a6caa18b-b834-4b94-9ef1-3fa179ad7495-triplea_42321_1Fre.tsvg
Axis Suprise Attack & Allies Capt. Walker
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I’m thinking about going to GenCon this year. Indianapolis is only a 2 and 1/2 hour drive from me…might be a good time.
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :12
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Samara
Russians take Samara from Germans
2 fighters and 2 tactical_bombers moved from Russia to Tambov
1 artillery and 4 infantry moved from Russia to TambovCombat - Russians
Battle in Tambov
Russians attack with 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers
Germans defend with 3 armour and 2 infantry
Russians win, taking Tambov from Germans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 3 armour and 2 infantry
Casualties for Russians: 4 infantryNon Combat Move - Russians
2 fighters moved from Tambov to Volgograd
2 tactical_bombers moved from Tambov to Russia
1 armour moved from Russia to VolgogradPlace Units - Russians
3 infantry placed in Volgograd
1 infantry placed in RussiaTurn Complete - Russians
Russians collect 12 PUs; end with 12 PUs totalTerritory Summary for Russians :
Olgiy : 1 flag
Dzavhan : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Russia : 1 airfield, 1 armour, 5 artilleries, 1 factory_major, 24 infantry and 2 tactical_bombers
Tambov : 1 artillery
Volgograd : 1 armour, 1 factory_minor, 2 fighters and 3 infantry
Samara : 1 infantry
125 Sea Zone : 1 submarine
Iraq : 1 flag
114 Sea Zone : 1 cruiser and 1 submarine
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 59 / 68
Russians : 12 / 12
Japanese : 58 / 60
Americans : 53 / 73
Chinese : 3 / 10
British : 39 / 44
UK_Pacific : 11 / 9
Italians : 11 / 5
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :12
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 cruiser, 1 destroyer, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
3 infantry moved from Siberia to Amur
1 infantry moved from Tsinghai to Sikang
Japanese take Sikang from Chinese
1 armour moved from Tsinghai to Samara
2 armour moved from Kwangsi to Yunnan
1 mech_infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from French Indo China to Yunnan
2 bombers moved from Kwangsi to Yunnan
1 carrier moved from 37 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 mech_infantry moved from Kiangsu to Kwangsi
1 armour and 1 mech_infantry moved from Kiangsu to Hunan
1 infantry moved from Timguska to Kansu
3 transports moved from 5 Sea Zone to 6 Sea Zone
1 transport moved from 7 Sea Zone to 6 Sea Zone
2 transports moved from 20 Sea Zone to 19 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :12
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 cruiser, 1 destroyer, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
3 infantry moved from Siberia to Amur
1 infantry moved from Tsinghai to Sikang
Japanese take Sikang from Chinese
1 armour moved from Tsinghai to Samara
2 armour moved from Kwangsi to Yunnan
1 mech_infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from French Indo China to Yunnan
2 bombers moved from Kwangsi to Yunnan
1 carrier moved from 37 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 mech_infantry moved from Kiangsu to Kwangsi
1 armour and 1 mech_infantry moved from Kiangsu to Hunan
1 infantry moved from Timguska to Kansu
3 transports moved from 5 Sea Zone to 6 Sea Zone
1 transport moved from 7 Sea Zone to 6 Sea Zone
2 transports moved from 20 Sea Zone to 19 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea ZoneCombat - Japanese
Battle in Yunnan
Japanese attack with 2 armour, 2 bombers and 2 mech_infantrys
Chinese defend with 3 infantry
Japanese roll dice for 2 armour, 2 bombers and 2 mech_infantrys in Yunnan, round 1 : 4/6 hits
Chinese roll dice for 3 infantry in Yunnan, round 1 : 2/3 hits
3 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 armour and 2 bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 3 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 1 : 1/3 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Samara
Japanese attack with 1 armour
Russians defend with 1 infantry
Japanese roll dice for 1 armour in Samara, round 1 : 0/1 hits
Russians roll dice for 1 infantry in Samara, round 1 : 0/1 hits
Japanese roll dice for 1 armour in Samara, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits
