Realized when I opened the game that I’d forgotten to move the Italian boats (not used to having any in the Atlantic). Hope that edit is ok. And if it changes where the French cruiser would have moved, please adjust.
Axis Suprise Attack & Allies Capt. Walker
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :17
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from Java to SumatraCombat - ANZAC
Battle in Sumatra
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 1 : 1/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 1 : 2/2 hits
1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Sumatra
Japanese win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
1 fighter owned by the ANZAC retreatedNon Combat Move - ANZAC
1 fighter moved from Sumatra to 42 Sea Zone
1 carrier moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
2 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for ANZAC :
Borneo : 1 artillery and 1 infantry
Queensland : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Northern Territory : 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 2 infantry
South Australia : 1 infantry
Western Australia : 2 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 1 airfield, 2 artilleries, 2 fighters and 1 infantry
42 Sea Zone : 1 carrier and 2 fighters
41 Sea Zone : 1 transport
54 Sea Zone : 1 destroyer, 1 submarine and 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 63 / 93
Russians : 6 / 0
Japanese : 50 / 52
Americans : 53 / 73
Chinese : 5 / 11
British : 41 / 45
UK_Pacific : 17 / 17
Italians : 8 / 3
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :17
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Scotland : 2 infantry
Production/PUs Summary :
Germans : 63 / 93
Russians : 6 / 0
Japanese : 50 / 52
Americans : 53 / 73
Chinese : 5 / 11
British : 41 / 45
UK_Pacific : 17 / 17
Italians : 8 / 3
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I had a rain day today so I’m getting caught up on all my games.
This game has been good practice! -
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :18
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 4 armour, 4 artilleries, 1 destroyer, 11 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
2 armour moved from Russia to Samara
Germans take Samara from Russians
2 armour moved from Samara to Kazakhstan
4 armour moved from Russia to Volgograd
1 infantry moved from Tambov to Volgograd
1 infantry moved from Rostov to Volgograd
1 artillery and 1 infantry moved from Ukraine to Rostov
1 armour moved from Ukraine to Volgograd
1 artillery and 1 infantry moved from Bryansk to Rostov
2 infantry moved from Western Ukraine to Ukraine
2 infantry moved from Smolensk to Bryansk
3 infantry moved from Albania to Greece
3 infantry moved from Bulgaria to Greece
1 artillery moved from Bulgaria to Greece
1 armour moved from Bulgaria to Greece
1 artillery and 7 infantry moved from Northern Italy to Southern France
2 artilleries and 4 infantry moved from France to Southern France
1 armour moved from France to Southern France
3 infantry moved from Normandy Bordeaux to Southern France
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
1 destroyer moved from 119 Sea Zone to 109 Sea Zone
1 bomber moved from France to 109 Sea Zone -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :18
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 4 armour, 4 artilleries, 1 destroyer, 11 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
2 armour moved from Russia to Samara
Germans take Samara from Russians
2 armour moved from Samara to Kazakhstan
4 armour moved from Russia to Volgograd
1 infantry moved from Tambov to Volgograd
1 infantry moved from Rostov to Volgograd
1 artillery and 1 infantry moved from Ukraine to Rostov
1 armour moved from Ukraine to Volgograd
1 artillery and 1 infantry moved from Bryansk to Rostov
2 infantry moved from Western Ukraine to Ukraine
2 infantry moved from Smolensk to Bryansk
3 infantry moved from Albania to Greece
3 infantry moved from Bulgaria to Greece
1 artillery moved from Bulgaria to Greece
1 armour moved from Bulgaria to Greece
1 artillery and 7 infantry moved from Northern Italy to Southern France
2 artilleries and 4 infantry moved from France to Southern France
1 armour moved from France to Southern France
3 infantry moved from Normandy Bordeaux to Southern France
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
