Axis Suprise Attack & Allies Capt. Walker

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    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                3 infantry moved from Sikang to Szechwan
                1 fighter moved from Sikang to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Sikang

    Place Units - Chinese
                3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs

    Territory Summary for Chinese :

    Yunnan : 3 infantry
        Szechwan : 2 infantry
        Sikang : 1 fighter

    Production/PUs Summary :

    Germans : 45 / 49
        Russians : 31 / 38
        Japanese : 57 / 58
        Americans : 50 / 70
        Chinese : 3 / 10
        British : 31 / 36
        UK_Pacific : 10 / 10
        Italians : 15 / 20
        ANZAC : 14 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Combat Move - British
                1 armour moved from Libya to Algeria
                      British take Tunisia from Italians
                      British take Algeria from Italians
                1 infantry moved from Kenya to Ethiopia
                      British take Ethiopia from Italians
                1 artillery and 1 infantry moved from Burma to Shan State
                2 fighters and 1 tactical_bomber moved from India to Shan State

    Combat - British
                Battle in Shan State
                    British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 infantry
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Shan State to India
                2 infantry moved from Burma to Yunnan
                2 infantry moved from India to Burma
                1 tactical_bomber moved from Egypt to 98 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 artillery moved from Alexandria to Egypt
                1 armour moved from Anglo Egyptian Sudan to Egypt
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 infantry moved from British Guiana to Brazil
                      British take Brazil from Neutral_Allies

    Place Units - British
                1 carrier placed in 98 Sea Zone
                1 fighter placed in 98 Sea Zone
                1 infantry placed in Egypt
                1 artillery and 1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total

    Territory Summary for British :

    Yunnan : 2 infantry
        Burma : 2 infantry
        India : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
        Sumatra : 2 infantry
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
        Union of South Africa : 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
        British Guiana : 1 armour
        Scotland : 1 airfield and 4 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 14 infantry and 1 mech_infantry
        Algeria : 1 flag, 1 armour
        Tunisia : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag
        Ethiopia : 1 flag, 1 infantry
        106 Sea Zone : 1 flag
        97 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        71 Sea Zone : 1 transport
        77 Sea Zone : 1 destroyer
        Brazil : 1 flag, 4 infantry
        Persia : 1 flag, 3 infantry
        98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 45 / 49
        Russians : 31 / 38
        Japanese : 57 / 58
        Americans : 50 / 70
        Chinese : 3 / 10
        British : 36 / 36
        UK_Pacific : 10 / 0
        Italians : 12 / 20
        ANZAC : 14 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Place Units - UK_Pacific
                2 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 2 infantry and 1 mech_infantry

    Territory Summary for UK_Pacific :

    India : 1 factory_major
        Sumatra : 1 flag

    Production/PUs Summary :

    Germans : 45 / 49
        Russians : 31 / 38
        Japanese : 57 / 58
        Americans : 50 / 70
        Chinese : 3 / 10
        British : 36 / 36
        UK_Pacific : 10 / 10
        Italians : 12 / 20
        ANZAC : 14 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 1 armour, 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 92 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from Morocco to Algeria
                1 artillery moved from Bulgaria to Greece
                2 infantry moved from Albania to Greece
                1 infantry moved from Bulgaria to Albania
                1 infantry moved from Yugoslavia to Albania
                1 artillery moved from Yugoslavia to Albania
                1 armour moved from Bulgaria to Yugoslavia
                2 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Northern Italy to Yugoslavia

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone
                Battle in Algeria
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 armour
                        Italians roll dice for 1 artillery and 1 infantry in Algeria, round 1 :  0/2 hits
                        British roll dice for 1 armour in Algeria, round 1 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 :  0/2 hits
                        British roll dice for 1 armour in Algeria, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Algeria, round 3 :  1/2 hits
                        British roll dice for 1 armour in Algeria, round 3 :  1/1 hits
                        1 armour owned by the British and 1 infantry owned by the Italians lost in Algeria
                    Italians win, taking 97 Sea Zone from British, taking Algeria from British with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for British: 1 armour
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians

    Place Units - Italians
                1 armour, 2 artilleries and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs

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    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 infantry placed in New South Wales
                2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 fighter, 1 harbour and 1 infantry
        Northern Territory : 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        South Australia : 1 infantry
        Western Australia : 1 infantry
        Java : 1 flag, 2 infantry
        42 Sea Zone : 1 submarine
        54 Sea Zone : 2 destroyers
        62 Sea Zone : 2 submarines
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 45 / 49
        Russians : 31 / 38
        Japanese : 57 / 58
        Americans : 50 / 70
        Chinese : 3 / 10
        British : 35 / 36
        UK_Pacific : 10 / 10
        Italians : 13 / 18
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        Scotland : 2 infantry
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 45 / 49
        Russians : 31 / 38
        Japanese : 57 / 58
        Americans : 50 / 70
        Chinese : 3 / 10
        British : 35 / 36
        UK_Pacific : 10 / 10
        Italians : 13 / 18
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 11 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour moved from Gibraltar to 91 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 101 Sea Zone
                2 fighters moved from 91 Sea Zone to 101 Sea Zone
                1 armour and 1 transport moved from 91 Sea Zone to 90 Sea Zone
                1 armour and 1 transport moved from 90 Sea Zone to 89 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 armour moved from 89 Sea Zone to Central America
                1 infantry moved from 101 Sea Zone to Central United States
                2 bombers moved from Morocco to United Kingdom
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                3 infantry moved from Vyborg to Novgorod
                2 artilleries moved from Finland to Karelia
                      Germans take Karelia from Russians
                3 infantry moved from Finland to Karelia
                4 infantry moved from Baltic States to Novgorod
                3 mech_infantrys moved from Baltic States to Novgorod
                1 artillery moved from Baltic States to Novgorod
                6 armour moved from Baltic States to Novgorod
                4 infantry moved from Bessarabia to Ukraine
                1 tactical_bomber moved from Slovakia Hungary to Ukraine
                2 armour moved from Romania to Ukraine
                3 infantry moved from Eastern Poland to Western Ukraine
                1 armour moved from Romania to Western Ukraine


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 11 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour moved from Gibraltar to 91 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 101 Sea Zone
                2 fighters moved from 91 Sea Zone to 101 Sea Zone
                1 armour and 1 transport moved from 91 Sea Zone to 90 Sea Zone
                1 armour and 1 transport moved from 90 Sea Zone to 89 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 armour moved from 89 Sea Zone to Central America
                1 infantry moved from 101 Sea Zone to Central United States
                2 bombers moved from Morocco to United Kingdom
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                3 infantry moved from Vyborg to Novgorod
                2 artilleries moved from Finland to Karelia
                      Germans take Karelia from Russians
                3 infantry moved from Finland to Karelia
                4 infantry moved from Baltic States to Novgorod
                3 mech_infantrys moved from Baltic States to Novgorod
                1 artillery moved from Baltic States to Novgorod
                6 armour moved from Baltic States to Novgorod
                4 infantry moved from Bessarabia to Ukraine
                1 tactical_bomber moved from Slovakia Hungary to Ukraine
                2 armour moved from Romania to Ukraine
                3 infantry moved from Eastern Poland to Western Ukraine
                1 armour moved from Romania to Western Ukraine

