Total
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.429
Median : 3.000
Variance : 0.550
Standard Deviation : 0.742
Total rolls : 21Germans Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.133
Median : 3.000
Variance : 0.357
Standard Deviation : 0.598
Total rolls : 15Russians Combat
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4British Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
I’m going on vacation from the 18th-29th so I wont be posting then.
Check with me I think I have some Kami’s
S.A. -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :21
Combat Move - Russians
Non Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :21
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Hunan to Kwangsi
1 infantry moved from Kiangsi to Kwangsi
1 armour and 1 mech_infantry moved from Kiangsu to Kwangsi
1 mech_infantry moved from Kiangsu to Kwangsi
2 bombers moved from Kiangsu to Kwangsi
2 fighters moved from Kiangsu to 6 Sea Zone
1 infantry moved from Anhwe to Hunan
1 infantry moved from Siberia to AmurCombat - Japanese
Battle in Kwangsi
Japanese attack with 2 armour, 2 bombers, 1 infantry and 2 mech_infantrys
British defend with 1 armour, 2 infantry and 1 mech_infantry
Japanese roll dice for 2 armour, 2 bombers, 1 infantry and 2 mech_infantrys in Kwangsi, round 1 : 3/7 hits
Chinese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Kwangsi, round 1 : 4/4 hits
2 infantry owned by the British , 1 armour owned by the Japanese , 1 infantry owned by the Japanese , 1 mech_infantry owned by the British and 2 mech_infantrys owned by the Japanese lost in Kwangsi
Japanese roll dice for 1 armour and 2 bombers in Kwangsi, round 2 : 0/3 hits
Chinese roll dice for 1 armour in Kwangsi, round 2 : 1/1 hits
1 bomber owned by the Japanese lost in Kwangsi
Japanese roll dice for 1 armour and 1 bomber in Kwangsi, round 3 : 1/2 hits
Chinese roll dice for 1 armour in Kwangsi, round 3 : 0/1 hits
1 armour owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is -13
Casualties for Japanese: 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys
Casualties for British: 1 armour, 2 infantry and 1 mech_infantryNon Combat Move - Japanese
1 bomber moved from Kwangsi to KiangsuPlace Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Kiangsu
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs totalDice Statistics:
Total
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 3.556
Median : 4.000
Variance : 1.059
Standard Deviation : 1.029
Total rolls : 18Japanese Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 4.333
Median : 4.500
Variance : 1.455
Standard Deviation : 1.206
Total rolls : 12Chinese Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.000
Median : 1.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :21
Purchase Units - Americans
Americans buy 1 artillery, 3 bombers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 fighter moved from 17 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 93 Sea Zone
1 destroyer and 2 fighters moved from 91 Sea Zone to 93 Sea Zone
1 bomber moved from United Kingdom to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 armour moved from Iwo Jima to 17 Sea Zone
1 armour, 1 carrier, 1 destroyer and 1 transport moved from 17 Sea Zone to 33 Sea Zone
1 armour moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in Kwangtung
Battle in 93 Sea Zone
Americans attack with 1 bomber, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 carrier, 1 destroyer, 2 fighters and 1 submarine
Americans roll dice for 1 submarine in 93 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 submarine in 93 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber, 2 destroyers, 3 fighters and 1 tactical_bomber in 93 Sea Zone, round 1 : 6/7 hits
Germans roll dice for 1 carrier, 1 destroyer and 2 fighters in 93 Sea Zone, round 1 : 0/4 hits
1 carrier owned by the Germans , 1 destroyer owned by the Germans , 2 fighters owned by the Germans and 1 submarine owned by the Germans lost in 93 Sea Zone
Americans win, taking Kwangtung from Japanese, taking 93 Sea Zone from Neutral with 1 bomber, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 50
Casualties for Germans: 1 carrier, 1 destroyer, 2 fighters and 1 submarine
Battle in Caroline Islands
Americans attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA guns fire in Caroline Islands : 1/1 hits
1 fighter owned by the Americans lost in Caroline Islands