1 destroyer moved from 119 Sea Zone to 109 Sea Zone
1 bomber moved from France to 109 Sea ZoneCombat - Germans
Battle in Volgograd
Germans attack with 5 armour and 2 infantry
British defend with 1 armour; Russians defend with 1 factory_minor
Germans roll dice for 5 armour and 2 infantry in Volgograd, round 1 : 2/7 hits
Russians roll dice for 1 armour in Volgograd, round 1 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 5 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in Greece
Germans attack with 1 armour, 1 artillery and 6 infantry
British defend with 2 armour and 2 infantry
Germans roll dice for 1 armour, 1 artillery and 6 infantry in Greece, round 1 : 1/8 hits
British roll dice for 2 armour and 2 infantry in Greece, round 1 : 1/4 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Greece
Germans roll dice for 1 armour, 1 artillery and 5 infantry in Greece, round 2 : 2/7 hits
British roll dice for 2 armour and 1 infantry in Greece, round 2 : 1/3 hits
1 infantry owned by the British , 1 armour owned by the British and 1 infantry owned by the Germans lost in Greece
Germans roll dice for 1 armour, 1 artillery and 4 infantry in Greece, round 3 : 4/6 hits
British roll dice for 1 armour in Greece, round 3 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Germans lost in Greece
Germans win, taking Greece from British with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Casualties for British: 2 armour and 2 infantry
Battle in Kazakhstan
Germans attack with 2 armour
Russians defend with 1 infantry
Germans roll dice for 2 armour in Kazakhstan, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Kazakhstan, round 1 : 1/1 hits
1 armour owned by the Germans lost in Kazakhstan
Germans roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Kazakhstan
Russians win with no units remaining. Battle score for attacker is -9
Casualties for Germans: 2 armour
Casualties for Russians: 1 infantry
Battle in 109 Sea Zone
Germans attack with 1 bomber and 2 destroyers
British defend with 1 destroyer and 1 submarine
British roll dice for 1 submarine in 109 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 bomber and 2 destroyers in 109 Sea Zone, round 1 : 2/3 hits
British roll dice for 1 destroyer in 109 Sea Zone, round 1 : 0/1 hits
1 submarine owned by the British and 1 destroyer owned by the British lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from British with 1 bomber and 2 destroyers remaining. Battle score for attacker is 14
Casualties for British: 1 destroyer and 1 submarine
Battle in Southern France
Germans attack with 1 armour, 3 artilleries and 14 infantry
Americans defend with 1 armour, 3 artilleries, 1 factory_minor, 1 harbour and 6 infantry
Germans roll dice for 1 armour, 3 artilleries and 14 infantry in Southern France, round 1 : 6/18 hits
Americans roll dice for 1 armour, 3 artilleries and 6 infantry in Southern France, round 1 : 2/10 hits
2 infantry owned by the Germans and 6 infantry owned by the Americans lost in Southern France
Germans roll dice for 1 armour, 3 artilleries and 12 infantry in Southern France, round 2 : 2/16 hits
Americans roll dice for 1 armour and 3 artilleries in Southern France, round 2 : 1/4 hits
2 artilleries owned by the Americans and 1 infantry owned by the Germans lost in Southern France
Germans roll dice for 1 armour, 3 artilleries and 11 infantry in Southern France, round 3 : 6/15 hits
Americans roll dice for 1 armour and 1 artillery in Southern France, round 3 : 1/2 hits
1 artillery owned by the Americans , 1 infantry owned by the Germans and 1 armour owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 armour, 3 artilleries and 10 infantry remaining. Battle score for attacker is 24
Casualties for Germans: 4 infantry
Casualties for Americans: 1 armour, 3 artilleries and 6 infantryNon Combat Move - Germans
1 bomber moved from 109 Sea Zone to Western Germany
3 infantry moved from Novgorod to Belarus
2 infantry moved from Archangel to Belarus
2 infantry moved from Yugoslavia to Albania
2 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Yugoslavia to Albania
1 artillery and 2 infantry moved from Greater Southern Germany to Northern Italy
2 infantry moved from Western Germany to Northern Italy
2 infantry moved from Western Germany to France
3 infantry moved from Germany to Greater Southern Germany