1 armour owned by the Japanese lost in Samara
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armourNon Combat Move - Japanese
2 bombers moved from Yunnan to Hunan
1 aaGun moved from Manchuria to Jehol
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 cruiser and 1 destroyer moved from 37 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
2 artilleries and 4 infantry placed in Japan
1 cruiser, 1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs totalProduction/PUs Summary :
Germans : 59 / 68
Russians : 11 / 12
Japanese : 61 / 61
Americans : 53 / 73
Chinese : 1 / 10
British : 39 / 44
UK_Pacific : 11 / 9
Italians : 11 / 5
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :12
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 101 Sea Zone to 89 Sea Zone
1 submarine moved from 101 Sea Zone to 102 Sea Zone
1 fighter moved from 101 Sea Zone to 102 Sea Zone
1 tactical_bomber moved from 101 Sea Zone to 89 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea ZoneCombat - Americans
Battle in 102 Sea Zone
Americans attack with 1 fighter and 1 submarine
Germans defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 89 Sea Zone
Americans attack with 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 25 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Units damaged: 1 carrier owned by the Americans
Americans win with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarineNon Combat Move - Americans
3 fighters moved from 25 Sea Zone to Midway
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
1 tactical_bomber moved from 89 Sea Zone to 101 Sea Zone
1 fighter moved from 102 Sea Zone to 101 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United States
2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Americans :
Queensland : 2 artilleries and 2 infantry
New Guinea : 1 artillery and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Alaska : 1 infantry
Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield and 3 fighters
Celebes : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
26 Sea Zone : 1 flag
25 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
10 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 transport
54 Sea Zone : 1 destroyer and 2 transports
Central United States : 1 factory_minor
Central America : 1 infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Gibraltar : 1 artillery and 3 infantry
101 Sea Zone : 1 flag, 1 carrier, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 59 / 68
Russians : 11 / 12
Japanese : 61 / 61
Americans : 53 / 73
Chinese : 1 / 10
British : 39 / 44
UK_Pacific : 11 / 9
Italians : 11 / 5
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Kweichow : 1 infantry
Szechwan : 1 fighter and 3 infantryProduction/PUs Summary :
Germans : 59 / 68
Russians : 11 / 12
Japanese : 59 / 61
Americans : 53 / 73
Chinese : 3 / 4
British : 39 / 44
UK_Pacific : 11 / 9
Italians : 11 / 5
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :12
Combat Move - British
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Burma to Yunnan
2 armour moved from India to Yunnan
1 mech_infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
1 fighter moved from West India to YunnanCombat - British
Battle in 96 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 submarine
British win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Yunnan
British attack with 2 armour, 1 artillery, 1 fighter and 1 infantry
Japanese defend with 2 armour
British win, taking Yunnan from Japanese with 2 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 2 armourNon Combat Move - British
1 fighter moved from Yunnan to Burma
1 armour and 2 mech_infantrys moved from West India to Burma
1 armour and 1 mech_infantry moved from Persia to Caucasus
1 artillery and 1 infantry moved from Caucasus to Volgograd
1 mech_infantry moved from Persia to West India
1 transport moved from 81 Sea Zone to 71 Sea Zone
2 transports moved from 99 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from Egypt to 98 Sea Zone
2 artilleries, 1 battleship, 2 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
2 artilleries and 1 infantry moved from 99 Sea Zone to Greece
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 97 Sea ZonePlace Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
British undo move 2.
