Axis Suprise Attack & Allies Capt. Walker


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :10

    Politics - Germans

    Purchase Units - Germans
                Germans repair 3 damage on 3 factory_minors; Remaining resources: 70 PUs;
                Germans buy 1 armour, 1 destroyer, 2 fighters and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries moved from Smolensk to Russia
                8 infantry moved from Smolensk to Russia
                1 artillery and 11 infantry moved from Bryansk to Russia
                8 armour moved from Belarus to Russia
                3 armour moved from Ukraine to Russia
                1 infantry moved from Rostov to Tambov
                1 infantry moved from Rostov to Caucasus
                1 armour moved from Volgograd to Tambov
                1 armour moved from Volgograd to Caucasus
                1 bomber moved from Normandy Bordeaux to United Kingdom

    Combat - Germans
                Battle in Tambov
                    Germans attack with 1 armour and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Tambov from Russians with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Russia
                    Germans attack with 11 armour, 3 artilleries and 19 infantry
                    British defend with 1 bomber; Russians defend with 3 aaGuns, 1 airfield, 2 armour, 5 artilleries, 1 factory_major, 2 fighters, 25 infantry and 2 tactical_bombers
                    3 infantry owned by the Germans , 11 armour owned by the Germans and 3 artilleries owned by the Germans retreated to Smolensk
                    Russians win with 2 armour, 5 artilleries, 1 bomber, 2 fighters, 19 infantry and 2 tactical_bombers remaining. Battle score for attacker is -18
                    Casualties for Germans: 16 infantry
                    Casualties for Russians: 3 aaGuns and 6 infantry
                Battle in Caucasus
                    Germans attack with 1 armour and 1 infantry
                    Russians defend with 1 armour
                    Russians win with no units remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for Russians: 1 armour
                Air Battle in United Kingdom
                    Germans attacks with 1 units heading to United Kingdom
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in United Kingdom
                    Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 8 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                1 bomber moved from United Kingdom to 110 Sea Zone
                1 bomber moved from 110 Sea Zone to Normandy Bordeaux
                1 carrier moved from 91 Sea Zone to 105 Sea Zone
                2 infantry moved from Northern Italy to Yugoslavia
                2 infantry moved from Southern France to Northern Italy
                2 infantry moved from Normandy Bordeaux to Southern France
                2 infantry moved from Western Germany to Northern Italy
                1 artillery and 2 infantry moved from Germany to Slovakia Hungary
                3 infantry moved from Western Ukraine to Bryansk
                1 aaGun moved from Bryansk to Smolensk
                3 infantry moved from Eastern Poland to Western Ukraine
                9 infantry moved from Belarus to Smolensk
                1 artillery and 2 infantry moved from Novgorod to Archangel

    Place Units - Germans
                2 fighters placed in 112 Sea Zone
                1 destroyer placed in 105 Sea Zone
                3 infantry placed in Volgograd
                3 infantry placed in Ukraine
                3 infantry placed in Novgorod
                1 armour and 1 infantry placed in Germany
                2 infantry placed in Normandy Bordeaux
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 85 Sea Zone: 1 transport
                EDIT: Adding units owned by Germans to 84 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,5,4,1,5,2,2
                Germans collect 55 PUs (4 lost to blockades); end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :10

    Purchase Units - Russians
                Russians buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 3 infantry moved from Samara to Volgograd
                1 fighter and 1 tactical_bomber moved from Russia to Volgograd

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 3 infantry
                    Russians win, taking Volgograd from Germans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Volgograd to Russia
                1 artillery and 1 infantry moved from Vologda to Russia

    Place Units - Russians
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 12 PUs; end with 12 PUs total

    Territory Summary for Russians :

    Olgiy : 1 flag
        Dzavhan : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Russia : 1 airfield, 2 armour, 6 artilleries, 1 factory_major, 2 fighters, 24 infantry and 2 tactical_bombers
        Vologda : 1 infantry
        Volgograd : 1 artillery, 1 factory_minor and 3 infantry
        125 Sea Zone : 1 submarine
        Iraq : 1 flag
        114 Sea Zone : 1 cruiser and 1 submarine
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 57 / 70
        Russians : 12 / 12
        Japanese : 55 / 86
        Americans : 53 / 70
        Chinese : 4 / 6
        British : 37 / 44
        UK_Pacific : 13 / 8
        Italians : 15 / 6
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    woohoo! Russia held out! I hope they can hold one more turn…I think reinforcements are on the way.


  • TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :10

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 4 Sea Zone to 3 Sea Zone
                1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 3 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
                1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 fighter moved from 39 Sea Zone to 80 Sea Zone
                1 destroyer moved from 39 Sea Zone to 41 Sea Zone
                1 submarine moved from 44 Sea Zone to 42 Sea Zone
                1 carrier, 1 cruiser and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
                2 bombers, 1 fighter and 1 tactical_bomber moved from Kwangsi to 42 Sea Zone
                2 fighters moved from 36 Sea Zone to 42 Sea Zone
                1 armour moved from Kweichow to Shensi
                1 armour moved from Kweichow to Szechwan
                1 mech_infantry moved from Yunnan to Shan State
                      Japanese take Shan State from UK_Pacific
                1 mech_infantry moved from Yunnan to French Indo China
                1 mech_infantry moved from Kwangsi to French Indo China
                2 mech_infantrys moved from Kiangsu to Kwangsi
                1 infantry moved from Timguska to Kansu
                1 infantry moved from Evenkiyskiy to Timguska
                1 armour moved from Kiangsu to Hopei


  • Do you want to scramble

  • 23 21 20 19 17 16 15 13

    yes…scramble all fighters and leave the US fighters for last.
    OOL would be two on carrier,destroyer,cruiser,tac, fighters


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :10

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 4 Sea Zone to 3 Sea Zone
                1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 3 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
                1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 fighter moved from 39 Sea Zone to 80 Sea Zone
                1 destroyer moved from 39 Sea Zone to 41 Sea Zone
                1 submarine moved from 44 Sea Zone to 42 Sea Zone
                1 carrier, 1 cruiser and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
                2 bombers, 1 fighter and 1 tactical_bomber moved from Kwangsi to 42 Sea Zone
                2 fighters moved from 36 Sea Zone to 42 Sea Zone
                1 armour moved from Kweichow to Shensi
                1 armour moved from Kweichow to Szechwan
                1 mech_infantry moved from Yunnan to Shan State
                      Japanese take Shan State from UK_Pacific
                1 mech_infantry moved from Yunnan to French Indo China
                1 mech_infantry moved from Kwangsi to French Indo China
                2 mech_infantrys moved from Kiangsu to Kwangsi
                1 infantry moved from Timguska to Kansu
                1 infantry moved from Evenkiyskiy to Timguska
                1 armour moved from Kiangsu to Hopei