1 infantry moved from Archangel to BelarusPlace Units - Germans
3 armour placed in Russia
1 armour and 2 infantry placed in Ukraine
3 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in France
1 artillery and 2 infantry placed in Western Germany
2 artilleries and 2 infantry placed in Western Germany
1 destroyer and 2 submarines placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5,3,5,4,6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,6,6,6,6,4,1
Germans collect 65 PUs (6 lost to blockades); end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUsProduction/PUs Summary :
Germans : 71 / 85
Russians : 3 / 0
Japanese : 50 / 52
Americans : 50 / 73
Chinese : 5 / 11
British : 39 / 45
UK_Pacific : 17 / 17
Italians : 8 / 3
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :18
Combat Move - Russians
Non Combat Move - Russians
Turn Complete - Russians
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TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :18
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 2 destroyers, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Kansu to Shensi
1 bomber moved from Kwangsi to Shensi
2 mech_infantrys moved from Kiangsu to Kweichow
1 armour moved from Kiangsu to Kweichow
1 bomber moved from Kwangsi to 36 Sea Zone
1 bomber moved from 36 Sea Zone to 43 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
2 fighters moved from 6 Sea Zone to 35 Sea Zone
1 cruiser and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 armour moved from Kwangsi to French Indo China
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Kwangsi to Hunan -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :18
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 2 destroyers, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Kansu to Shensi
1 bomber moved from Kwangsi to Shensi
2 mech_infantrys moved from Kiangsu to Kweichow
1 armour moved from Kiangsu to Kweichow
1 bomber moved from Kwangsi to 36 Sea Zone
1 bomber moved from 36 Sea Zone to 43 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
2 fighters moved from 6 Sea Zone to 35 Sea Zone
1 cruiser and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 armour moved from Kwangsi to French Indo China
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Kwangsi to HunanCombat - Japanese
Battle in Shensi
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Shensi, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Shensi, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Kweichow, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 bomber in 43 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 43 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 35 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer and 2 fighters in 35 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in French Indo China
Japanese attack with 1 armour, 1 artillery and 1 infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 cruiser in French Indo China, round 1 : 1/1 hits
UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 armour and 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
1 bomber moved from 43 Sea Zone to Kiangsu
1 bomber moved from Shensi to Kiangsu
2 fighters moved from 35 Sea Zone to 36 Sea ZonePlace Units - Japanese
2 armour and 1 mech_infantry placed in Kiangsu
2 destroyers and 1 submarine placed in 6 Sea Zone
2 artilleries and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs totalProduction/PUs Summary :
Germans : 71 / 85
Russians : 3 / 0
Japanese : 54 / 54
Americans : 50 / 73
Chinese : 3 / 11
British : 39 / 45
UK_Pacific : 15 / 17
Italians : 8 / 3
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :18
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 carrier, 2 destroyers, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
3 fighters moved from 45 Sea Zone to Sumatra
2 carriers moved from 45 Sea Zone to 41 Sea Zone
Americans take 41 Sea Zone from Japanese
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from Northern Territory to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea ZoneCombat - Americans
Battle in 35 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 submarine in 35 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Sumatra
Americans attack with 1 artillery, 3 fighters and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 battleship in Sumatra, round 1 : 0/1 hits
Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Sumatra, round 1 : 3/5 hits
Japanese roll dice for 1 artillery in Sumatra, round 1 : 1/1 hits
1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Sumatra
Americans win, taking Sumatra from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 infantryNon Combat Move - Americans
3 fighters moved from Sumatra to 41 Sea Zone
1 bomber moved from 35 Sea Zone to Java
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Queensland
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 6 transports moved from 93 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 submarine moved from 104 Sea Zone to 105 Sea ZonePlace Units - Americans
1 armour and 1 artillery placed in Eastern United States
1 destroyer and 1 submarine placed in 101 Sea Zone
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 armour and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Americans :
Queensland : 2 artilleries, 1 bomber and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 2 infantry
Alaska : 1 infantry
Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Midway : 1 airfield
Java : 1 bomber
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag, 1 artillery
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag, 1 battleship, 2 carriers, 3 fighters and 1 transport
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 1 submarine
37 Sea Zone : 1 flag, 1 submarine
26 Sea Zone : 1 flag, 1 destroyer, 2 submarines and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 1 transport
Central United States : 1 factory_minor
Central America : 1 infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Gibraltar : 4 artilleries, 6 infantry and 1 tactical_bomber
United Kingdom : 1 bomber
104 Sea Zone : 1 destroyer
101 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 2 transports
91 Sea Zone : 1 carrier, 1 cruiser, 5 destroyers, 2 fighters, 1 submarine and 7 transports
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 71 / 85
Russians : 3 / 0
Japanese : 50 / 54
Americans : 54 / 74
Chinese : 3 / 11
British : 39 / 45
UK_Pacific : 15 / 17
Italians : 8 / 3
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :18
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Yunnan to Kwangsi
1 fighter moved from Szechwan to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 3 infantry in Kwangsi, round 1 : 0/4 hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 1 : 0/1 hits
Chinese roll dice for 1 fighter and 3 infantry in Kwangsi, round 2 : 1/4 hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to YunnanPlace Units - Chinese
2 artilleries and 1 infantry placed in KwangsiTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,2,4,6,6,3,5,5
Chinese collect 3 PUs (1 lost to blockades); end with 3 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 9 PUsTerritory Summary for Chinese :
Kwangsi : 1 flag, 2 artilleries and 4 infantry
Yunnan : 1 fighter
Szechwan : 1 infantryProduction/PUs Summary :
Germans : 71 / 85
Russians : 3 / 0
Japanese : 49 / 54
Americans : 54 / 74
Chinese : 4 / 9
British : 39 / 45
UK_Pacific : 15 / 17
Italians : 8 / 3
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :18
Combat Move - British
1 armour moved from Caucasus to Novosibirsk
British take Novosibirsk from Germans
1 mech_infantry moved from Caucasus to Tsinghai
Chinese take Tsinghai from Japanese
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Yunnan to French Indo China
1 artillery moved from Siam to French Indo China
2 fighters moved from India to French Indo ChinaCombat - British
Battle in French Indo China
British attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 armour and 1 artillery
British roll dice for 1 artillery, 2 fighters and 1 infantry in French Indo China, round 1 : 3/4 hits
Japanese roll dice for 1 armour and 1 artillery in French Indo China, round 1 : 2/2 hits
1 infantry owned by the British , 1 armour owned by the Japanese , 1 artillery owned by the British and 1 artillery owned by the Japanese lost in French Indo China
British win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour and 1 artillery
Casualties for British: 1 artillery and 1 infantryNon Combat Move - British
2 fighters moved from French Indo China to Burma
1 artillery and 3 infantry moved from Burma to Yunnan
1 armour and 3 infantry moved from India to Burma
1 infantry moved from Northwest Persia to Caucasus