1 infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Egypt
1 armour, 1 fighter and 1 mech_infantry placed in PersiaTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
Turning on Edit Mode
EDIT: Turning off Edit ModeTerritory Summary for British :
Siam : 1 infantry
Yunnan : 2 armour, 1 artillery and 1 infantry
Burma : 1 armour, 1 fighter and 2 mech_infantrys
India : 1 airfield, 1 harbour and 1 infantry
Malaya : 1 harbour and 1 mech_infantry
French Indo China : 1 mech_infantry
West India : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
British Guiana : 1 armour
Scotland : 1 airfield and 4 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 14 infantry and 1 mech_infantry
Morocco : 1 flag
Algeria : 1 flag
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Volgograd : 1 artillery and 1 infantry
Caucasus : 1 armour and 1 mech_infantry
96 Sea Zone : 1 destroyer
106 Sea Zone : 1 flag, 2 destroyers
Greece : 1 flag, 2 armour, 3 artilleries and 4 infantry
99 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 1 infantry and 3 transports
97 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Eastern Persia : 1 flag
71 Sea Zone : 2 transports
Brazil : 1 flag, 4 infantry
Persia : 1 flag, 1 armour, 1 bomber, 1 factory_minor, 1 fighter and 1 mech_infantry
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 59 / 68
Russians : 11 / 12
Japanese : 56 / 61
Americans : 53 / 73
Chinese : 4 / 4
British : 39 / 44
UK_Pacific : 13 / 1
Italians : 11 / 5
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :12
Place Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,2
UK_Pacific collect 11 PUs (2 lost to blockades); end with 12 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantryTerritory Summary for UK_Pacific :
Siam : 1 flag
India : 1 factory_minor
French Indo China : 1 flagProduction/PUs Summary :
Germans : 59 / 68
Russians : 11 / 12
Japanese : 56 / 61
Americans : 53 / 73
Chinese : 4 / 4
British : 39 / 44
UK_Pacific : 13 / 12
Italians : 11 / 5
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :12
Purchase Units - Italians
Italians buy 1 artillery; Remaining resources: 1 PUs;Combat Move - Italians
2 armour, 1 artillery and 3 infantry moved from Albania to Greece -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :12
Purchase Units - Italians
Italians buy 1 artillery; Remaining resources: 1 PUs;Combat Move - Italians
2 armour, 1 artillery and 3 infantry moved from Albania to GreeceCombat - Italians
Battle in Greece
Italians attack with 2 armour, 1 artillery and 3 infantry
British defend with 2 armour, 3 artilleries and 5 infantry
Italians roll dice for 2 armour, 1 artillery and 3 infantry in Greece, round 1 : 3/6 hits
British roll dice for 2 armour, 3 artilleries and 5 infantry in Greece, round 1 : 2/10 hits
3 infantry owned by the British and 2 infantry owned by the Italians lost in Greece
Italians roll dice for 2 armour, 1 artillery and 1 infantry in Greece, round 2 : 0/4 hits
British roll dice for 2 armour, 3 artilleries and 2 infantry in Greece, round 2 : 3/7 hits
1 artillery owned by the Italians , 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Greece
1 armour owned by the Italians retreated to Albania
British win with 2 armour, 3 artilleries and 2 infantry remaining. Battle score for attacker is -10
Casualties for British: 3 infantry
Casualties for Italians: 1 armour, 1 artillery and 3 infantryNon Combat Move - Italians
2 infantry moved from Yugoslavia to Albania
1 artillery moved from Yugoslavia to Albania
1 infantry moved from Yugoslavia to AlbaniaPlace Units - Italians
1 artillery placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,6,2,5,4,5
Italians collect 5 PUs (6 lost to blockades); end with 6 PUs totalProduction/PUs Summary :
Germans : 59 / 68
Russians : 11 / 12
Japanese : 56 / 61
Americans : 53 / 73
Chinese : 4 / 4
British : 39 / 44
UK_Pacific : 13 / 12
Italians : 11 / 6
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :12
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 56 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Queensland to JavaPlace Units - ANZAC
1 fighter placed in New South Wales
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 harbour and 1 infantry
Northern Territory : 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor, 1 fighter and 1 harbour
South Australia : 2 infantry
Western Australia : 2 infantry
Java : 1 flag, 1 airfield, 2 artilleries, 2 fighters and 3 infantry
42 Sea Zone : 2 destroyers and 1 transport
43 Sea Zone : 1 submarine
54 Sea Zone : 1 destroyer
62 Sea Zone : 1 destroyer and 1 submarine