    Combat - Japanese
                ANZAC scrambles 3 units out of Java to defend against the attack in 42 Sea Zone
                Battle in Shensi
                    Japanese attack with 1 armour
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour in Shensi, round 1 :  0/1 hits
                        Chinese roll dice for 1 infantry in Shensi, round 1 :  0/1 hits
                        Japanese roll dice for 1 armour in Shensi, round 2 :  1/1 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 41 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 41 Sea Zone, round 4 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 5 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 41 Sea Zone, round 5 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 6 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 41 Sea Zone, round 6 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 7 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 41 Sea Zone, round 7 :  1/1 hits
                        1 submarine owned by the ANZAC lost in 41 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 42 Sea Zone
                    Japanese attack with 2 bombers, 1 carrier, 1 cruiser, 3 fighters, 2 submarines and 1 tactical_bomber
                    ANZAC defend with 1 cruiser, 1 destroyer, 2 fighters and 1 transport; Americans defend with 1 carrier, 2 fighters and 1 tactical_bomber
                        Japanese roll dice for 2 submarines in 42 Sea Zone, round 1 :  1/2 hits
                    Units damaged: 1 carrier owned by the Americans
                        Japanese roll dice for 2 bombers, 1 carrier, 1 cruiser, 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 1 :  3/7 hits
                        ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 1 :  4/8 hits
                        1 carrier owned by the Americans , 1 cruiser owned by the ANZAC , 1 carrier owned by the Japanese , 1 destroyer owned by the ANZAC and 2 submarines owned by the Japanese lost in 42 Sea Zone
                        Japanese roll dice for 2 bombers, 1 cruiser, 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 :  4/7 hits
                        ANZAC roll dice for 4 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 :  3/5 hits
                        1 fighter owned by the Americans , 1 tactical_bomber owned by the Americans , 3 fighters owned by the Japanese and 2 fighters owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 2 bombers, 1 cruiser and 1 tactical_bomber in 42 Sea Zone, round 3 :  2/4 hits
                        ANZAC roll dice for 1 fighter and 1 transport in 42 Sea Zone, round 3 :  0/1 hits
                        1 fighter owned by the Americans and 1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 2 bombers, 1 cruiser and 1 tactical_bomber remaining. Battle score for attacker is 36
                    Casualties for Japanese: 1 carrier, 3 fighters and 2 submarines
                    Casualties for ANZAC: 1 cruiser, 1 destroyer, 2 fighters and 1 transport
                    Casualties for Americans: 1 carrier, 2 fighters and 1 tactical_bomber
                Battle in Alaska
                Battle in Szechwan
                    Japanese attack with 1 armour
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour in Szechwan, round 1 :  0/1 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 1 :  1/1 hits
                        1 armour owned by the Japanese lost in Szechwan
                    Chinese win, taking Alaska from Americans with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 armour
                Battle in 3 Sea Zone
                    Japanese attack with 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 carrier, 2 fighters and 3 transports
                        Japanese roll dice for 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber in 3 Sea Zone, round 1 :  2/5 hits
                        Americans roll dice for 1 carrier, 2 fighters and 3 transports in 3 Sea Zone, round 1 :  2/3 hits
                        1 carrier owned by the Americans and 2 destroyers owned by the Japanese lost in 3 Sea Zone
                        Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 3 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 2 fighters and 3 transports in 3 Sea Zone, round 2 :  2/2 hits
                    Units damaged: 1 carrier owned by the Japanese
                        1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 3 Sea Zone
                        Japanese roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 3 Sea Zone, round 3 :  2/2 hits
                        Americans roll dice for 1 fighter and 3 transports in 3 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the Americans , 1 carrier owned by the Japanese and 1 transport owned by the Americans lost in 3 Sea Zone
                        2 transports owned by the Americans lost in 3 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 17
                    Casualties for Japanese: 1 carrier and 3 destroyers
                    Casualties for Americans: 1 carrier, 2 fighters and 3 transports
                Battle in 80 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 80 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in French Indo China
                    Japanese attack with 2 mech_infantrys
                    British defend with 1 mech_infantry
                        Japanese roll dice for 2 mech_infantrys in French Indo China, round 1 :  0/2 hits
                        UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 1 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in French Indo China
                    1 mech_infantry owned by the Japanese retreated to Kwangsi
                    UK_Pacific win with 1 mech_infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Japanese
                1 tactical_bomber could not land in 42 Sea Zone and was removed
                1 fighter and 1 tactical_bomber could not land in 3 Sea Zone and were removed
                2 infantry moved from 5 Sea Zone to Siberia
                1 fighter moved from 80 Sea Zone to 39 Sea Zone
                2 bombers moved from 42 Sea Zone to Kwangsi
                2 transports moved from 39 Sea Zone to 37 Sea Zone

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in Kiangsu
                1 carrier, 1 destroyer and 2 transports placed in 6 Sea Zone
                2 fighters placed in 6 Sea Zone
                4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 59 PUs total

    Production/PUs Summary :

    Germans : 57 / 70
        Russians : 12 / 12
        Japanese : 59 / 59
        Americans : 51 / 70
        Chinese : 3 / 6
        British : 37 / 44
        UK_Pacific : 12 / 8
        Italians : 15 / 6
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 9 times
                3 was rolled 13 times
                4 was rolled 15 times
                5 was rolled 11 times
                6 was rolled 14 times
            Average roll : 3.658
            Median : 4.000
            Variance : 0.347
            Standard Deviation : 0.589
            Total rolls : 73