    Combat - Germans
                Battle in 101 Sea Zone
                    Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
                    Americans defend with 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
                        Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 101 Sea Zone, round 1 :  3/5 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 101 Sea Zone, round 1 :  2/5 hits
                    Units damaged: 1 battleship owned by the Germans
                        2 destroyers owned by the Americans and 1 destroyer owned by the Germans lost in 101 Sea Zone
                        Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport in 101 Sea Zone, round 2 :  4/4 hits
                        Americans roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports in 101 Sea Zone, round 2 :  0/3 hits
                        1 fighter owned by the Americans , 1 carrier owned by the Americans , 1 transport owned by the Americans and 1 tactical_bomber owned by the Americans lost in 101 Sea Zone
                        1 transport owned by the Americans lost in 101 Sea Zone
                    Germans win, taking 101 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport remaining. Battle score for attacker is 59
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
                Battle in Ukraine
                    Germans attack with 2 armour, 4 infantry and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 6 infantry
                        Germans roll dice for 2 armour, 4 infantry and 1 tactical_bomber in Ukraine, round 1 :  4/7 hits
                        Russians roll dice for 6 infantry in Ukraine, round 1 :  0/6 hits
                        4 infantry owned by the Russians lost in Ukraine
                        Germans roll dice for 2 armour, 4 infantry and 1 tactical_bomber in Ukraine, round 2 :  3/7 hits
                        Russians roll dice for 2 infantry in Ukraine, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Germans win, taking Ukraine from Russians with 2 armour, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 6 infantry
                Battle in Novgorod
                    Germans attack with 6 armour, 1 artillery, 7 infantry and 3 mech_infantrys
                    Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 6 infantry
                        Germans roll dice for 6 armour, 1 artillery, 7 infantry and 3 mech_infantrys in Novgorod, round 1 :  5/17 hits
                        Russians roll dice for 1 artillery and 6 infantry in Novgorod, round 1 :  0/7 hits
                        5 infantry owned by the Russians lost in Novgorod
                        Germans roll dice for 6 armour, 1 artillery, 7 infantry and 3 mech_infantrys in Novgorod, round 2 :  6/17 hits
                        Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 :  1/2 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 6 armour, 1 artillery, 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 19
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 6 infantry
                Battle in Central United States
                    Germans converts factory_major into different units
                Battle in Western Ukraine
                    Germans attack with 1 armour and 3 infantry
                    Russians defend with 1 artillery and 6 infantry
                        Germans roll dice for 1 armour and 3 infantry in Western Ukraine, round 1 :  0/4 hits
                        Russians roll dice for 1 artillery and 6 infantry in Western Ukraine, round 1 :  2/7 hits
                        2 infantry owned by the Germans lost in Western Ukraine
                    1 infantry owned by the Germans and 1 armour owned by the Germans retreated to Eastern Poland
                    Russians win, taking Central United States from Americans with 1 artillery and 6 infantry remaining. Battle score for attacker is -6
                    Casualties for Germans: 2 infantry
                Battle in Central America
                Air Battle in United Kingdom
                    Germans attacks with 2 units heading to United Kingdom
                    British launches 3 interceptors out of United Kingdom
                        Defenders Fire,  :  1/3 hits
                        Attackers Fire,  :  1/2 hits
                        1 bomber owned by the Germans lost in United Kingdom
                        1 fighter owned by the British lost in United Kingdom
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA guns fire in United Kingdom :  0/1 hits
                    Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 5 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                1 bomber moved from United Kingdom to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from Morocco to Southern Italy
                1 artillery and 5 infantry moved from Romania to Bessarabia
                2 infantry moved from Slovakia Hungary to Romania
                1 artillery moved from Slovakia Hungary to Romania
                1 infantry moved from Slovakia Hungary to Eastern Poland
                1 infantry moved from Poland to Eastern Poland
                1 infantry moved from Poland to Eastern Poland
                3 infantry moved from Poland to Baltic States
                1 armour moved from Germany to Poland
                6 infantry moved from Germany to Poland
                3 infantry moved from Germany to Slovakia Hungary
                1 infantry moved from Germany to Poland
                3 infantry moved from Greece to Bulgaria
                4 infantry moved from Western Germany to Germany
                1 tactical_bomber moved from Ukraine to Bessarabia

    Place Units - Germans
                1 submarine placed in 112 Sea Zone
                1 artillery and 7 infantry placed in Germany
                1 armour and 2 infantry placed in Western Germany
                2 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
                Germans collect 63 PUs; end with 63 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs


  • The dice were not nice to you there, Sorry.
    Good luck S.A.

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    Yeah…the US hasn’t been doing very well in the Atlantic!

