@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
Axis Suprise Attack & Allies Capt. Walker
-
Gotta love the perpetual game.
Not much for Russia to do, but their up
S.A. -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :19
Combat Move - Russians
Non Combat Move - Russians
Turn Complete - Russians
Territory Summary for Russians :
Olgiy : 1 flag
Dzavhan : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Iraq : 1 flag
114 Sea Zone : 1 cruiser and 1 submarine
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 76 / 99
Russians : 2 / 0
Japanese : 45 / 54
Americans : 54 / 74
Chinese : 3 / 9
British : 37 / 44
UK_Pacific : 18 / 24
Italians : 8 / 7
ANZAC : 17 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :19
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 fighter moved from 36 Sea Zone to Kwangtung
1 fighter moved from 36 Sea Zone to Kwangsi
1 cruiser moved from 36 Sea Zone to 20 Sea Zone
1 mech_infantry moved from Hunan to Kwangsi
2 mech_infantrys moved from Kweichow to Kwangsi
1 armour moved from Kweichow to Kwangsi
2 armour and 1 mech_infantry moved from Kiangsu to Kwangsi
1 carrier moved from 36 Sea Zone to 20 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
Japanese take 44 Sea Zone from Americans
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 bomber moved from Kiangsu to Kwangtung
1 bomber moved from Kiangsu to Kwangsi
1 infantry moved from Shensi to Kweichow -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :19
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 fighter moved from 36 Sea Zone to Kwangtung
1 fighter moved from 36 Sea Zone to Kwangsi
1 cruiser moved from 36 Sea Zone to 20 Sea Zone
1 mech_infantry moved from Hunan to Kwangsi
2 mech_infantrys moved from Kweichow to Kwangsi
1 armour moved from Kweichow to Kwangsi
2 armour and 1 mech_infantry moved from Kiangsu to Kwangsi
1 carrier moved from 36 Sea Zone to 20 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
Japanese take 44 Sea Zone from Americans
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 bomber moved from Kiangsu to Kwangtung
1 bomber moved from Kiangsu to Kwangsi
1 infantry moved from Shensi to KweichowCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 37 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 5 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 5 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Kwangtung
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
British defend with 1 harbour and 1 mech_infantry
Japanese roll dice for 1 cruiser in Kwangtung, round 1 : 0/1 hits
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Kwangtung, round 1 : 2/4 hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Kwangsi
Japanese attack with 3 armour, 1 bomber, 1 fighter and 4 mech_infantrys
Chinese defend with 2 artilleries and 4 infantry
Japanese roll dice for 3 armour, 1 bomber, 1 fighter and 4 mech_infantrys in Kwangsi, round 1 : 3/9 hits
Chinese roll dice for 2 artilleries and 4 infantry in Kwangsi, round 1 : 4/6 hits
3 infantry owned by the Chinese and 4 mech_infantrys owned by the Japanese lost in Kwangsi
Japanese roll dice for 3 armour, 1 bomber and 1 fighter in Kwangsi, round 2 : 4/5 hits
Chinese roll dice for 2 artilleries and 1 infantry in Kwangsi, round 2 : 1/3 hits
2 artilleries owned by the Chinese , 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 armour and 4 mech_infantrys
Casualties for Chinese: 2 artilleries and 4 infantryNon Combat Move - Japanese
1 bomber moved from Kwangtung to Kiangsu
1 bomber moved from Kwangsi to Kiangsu
1 fighter moved from Kwangsi to 20 Sea Zone
1 fighter moved from Kwangtung to 20 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to KoreaPlace Units - Japanese
1 armour and 2 infantry placed in Kiangsu
1 carrier and 1 submarine placed in 6 Sea Zone
2 fighters placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs totalDice Statistics:
Total
1 was rolled 9 times
2 was rolled 8 times
3 was rolled 14 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.200
Median : 3.000
Variance : 1.020
Standard Deviation : 1.010
Total rolls : 50Japanese Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 11 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.394
Median : 3.000
Variance : 1.469
Standard Deviation : 1.212
Total rolls : 33UK_Pacific Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 2 times
2 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 2.778
Median : 2.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9Americans Combat
