Axis Suprise Attack & Allies Capt. Walker


  • TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 96 Sea Zone to 97 Sea Zone
                1 submarine moved from 95 Sea Zone to 92 Sea Zone
                1 infantry moved from Northern Italy to Southern Italy
                1 armour moved from Yugoslavia to Southern Italy
                1 armour moved from Romania to Ukraine
                1 armour moved from Romania to Ukraine
                1 armour moved from Yugoslavia to Romania
                1 artillery moved from Northern Italy to Southern Italy
                1 artillery moved from Yugoslavia to Northern Italy


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 96 Sea Zone to 97 Sea Zone
                1 submarine moved from 95 Sea Zone to 92 Sea Zone
                1 infantry moved from Northern Italy to Southern Italy
                1 armour moved from Yugoslavia to Southern Italy
                1 armour moved from Romania to Ukraine
                1 armour moved from Romania to Ukraine
                1 armour moved from Yugoslavia to Romania
                1 artillery moved from Northern Italy to Southern Italy
                1 artillery moved from Yugoslavia to Northern Italy

    Non Combat Move - Italians

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                1 artillery and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs

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    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 submarine moved from 44 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java
                1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                    Japanese defend with 1 cruiser and 1 transport
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 cruiser and 1 transport
                    Casualties for ANZAC: 1 submarine
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                    ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 infantry moved from South Australia to Western Australia
                1 infantry moved from New South Wales to Queensland
                1 infantry moved from New South Wales to South Australia
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 fighter, 1 harbour and 2 infantry
        Northern Territory : 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        South Australia : 2 infantry
        Western Australia : 2 infantry
        Hawaiian Islands : 1 fighter
        Java : 1 flag, 1 artillery
        42 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 transport
        26 Sea Zone : 1 destroyer
        62 Sea Zone : 1 submarine
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 54 / 62
        Russians : 22 / 22
        Japanese : 60 / 71
        Americans : 51 / 66
        Chinese : 5 / 7
        British : 36 / 37
        UK_Pacific : 7 / 7
        Italians : 11 / 16
        ANZAC : 14 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :7

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        Scotland : 2 infantry

    Production/PUs Summary :

    Germans : 54 / 62
        Russians : 22 / 22
        Japanese : 60 / 71
        Americans : 51 / 66
        Chinese : 5 / 7
        British : 36 / 37
        UK_Pacific : 7 / 7
        Italians : 11 / 16
        ANZAC : 14 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 cruiser, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 destroyers and 2 fighters moved from 112 Sea Zone to 109 Sea Zone
                1 bomber moved from Southern Italy to 109 Sea Zone
                4 infantry moved from Archangel to Vologda
                1 artillery moved from Archangel to Vologda
                4 infantry moved from Belarus to Smolensk
                1 artillery moved from Belarus to Smolensk
                1 armour moved from Novgorod to Smolensk
                1 armour moved from Belarus to Smolensk
                1 mech_infantry moved from Belarus to Smolensk
                1 armour moved from Archangel to Vologda
                1 artillery and 3 infantry moved from Ukraine to Rostov
                1 artillery and 5 infantry moved from Western Ukraine to Bryansk
                1 armour moved from Bessarabia to Bryansk
                1 armour moved from Ukraine to Rostov
                1 armour moved from Belarus to Bryansk
                2 armour, 1 artillery and 1 infantry moved from Archangel to Vologda
                1 armour and 1 infantry moved from Belarus to Smolensk
                1 infantry moved from Archangel to Vologda
                1 carrier moved from 112 Sea Zone to 109 Sea Zone


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 cruiser, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 destroyers and 2 fighters moved from 112 Sea Zone to 109 Sea Zone
                1 bomber moved from Southern Italy to 109 Sea Zone
                4 infantry moved from Archangel to Vologda
                1 artillery moved from Archangel to Vologda
                4 infantry moved from Belarus to Smolensk
                1 artillery moved from Belarus to Smolensk
                1 armour moved from Novgorod to Smolensk
                1 armour moved from Belarus to Smolensk
                1 mech_infantry moved from Belarus to Smolensk
                1 armour moved from Archangel to Vologda
                1 artillery and 3 infantry moved from Ukraine to Rostov
                1 artillery and 5 infantry moved from Western Ukraine to Bryansk
                1 armour moved from Bessarabia to Bryansk
                1 armour moved from Ukraine to Rostov
                1 armour moved from Belarus to Bryansk
                2 armour, 1 artillery and 1 infantry moved from Archangel to Vologda
                1 armour and 1 infantry moved from Belarus to Smolensk
                1 infantry moved from Archangel to Vologda
                1 carrier moved from 112 Sea Zone to 109 Sea Zone