    Japanese Combat
                1 was rolled 7 times
                2 was rolled 4 times
                3 was rolled 8 times
                4 was rolled 9 times
                5 was rolled 5 times
                6 was rolled 9 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.537
            Standard Deviation : 0.733
            Total rolls : 42

    ANZAC Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.762
            Median : 4.000
            Variance : 0.350
            Standard Deviation : 0.592
            Total rolls : 21

    UK_Pacific Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.167
            Median : 3.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Chinese Combat
                1 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.333
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :10

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Western United States to 10 Sea Zone
                1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
                1 infantry moved from 1 Sea Zone to Alaska
                1 fighter moved from Western United States to Alaska
                1 fighter moved from Eastern United States to Alaska
                1 armour, 3 infantry and 2 mech_infantrys moved from Soviet Far East to Siberia

    Combat - Americans
                Battle in Alaska
                    Americans attack with 2 fighters and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Americans win, taking Alaska from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Americans: 1 fighter
                Battle in Siberia
                    Americans attack with 1 armour, 3 infantry and 2 mech_infantrys
                    Japanese defend with 2 infantry
                    Americans win, taking Siberia from Japanese with 1 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Americans
                1 fighter moved from Alaska to Western United States
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 artilleries moved from Central United States to Western United States

    Place Units - Americans
                1 carrier and 1 destroyer placed in 101 Sea Zone
                1 fighter placed in 101 Sea Zone
                2 destroyers and 2 transports placed in 10 Sea Zone
                2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Territory Summary for Americans :

    New Guinea : 1 artillery and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
        Alaska : 1 infantry
        Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
        Midway : 1 airfield
        Siberia : 1 armour, 3 infantry and 2 mech_infantrys
        Celebes : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        26 Sea Zone : 1 submarine
        10 Sea Zone : 2 destroyers and 2 transports
        1 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        Central United States : 1 factory_minor
        Central America : 1 infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Gibraltar : 1 artillery and 3 infantry
        101 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 1 fighter and 1 submarine

    Production/PUs Summary :

    Germans : 57 / 70
        Russians : 13 / 12
        Japanese : 56 / 59
        Americans : 53 / 73
        Chinese : 3 / 6
        British : 37 / 44
        UK_Pacific : 12 / 8
        Italians : 15 / 6
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese
                2 infantry moved from Sikang to Shensi
                1 fighter moved from Sikang to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 armour
                    Chinese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 armour
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Szechwan

    Place Units - Chinese
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs

    Territory Summary for Chinese :

    Yunnan : 1 infantry
        Tsinghai : 1 infantry
        Szechwan : 1 fighter and 2 infantry

    Production/PUs Summary :

    Germans : 57 / 70
        Russians : 13 / 12
        Japanese : 55 / 59
        Americans : 53 / 73
        Chinese : 4 / 10
        British : 37 / 44
        UK_Pacific : 12 / 8
        Italians : 15 / 6
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :10

    Combat Move - British
                3 transports moved from 99 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from Egypt to 98 Sea Zone
                1 armour, 1 artillery, 4 infantry and 3 transports moved from 98 Sea Zone to 99 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from 99 Sea Zone to Greece
                1 fighter and 1 tactical_bomber moved from West India to 39 Sea Zone
                1 bomber moved from Russia to Ukraine
                1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Greece

    Combat - British
                Strategic bombing raid in Ukraine
                    Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 3 damage total.
                Battle in Greece
                    British attack with 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
                    Italians defend with 2 artilleries and 3 infantry
                    British win, taking Greece from Italians with 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
                    Casualties for Italians: 2 artilleries and 3 infantry
                Battle in 39 Sea Zone
                    British attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 carrier and 1 fighter
                    Units damaged: 1 carrier owned by the Japanese
                    Japanese win with 1 carrier and 1 fighter remaining. Battle score for attacker is -21
                    Casualties for British: 1 fighter and 1 tactical_bomber
                    1 fighter owned by the Japanese could not land and were killed