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.143
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :19
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 destroyers, 1 fighter, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Hawaiian Islands to 25 Sea Zone
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 bomber moved from Java to 37 Sea Zone
1 bomber moved from Queensland to 37 Sea Zone
2 destroyers moved from 91 Sea Zone to 103 Sea Zone
2 destroyers moved from 103 Sea Zone to 109 Sea Zone
1 bomber moved from United Kingdom to 109 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from Gibraltar to 104 Sea Zone
1 destroyer and 2 fighters moved from 91 Sea Zone to 104 Sea ZoneCombat - Americans
Battle in 109 Sea Zone
Americans attack with 1 bomber and 2 destroyers
Germans defend with 2 submarines
Germans roll dice for 2 submarines in 109 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 bomber and 2 destroyers in 109 Sea Zone, round 1 : 2/3 hits
2 submarines owned by the Germans lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Germans with 1 bomber and 2 destroyers remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in 25 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 37 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 submarine in 37 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 bombers in 37 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Japanese with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 2 destroyers
Americans roll dice for 1 submarine in 104 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 104 Sea Zone, round 1 : 1/4 hits
Germans roll dice for 2 destroyers in 104 Sea Zone, round 1 : 0/2 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/4 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 2 destroyers
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 tactical_bomber moved from 104 Sea Zone to Gibraltar
2 fighters moved from 104 Sea Zone to 91 Sea Zone
4 artilleries and 6 infantry moved from Gibraltar to 91 Sea Zone
4 artilleries, 6 infantry and 5 transports moved from 91 Sea Zone to 96 Sea Zone
4 artilleries and 6 infantry moved from 96 Sea Zone to Tobruk
1 cruiser and 2 destroyers moved from 91 Sea Zone to 96 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
2 fighters moved from 25 Sea Zone to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
2 bombers moved from 37 Sea Zone to India
1 battleship, 2 carriers, 3 fighters and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Queensland to Northern Territory
1 armour, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from 109 Sea Zone to United KingdomPlace Units - Americans
1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
Americans undo move 1.
1 destroyer and 2 transports placed in 101 Sea Zone
1 submarine placed in 101 Sea Zone
1 armour, 1 artillery, 1 fighter and 4 infantry placed in Eastern United States
1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Americans :
India : 2 bombers
Queensland : 1 artillery and 2 infantry
Northern Territory : 1 artillery and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Alaska : 1 infantry
Hawaiian Islands : 1 airfield, 1 armour, 1 harbour, 2 infantry and 1 mech_infantry
Midway : 1 airfield
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag, 1 artillery
42 Sea Zone : 1 flag, 1 battleship, 2 carriers, 3 fighters and 1 transport
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 submarine
26 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
25 Sea Zone : 1 submarine
10 Sea Zone : 1 destroyer and 1 submarine
54 Sea Zone : 1 destroyer, 1 submarine and 1 transport
Central United States : 1 factory_minor
Central America : 1 infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
Gibraltar : 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber
United Kingdom : 1 bomber
Tobruk : 4 artilleries and 6 infantry
96 Sea Zone : 1 cruiser, 2 destroyers and 5 transports
104 Sea Zone : 1 destroyer
109 Sea Zone : 1 flag, 2 destroyers
101 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 4 transports
91 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 76 / 99
Russians : 2 / 0
Japanese : 49 / 49
Americans : 54 / 74
Chinese : 2 / 9
British : 37 / 44
UK_Pacific : 15 / 24
Italians : 8 / 7
ANZAC : 17 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :19
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Sikang
1 fighter moved from Yunnan to SikangCombat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 1 infantry