    Combat - Germans
                British scrambles 2 units out of United Kingdom to defend against the attack in 109 Sea Zone
                Battle in Bryansk
                    Germans attack with 2 armour, 1 artillery and 5 infantry
                    Russians defend with 1 aaGun and 4 infantry
                        Germans roll dice for 2 armour, 1 artillery and 5 infantry in Bryansk, round 1 :  3/8 hits
                        Russians roll dice for 1 aaGun and 4 infantry in Bryansk, round 1 :  1/4 hits
                        2 infantry owned by the Russians , 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk
                        Germans roll dice for 2 armour, 1 artillery and 4 infantry in Bryansk, round 2 :  1/7 hits
                        Russians roll dice for 2 infantry in Bryansk, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                        Germans roll dice for 2 armour, 1 artillery and 3 infantry in Bryansk, round 3 :  3/6 hits
                        Russians roll dice for 1 infantry in Bryansk, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 2 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 aaGun and 4 infantry
                Battle in Vologda
                    Germans attack with 3 armour, 2 artilleries and 6 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 3 armour, 2 artilleries and 6 infantry in Vologda, round 1 :  6/11 hits
                        Russians roll dice for 2 infantry in Vologda, round 1 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    Germans win, taking Vologda from Russians with 3 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Smolensk
                    Germans attack with 3 armour, 1 artillery, 5 infantry and 1 mech_infantry
                    Russians defend with 4 infantry
                        Germans roll dice for 3 armour, 1 artillery, 5 infantry and 1 mech_infantry in Smolensk, round 1 :  1/10 hits
                        Russians roll dice for 4 infantry in Smolensk, round 1 :  2/4 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
                        Germans roll dice for 3 armour, 1 artillery, 3 infantry and 1 mech_infantry in Smolensk, round 2 :  3/8 hits
                        Russians roll dice for 3 infantry in Smolensk, round 2 :  1/3 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Germans win, taking Smolensk from Russians with 3 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 4 infantry
                Battle in Rostov
                    Germans attack with 1 armour, 1 artillery and 3 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 armour, 1 artillery and 3 infantry in Rostov, round 1 :  0/5 hits
                        Russians roll dice for 2 infantry in Rostov, round 1 :  1/2 hits
                        1 infantry owned by the Germans lost in Rostov
                        Germans roll dice for 1 armour, 1 artillery and 2 infantry in Rostov, round 2 :  1/4 hits
                        Russians roll dice for 2 infantry in Rostov, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Rostov
                        Germans roll dice for 1 armour, 1 artillery and 2 infantry in Rostov, round 3 :  1/4 hits
                        Russians roll dice for 1 infantry in Rostov, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in 109 Sea Zone
                    Germans attack with 1 bomber, 1 carrier, 2 destroyers and 2 fighters
                    British defend with 1 carrier and 3 fighters
                        Germans roll dice for 1 bomber, 1 carrier, 2 destroyers and 2 fighters in 109 Sea Zone, round 1 :  3/5 hits
                        British roll dice for 1 carrier and 3 fighters in 109 Sea Zone, round 1 :  0/4 hits
                        1 fighter owned by the British and 1 carrier owned by the British lost in 109 Sea Zone
                        Germans roll dice for 1 bomber, 1 carrier, 2 destroyers and 2 fighters in 109 Sea Zone, round 2 :  2/5 hits
                        British roll dice for 2 fighters in 109 Sea Zone, round 2 :  1/2 hits
                        2 fighters owned by the British and 1 destroyer owned by the Germans lost in 109 Sea Zone
                    Germans win, taking 109 Sea Zone from British with 1 bomber, 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 38
                    Casualties for Germans: 1 destroyer
                    Casualties for British: 1 carrier and 3 fighters