Egypt : 2 infantryProduction/PUs Summary :
Germans : 59 / 68
Russians : 11 / 12
Japanese : 56 / 61
Americans : 53 / 73
Chinese : 4 / 4
British : 39 / 44
UK_Pacific : 13 / 12
Italians : 11 / 6
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :12
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to IraqTurn Complete - French
Territory Summary for French :
Scotland : 2 infantry
Iraq : 2 infantryProduction/PUs Summary :
Germans : 59 / 68
Russians : 11 / 12
Japanese : 56 / 61
Americans : 53 / 73
Chinese : 4 / 4
British : 39 / 44
UK_Pacific : 13 / 12
Italians : 11 / 6
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :13
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 destroyer, 1 fighter, 8 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
4 infantry moved from Bulgaria to Greece
2 armour moved from Romania to Greece
2 infantry moved from Rostov to Tambov
1 armour moved from Rostov to Tambov
1 armour moved from Rostov to Smolensk
1 artillery and 2 infantry moved from Ukraine to Rostov
1 artillery and 2 infantry moved from Archangel to Smolensk
1 destroyer and 1 fighter moved from 112 Sea Zone to 125 Sea Zone
1 bomber moved from Western Germany to United Kingdom
1 carrier moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 91 Sea Zone to United Kingdom -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :13
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 destroyer, 1 fighter, 8 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
4 infantry moved from Bulgaria to Greece
2 armour moved from Romania to Greece
2 infantry moved from Rostov to Tambov
1 armour moved from Rostov to Tambov
1 armour moved from Rostov to Smolensk
1 artillery and 2 infantry moved from Ukraine to Rostov
1 artillery and 2 infantry moved from Archangel to Smolensk
1 destroyer and 1 fighter moved from 112 Sea Zone to 125 Sea Zone
1 bomber moved from Western Germany to United Kingdom
1 carrier moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 91 Sea Zone to United KingdomCombat - Germans
Battle in Greece
Germans attack with 2 armour and 4 infantry
British defend with 2 armour, 3 artilleries and 2 infantry
Germans roll dice for 2 armour and 4 infantry in Greece, round 1 : 2/6 hits
British roll dice for 2 armour, 3 artilleries and 2 infantry in Greece, round 1 : 1/7 hits
2 infantry owned by the British and 1 infantry owned by the Germans lost in Greece
Germans roll dice for 2 armour and 3 infantry in Greece, round 2 : 2/5 hits
British roll dice for 2 armour and 3 artilleries in Greece, round 2 : 2/5 hits
2 infantry owned by the Germans and 2 artilleries owned by the British lost in Greece
Germans roll dice for 2 armour and 1 infantry in Greece, round 3 : 1/3 hits
British roll dice for 2 armour and 1 artillery in Greece, round 3 : 3/3 hits
1 infantry owned by the Germans , 2 armour owned by the Germans and 1 artillery owned by the British lost in Greece
British win with 2 armour remaining. Battle score for attacker is -6
Casualties for Germans: 2 armour and 4 infantry
Casualties for British: 3 artilleries and 2 infantry
Battle in Tambov
Germans attack with 1 armour and 2 infantry
Russians defend with 1 artillery
Germans roll dice for 1 armour and 2 infantry in Tambov, round 1 : 0/3 hits
Russians roll dice for 1 artillery in Tambov, round 1 : 0/1 hits
Germans roll dice for 1 armour and 2 infantry in Tambov, round 2 : 0/3 hits
Russians roll dice for 1 artillery in Tambov, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Tambov
Germans roll dice for 1 armour and 1 infantry in Tambov, round 3 : 0/2 hits
Russians roll dice for 1 artillery in Tambov, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Tambov
Germans roll dice for 1 armour in Tambov, round 4 : 0/1 hits
Russians roll dice for 1 artillery in Tambov, round 4 : 0/1 hits
Germans roll dice for 1 armour in Tambov, round 5 : 0/1 hits
Russians roll dice for 1 artillery in Tambov, round 5 : 0/1 hits
Germans roll dice for 1 armour in Tambov, round 6 : 0/1 hits
Russians roll dice for 1 artillery in Tambov, round 6 : 1/1 hits
1 armour owned by the Germans lost in Tambov
Russians win with 1 artillery remaining. Battle score for attacker is -12
Casualties for Germans: 1 armour and 2 infantry
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 1 fighter
Russians defend with 1 submarine
Russians roll dice for 1 submarine in 125 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Air Battle in United Kingdom
Germans attacks with 3 units heading to United Kingdom
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in United Kingdom causes 4 damage total.