Germans defend with 1 armour
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 1 : 1/2 hits
Germans roll dice for 1 armour in Sikang, round 1 : 0/1 hits
1 armour owned by the Germans lost in Sikang
Chinese win, taking Sikang from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Chinese
1 fighter moved from Sikang to YunnanPlace Units - Chinese
1 infantry placed in Szechwan
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 9 PUsTerritory Summary for Chinese :
Yunnan : 1 fighter and 2 infantry
Szechwan : 1 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 75 / 99
Russians : 2 / 0
Japanese : 49 / 49
Americans : 54 / 74
Chinese : 3 / 9
British : 37 / 44
UK_Pacific : 15 / 24
Italians : 8 / 7
ANZAC : 17 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :19
Combat Move - British
1 artillery and 2 infantry moved from Northwest Persia to Caucasus
2 armour moved from Iraq to Caucasus
1 bomber and 1 fighter moved from Persia to Caucasus
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 artillery and 1 infantry moved from Yunnan to Kwangsi
2 fighters moved from Burma to Kwangsi
1 armour moved from Burma to KwangsiCombat - British
Battle in Kwangsi
British attack with 1 armour, 1 artillery, 2 fighters and 1 infantry
Japanese defend with 2 armour
British roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Kwangsi, round 1 : 2/5 hits
Japanese roll dice for 2 armour in Kwangsi, round 1 : 1/2 hits
1 infantry owned by the British and 2 armour owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 9
Casualties for Japanese: 2 armour
Casualties for British: 1 infantry
Battle in Caucasus
British attack with 2 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry
Germans defend with 1 armour, 2 artilleries and 2 infantry
British roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry in Caucasus, round 1 : 1/7 hits
Germans roll dice for 1 armour, 2 artilleries and 2 infantry in Caucasus, round 1 : 3/5 hits
2 infantry owned by the British , 1 infantry owned by the Germans and 1 artillery owned by the British lost in Caucasus
British roll dice for 2 armour, 1 bomber and 1 fighter in Caucasus, round 2 : 2/4 hits
Germans roll dice for 1 armour, 2 artilleries and 1 infantry in Caucasus, round 2 : 3/4 hits
2 armour owned by the British , 1 infantry owned by the Germans , 1 fighter owned by the British and 1 artillery owned by the Germans lost in Caucasus
retreated to Caucasus
Germans win with 1 armour and 1 artillery remaining. Battle score for attacker is -22
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 2 armour, 1 artillery, 1 fighter and 2 infantryNon Combat Move - British
1 bomber moved from Caucasus to Persia
1 artillery and 2 infantry moved from Persia to Northwest Persia
1 artillery and 1 infantry moved from Persia to Eastern Persia
1 tactical_bomber moved from 98 Sea Zone to Persia
1 fighter moved from Egypt to 96 Sea Zone
1 carrier, 2 destroyers and 1 fighter moved from 98 Sea Zone to 96 Sea Zone
1 transport moved from 98 Sea Zone to 81 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Iraq
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 transport moved from 80 Sea Zone to 72 Sea Zone
2 fighters moved from Kwangsi to Burma
3 infantry moved from Burma to Yunnan
1 armour and 1 mech_infantry moved from India to Burma
1 transport moved from 91 Sea Zone to 87 Sea Zone
2 infantry moved from French West Africa to 87 Sea Zone
2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 transport moved from 106 Sea Zone to 88 Sea Zone
1 armour and 1 infantry moved from Brazil to French GuianaPlace Units - British
1 fighter placed in United Kingdom
1 destroyer and 1 transport placed in 106 Sea Zone
1 artillery and 2 infantry placed in Persia
1 mech_infantry placed in EgyptTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsTerritory Summary for British :
Kwangsi : 1 armour and 1 artillery
Yunnan : 3 infantry
Hunan : 1 infantry
Burma : 1 armour, 2 fighters and 1 mech_infantry
India : 1 airfield, 1 armour and 1 harbour
Malaya : 1 harbour
French Indo China : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 3 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield and 4 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 14 infantry and 1 mech_infantry
Morocco : 1 flag, 1 armour, 1 artillery and 4 infantry
French Guiana : 1 armour and 1 infantry
Algeria : 1 flag
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
96 Sea Zone : 1 carrier, 2 destroyers and 2 fighters
106 Sea Zone : 1 flag, 1 destroyer and 1 transport