    Non Combat Move - Germans
                1 bomber moved from 109 Sea Zone to Normandy Bordeaux
                2 infantry moved from Novgorod to Belarus
                6 infantry moved from Eastern Poland to Belarus
                7 infantry moved from Eastern Poland to Western Ukraine
                1 artillery moved from Eastern Poland to Western Ukraine
                1 aaGun moved from Eastern Poland to Belarus
                1 aaGun moved from Eastern Poland to Western Ukraine
                3 infantry moved from Bessarabia to Ukraine
                2 armour moved from Poland to Belarus
                12 infantry moved from Poland to Eastern Poland
                3 infantry moved from Germany to Poland
                2 infantry moved from Western Germany to France
                1 aaGun moved from France to Normandy Bordeaux
                2 infantry moved from Northern Italy to Southern Italy
                1 artillery and 2 infantry moved from Southern France to Northern Italy
                1 fighter and 2 tactical_bombers moved from Southern Italy to Western Germany

    Place Units - Germans
                3 infantry placed in Ukraine
                3 armour placed in Novgorod
                3 infantry placed in Normandy Bordeaux
                1 cruiser, 1 destroyer and 1 submarine placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4
                Germans collect 58 PUs (1 lost to blockades); end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs


  • I scrambled your fighters, if you didnt want them to go up then edit them back in (I would) I thought it might give you a chance at more than 2 hits,it didnt sorry. Since just the one fighter hit I would like to have my dd back if you would be so kind as to do that for me.
    Tanks S.A.

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    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :8

    Purchase Units - Russians
                Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Caucasus to Rostov
                1 fighter and 1 tactical_bomber moved from Caucasus to Rostov
                1 artillery and 2 infantry moved from Volgograd to Rostov
                1 fighter and 1 tactical_bomber moved from Russia to Rostov
                1 mech_infantry moved from Sikang to Kweichow
                      Chinese take Kweichow from Japanese
                3 artilleries moved from Russia to Bryansk
                3 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                2 artilleries moved from Russia to Smolensk
                6 infantry moved from Russia to Smolensk
                1 armour moved from Russia to Smolensk

    Combat - Russians
                Battle in Rostov
                    Russians attack with 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers
                    Germans defend with 1 armour, 1 artillery and 2 infantry
                    Russians win, taking Rostov from Germans with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour, 1 artillery and 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Bryansk
                    Russians attack with 3 artilleries and 4 infantry
                    Germans defend with 2 armour, 1 artillery and 3 infantry
                    2 infantry owned by the Russians and 3 artilleries owned by the Russians retreated to Russia
                    Germans win with 2 armour remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for Russians: 2 infantry
                Battle in Smolensk
                    Russians attack with 1 armour, 2 artilleries and 6 infantry
                    Germans defend with 3 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    1 infantry owned by the Russians , 1 armour owned by the Russians and 2 artilleries owned by the Russians retreated to Russia
                    Germans win with 3 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -9
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 5 infantry

    Non Combat Move - Russians
                2 fighters and 2 tactical_bombers moved from Rostov to Russia
                2 infantry moved from Russia to Samara
                2 infantry moved from Russia to Tambov
                1 armour moved from Iraq to Caucasus

    Place Units - Russians
                1 artillery and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 19 PUs total

    Territory Summary for Russians :

    Kweichow : 1 mech_infantry
        Yenisey : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Rostov : 1 artillery and 2 infantry
        Russia : 3 aaGuns, 1 airfield, 2 armour, 6 artilleries, 1 factory_major, 2 fighters, 28 infantry and 2 tactical_bombers
        Tambov : 2 infantry
        Volgograd : 1 factory_minor
        Caucasus : 1 armour
        Samara : 2 infantry
        125 Sea Zone : 1 submarine
        Iraq : 1 flag
        114 Sea Zone : 1 cruiser and 1 submarine
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 57 / 68
        Russians : 19 / 19
        Japanese : 59 / 71
        Americans : 51 / 66
        Chinese : 6 / 7
        British : 36 / 37
        UK_Pacific : 7 / 7
        Italians : 11 / 16
        ANZAC : 14 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    I would have scrambled the fighters too so we’ll just leave the board the way it is.


  • TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :8

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Alberta Saskatchewan Manitoba to Central United States
                1 destroyer moved from 6 Sea Zone to 4 Sea Zone
                1 destroyer moved from 6 Sea Zone to 7 Sea Zone
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 destroyer moved from 35 Sea Zone to 44 Sea Zone
                1 destroyer moved from 44 Sea Zone to 42 Sea Zone
                1 submarine moved from 20 Sea Zone to 44 Sea Zone
                1 carrier and 1 destroyer moved from 20 Sea Zone to 36 Sea Zone
                1 armour moved from Kiangsu to Kweichow
                1 mech_infantry moved from Kiangsu to Kweichow
                1 mech_infantry moved from Kiangsu to Hunan
                1 armour moved from Chahar to Kansu
                      Japanese take Suiyuyan from Chinese
                      Japanese take Kansu from Chinese
                1 mech_infantry moved from Chahar to Kweichow
                1 armour moved from Shensi to Kazakhstan
                      Japanese take Tsinghai from Chinese
                      Japanese take Kazakhstan from Russians
                1 mech_infantry moved from Chahar to Shensi
                2 bombers moved from Hunan to India
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from 6 Sea Zone to 4 Sea Zone
                1 fighter moved from 6 Sea Zone to 7 Sea Zone
                2 infantry moved from Yakut S.S.R. to Yenisey
                1 fighter moved from Hunan to Kweichow


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :8

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Alberta Saskatchewan Manitoba to Central United States
                1 destroyer moved from 6 Sea Zone to 4 Sea Zone
                1 destroyer moved from 6 Sea Zone to 7 Sea Zone
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 destroyer moved from 35 Sea Zone to 44 Sea Zone
                1 destroyer moved from 44 Sea Zone to 42 Sea Zone
                1 submarine moved from 20 Sea Zone to 44 Sea Zone
                1 carrier and 1 destroyer moved from 20 Sea Zone to 36 Sea Zone
                1 armour moved from Kiangsu to Kweichow
                1 mech_infantry moved from Kiangsu to Kweichow
                1 mech_infantry moved from Kiangsu to Hunan
                1 armour moved from Chahar to Kansu
                      Japanese take Suiyuyan from Chinese
                      Japanese take Kansu from Chinese
                1 mech_infantry moved from Chahar to Kweichow
                1 armour moved from Shensi to Kazakhstan
                      Japanese take Tsinghai from Chinese
                      Japanese take Kazakhstan from Russians
                1 mech_infantry moved from Chahar to Shensi
                2 bombers moved from Hunan to India
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from 6 Sea Zone to 4 Sea Zone
                1 fighter moved from 6 Sea Zone to 7 Sea Zone
                2 infantry moved from Yakut S.S.R. to Yenisey
                1 fighter moved from Hunan to Kweichow

    Combat - Japanese
                Battle in Central United States
                    Japanese attack with 2 infantry
                    Americans defend with 1 artillery, 1 factory_minor and 1 mech_infantry
                        Japanese roll dice for 2 infantry in Central United States, round 1 :  0/2 hits
                        Americans roll dice for 1 artillery and 1 mech_infantry in Central United States, round 1 :  1/2 hits
                        1 infantry owned by the Japanese lost in Central United States
                    1 infantry owned by the Japanese retreated to Alberta Saskatchewan Manitoba
                    Americans win with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 44 Sea Zone
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 1 :  0/1 hits
                    Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Yenisey
                    Japanese attack with 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 infantry in Yenisey, round 1 :  1/2 hits
                        Russians roll dice for 1 infantry in Yenisey, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Yenisey
                    Japanese win, taking Yenisey from Russians with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 7 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 7 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 fighter in 7 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 1 submarine in 7 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 fighter in 7 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Americans lost in 7 Sea Zone
                    Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 4 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 4 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 fighter in 4 Sea Zone, round 1 :  2/2 hits
                        1 submarine owned by the Americans lost in 4 Sea Zone
                    Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Kweichow
                    Japanese attack with 1 armour, 1 fighter and 2 mech_infantrys
                    Russians defend with 1 mech_infantry
                        Japanese roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Kweichow, round 1 :  0/4 hits
                        Chinese roll dice for 1 mech_infantry in Kweichow, round 1 :  0/1 hits
                        Japanese roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Kweichow, round 2 :  2/4 hits
                        Chinese roll dice for 1 mech_infantry in Kweichow, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 cruiser, 1 destroyer and 1 transport
                        Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 1 :  2/3 hits
                        ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 42 Sea Zone, round 1 :  1/2 hits
                        1 cruiser owned by the ANZAC , 1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport
                Air Battle in India
                    Japanese attacks with 2 units heading to India
                    UK_Pacific launches 2 interceptors out of India
                        Defenders Fire,  :  0/2 hits
                        Attackers Fire,  :  1/2 hits
                        1 fighter owned by the British lost in India
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in India
                        AA guns fire in India :  0/2 hits
                    Bombing raid in India rolls: 7,4 and causes: 11 damage to unit: factory_major
                    Bombing raid in India causes 11 damage total.
                Cleaning up after air battles