1 artillery and 2 infantry moved from Persia to Northwest Persia
1 armour moved from Egypt to Iraq
1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Union of South Africa to EgyptPlace Units - British
1 transport placed in 71 Sea Zone
1 transport placed in 106 Sea Zone
1 artillery and 2 infantry placed in Persia
2 armour and 1 mech_infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6
British collect 39 PUs (1 lost to blockades); end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsTerritory Summary for British :
Yunnan : 1 artillery and 3 infantry
Tsinghai : 1 mech_infantry
Burma : 1 armour, 2 fighters and 3 infantry
India : 1 airfield and 1 harbour
Malaya : 1 harbour
Kwangtung : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 armour, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield and 4 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 14 infantry and 1 mech_infantry
Morocco : 1 flag, 1 armour, 1 artillery and 2 infantry
Algeria : 1 flag
French West Africa : 2 infantry
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Novosibirsk : 1 flag, 1 armour
Caucasus : 1 flag, 1 infantry
80 Sea Zone : 1 transport
106 Sea Zone : 1 flag, 1 destroyer and 1 transport
99 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 1 submarine
Iraq : 2 armour
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
Brazil : 1 flag, 1 armour and 2 infantry
Northwest Persia : 1 artillery and 2 infantry
Persia : 1 flag, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter and 3 infantry
98 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
91 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 70 / 85
Russians : 3 / 0
Japanese : 45 / 54
Americans : 54 / 74
Chinese : 5 / 9
British : 40 / 44
UK_Pacific : 18 / 1
Italians : 8 / 3
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :18
Place Units - UK_Pacific
2 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 19 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
Units Change Ownership
Some Units in India change ownership: 2 armour and 1 mech_infantry
Some Units in Kwangtung change ownership: 1 harbourTerritory Summary for UK_Pacific :
Siam : 1 flag
India : 1 factory_minorProduction/PUs Summary :
Germans : 70 / 85
Russians : 3 / 0
Japanese : 45 / 54
Americans : 54 / 74
Chinese : 5 / 9
British : 40 / 44
UK_Pacific : 18 / 24
Italians : 8 / 3
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :18
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 artillery moved from Northern Italy to Southern ItalyPlace Units - Italians
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4
Italians collect 7 PUs (1 lost to blockades); end with 7 PUs totalDice Statistics:
Total
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Null / Other
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
Glad to see ya had time to keep this one in mind. Its been a good war and its been going on for a long time.
S.A. -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :18
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 fighter; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 transport moved from 41 Sea Zone to 42 Sea ZonePlace Units - ANZAC
1 fighter placed in Queensland
2 destroyers placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for ANZAC :
Borneo : 1 artillery and 1 infantry
Queensland : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
Northern Territory : 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 2 infantry
South Australia : 1 infantry
Western Australia : 2 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 1 airfield, 2 artilleries, 2 fighters and 3 infantry
42 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports
54 Sea Zone : 2 destroyers
Egypt : 2 infantryProduction/PUs Summary :
Germans : 70 / 85
Russians : 3 / 0
Japanese : 45 / 54
Americans : 54 / 74
Chinese : 5 / 9
British : 40 / 44
UK_Pacific : 18 / 24
Italians : 8 / 7
ANZAC : 17 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :18
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Scotland : 2 infantry
Production/PUs Summary :
Germans : 70 / 85
Russians : 3 / 0
Japanese : 45 / 54
Americans : 54 / 74
Chinese : 5 / 9
British : 40 / 44
UK_Pacific : 18 / 24
Italians : 8 / 7
ANZAC : 17 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
This has been going on a long time! And I’m curious to see how it ends…there’s not really a clear winner yet.