99 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 1 submarine
Iraq : 1 armour and 1 mech_infantry
Eastern Persia : 1 flag, 1 artillery and 1 infantry
72 Sea Zone : 1 transport
81 Sea Zone : 2 transports
Brazil : 1 flag, 1 infantry
Northwest Persia : 1 artillery and 2 infantry
Persia : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 2 infantry and 1 tactical_bomber
98 Sea Zone : 1 flag
91 Sea Zone : 1 destroyer and 1 transport
88 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 75 / 99
Russians : 2 / 0
Japanese : 45 / 49
Americans : 54 / 74
Chinese : 5 / 9
British : 37 / 42
UK_Pacific : 17 / 0
Italians : 8 / 7
ANZAC : 17 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :19
Place Units - UK_Pacific
Units in India being upgraded or consumed: 1 factory_minor
1 factory_upgrade and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4
UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs total
Some Units in India change ownership: 1 mech_infantryTerritory Summary for UK_Pacific :
Siam : 1 flag
India : 1 factory_upgrade
French Indo China : 1 flagProduction/PUs Summary :
Germans : 75 / 99
Russians : 2 / 0
Japanese : 45 / 49
Americans : 54 / 74
Chinese : 5 / 9
British : 37 / 42
UK_Pacific : 17 / 15
Italians : 8 / 7
ANZAC : 17 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :19
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
Place Units - Italians
1 artillery and 1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3
Italians collect 5 PUs (3 lost to blockades); end with 5 PUs totalDice Statistics:
Total
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Null / Other
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :19
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 fighter moved from Java to 44 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from Java to 37 Sea Zone
2 artilleries and 2 infantry moved from Java to 42 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 35 Sea Zone
2 fighters moved from 42 Sea Zone to Philippines
2 artilleries and 2 infantry moved from 35 Sea Zone to PhilippinesCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter; Americans loiter and taunt with
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 1 : 2/2 hits
1 submarine owned by the Japanese lost in 37 Sea Zone
ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 44 Sea Zone, round 1 : 1/1 hits
ANZAC roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 1 : 1/2 hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 44 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Philippines
ANZAC attack with 2 artilleries, 2 fighters and 2 infantry
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
ANZAC roll dice for 2 artilleries, 2 fighters and 2 infantry in Philippines, round 1 : 4/6 hits
Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 1 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Philippines
ANZAC win, taking Philippines from Japanese with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - ANZAC
2 fighters moved from Philippines to 35 Sea Zone
1 carrier and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to Java
1 fighter moved from 37 Sea Zone to Java
1 infantry moved from New South Wales to Queensland
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 fighter placed in Queensland
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for ANZAC :
Borneo : 1 artillery and 1 infantry
Queensland : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
Northern Territory : 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 1 infantry
Western Australia : 2 infantry
Philippines : 2 artilleries and 2 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 1 airfield, 2 fighters and 1 infantry
37 Sea Zone : 1 destroyer
35 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports
54 Sea Zone : 1 destroyer and 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 75 / 99
Russians : 2 / 0
Japanese : 43 / 49
Americans : 56 / 74
Chinese : 5 / 9
British : 37 / 42
UK_Pacific : 17 / 15
Italians : 8 / 5
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :19
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Scotland : 2 infantry
Production/PUs Summary :
Germans : 75 / 99
Russians : 2 / 0
Japanese : 43 / 49
Americans : 56 / 74
Chinese : 5 / 9
British : 37 / 42
UK_Pacific : 17 / 15
Italians : 8 / 5
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I had to do Anzac’s move twice. I lost power here before I could save the game…Japan came out better the second time.