    Non Combat Move - Japanese
                1 fighter moved from 4 Sea Zone to 6 Sea Zone
                1 fighter moved from 7 Sea Zone to 6 Sea Zone
                1 fighter moved from Kweichow to Hunan
                2 bombers moved from India to Hunan
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 infantry moved from 37 Sea Zone to Malaya

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in Kiangsu
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine placed in 6 Sea Zone
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs total

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :8

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 fighter, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 3 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from United Kingdom to Normandy Bordeaux
                1 artillery moved from British Columbia to Alberta Saskatchewan Manitoba
                1 infantry moved from British Columbia to Alaska
                      Americans take Alaska from Japanese
                1 armour and 1 mech_infantry moved from Western United States to Alaska
                1 fighter moved from Western United States to Alberta Saskatchewan Manitoba
                1 artillery moved from Central United States to Alberta Saskatchewan Manitoba

    Combat - Americans
                Strategic bombing raid in Normandy Bordeaux
                    Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Normandy Bordeaux causes 3 damage total.
                Battle in Gibraltar
                Battle in Alberta Saskatchewan Manitoba
                    Americans attack with 2 artilleries and 1 fighter
                    Japanese defend with 1 infantry
                    Americans win, taking Gibraltar from Germans, taking Alberta Saskatchewan Manitoba from Japanese with 2 artilleries and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                1 bomber could not land in Normandy Bordeaux and was removed
                1 fighter moved from Alberta Saskatchewan Manitoba to 10 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 103 Sea Zone to 91 Sea Zone
                2 fighters moved from 101 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Central United States to Western United States

    Place Units - Americans
                1 carrier and 3 transports placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone
                2 infantry placed in Western United States
                1 submarine placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,6
                Americans collect 50 PUs (3 lost to blockades); end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Queensland : 1 fighter
        New Guinea : 1 artillery and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        Alaska : 1 armour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
        Midway : 1 airfield
        Celebes : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        26 Sea Zone : 1 submarine
        10 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 transports
        54 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
        Central United States : 1 factory_minor
        Central America : 1 infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Alberta Saskatchewan Manitoba : 2 artilleries
        Gibraltar : 1 artillery and 3 infantry
        101 Sea Zone : 1 flag, 1 submarine
        91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 2 transports

    Production/PUs Summary :

    Germans : 57 / 68
        Russians : 17 / 19
        Japanese : 62 / 65
        Americans : 53 / 70
        Chinese : 2 / 7
        British : 37 / 37
        UK_Pacific : 7 / 7
        Italians : 11 / 16
        ANZAC : 14 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese
                2 infantry moved from Sikang to Tsinghai
                      Chinese take Tsinghai from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs

    Territory Summary for Chinese :

    Yunnan : 1 infantry
        Tsinghai : 2 infantry
        Sikang : 1 fighter and 2 infantry

    Production/PUs Summary :

    Germans : 57 / 68
        Russians : 17 / 19
        Japanese : 60 / 65
        Americans : 53 / 70
        Chinese : 4 / 11
        British : 37 / 37
        UK_Pacific : 7 / 7
        Italians : 11 / 16
        ANZAC : 14 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :8