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    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 6 infantry moved from Western Ukraine to Ukraine
                1 artillery moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Ukraine
                1 fighter and 1 tactical_bomber moved from Russia to Ukraine
                1 infantry moved from Timguska to Kansu
                      Chinese take Kansu from Japanese
                1 armour and 1 mech_infantry moved from Sikang to Hopei
                      Chinese take Shensi from Japanese
                      Chinese take Hopei from Japanese
                2 infantry moved from Novosibirsk to Tsinghai
                1 fighter and 1 tactical_bomber moved from Russia to Tsinghai

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber
                    Germans defend with 2 armour, 1 factory_minor and 3 infantry
                    Russians win, taking Ukraine from Germans with 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
                    Casualties for Germans: 2 armour and 3 infantry
                    Casualties for Russians: 1 infantry
                Battle in Tsinghai
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                    Russians win, taking Tsinghai from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 armour moved from Volgograd to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 armour moved from Novosibirsk to Caucasus
                1 fighter and 1 tactical_bomber moved from Tsinghai to Samara
                2 infantry moved from Bryansk to Western Ukraine
                6 infantry moved from Belarus to Archangel
                2 aaGuns moved from Belarus to Smolensk
                1 artillery moved from Belarus to Smolensk
                2 artilleries moved from Belarus to Smolensk
                11 infantry moved from Belarus to Smolensk
                3 infantry moved from Russia to Bryansk
                2 infantry moved from Samara to Russia
                4 infantry moved from Novosibirsk to Samara
                1 infantry moved from Timguska to Yenisey
                5 infantry moved from Timguska to Novosibirsk
                2 aaGuns moved from Timguska to Novosibirsk
                2 infantry moved from Volgograd to Rostov
                1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd

    Place Units - Russians
                2 mech_infantrys placed in Volgograd
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs

    Territory Summary for Russians :

    Kansu : 1 infantry
        Hopei : 1 armour and 1 mech_infantry
        Tsinghai : 2 infantry
        Sikang : 1 mech_infantry
        Yenisey : 1 infantry
        Timguska : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 4 infantry
        Bryansk : 2 aaGuns, 1 armour, 2 artilleries and 6 infantry
        Rostov : 2 infantry
        Archangel : 7 infantry
        Russia : 1 airfield, 1 armour, 1 factory_major and 12 infantry
        Ukraine : 2 artilleries, 1 factory_minor and 6 infantry
        Western Ukraine : 2 infantry
        Novosibirsk : 2 aaGuns and 5 infantry
        Volgograd : 1 factory_minor, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
        Caucasus : 1 armour
        Smolensk : 2 aaGuns, 3 artilleries and 11 infantry
        Samara : 1 fighter, 4 infantry and 1 tactical_bomber
        125 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser and 1 submarine
        Northwest Persia : 1 flag, 1 armour

    Production/PUs Summary :

    Germans : 61 / 73
        Russians : 28 / 33
        Japanese : 53 / 58
        Americans : 37 / 70
        Chinese : 7 / 10
        British : 35 / 36
        UK_Pacific : 10 / 10
        Italians : 13 / 18
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 armour and 2 mech_infantrys moved from Kiangsu to Hopei
                1 artillery moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                1 armour moved from Kweichow to Yunnan
                2 artilleries and 1 infantry moved from Kwangsi to Yunnan
                1 fighter moved from Kweichow to Hopei
                2 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
                1 carrier and 1 cruiser moved from 34 Sea Zone to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 infantry moved from Malaya to Shan State
                1 mech_infantry moved from Kweichow to Yunnan
                1 mech_infantry moved from Kweichow to Hopei
                1 artillery moved from Siberia to 5 Sea Zone
                1 artillery and 1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                2 transports moved from 36 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 34 Sea Zone to 6 Sea Zone
                1 fighter moved from Manchuria to 6 Sea Zone
                1 destroyer moved from 34 Sea Zone to 36 Sea Zone