-
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :20
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 1 bomber, 3 destroyers, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Tsinghai to Sikang
1 armour moved from Turkmenistan to Sikang
3 armour moved from Novosibirsk to Kazakhstan
6 infantry moved from Rostov to Caucasus
3 infantry moved from Volgograd to Caucasus
1 armour moved from Rostov to Caucasus
3 infantry moved from Ukraine to Rostov
6 infantry moved from Bryansk to Rostov
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
2 fighters moved from Southern Italy to 97 Sea Zone
1 bomber moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to 104 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 armour moved from Yugoslavia to Bulgaria
2 infantry moved from Yugoslavia to Bulgaria
3 infantry moved from Northern Italy to Yugoslavia
4 infantry moved from Southern France to Northern Italy
2 artilleries moved from Southern France to France -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :20
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 1 bomber, 3 destroyers, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Tsinghai to Sikang
1 armour moved from Turkmenistan to Sikang
3 armour moved from Novosibirsk to Kazakhstan
6 infantry moved from Rostov to Caucasus
3 infantry moved from Volgograd to Caucasus
1 armour moved from Rostov to Caucasus
3 infantry moved from Ukraine to Rostov
6 infantry moved from Bryansk to Rostov
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
2 fighters moved from Southern Italy to 97 Sea Zone
1 bomber moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to 104 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 armour moved from Yugoslavia to Bulgaria
2 infantry moved from Yugoslavia to Bulgaria
3 infantry moved from Northern Italy to Yugoslavia
4 infantry moved from Southern France to Northern Italy
2 artilleries moved from Southern France to FranceCombat - Germans
Battle in Sikang
Germans attack with 2 armour
Chinese defend with 1 infantry
Germans roll dice for 2 armour in Sikang, round 1 : 2/2 hits
Chinese roll dice for 1 infantry in Sikang, round 1 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the Chinese lost in Sikang
Germans win, taking Sikang from Chinese with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Chinese: 1 infantry
Battle in 104 Sea Zone
Germans attack with 1 destroyer and 1 fighter
Americans defend with 1 destroyer
Germans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 104 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 97 Sea Zone
Germans attack with 1 destroyer and 2 fighters
British defend with 1 submarine
British roll dice for 1 submarine in 97 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 destroyer and 2 fighters in 97 Sea Zone, round 1 : 0/3 hits
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the British lost in 97 Sea Zone
Germans win, taking 97 Sea Zone from British with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Air Battle in United Kingdom
Germans attacks with 2 units heading to United Kingdom
British launches 2 interceptors out of United Kingdom
Defenders Fire, : 0/2 hits
Attackers Fire, : 0/2 hits
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in United Kingdom causes 6 damage total.
Cleaning up after air battlesNon Combat Move - Germans
1 bomber moved from United Kingdom to Western Germany
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from 104 Sea Zone to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
1 artillery moved from Southern France to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
1 artillery moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Denmark
2 fighters moved from 97 Sea Zone to Southern ItalyPlace Units - Germans
3 artilleries placed in Volgograd
1 armour and 2 mech_infantrys placed in Ukraine
3 infantry placed in Russia
1 destroyer placed in 93 Sea Zone
1 destroyer placed in 105 Sea Zone
1 destroyer placed in 112 Sea Zone
1 armour, 1 artillery, 1 bomber and 1 infantry placed in Western Germany
1 armour and 1 infantry placed in France
2 infantry placed in GermanyTurn Complete - Germans
Germans collect 76 PUs; end with 76 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUsDice Statistics:
Total
2 was rolled 10 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 9 times
Average roll : 3.455
Median : 3.000
Variance : 3.094
Standard Deviation : 1.759
Total rolls : 33Null / Other
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 4 times
Average roll : 3.615
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 13Germans Combat
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 4 times
Average roll : 3.615
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 13British Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Americans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :20