Americans roll dice for 1 armour, 1 artillery and 1 infantry in Caroline Islands, round 1 : 1/3 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 : 1/2 hits
1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 armour and 1 artillery in Caroline Islands, round 2 : 1/2 hits
Japanese roll dice for 2 infantry in Caroline Islands, round 2 : 1/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 armour in Caroline Islands, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits
Americans roll dice for 1 armour in Caroline Islands, round 4 : 1/1 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Caroline Islands
Japanese win with no units remaining. Battle score for attacker is -13
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 armour, 1 artillery, 1 fighter and 1 infantryNon Combat Move - Americans
1 submarine moved from 45 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 3 infantry moved from Trans-Jordan to 81 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 3 infantry moved from 80 Sea Zone to Eastern Persia
3 artilleries and 3 infantry moved from Trans-Jordan to 81 Sea Zone
3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 81 Sea Zone to 80 Sea Zone
3 artilleries and 3 infantry moved from 80 Sea Zone to Persia
5 transports moved from 91 Sea Zone to 92 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 92 Sea Zone
1 bomber and 2 fighters moved from 93 Sea Zone to Gibraltar
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 destroyer and 1 transport placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
2 bombers and 1 fighter placed in Eastern United States
1 artillery, 1 bomber and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUsTerritory Summary for Americans :
Iwo Jima : 1 flag
Kwangtung : 1 artillery and 1 infantry
Northern Territory : 1 infantry
Philippines : 1 airfield, 1 bomber and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 1 infantry
Alaska : 1 infantry
Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
Midway : 1 airfield
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag, 1 artillery
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag
33 Sea Zone : 1 carrier, 2 destroyers, 1 submarine and 2 transports
37 Sea Zone : 1 flag
35 Sea Zone : 1 battleship, 2 carriers and 1 submarine
26 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 1 transport
20 Sea Zone : 1 destroyer and 1 transport
10 Sea Zone : 1 destroyer and 1 transport
Central United States : 1 factory_minor
Central America : 1 infantry
Eastern United States : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 1 fighter and 1 harbour
Gibraltar : 1 aaGun, 2 armour, 2 artilleries, 1 bomber, 2 fighters and 7 infantry
80 Sea Zone : 1 cruiser, 2 destroyers and 5 transports
93 Sea Zone : 1 flag, 2 destroyers and 1 submarine
109 Sea Zone : 1 flag
92 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports
Eastern Persia : 1 artillery and 3 infantry
101 Sea Zone : 1 flag, 1 destroyer and 1 submarine
Persia : 3 artilleries and 3 infantry
91 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 77 / 104
Russians : 2 / 0
Japanese : 40 / 43
Americans : 57 / 82
Chinese : 2 / 8
British : 37 / 42
UK_Pacific : 20 / 17
Italians : 8 / 9
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :21
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Hunan, round 1 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to Yunnan
1 fighter moved from Yunnan to BurmaPlace Units - Chinese
2 artilleries placed in HunanTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 9 PUsTerritory Summary for Chinese :
Hunan : 2 artilleries and 2 infantry
Szechwan : 3 infantry
Burma : 1 fighterProduction/PUs Summary :
Germans : 77 / 104
Russians : 2 / 0
Japanese : 39 / 43
Americans : 57 / 82
Chinese : 3 / 9
British : 37 / 42
UK_Pacific : 20 / 17
Italians : 8 / 9
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :21
Combat Move - British
5 artilleries, 1 bomber, 5 infantry and 1 tactical_bomber moved from Persia to Northwest Persia
1 armour and 1 mech_infantry moved from Iraq to Northwest Persia
1 armour and 1 infantry moved from Yunnan to Kwangsi
1 mech_infantry moved from Yunnan to Kweichow
2 fighters moved from India to KweichowCombat - British
Battle in Kwangsi
British attack with 1 armour and 1 infantry
Japanese defend with 1 armour
British roll dice for 1 armour and 1 infantry in Kwangsi, round 1 : 1/2 hits
Japanese roll dice for 1 armour in Kwangsi, round 1 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantry
Battle in Northwest Persia
British attack with 1 armour, 5 artilleries, 1 bomber, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 armour, 1 artillery and 7 infantry
British roll dice for 1 armour, 5 artilleries, 1 bomber, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 1 : 5/14 hits
Germans roll dice for 2 armour, 1 artillery and 7 infantry in Northwest Persia, round 1 : 3/10 hits
3 infantry owned by the British and 5 infantry owned by the Germans lost in Northwest Persia
British roll dice for 1 armour, 5 artilleries, 1 bomber, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 4/11 hits
Germans roll dice for 2 armour, 1 artillery and 2 infantry in Northwest Persia, round 2 : 4/5 hits
2 infantry owned by the British , 2 infantry owned by the Germans , 1 armour owned by the Germans , 1 artillery owned by the British , 1 mech_infantry owned by the British and 1 artillery owned by the Germans lost in Northwest Persia
British roll dice for 1 armour, 4 artilleries, 1 bomber and 1 tactical_bomber in Northwest Persia, round 3 : 3/7 hits
Germans roll dice for 1 armour in Northwest Persia, round 3 : 1/1 hits
1 armour owned by the Germans and 1 artillery owned by the British lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 armour, 3 artilleries, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 2 armour, 1 artillery and 7 infantry
Casualties for British: 2 artilleries, 5 infantry and 1 mech_infantry
Battle in Kweichow
British attack with 2 fighters and 1 mech_infantry
Germans defend with 1 armour
British roll dice for 2 fighters and 1 mech_infantry in Kweichow, round 1 : 2/3 hits
Germans roll dice for 1 armour in Kweichow, round 1 : 0/1 hits
1 armour owned by the Germans lost in Kweichow
British win, taking Kweichow from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - British
2 fighters moved from Kweichow to Burma
5 infantry moved from India to Burma
1 bomber and 1 tactical_bomber moved from Northwest Persia to Persia
3 armour moved from Egypt to Iraq
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
2 transports moved from 80 Sea Zone to 81 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
1 destroyer and 3 transports moved from 91 Sea Zone to 92 Sea ZonePlace Units - British
1 destroyer placed in 98 Sea Zone
1 artillery and 1 infantry placed in Egypt
1 armour, 1 artillery and 1 infantry placed in Persia
1 infantry placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsTerritory Summary for British :
Kwangsi : 1 armour
Kweichow : 1 mech_infantry
Burma : 2 fighters and 5 infantry
India : 1 airfield and 1 harbour
Malaya : 1 harbour
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 2 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield and 4 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 14 infantry and 1 mech_infantry
Morocco : 1 flag, 2 armour, 1 artillery and 5 infantry
Algeria : 1 flag
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 transport
106 Sea Zone : 1 flag
99 Sea Zone : 1 flag
Iraq : 4 armour and 1 mech_infantry
92 Sea Zone : 1 destroyer and 3 transports
Eastern Persia : 1 flag
81 Sea Zone : 2 transports
Brazil : 1 flag, 1 infantry
Northwest Persia : 1 flag, 1 armour and 3 artilleries
Persia : 1 flag, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 3 infantry and 1 tactical_bomber
98 Sea Zone : 1 flag, 1 carrier, 3 destroyers and 2 fighters
91 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 76 / 104
Russians : 2 / 0
Japanese : 38 / 43
Americans : 57 / 82
Chinese : 5 / 9
British : 37 / 43
UK_Pacific : 20 / 0
Italians : 8 / 9
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :21
Place Units - UK_Pacific
1 artillery, 3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
Some Units in Kwangtung change ownership: 1 harbourTerritory Summary for UK_Pacific :
Siam : 1 flag
India : 1 factory_upgrade
French Indo China : 1 flagProduction/PUs Summary :
Germans : 76 / 104
Russians : 2 / 0
Japanese : 38 / 43
Americans : 57 / 82
Chinese : 5 / 9
British : 37 / 43
UK_Pacific : 20 / 25
Italians : 8 / 9
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :21
Purchase Units - Italians
Italians buy 1 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
1 armour and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 8 PUs; end with 8 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :21
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to HainanCombat - ANZAC