Cleaning up after air battlesNon Combat Move - Germans
1 bomber moved from United Kingdom to Western Germany
2 fighters moved from United Kingdom to 110 Sea Zone
1 fighter moved from 125 Sea Zone to 112 Sea Zone
1 artillery and 4 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Romania to Bessarabia
3 infantry moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Slovakia Hungary to Romania
3 infantry moved from Northern Italy to Yugoslavia
4 infantry moved from Southern France to Northern Italy
3 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from France to Southern France
1 armour moved from Western Germany to Yugoslavia
1 artillery and 4 infantry moved from Germany to Slovakia Hungary
1 armour moved from Germany to Eastern Poland
1 infantry moved from Western Germany to France
1 aaGun moved from Normandy Bordeaux to Southern France
3 infantry moved from Smolensk to BryanskPlace Units - Germans
1 armour and 2 infantry placed in Novgorod
1 armour, 1 artillery and 1 infantry placed in Ukraine
1 artillery and 2 infantry placed in Normandy Bordeaux
1 destroyer, 1 fighter and 1 submarine placed in 112 Sea Zone
2 infantry placed in Western Germany
1 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,3,1,4,2,4
Germans collect 57 PUs (2 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUsProduction/PUs Summary :
Germans : 59 / 67
Russians : 11 / 12
Japanese : 56 / 61
Americans : 53 / 73
Chinese : 4 / 4
British : 39 / 44
UK_Pacific : 13 / 12
Italians : 11 / 6
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :13
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from GermansCombat - Russians
Non Combat Move - Russians
1 armour and 2 fighters moved from Volgograd to Russia
1 artillery moved from Tambov to Russia
3 infantry moved from Volgograd to TambovPlace Units - Russians
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 12 PUs; end with 12 PUs totalTerritory Summary for Russians :
Olgiy : 1 flag
Dzavhan : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Russia : 1 airfield, 2 armour, 6 artilleries, 1 factory_major, 2 fighters, 28 infantry and 2 tactical_bombers
Tambov : 3 infantry
Novosibirsk : 1 infantry
Volgograd : 1 factory_minor
Iraq : 1 flag
114 Sea Zone : 1 cruiser and 1 submarine
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 58 / 67
Russians : 12 / 12
Japanese : 56 / 61
Americans : 53 / 73
Chinese : 4 / 4
British : 39 / 44
UK_Pacific : 13 / 12
Italians : 11 / 6
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I don’t like this alpha 3 balanced mod. If this game was 2e then Russia would be getting a NO for mid-east territories.