    Non Combat Move - British
                1 artillery moved from India to Burma
                1 artillery and 1 infantry moved from Persia to Northwest Persia
                1 mech_infantry moved from Iraq to Caucasus
                1 armour moved from Iraq to Caucasus
                1 fighter moved from Union of South Africa to Italian Somaliland
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Tobruk to Egypt
                1 fighter and 1 tactical_bomber moved from Greece to 97 Sea Zone
                1 bomber moved from Ukraine to Persia

    Place Units - British
                1 artillery and 2 infantry placed in Egypt
                1 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone
                1 armour and 2 mech_infantrys placed in Persia
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                British collect 39 PUs; end with 41 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs

    Territory Summary for British :

    Siam : 1 infantry
        Burma : 1 artillery and 1 infantry
        India : 1 airfield, 1 harbour and 1 mech_infantry
        Malaya : 1 harbour and 1 mech_infantry
        French Indo China : 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
        British Guiana : 1 armour
        Scotland : 1 airfield and 4 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 14 infantry and 1 mech_infantry
        Morocco : 1 flag
        Algeria : 1 flag
        Tunisia : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag, 1 fighter
        Ethiopia : 1 flag
        Caucasus : 1 armour and 1 mech_infantry
        106 Sea Zone : 1 flag, 2 destroyers
        Greece : 1 flag, 1 armour, 1 artillery and 4 infantry
        99 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 3 transports
        97 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
        Eastern Persia : 1 flag
        71 Sea Zone : 1 transport
        Brazil : 1 flag, 4 infantry
        Northwest Persia : 1 artillery and 1 infantry
        Persia : 1 flag, 1 armour, 1 bomber, 1 factory_minor and 2 mech_infantrys

    Production/PUs Summary :

    Germans : 57 / 70
        Russians : 13 / 12
        Japanese : 55 / 59
        Americans : 53 / 73
        Chinese : 4 / 10
        British : 39 / 46
        UK_Pacific : 12 / 0
        Italians : 13 / 6
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :10

    Purchase Units - Italians
                Italians buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 95 Sea Zone to 98 Sea Zone
                1 artillery and 3 infantry moved from Albania to Greece
                1 armour moved from Yugoslavia to Greece
                2 artilleries and 3 infantry moved from Yugoslavia to Albania
                1 artillery and 3 infantry moved from Northern Italy to Yugoslavia
                1 armour moved from Northern Italy to Yugoslavia
                1 submarine moved from 91 Sea Zone to 94 Sea Zone


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :10

    Purchase Units - Italians
                Italians buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 95 Sea Zone to 98 Sea Zone
                1 artillery and 3 infantry moved from Albania to Greece
                1 armour moved from Yugoslavia to Greece
                2 artilleries and 3 infantry moved from Yugoslavia to Albania
                1 artillery and 3 infantry moved from Northern Italy to Yugoslavia
                1 armour moved from Northern Italy to Yugoslavia
                1 submarine moved from 91 Sea Zone to 94 Sea Zone

    Combat - Italians
                Battle in Greece
                    Italians attack with 1 armour, 1 artillery and 3 infantry
                    British defend with 1 armour, 1 artillery and 4 infantry
                        Italians roll dice for 1 armour, 1 artillery and 3 infantry in Greece, round 1 :  1/5 hits
                        British roll dice for 1 armour, 1 artillery and 4 infantry in Greece, round 1 :  2/6 hits
                        1 infantry owned by the British and 2 infantry owned by the Italians lost in Greece
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Greece, round 2 :  1/3 hits
                        British roll dice for 1 armour, 1 artillery and 3 infantry in Greece, round 2 :  1/5 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Greece
                    1 artillery owned by the Italians and 1 armour owned by the Italians retreated to Bulgaria
                    British win with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is -3
                    Casualties for British: 2 infantry
                    Casualties for Italians: 3 infantry