Battle in Hainan
Battle in Caroline IslandsNon Combat Move - ANZAC
2 fighters moved from Queensland to 33 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from South Australia to QueenslandPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
Hainan : 1 flag, 1 harbour and 2 infantry
India : 1 fighter
Borneo : 1 artillery and 1 infantry
Queensland : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 1 infantry
Philippines : 2 artilleries, 3 fighters and 2 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 1 airfield and 1 infantry
33 Sea Zone : 2 fighters and 1 transport
36 Sea Zone : 1 destroyer and 1 transport
35 Sea Zone : 1 destroyer
54 Sea Zone : 1 destroyer and 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 76 / 104
Russians : 2 / 0
Japanese : 38 / 43
Americans : 57 / 82
Chinese : 5 / 9
British : 37 / 43
UK_Pacific : 20 / 25
Italians : 8 / 8
ANZAC : 17 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :21
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Scotland : 2 infantry
Production/PUs Summary :
Germans : 76 / 104
Russians : 2 / 0
Japanese : 38 / 43
Americans : 57 / 82
Chinese : 5 / 9
British : 37 / 43
UK_Pacific : 20 / 25
Italians : 8 / 8
ANZAC : 17 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :22
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 1 carrier, 2 fighters, 8 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 armour, 3 artilleries, 9 infantry and 2 mech_infantrys moved from Caucasus to Northwest Persia
1 armour moved from Sikang to Kweichow
1 artillery and 2 infantry moved from Volgograd to Caucasus
1 artillery and 2 infantry moved from Ukraine to Rostov
3 infantry moved from Bryansk to Rostov
2 armour and 1 mech_infantry moved from Russia to Kazakhstan
2 armour moved from Turkmenistan to Eastern Persia
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
2 bombers moved from Western Germany to 93 Sea Zone
2 fighters moved from Southern Italy to 93 Sea Zone
1 infantry moved from Yugoslavia to Bulgaria
2 infantry moved from Northern Italy to Yugoslavia
3 infantry moved from Southern France to Northern Italy
1 infantry moved from France to Southern France
2 infantry moved from Normandy Bordeaux to Southern France
2 infantry moved from Normandy Bordeaux to France
1 infantry moved from Normandy Bordeaux to France
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Holland Belgium
3 infantry moved from Germany to Greater Southern Germany
1 artillery moved from Northern Italy to Southern Italy
1 artillery moved from Western Germany to Northern Italy -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :22
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 1 carrier, 2 fighters, 8 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 armour, 3 artilleries, 9 infantry and 2 mech_infantrys moved from Caucasus to Northwest Persia
1 armour moved from Sikang to Kweichow
1 artillery and 2 infantry moved from Volgograd to Caucasus
1 artillery and 2 infantry moved from Ukraine to Rostov
3 infantry moved from Bryansk to Rostov
2 armour and 1 mech_infantry moved from Russia to Kazakhstan
2 armour moved from Turkmenistan to Eastern Persia
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
2 bombers moved from Western Germany to 93 Sea Zone
2 fighters moved from Southern Italy to 93 Sea Zone
1 infantry moved from Yugoslavia to Bulgaria
2 infantry moved from Northern Italy to Yugoslavia
3 infantry moved from Southern France to Northern Italy
1 infantry moved from France to Southern France
2 infantry moved from Normandy Bordeaux to Southern France
2 infantry moved from Normandy Bordeaux to France
1 infantry moved from Normandy Bordeaux to France
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Holland Belgium
3 infantry moved from Germany to Greater Southern Germany
1 artillery moved from Northern Italy to Southern Italy
1 artillery moved from Western Germany to Northern ItalyCombat - Germans
Battle in 93 Sea Zone
Germans attack with 2 bombers and 2 fighters
Americans defend with 2 destroyers and 1 submarine
1 submarine owned by the Americans Submerged
Germans roll dice for 2 bombers and 2 fighters in 93 Sea Zone, round 1 : 4/4 hits
Americans roll dice for 2 destroyers in 93 Sea Zone, round 1 : 0/2 hits
2 destroyers owned by the Americans lost in 93 Sea Zone
Germans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 16
Casualties for Americans: 2 destroyers
Battle in Eastern Persia