-
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :13
Purchase Units - Japanese
Japanese buy 2 armour, 1 cruiser, 2 destroyers, 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Kansu to Shensi
1 infantry moved from Sikang to Shensi
1 mech_infantry moved from Hunan to Yunnan
1 armour moved from Hunan to Yunnan
1 mech_infantry moved from Kwangsi to Yunnan
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from Amur to 5 Sea Zone
1 infantry moved from Amur to Buryatia
2 infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone
1 carrier, 1 cruiser and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
2 fighters moved from 6 Sea Zone to 36 Sea Zone
1 carrier moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to 36 Sea Zone
5 artilleries and 5 infantry moved from 36 Sea Zone to French Indo China
1 cruiser moved from 36 Sea Zone to 43 Sea Zone
1 bomber moved from Hunan to Yunnan
1 bomber moved from Hunan to Yunnan -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :13
Purchase Units - Japanese
Japanese buy 2 armour, 1 cruiser, 2 destroyers, 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Kansu to Shensi
1 infantry moved from Sikang to Shensi
1 mech_infantry moved from Hunan to Yunnan
1 armour moved from Hunan to Yunnan
1 mech_infantry moved from Kwangsi to Yunnan
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from Amur to 5 Sea Zone
1 infantry moved from Amur to Buryatia
2 infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone
1 carrier, 1 cruiser and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
2 fighters moved from 6 Sea Zone to 36 Sea Zone
1 carrier moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to 36 Sea Zone
5 artilleries and 5 infantry moved from 36 Sea Zone to French Indo China
1 cruiser moved from 36 Sea Zone to 43 Sea Zone
1 bomber moved from Hunan to Yunnan
1 bomber moved from Hunan to YunnanCombat - Japanese
Battle in Shensi
Japanese attack with 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 infantry in Shensi, round 1 : 1/2 hits
Chinese roll dice for 1 infantry in Shensi, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Kweichow, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 2 bombers and 2 mech_infantrys
British defend with 2 armour, 1 artillery and 1 infantry
Japanese roll dice for 1 armour, 2 bombers and 2 mech_infantrys in Yunnan, round 1 : 4/5 hits
Chinese roll dice for 2 armour, 1 artillery and 1 infantry in Yunnan, round 1 : 2/4 hits
1 infantry owned by the British , 2 armour owned by the British , 1 artillery owned by the British and 2 mech_infantrys owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour and 2 bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 2 armour, 1 artillery and 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 cruiser and 1 destroyer
ANZAC defend with 1 submarine
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 cruiser and 1 destroyer in 43 Sea Zone, round 1 : 2/2 hits
1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in French Indo China
Japanese attack with 5 artilleries and 5 infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 cruiser in French Indo China, round 1 : 0/1 hits
Japanese roll dice for 5 artilleries and 5 infantry in French Indo China, round 1 : 4/10 hits
UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 1 : 0/1 hits
1 mech_infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 5 artilleries and 5 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
2 infantry moved from 19 Sea Zone to Kiangsu
1 aaGun moved from Jehol to Manchuria
2 bombers moved from Yunnan to KiangsuPlace Units - Japanese
2 armour and 1 mech_infantry placed in Kiangsu
1 fighter placed in Japan
1 cruiser, 2 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 61 PUs; end with 62 PUs totalProduction/PUs Summary :
Germans : 58 / 67
Russians : 12 / 12
Japanese : 61 / 62
Americans : 53 / 73
Chinese : 1 / 4
British : 39 / 44
UK_Pacific : 11 / 12
Italians : 11 / 6
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :13
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 1 fighter, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to PhilippinesCombat - Americans
Battle in PhilippinesNon Combat Move - Americans
1 carrier and 1 cruiser moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Midway to 26 Sea Zone
2 fighters moved from Midway to Hawaiian Islands
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 3 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
2 destroyers and 2 transports placed in 101 Sea Zone
1 artillery, 1 fighter and 3 infantry placed in Eastern United States
1 destroyer and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsTerritory Summary for Americans :
Queensland : 2 artilleries
New Guinea : 1 artillery and 1 infantry
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Alaska : 1 infantry
Hawaiian Islands : 1 airfield, 1 artillery, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
Midway : 1 airfield
Celebes : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
35 Sea Zone : 1 transport
26 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer and 2 submarines
54 Sea Zone : 1 destroyer and 1 transport
Central United States : 1 factory_minor
Central America : 1 infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Gibraltar : 1 artillery and 3 infantry
Morocco : 1 artillery and 3 infantry
101 Sea Zone : 1 flag, 2 destroyers and 2 transports
91 Sea Zone : 1 carrier, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 58 / 67
Russians : 12 / 12
Japanese : 59 / 62
Americans : 55 / 80
Chinese : 1 / 4
British : 39 / 44
UK_Pacific : 11 / 12
Italians : 11 / 6
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs totalTerritory Summary for Chinese :
Szechwan : 1 fighter and 3 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 58 / 67
Russians : 12 / 12
Japanese : 58 / 62
Americans : 55 / 80
Chinese : 2 / 3
British : 39 / 44
UK_Pacific : 11 / 12
Italians : 11 / 6
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