    Combat Move - British
                1 battleship, 1 cruiser and 2 destroyers moved from 98 Sea Zone to 99 Sea Zone
                1 carrier moved from 98 Sea Zone to 99 Sea Zone
                1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Greece
                2 artilleries and 4 infantry moved from Egypt to 98 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 98 Sea Zone to 99 Sea Zone
                2 artilleries and 4 infantry moved from 99 Sea Zone to Greece
                1 tactical_bomber moved from India to 37 Sea Zone
                1 mech_infantry moved from Shan State to Malaya
                1 fighter moved from India to Malaya
                1 bomber moved from Russia to Novgorod

    Combat - British
                Strategic bombing raid in Novgorod
                    Bombing raid in Novgorod rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Novgorod causes 6 damage total.
                Battle in 37 Sea Zone
                    British attack with 1 tactical_bomber
                    Japanese defend with 1 transport
                    British win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Malaya
                    British attack with 1 fighter and 1 mech_infantry
                    Japanese defend with 1 harbour and 1 infantry
                    British win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Greece
                    British attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
                    Italians defend with 2 infantry
                    British win, taking Greece from Germans with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Greece to 99 Sea Zone
                1 armour moved from Morocco to Tunisia
                1 infantry moved from Italian Somaliland to Ethiopia
                3 infantry moved from West India to India
                1 infantry moved from Burma to Shan State
                1 artillery moved from India to Burma
                4 mech_infantrys moved from India to Shan State
                4 infantry moved from India to Burma
                1 tactical_bomber moved from 37 Sea Zone to Burma
                1 fighter moved from Malaya to Burma
                1 artillery and 1 infantry moved from Ontario to Quebec
                1 bomber moved from Novgorod to Russia

    Place Units - British
                1 transport placed in 71 Sea Zone
                1 destroyer placed in 106 Sea Zone
                1 fighter placed in United Kingdom
                1 armour and 2 infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,3,3,6,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1
                British collect 32 PUs (7 lost to blockades); end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Territory Summary for British :

    Shan State : 1 infantry and 4 mech_infantrys
        Burma : 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
        India : 2 aaGuns, 1 airfield, 1 harbour and 4 infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 3 artilleries, 1 factory_minor, 1 harbour, 7 infantry and 1 mech_infantry
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        British Guiana : 1 armour
        Scotland : 1 airfield and 4 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 14 infantry and 1 mech_infantry
        Morocco : 1 flag
        Algeria : 1 flag
        Tunisia : 1 flag, 1 armour
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag, 1 infantry
        Russia : 1 bomber
        106 Sea Zone : 1 flag, 1 destroyer
        Greece : 1 flag, 2 artilleries and 3 infantry
        99 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
        Eastern Persia : 1 flag
        71 Sea Zone : 1 transport
        Brazil : 1 flag, 4 infantry
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 55 / 68
        Russians : 17 / 19
        Japanese : 60 / 65
        Americans : 53 / 70
        Chinese : 4 / 11
        British : 39 / 37
        UK_Pacific : 7 / 7
        Italians : 11 / 16
        ANZAC : 14 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    I got some kind of error message when I tried to post the UK move. But the file is right so I don’t know what that was about.


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :8

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Romania to Greece
                2 artilleries and 3 infantry moved from Bulgaria to Greece
                2 infantry moved from Albania to Greece
                2 armour moved from Ukraine to Rostov

    Combat - Italians
                Battle in Greece
                    Italians attack with 1 armour, 2 artilleries and 5 infantry
                    British defend with 2 artilleries and 3 infantry
                        Italians roll dice for 1 armour, 2 artilleries and 5 infantry in Greece, round 1 :  4/8 hits
                        British roll dice for 2 artilleries and 3 infantry in Greece, round 1 :  3/5 hits
                        3 infantry owned by the British , 1 artillery owned by the British and 3 infantry owned by the Italians lost in Greece
                        Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Greece, round 2 :  2/5 hits
                        British roll dice for 1 artillery in Greece, round 2 :  1/1 hits
                        1 artillery owned by the British and 1 infantry owned by the Italians lost in Greece
                    Italians win, taking Greece from British with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for British: 2 artilleries and 3 infantry
                    Casualties for Italians: 4 infantry
                Battle in Rostov
                    Italians attack with 2 armour
                    Russians defend with 1 artillery and 2 infantry
                        Italians roll dice for 2 armour in Rostov, round 1 :  2/2 hits
                        Russians roll dice for 1 artillery and 2 infantry in Rostov, round 1 :  0/3 hits
                        2 infantry owned by the Russians lost in Rostov
                        Italians roll dice for 2 armour in Rostov, round 2 :  1/2 hits
                        Russians roll dice for 1 artillery in Rostov, round 2 :  1/1 hits
                        1 artillery owned by the Russians and 1 armour owned by the Italians lost in Rostov
                    Italians win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery and 2 infantry
                    Casualties for Italians: 1 armour