Germans attack with 2 armour
Americans defend with 1 artillery and 3 infantry
Germans roll dice for 2 armour in Eastern Persia, round 1 : 2/2 hits
British roll dice for 1 artillery and 3 infantry in Eastern Persia, round 1 : 2/4 hits
2 armour owned by the Germans and 2 infantry owned by the Americans lost in Eastern Persia
British win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 armour
Casualties for Americans: 2 infantry
Battle in Kweichow
Germans attack with 1 armour
British defend with 1 mech_infantry
Germans roll dice for 1 armour in Kweichow, round 1 : 0/1 hits
Chinese roll dice for 1 mech_infantry in Kweichow, round 1 : 0/1 hits
Germans roll dice for 1 armour in Kweichow, round 2 : 0/1 hits
Chinese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits
1 armour owned by the Germans lost in Kweichow
Chinese win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour
Battle in Northwest Persia
Germans attack with 1 armour, 3 artilleries, 9 infantry and 2 mech_infantrys
British defend with 1 armour and 3 artilleries
Germans roll dice for 1 armour, 3 artilleries, 9 infantry and 2 mech_infantrys in Northwest Persia, round 1 : 2/15 hits
British roll dice for 1 armour and 3 artilleries in Northwest Persia, round 1 : 0/4 hits
2 artilleries owned by the British lost in Northwest Persia
Germans roll dice for 1 armour, 3 artilleries, 9 infantry and 2 mech_infantrys in Northwest Persia, round 2 : 5/15 hits
British roll dice for 1 armour and 1 artillery in Northwest Persia, round 2 : 2/2 hits
1 armour owned by the British , 2 infantry owned by the Germans and 1 artillery owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 armour, 3 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry
Casualties for British: 1 armour and 3 artilleriesNon Combat Move - Germans
2 armour moved from Western Germany to Southern Italy
2 armour moved from Western Germany to France
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Germany to Greater Southern Germany
2 fighters moved from 93 Sea Zone to Southern Italy
2 bombers moved from 93 Sea Zone to Western GermanyPlace Units - Germans
1 carrier placed in 93 Sea Zone
1 submarine placed in 93 Sea Zone
Germans undo move 2.
2 fighters placed in 93 Sea Zone
Germans undo move 2.
1 fighter and 1 submarine placed in 93 Sea Zone
1 artillery and 2 infantry placed in Volgograd
1 artillery and 2 infantry placed in Ukraine
2 armour and 1 mech_infantry placed in Russia
1 artillery and 2 infantry placed in France
1 artillery and 2 infantry placed in Normandy Bordeaux
1 armour and 1 fighter placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
Germans collect 76 PUs; end with 76 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 103 PUsDice Statistics:
Total
1 was rolled 10 times
2 was rolled 9 times
3 was rolled 11 times
4 was rolled 13 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3.379
Median : 3.000
Variance : 0.456
Standard Deviation : 0.675
Total rolls : 58Null / Other
4 was rolled 2 times
5 was rolled 2 times
Average roll : 4.500
Median : 4.500
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4Germans Combat
1 was rolled 6 times
2 was rolled 8 times
3 was rolled 10 times
4 was rolled 7 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.132
Median : 3.000
Variance : 0.919
Standard Deviation : 0.959
Total rolls : 38British Combat
1 was rolled 4 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 3 times
Average roll : 3.300
Median : 3.500
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 10Chinese Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
4 was rolled 2 times
5 was rolled 2 times
Average roll : 4.500
Median : 4.500
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :22
Combat Move - Russians
Non Combat Move - Russians
1 cruiser and 1 submarine moved from 114 Sea Zone to 113 Sea ZoneTurn Complete - Russians
Territory Summary for Russians :
Olgiy : 1 flag
Dzavhan : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
113 Sea Zone : 1 cruiser and 1 submarine
Iraq : 1 flagProduction/PUs Summary :
Germans : 76 / 103
Russians : 2 / 0
Japanese : 38 / 43
Americans : 57 / 82
Chinese : 5 / 9
British : 37 / 43
UK_Pacific : 20 / 25
Italians : 8 / 8
ANZAC : 17 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Would you play through Russia’s turn in future rounds? They have only two naval units on the board and those are trapped in the Baltic, so it’s ok if you just go on to Japan right after Germany.