Combat Move - Russians
Non Combat Move - Russians
Turn Complete - Russians
-
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :20
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 cruiser, 2 destroyers, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Soviet Far East to Siberia
1 infantry moved from Shensi to Szechwan
1 infantry moved from Kweichow to Szechwan
1 artillery moved from Kwangtung to Kwangsi
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 carrier and 2 fighters moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from 20 Sea Zone to 35 Sea Zone
1 cruiser moved from 20 Sea Zone to 35 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 armour moved from Kiangsu to Hunan
1 bomber moved from Kiangsu to Szechwan
1 bomber moved from Kiangsu to Hunan
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 carrier moved from 20 Sea Zone to 35 Sea Zone -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :20
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 cruiser, 2 destroyers, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Soviet Far East to Siberia
1 infantry moved from Shensi to Szechwan
1 infantry moved from Kweichow to Szechwan
1 artillery moved from Kwangtung to Kwangsi
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 carrier and 2 fighters moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from 20 Sea Zone to 35 Sea Zone
1 cruiser moved from 20 Sea Zone to 35 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 armour moved from Kiangsu to Hunan
1 bomber moved from Kiangsu to Szechwan
1 bomber moved from Kiangsu to Hunan
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 carrier moved from 20 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in Hunan
Japanese attack with 1 armour and 1 bomber
British defend with 1 infantry
Japanese roll dice for 1 armour and 1 bomber in Hunan, round 1 : 1/2 hits
Chinese roll dice for 1 infantry in Hunan, round 1 : 0/1 hits
1 infantry owned by the British lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Szechwan
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Szechwan, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 2 artilleries and 1 infantry
British defend with 1 armour and 1 artillery
Japanese roll dice for 2 artilleries and 1 infantry in Kwangsi, round 1 : 2/3 hits
Chinese roll dice for 1 armour and 1 artillery in Kwangsi, round 1 : 1/2 hits
1 armour owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 artilleries remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour and 1 artillery
Battle in 35 Sea Zone
Japanese attack with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 submarine
ANZAC defend with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports
Japanese roll dice for 1 submarine in 35 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 carriers, 1 cruiser, 1 destroyer and 4 fighters in 35 Sea Zone, round 1 : 4/6 hits
ANZAC roll dice for 1 carrier, 1 destroyer, 2 fighters and 2 transports in 35 Sea Zone, round 1 : 3/4 hits
Units damaged: 1 carrier owned by the Japanese
1 destroyer owned by the Japanese , 1 carrier owned by the ANZAC , 1 destroyer owned by the ANZAC , 1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 35 Sea Zone
Japanese roll dice for 2 carriers, 1 cruiser and 4 fighters in 35 Sea Zone, round 2 : 2/5 hits
ANZAC roll dice for 2 fighters and 2 transports in 35 Sea Zone, round 2 : 1/2 hits
1 carrier owned by the Japanese and 2 fighters owned by the ANZAC lost in 35 Sea Zone
2 transports owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 carrier, 1 cruiser and 4 fighters remaining. Battle score for attacker is 34
Casualties for Japanese: 1 carrier, 1 destroyer and 1 submarine
Casualties for ANZAC: 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transportsNon Combat Move - Japanese
2 fighters moved from 35 Sea Zone to Kiangsu
1 bomber moved from Szechwan to Kiangsu
1 bomber moved from Hunan to KiangsuPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 cruiser and 2 destroyers placed in 6 Sea Zone
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs totalDice Statistics:
Total
1 was rolled 3 times
2 was rolled 10 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.161
Median : 3.000
Variance : 1.700
Standard Deviation : 1.304
Total rolls : 31Japanese Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.150
Median : 3.000
Variance : 0.421
Standard Deviation : 0.649
Total rolls : 20ANZAC Combat
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.286
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Chinese Combat
2 was rolled 2 times
4 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :20
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
3 fighters moved from 42 Sea Zone to 35 Sea Zone