    Non Combat Move - Italians
                1 artillery moved from Southern Italy to Northern Italy
                1 armour moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,3,5,6,5,2,4
                Italians collect 6 PUs (7 lost to blockades); end with 6 PUs total

    Production/PUs Summary :

    Germans : 57 / 70
        Russians : 13 / 12
        Japanese : 55 / 59
        Americans : 53 / 73
        Chinese : 4 / 10
        British : 39 / 46
        UK_Pacific : 12 / 12
        Italians : 13 / 6
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 6 times
                3 was rolled 5 times
                4 was rolled 12 times
                5 was rolled 4 times
                6 was rolled 13 times
            Average roll : 3.891
            Median : 4.000
            Variance : 1.689
            Standard Deviation : 1.300
            Total rolls : 46

    Null / Other
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 3.895
            Median : 4.000
            Variance : 0.611
            Standard Deviation : 0.782
            Total rolls : 19

    British Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 3.895
            Median : 4.000
            Variance : 0.611
            Standard Deviation : 0.782
            Total rolls : 19

    Italians Combat
                1 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.875
            Median : 4.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :10

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from Queensland to Java

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1
                ANZAC collect 13 PUs (1 lost to blockades); end with 13 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 harbour and 2 infantry
        Northern Territory : 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 fighter and 1 harbour
        South Australia : 2 infantry
        Western Australia : 2 infantry
        Java : 1 flag, 1 airfield, 1 artillery, 1 fighter and 2 infantry
        62 Sea Zone : 1 destroyer and 1 submarine
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 57 / 70
        Russians : 13 / 12
        Japanese : 55 / 59
        Americans : 53 / 73
        Chinese : 4 / 10
        British : 39 / 46
        UK_Pacific : 12 / 12
        Italians : 13 / 6
        ANZAC : 14 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :10

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        Scotland : 2 infantry

    Production/PUs Summary :

    Germans : 57 / 70
        Russians : 13 / 12
        Japanese : 55 / 59
        Americans : 53 / 73
        Chinese : 4 / 10
        British : 39 / 46
        UK_Pacific : 12 / 12
        Italians : 13 / 6
        ANZAC : 14 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :11

    Politics - Germans

    Purchase Units - Germans
                Germans repair 3 damage on 3 factory_minors; Remaining resources: 67 PUs;
                Germans buy 1 armour, 1 artillery, 1 destroyer, 1 fighter and 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                2 fighters moved from 112 Sea Zone to 91 Sea Zone
                1 carrier and 1 destroyer moved from 105 Sea Zone to 91 Sea Zone
                1 destroyer moved from 112 Sea Zone to 91 Sea Zone
                1 infantry moved from Novosibirsk to Samara
                      Germans take Samara from Russians
                1 infantry moved from Urals to Vologda
                1 artillery and 2 infantry moved from Archangel to Vologda
                3 infantry moved from Bryansk to Tambov
                3 infantry moved from Ukraine to Rostov
                3 infantry moved from Western Ukraine to Bryansk
                1 armour moved from Tambov to Smolensk
                2 infantry moved from Yugoslavia to Bulgaria
                1 artillery and 2 infantry moved from Slovakia Hungary to Yugoslavia
                1 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Yugoslavia
                2 infantry moved from Southern France to Northern Italy
                5 infantry moved from Normandy Bordeaux to Southern France
                1 armour moved from Germany to Yugoslavia
                1 infantry moved from Germany to Slovakia Hungary
                3 infantry moved from Novgorod to Archangel

    Combat - Germans
                Battle in Vologda
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 3 infantry in Vologda, round 1 :  2/4 hits
                        Russians roll dice for 1 infantry in Vologda, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Normandy Bordeaux to Western Germany

    Place Units - Germans
                3 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                1 armour and 4 infantry placed in Germany
                1 destroyer and 1 fighter placed in 112 Sea Zone
                3 infantry placed in Normandy Bordeaux
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,3,4,5,6,6,6
                Germans collect 55 PUs (4 lost to blockades); end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs

    Production/PUs Summary :