    Non Combat Move - Italians
                1 infantry moved from Yugoslavia to Albania
                2 infantry moved from Yugoslavia to Bulgaria
                2 infantry moved from Northern Italy to Yugoslavia
                1 artillery moved from Yugoslavia to Bulgaria
                1 artillery moved from Northern Italy to Yugoslavia
                1 artillery moved from Southern Italy to Northern Italy
                1 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 armour, 1 artillery and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,1,5,2,1,5,1,2,4,1
                Italians collect 13 PUs (2 lost to blockades); end with 13 PUs total

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :8

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 carrier, 1 fighter and 1 tactical_bomber
                    Units damaged: 1 carrier owned by the Japanese
                    1 submarine owned by the ANZAC retreated to 56 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 carrier
                    1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese could not land and were killed

    Non Combat Move - ANZAC
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Hawaiian Islands to Queensland

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 cruiser and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 2 fighters, 1 harbour and 2 infantry
        Northern Territory : 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        South Australia : 2 infantry
        Western Australia : 2 infantry
        Java : 1 flag, 1 artillery
        56 Sea Zone : 1 submarine
        54 Sea Zone : 1 destroyer
        62 Sea Zone : 1 cruiser and 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 55 / 68
        Russians : 15 / 19
        Japanese : 60 / 65
        Americans : 53 / 70
        Chinese : 4 / 11
        British : 37 / 37
        UK_Pacific : 7 / 14
        Italians : 15 / 13
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :8

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        Scotland : 2 infantry

    Production/PUs Summary :

    Germans : 55 / 68
        Russians : 15 / 19
        Japanese : 60 / 65
        Americans : 53 / 70
        Chinese : 4 / 11
        British : 37 / 37
        UK_Pacific : 7 / 14
        Italians : 15 / 13
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    You gotta watch those Anzac subs…they’re sneaky!


  • TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :9

    Politics - Germans

    Purchase Units - Germans
                Germans repair 6 damage on 6 factory_minors; Remaining resources: 62 PUs;
                Germans buy 3 armour, 2 artilleries, 1 carrier, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Vologda to Urals
                      Germans take Urals from Russians
                1 infantry moved from Vologda to Novosibirsk
                      Germans take Novosibirsk from Russians
                2 infantry moved from Vologda to Samara
                1 artillery moved from Vologda to Samara
                1 armour moved from Vologda to Samara
                2 armour moved from Bryansk to Volgograd
                      Germans take Volgograd from Russians
                2 armour moved from Smolensk to Tambov
                1 mech_infantry moved from Smolensk to Tambov
                8 infantry moved from Belarus to Smolensk
                1 artillery moved from Vologda to Smolensk
                2 armour moved from Vologda to Archangel
                7 infantry moved from Western Ukraine to Bryansk
                1 artillery moved from Western Ukraine to Bryansk
                6 infantry moved from Eastern Poland to Belarus
                2 infantry moved from Ukraine to Rostov
                1 infantry moved from Ukraine to Bryansk
                3 infantry moved from Ukraine to Bryansk
                1 infantry moved from Eastern Poland to Belarus
                3 infantry moved from Eastern Poland to Western Ukraine
                2 infantry moved from Eastern Poland to Belarus
                3 armour moved from Novgorod to Belarus
                2 armour moved from Archangel to Belarus
                1 armour moved from Smolensk to Belarus
                3 infantry moved from Poland to Eastern Poland
                1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
                1 carrier and 1 destroyer moved from 109 Sea Zone to 91 Sea Zone
                2 fighters moved from 109 Sea Zone to 91 Sea Zone
                1 bomber moved from Normandy Bordeaux to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
                1 transport moved from 65 Sea Zone to 85 Sea Zone

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