2 bombers moved from India to 35 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from 26 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 armour and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from 91 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from Gibraltar to 93 Sea Zone
1 destroyer moved from 109 Sea Zone to 105 Sea Zone
1 bomber moved from United Kingdom to 105 Sea ZoneCombat - Americans
Battle in 35 Sea Zone
Americans attack with 2 bombers, 3 fighters and 2 submarines
Japanese defend with 1 carrier, 1 cruiser and 2 fighters
Americans roll dice for 2 submarines in 35 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 2 bombers and 3 fighters in 35 Sea Zone, round 1 : 2/5 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 2 fighters in 35 Sea Zone, round 1 : 2/2 hits
Japanese roll dice for 1 carrier and 1 cruiser in 35 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Americans , 2 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
1 carrier owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 2 bombers and 1 fighter in 35 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 2 fighters in 35 Sea Zone, round 2 : 2/2 hits
1 fighter owned by the Americans , 1 bomber owned by the Americans and 1 fighter owned by the Japanese lost in 35 Sea Zone
1 submarine owned by the Americans retreated to 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is -10
Casualties for Japanese: 1 carrier, 1 cruiser and 1 fighter
Casualties for Americans: 1 bomber, 3 fighters and 1 submarine
Battle in 105 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 destroyer
Americans roll dice for 1 bomber and 1 destroyer in 105 Sea Zone, round 1 : 0/2 hits
Germans roll dice for 1 destroyer in 105 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber and 1 destroyer in 105 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans lost in 105 Sea Zone
Americans roll dice for 1 bomber in 105 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 destroyer in 105 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 bomber in 105 Sea Zone, round 4 : 1/1 hits
Germans roll dice for 1 destroyer in 105 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Germans lost in 105 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Iwo Jima
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 1 infantry in Iwo Jima, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 6 Sea Zone
Americans attack with 2 fighters and 2 submarines
Japanese defend with 1 cruiser, 2 destroyers and 1 transport
Americans roll dice for 2 submarines in 6 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 2 fighters in 6 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 cruiser, 2 destroyers and 1 transport in 6 Sea Zone, round 1 : 2/3 hits
2 submarines owned by the Americans and 2 destroyers owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 2 fighters in 6 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 cruiser and 1 transport in 6 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 6 Sea Zone
1 transport owned by the Japanese lost in 6 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 13
Casualties for Japanese: 1 cruiser, 2 destroyers and 1 transport
Casualties for Americans: 1 fighter and 2 submarines
Battle in 93 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 93 Sea Zone, round 1 : 1/1 hits
Germans roll dice for 1 destroyer in 93 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 93 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
1 fighter owned by the Japanese could not land and were killedNon Combat Move - Americans
2 fighters moved from 93 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 93 Sea Zone to Gibraltar
1 bomber moved from 105 Sea Zone to United Kingdom
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 17 Sea Zone
1 fighter moved from 6 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 bomber moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 battleship and 2 carriers moved from 42 Sea Zone to 35 Sea Zone
1 transport moved from 42 Sea Zone to 54 Sea Zone
1 artillery moved from Northern Territory to Queensland
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 aaGun, 1 armour, 1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 armour, 1 artillery, 1 destroyer, 5 infantry, 1 submarine and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 armour, 1 artillery and 5 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
4 artilleries and 6 infantry moved from Tobruk to 96 Sea Zone
4 artilleries, 1 cruiser, 2 destroyers, 6 infantry and 5 transports moved from 96 Sea Zone to 81 Sea Zone
4 artilleries and 6 infantry moved from 81 Sea Zone to Trans-JordanPlace Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 fighter and 1 infantry placed in Western United States
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
1 fighter placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUsTerritory Summary for Americans :
Iwo Jima : 1 flag, 1 armour