    Germans : 59 / 65
        Russians : 11 / 12
        Japanese : 55 / 59
        Americans : 53 / 73
        Chinese : 4 / 10
        British : 39 / 46
        UK_Pacific : 12 / 12
        Italians : 13 / 6
        ANZAC : 14 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :11

    Purchase Units - Russians
                Russians buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Volgograd to Tambov
                1 infantry moved from Volgograd to Tambov
                1 infantry moved from Volgograd to Samara
                1 fighter and 1 tactical_bomber moved from Russia to Samara
                1 fighter and 1 tactical_bomber moved from Russia to Tambov

    Combat - Russians
                Battle in Samara
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 3 infantry
                    Russians win, taking Tambov from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Samara to Russia
                1 fighter and 1 tactical_bomber moved from Tambov to Russia

    Place Units - Russians
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 12 PUs; end with 12 PUs total

    Territory Summary for Russians :

    Olgiy : 1 flag
        Dzavhan : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Russia : 1 airfield, 2 armour, 6 artilleries, 1 factory_major, 2 fighters, 28 infantry and 2 tactical_bombers
        Tambov : 1 artillery and 2 infantry
        Volgograd : 1 factory_minor
        125 Sea Zone : 1 submarine
        Iraq : 1 flag
        114 Sea Zone : 1 cruiser and 1 submarine
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 58 / 65
        Russians : 12 / 12
        Japanese : 55 / 59
        Americans : 53 / 73
        Chinese : 4 / 10
        British : 39 / 46
        UK_Pacific : 12 / 12
        Italians : 13 / 6
        ANZAC : 14 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :11

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 artilleries, 1 destroyer, 1 fighter, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 transport moved from 1 Sea Zone to 7 Sea Zone
                1 destroyer moved from 16 Sea Zone to 8 Sea Zone
                1 destroyer moved from 6 Sea Zone to 26 Sea Zone
                4 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                4 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
                6 infantry moved from 5 Sea Zone to Siberia
                2 fighters moved from 6 Sea Zone to Siberia
                1 mech_infantry moved from Shan State to Yunnan
                1 mech_infantry moved from Kwangsi to Yunnan
                2 mech_infantrys moved from Kwangsi to French Indo China
                1 bomber moved from Kwangsi to Yunnan
                1 bomber moved from Kwangsi to French Indo China
                1 armour moved from Hopei to Tsinghai
                1 infantry moved from Kansu to Tsinghai
                1 carrier moved from 39 Sea Zone to 37 Sea Zone
                2 transports moved from 37 Sea Zone to 20 Sea Zone
                1 cruiser moved from 42 Sea Zone to 37 Sea Zone
                1 destroyer moved from 41 Sea Zone to 37 Sea Zone
                2 armour and 1 mech_infantry moved from Kiangsu to Kwangsi


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :11

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 artilleries, 1 destroyer, 1 fighter, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 transport moved from 1 Sea Zone to 7 Sea Zone
                1 destroyer moved from 16 Sea Zone to 8 Sea Zone
                1 destroyer moved from 6 Sea Zone to 26 Sea Zone
                4 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                4 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
                6 infantry moved from 5 Sea Zone to Siberia
                2 fighters moved from 6 Sea Zone to Siberia
                1 mech_infantry moved from Shan State to Yunnan
                1 mech_infantry moved from Kwangsi to Yunnan
                2 mech_infantrys moved from Kwangsi to French Indo China
                1 bomber moved from Kwangsi to Yunnan
                1 bomber moved from Kwangsi to French Indo China
                1 armour moved from Hopei to Tsinghai
                1 infantry moved from Kansu to Tsinghai
                1 carrier moved from 39 Sea Zone to 37 Sea Zone
                2 transports moved from 37 Sea Zone to 20 Sea Zone
                1 cruiser moved from 42 Sea Zone to 37 Sea Zone
                1 destroyer moved from 41 Sea Zone to 37 Sea Zone
                2 armour and 1 mech_infantry moved from Kiangsu to Kwangsi