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 armour and 2 mech_infantrys moved from Kiangsu to Hopei
                1 artillery moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                1 armour moved from Kweichow to Yunnan
                2 artilleries and 1 infantry moved from Kwangsi to Yunnan
                1 fighter moved from Kweichow to Hopei
                2 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
                1 carrier and 1 cruiser moved from 34 Sea Zone to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 infantry moved from Malaya to Shan State
                1 mech_infantry moved from Kweichow to Yunnan
                1 mech_infantry moved from Kweichow to Hopei
                1 artillery moved from Siberia to 5 Sea Zone
                1 artillery and 1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                2 transports moved from 36 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 34 Sea Zone to 6 Sea Zone
                1 fighter moved from Manchuria to 6 Sea Zone
                1 destroyer moved from 34 Sea Zone to 36 Sea Zone

    Combat - Japanese
                Battle in Hopei
                    Japanese attack with 1 armour, 1 fighter and 3 mech_infantrys
                    Russians defend with 1 armour and 1 mech_infantry
                        Japanese roll dice for 1 armour, 1 fighter and 3 mech_infantrys in Hopei, round 1 :  0/5 hits
                        Chinese roll dice for 1 armour and 1 mech_infantry in Hopei, round 1 :  1/2 hits
                        1 mech_infantry owned by the Japanese lost in Hopei
                        Japanese roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Hopei, round 2 :  1/4 hits
                        Chinese roll dice for 1 armour and 1 mech_infantry in Hopei, round 2 :  0/2 hits
                        1 mech_infantry owned by the Russians lost in Hopei
                        Japanese roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Hopei, round 3 :  2/4 hits
                        Chinese roll dice for 1 armour in Hopei, round 3 :  1/1 hits
                        1 armour owned by the Russians and 1 mech_infantry owned by the Japanese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for Russians: 1 armour and 1 mech_infantry
                Battle in Yunnan
                    Japanese attack with 1 armour, 2 artilleries, 2 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
                    British defend with 2 infantry; Chinese defend with 3 infantry
                        Japanese roll dice for 1 armour, 2 artilleries, 2 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 1 :  4/10 hits
                        Chinese roll dice for 5 infantry in Yunnan, round 1 :  0/5 hits
                        1 infantry owned by the British and 3 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 armour, 2 artilleries, 2 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 2 :  3/10 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 2 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for British: 2 infantry
                    Casualties for Chinese: 3 infantry
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                2 artilleries and 4 infantry moved from 19 Sea Zone to Kiangsu
                1 tactical_bomber moved from Yunnan to 36 Sea Zone
                1 fighter moved from Yunnan to 36 Sea Zone
                1 fighter and 2 tactical_bombers moved from Yunnan to Hunan
                1 fighter moved from Hopei to Hunan

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 carrier and 1 destroyer placed in 6 Sea Zone
                2 artilleries and 4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 58 PUs total


  • Sorry for the delay, my comp was so slow yesterday i Just gave up on it.

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 4 fighters and 5 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries and 1 infantry moved from Eastern United States to Central United States
                1 infantry moved from Eastern United States to Central United States
                1 fighter moved from Midway to 16 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer and 1 submarine
                    Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Battle in Central United States
                    Americans attack with 2 artilleries and 2 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                    Americans win, taking Central United States from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Americans
                1 mech_infantry moved from Eastern United States to Southeast Mexico
                2 infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from 16 Sea Zone to Hawaiian Islands
                1 fighter moved from 16 Sea Zone to Midway
                2 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                5 submarines placed in 101 Sea Zone
                4 fighters placed in Eastern United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 108 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 105 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 2,5,3,6,6,3
                Americans collect 41 PUs (8 lost to blockades); end with 41 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 56 PUs

    Territory Summary for Americans :