Queensland : 1 artillery and 1 infantry
Northern Territory : 1 infantry
Philippines : 1 airfield, 1 artillery, 1 bomber, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Alaska : 1 infantry
Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag, 1 artillery
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag
45 Sea Zone : 1 submarine
37 Sea Zone : 1 flag
35 Sea Zone : 1 battleship, 2 carriers, 1 destroyer and 1 transport
26 Sea Zone : 1 flag, 1 destroyer and 1 submarine
10 Sea Zone : 1 destroyer, 1 submarine and 1 transport
17 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 transport
54 Sea Zone : 1 transport
Central United States : 1 factory_minor
Central America : 1 infantry
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Trans-Jordan : 4 artilleries and 6 infantry
Gibraltar : 1 aaGun, 2 armour, 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber
United Kingdom : 1 bomber
109 Sea Zone : 1 flag
101 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter and 1 submarine
81 Sea Zone : 1 cruiser, 2 destroyers and 5 transports
91 Sea Zone : 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 6 transportsProduction/PUs Summary :
Germans : 76 / 101
Russians : 2 / 0
Japanese : 45 / 46
Americans : 57 / 82
Chinese : 1 / 9
British : 37 / 42
UK_Pacific : 17 / 15
Italians : 8 / 5
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :20
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Yunnan to Szechwan
1 fighter moved from Yunnan to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to YunnanPlace Units - Chinese
1 infantry placed in Szechwan
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 8 PUsTerritory Summary for Chinese :
Yunnan : 1 fighter and 2 infantry
Szechwan : 3 infantryProduction/PUs Summary :
Germans : 76 / 101
Russians : 2 / 0
Japanese : 44 / 46
Americans : 57 / 82
Chinese : 2 / 8
British : 37 / 42
UK_Pacific : 17 / 15
Italians : 8 / 5
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :20
Combat Move - British
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from French Indo China to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 armour and 1 mech_infantry moved from Burma to Kwangsi
1 infantry moved from Eastern Persia to Turkmenistan
British take Turkmenistan from GermansCombat - British
Battle in Kwangsi
British attack with 1 armour, 2 infantry and 1 mech_infantry
Japanese defend with 2 artilleries
British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Kwangsi, round 1 : 1/4 hits
Japanese roll dice for 2 artilleries in Kwangsi, round 1 : 0/2 hits
1 artillery owned by the Japanese lost in Kwangsi
British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Kwangsi, round 2 : 1/4 hits
Japanese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleriesNon Combat Move - British
2 fighters moved from Burma to India
1 armour and 1 mech_infantry moved from India to Yunnan
1 artillery moved from Northwest Persia to Persia
2 infantry moved from Persia to Northwest Persia
1 artillery moved from Eastern Persia to Persia
1 carrier, 2 destroyers and 2 fighters moved from 96 Sea Zone to 98 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 armour and 1 infantry moved from French Guiana to 88 Sea Zone
1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 destroyer and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Iraq
2 artilleries and 2 infantry moved from Egypt to 81 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone
2 artilleries and 2 infantry moved from 80 Sea Zone to PersiaPlace Units - British
3 infantry placed in Persia
3 armour placed in Egypt
3 infantry placed in Union of South AfricaTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsTerritory Summary for British :
Kwangsi : 1 armour, 2 infantry and 1 mech_infantry
Yunnan : 1 armour, 1 infantry and 1 mech_infantry
Kweichow : 1 infantry
India : 1 airfield, 2 fighters and 1 harbour
Malaya : 1 harbour
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 3 infantry
Scotland : 1 airfield and 4 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 14 infantry and 1 mech_infantry
Morocco : 1 flag, 2 armour, 1 artillery and 5 infantry
Algeria : 1 flag
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Turkmenistan : 1 flag, 1 infantry
80 Sea Zone : 2 transports
106 Sea Zone : 1 flag
99 Sea Zone : 1 flag
Iraq : 2 armour and 2 mech_infantrys
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
Brazil : 1 flag, 1 infantry
Northwest Persia : 4 infantry
Persia : 1 flag, 5 artilleries, 1 bomber, 1 factory_minor, 5 infantry and 1 tactical_bomber
98 Sea Zone : 1 flag, 1 carrier, 2 destroyers and 2 fighters
91 Sea Zone : 2 destroyers and 3 transportsProduction/PUs Summary :
Germans : 76 / 101
Russians : 2 / 0
Japanese : 42 / 46
Americans : 57 / 82
Chinese : 4 / 8
British : 37 / 42
UK_Pacific : 17 / 0
Italians : 8 / 5
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