    Combat - Japanese
                Battle in Tsinghai
                    Japanese attack with 1 armour and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 infantry in Tsinghai, round 1 :  1/2 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 26 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 26 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 26 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 submarine in 26 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 26 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 26 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 submarine in 26 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 26 Sea Zone, round 4 :  1/1 hits
                        1 submarine owned by the Americans lost in 26 Sea Zone
                    Japanese win, taking 26 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Siberia
                    Japanese attack with 2 fighters and 6 infantry
                    Americans defend with 1 armour, 3 infantry and 2 mech_infantrys
                        Japanese roll dice for 2 fighters and 6 infantry in Siberia, round 1 :  4/8 hits
                        Russians roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Siberia, round 1 :  2/6 hits
                        1 mech_infantry owned by the Americans , 2 infantry owned by the Japanese and 3 infantry owned by the Americans lost in Siberia
                        Japanese roll dice for 2 fighters and 4 infantry in Siberia, round 2 :  2/6 hits
                        Russians roll dice for 1 armour and 1 mech_infantry in Siberia, round 2 :  0/2 hits
                        1 mech_infantry owned by the Americans and 1 armour owned by the Americans lost in Siberia
                    Japanese win, taking Siberia from Russians with 2 fighters and 4 infantry remaining. Battle score for attacker is 17
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 1 armour, 3 infantry and 2 mech_infantrys
                Battle in Yunnan
                    Japanese attack with 1 bomber and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 2 mech_infantrys in Yunnan, round 1 :  0/3 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 1 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Yunnan
                        Japanese roll dice for 1 bomber and 1 mech_infantry in Yunnan, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 mech_infantry in Yunnan, round 3 :  1/2 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in French Indo China
                    Japanese attack with 1 bomber and 2 mech_infantrys
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 bomber and 2 mech_infantrys in French Indo China, round 1 :  0/3 hits
                        UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 1 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in French Indo China
                        Japanese roll dice for 1 bomber and 1 mech_infantry in French Indo China, round 2 :  2/2 hits
                        UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in French Indo China
                    Japanese win, taking French Indo China from UK_Pacific with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Japanese
                1 bomber moved from French Indo China to Kwangsi
                1 bomber moved from Yunnan to Kwangsi
                2 fighters moved from Siberia to 6 Sea Zone

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 destroyer and 1 submarine placed in 6 Sea Zone
                3 artilleries, 1 fighter and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 60 PUs total

    Production/PUs Summary :

    Germans : 58 / 65
        Russians : 11 / 12
        Japanese : 60 / 60
        Americans : 53 / 73
        Chinese : 2 / 10
        British : 39 / 46
        UK_Pacific : 10 / 12
        Italians : 13 / 6
        ANZAC : 14 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :11

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from Western United States to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 26 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer
                    Americans win, taking 26 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 cruiser, 1 destroyer and 1 transport moved from 1 Sea Zone to 10 Sea Zone

    Place Units - Americans
                1 tactical_bomber and 1 transport placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 carrier and 1 submarine placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Territory Summary for Americans :

    New Guinea : 1 artillery and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Alaska : 1 infantry
        Hawaiian Islands : 1 airfield, 2 artilleries, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
        Midway : 1 airfield
        Celebes : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        26 Sea Zone : 1 flag, 1 destroyer and 2 transports
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
        Central United States : 1 factory_minor
        Central America : 1 infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Gibraltar : 1 artillery and 3 infantry
        101 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport

    Production/PUs Summary :

    Germans : 58 / 65
        Russians : 11 / 12
        Japanese : 60 / 60
        Americans : 53 / 73
        Chinese : 2 / 10
        British : 39 / 46
        UK_Pacific : 10 / 12
        Italians : 13 / 6
        ANZAC : 14 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                2 infantry placed in Szechwan
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs

    Territory Summary for Chinese :

    Yunnan : 3 infantry
        Szechwan : 1 fighter and 2 infantry

    Production/PUs Summary :

    Germans : 58 / 65
        Russians : 11 / 12
        Japanese : 59 / 60
        Americans : 53 / 73
        Chinese : 3 / 10
        British : 39 / 46
        UK_Pacific : 10 / 12
        Italians : 13 / 6
        ANZAC : 14 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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