-
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :19
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 2 destroyers, 2 fighters and 13 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Russia to Novosibirsk
1 armour moved from Volgograd to Tsinghai
Germans take Kazakhstan from Russians
1 armour moved from Volgograd to Sikang
Germans take Sikang from Chinese
1 armour moved from Volgograd to Turkmenistan
Germans take Turkmenistan from Russians
2 armour moved from Russia to Novosibirsk
2 artilleries and 2 infantry moved from Rostov to Caucasus
1 infantry moved from Volgograd to Caucasus
1 armour moved from Volgograd to Tsinghai
1 armour moved from Volgograd to Caucasus
2 infantry moved from Bryansk to Rostov
6 infantry moved from Belarus to Bryansk
1 destroyer moved from 109 Sea Zone to 104 Sea Zone
1 destroyer moved from 109 Sea Zone to 105 Sea Zone
2 submarines moved from 112 Sea Zone to 109 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from Western Germany to 105 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :19
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 2 destroyers, 2 fighters and 13 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Russia to Novosibirsk
1 armour moved from Volgograd to Tsinghai
Germans take Kazakhstan from Russians
1 armour moved from Volgograd to Sikang
Germans take Sikang from Chinese
1 armour moved from Volgograd to Turkmenistan
Germans take Turkmenistan from Russians
2 armour moved from Russia to Novosibirsk
2 artilleries and 2 infantry moved from Rostov to Caucasus
1 infantry moved from Volgograd to Caucasus
1 armour moved from Volgograd to Tsinghai
1 armour moved from Volgograd to Caucasus
2 infantry moved from Bryansk to Rostov
6 infantry moved from Belarus to Bryansk
1 destroyer moved from 109 Sea Zone to 104 Sea Zone
1 destroyer moved from 109 Sea Zone to 105 Sea Zone
2 submarines moved from 112 Sea Zone to 109 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from Western Germany to 105 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea ZoneCombat - Germans
Battle in Tsinghai
Germans attack with 2 armour
British defend with 1 mech_infantry
Germans roll dice for 2 armour in Tsinghai, round 1 : 0/2 hits
Chinese roll dice for 1 mech_infantry in Tsinghai, round 1 : 0/1 hits
Germans roll dice for 2 armour in Tsinghai, round 2 : 0/2 hits
Chinese roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits
Germans roll dice for 2 armour in Tsinghai, round 3 : 1/2 hits
Chinese roll dice for 1 mech_infantry in Tsinghai, round 3 : 1/1 hits
1 armour owned by the Germans and 1 mech_infantry owned by the British lost in Tsinghai
Germans win, taking Tsinghai from Chinese with 1 armour remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour
Casualties for British: 1 mech_infantry
Battle in 104 Sea Zone
Germans attack with 2 destroyers
Americans defend with 1 destroyer
Germans roll dice for 2 destroyers in 104 Sea Zone, round 1 : 2/2 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 2 destroyers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Caucasus
Germans attack with 1 armour, 2 artilleries and 3 infantry
British defend with 1 infantry
Germans roll dice for 1 armour, 2 artilleries and 3 infantry in Caucasus, round 1 : 1/6 hits
British roll dice for 1 infantry in Caucasus, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from British with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in 105 Sea Zone
Germans attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 105 Sea Zone, round 1 : 1/1 hits
Germans roll dice for 1 bomber and 1 destroyer in 105 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 105 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Novosibirsk
Germans attack with 3 armour
British defend with 1 armour
Germans roll dice for 3 armour in Novosibirsk, round 1 : 2/3 hits
British roll dice for 1 armour in Novosibirsk, round 1 : 0/1 hits
1 armour owned by the British lost in Novosibirsk
Germans win, taking Novosibirsk from British with 3 armour remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Germans
3 infantry moved from Bulgaria to Yugoslavia
1 armour moved from Greece to Yugoslavia
1 artillery moved from Greece to Bulgaria
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Greater Southern Germany to Northern Italy
2 infantry moved from Greater Southern Germany to Germany
3 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
1 armour moved from Ukraine to Rostov
4 infantry moved from Western Germany to Denmark
1 artillery moved from Western Germany to Denmark
1 bomber moved from 105 Sea Zone to Western Germany
1 armour moved from Southern France to France
1 armour moved from France to Western GermanyPlace Units - Germans
3 infantry placed in Volgograd
3 infantry placed in Ukraine
1 destroyer placed in 112 Sea Zone
1 destroyer placed in 93 Sea Zone
2 fighters placed in Western Germany
1 artillery and 4 infantry placed in Western Germany
2 infantry placed in France
1 armour and 1 infantry placed in Germany
Germans undo move 8.
1 armour and 1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2
Germans collect 74 PUs (2 lost to blockades); end with 74 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUsDice Statistics:
Total
1 was rolled 9 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.562
Median : 4.000
Variance : 1.613
Standard Deviation : 1.270
Total rolls : 32Null / Other
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Germans Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.632
Median : 4.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 19British Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Americans Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
1 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
Gotta love the perpetual game.
Not much for Russia to do, but their up
S.A.