    Queensland : 2 fighters
        New Guinea : 1 artillery and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
        Midway : 1 airfield and 1 fighter
        Dutch New Guinea : 1 flag, 1 infantry
        26 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        16 Sea Zone : 1 destroyer and 1 submarine
        Central United States : 2 artilleries, 1 factory_minor and 2 infantry
        Southeast Mexico : 1 mech_infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 1 mech_infantry
        United Kingdom : 1 bomber
        101 Sea Zone : 5 submarines
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 49 / 73
        Russians : 26 / 33
        Japanese : 58 / 58
        Americans : 49 / 56
        Chinese : 4 / 10
        British : 35 / 36
        UK_Pacific : 10 / 10
        Italians : 13 / 18
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Szechwan to Shensi
                1 fighter moved from Sikang to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 artillery
                    retreated to Shensi
                    Japanese win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Sikang

    Place Units - Chinese
                1 infantry placed in Szechwan
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs total

    Territory Summary for Chinese :

    Kweichow : 1 infantry
        Szechwan : 1 infantry
        Sikang : 1 fighter and 2 infantry

    Production/PUs Summary :

    Germans : 49 / 73
        Russians : 26 / 33
        Japanese : 57 / 58
        Americans : 49 / 56
        Chinese : 5 / 6
        British : 35 / 36
        UK_Pacific : 10 / 10
        Italians : 13 / 18
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :5

    Combat Move - British
                2 infantry moved from Burma to Shan State
                2 fighters and 1 tactical_bomber moved from India to Shan State
                1 infantry moved from Ethiopia to Italian Somaliland
                      British take Italian Somaliland from Italians

    Combat - British
                Battle in Shan State
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Shan State to India
                1 artillery moved from India to Burma
                4 infantry moved from India to Burma
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery moved from 81 Sea Zone to Egypt
                1 infantry moved from 81 Sea Zone to Egypt
                1 armour moved from Egypt to Tobruk
                3 infantry moved from Persia to Eastern Persia

    Place Units - British
                2 transports placed in 71 Sea Zone
                1 infantry placed in Union of South Africa
                1 submarine placed in 98 Sea Zone
                2 infantry placed in Egypt
                1 submarine placed in 109 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3
                British collect 29 PUs (6 lost to blockades); end with 29 PUs total

    Territory Summary for British :

    Shan State : 1 infantry
        Burma : 1 artillery and 4 infantry
        India : 2 aaGuns, 1 airfield, 2 fighters, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
        Sumatra : 2 infantry
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 3 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 5 infantry
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        British Guiana : 1 armour
        Scotland : 1 airfield and 4 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 14 infantry and 1 mech_infantry
        Tunisia : 1 flag
        Tobruk : 1 flag, 1 armour
        Libya : 1 flag
        Italian Somaliland : 1 flag, 1 infantry
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag
        109 Sea Zone : 1 submarine
        Eastern Persia : 1 flag, 3 infantry
        71 Sea Zone : 2 transports
        81 Sea Zone : 1 transport
        77 Sea Zone : 1 destroyer
        Brazil : 1 flag, 4 infantry
        Persia : 1 flag
        98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 49 / 73
        Russians : 26 / 33
        Japanese : 56 / 58
        Americans : 49 / 56
        Chinese : 5 / 6
        British : 35 / 29
        UK_Pacific : 11 / 0
        Italians : 13 / 18
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    That may have seemed like a good move to invade the US with Germany,and you cost me some money… but in the future you should bring plenty of destroyers with your fleet. As it is now I’ll submerge my subs and your fleet won’t be able to touch them…but on the next US turn they’ll attack your fleet.
    You may be able to escape…we’ll have to see about that!

  • 23 21 20 19 17 16 15 13

    Besides submerging the US subs I’ll submerge the UK one also since no destroyer is present.


  • TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Algeria to Tunisia
                      Italians take Tunisia from British
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                1 destroyer moved from 95 Sea Zone to 96 Sea Zone
                1 infantry moved from Yugoslavia to Albania
                2 infantry moved from Yugoslavia to Bulgaria
                1 artillery moved from Greece to Bulgaria
                2 infantry moved from Northern Italy to Yugoslavia
                2 artilleries moved from Northern Italy to Yugoslavia
                1 armour moved from Yugoslavia to Bulgaria
                1 armour moved from Northern Italy to Yugoslavia
                1 armour moved from Southern Italy to Northern Italy

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