Oof, those sub hits are brutal.
Axis Suprise Attack & Allies Capt. Walker
-
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Algeria to Tunisia
Italians take Tunisia from British
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from Yugoslavia to Albania
2 infantry moved from Yugoslavia to Bulgaria
1 artillery moved from Greece to Bulgaria
2 infantry moved from Northern Italy to Yugoslavia
2 artilleries moved from Northern Italy to Yugoslavia
1 armour moved from Yugoslavia to Bulgaria
1 armour moved from Northern Italy to Yugoslavia
1 armour moved from Southern Italy to Northern ItalyCombat - Italians
Non Combat Move - Italians
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
Its all fun and games.
I’ll remember to submerge your subs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 42 Sea ZoneNon Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 34 Sea Zone
1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 submarine moved from 62 Sea Zone to 45 Sea ZonePlace Units - ANZAC
1 cruiser and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 fighter, 1 harbour and 1 infantry
Northern Territory : 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
South Australia : 1 infantry
Western Australia : 1 infantry
Java : 1 flag, 2 infantry
42 Sea Zone : 1 flag
44 Sea Zone : 1 submarine
45 Sea Zone : 1 submarine
34 Sea Zone : 1 submarine
54 Sea Zone : 2 destroyers
62 Sea Zone : 1 cruiser and 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 49 / 73
Russians : 26 / 33
Japanese : 56 / 58
Americans : 49 / 56
Chinese : 5 / 6
British : 34 / 29
UK_Pacific : 11 / 11
Italians : 14 / 19
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Combat Move - French
1 destroyer moved from 98 Sea Zone to 99 Sea ZoneCombat - French
Battle in 99 Sea Zone
French attack with 1 destroyer
Italians defend with 1 destroyer
Italians win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for French: 1 destroyerNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
Scotland : 2 infantryProduction/PUs Summary :
Germans : 49 / 73
Russians : 26 / 33
Japanese : 56 / 58
Americans : 49 / 56
Chinese : 5 / 6
British : 34 / 29
UK_Pacific : 11 / 11
Italians : 14 / 19
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Ok…time for Germany again. Please don’t invade the States again…it takes the US 2-3 turns to clean that mess up! lol!
-
Test summary from TripleA, engine version: 1.6.1.4, time: 11:04:08
-
Test summary from TripleA, engine version: 1.6.1.4, time: 11:05:09
-
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 destroyers and 15 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Central America to Southeast Mexico
1 transport moved from 89 Sea Zone to 65 Sea Zone
1 cruiser moved from 101 Sea Zone to 89 Sea Zone
1 battleship moved from 101 Sea Zone to 102 Sea Zone
1 submarine moved from 112 Sea Zone to 103 Sea Zone
1 submarine moved from 109 Sea Zone to 103 Sea Zone
1 carrier, 2 fighters and 1 transport moved from 101 Sea Zone to 103 Sea Zone
4 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
2 mech_infantrys moved from Novgorod to Archangel
2 armour moved from Novgorod to Archangel
2 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Belarus
3 infantry moved from Baltic States to Belarus
2 armour moved from Novgorod to Belarus
4 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Poland to Western Ukraine
5 infantry moved from Bessarabia to Ukraine
1 artillery moved from Bessarabia to Ukraine
1 tactical_bomber moved from Bessarabia to Ukraine
1 armour moved from Eastern Poland to Ukraine -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 destroyers and 15 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Central America to Southeast Mexico
1 transport moved from 89 Sea Zone to 65 Sea Zone
1 cruiser moved from 101 Sea Zone to 89 Sea Zone
1 battleship moved from 101 Sea Zone to 102 Sea Zone
1 submarine moved from 112 Sea Zone to 103 Sea Zone
1 submarine moved from 109 Sea Zone to 103 Sea Zone
1 carrier, 2 fighters and 1 transport moved from 101 Sea Zone to 103 Sea Zone
4 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
2 mech_infantrys moved from Novgorod to Archangel
2 armour moved from Novgorod to Archangel
2 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Belarus
3 infantry moved from Baltic States to Belarus
2 armour moved from Novgorod to Belarus
4 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Poland to Western Ukraine
5 infantry moved from Bessarabia to Ukraine
1 artillery moved from Bessarabia to Ukraine
1 tactical_bomber moved from Bessarabia to Ukraine
1 armour moved from Eastern Poland to UkraineCombat - Germans
Battle in Archangel
Germans attack with 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys
Russians defend with 7 infantry
Germans roll dice for 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Archangel, round 1 : 4/9 hits
Russians roll dice for 7 infantry in Archangel, round 1 : 2/7 hits
4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
Germans roll dice for 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Archangel, round 2 : 2/7 hits
Russians roll dice for 3 infantry in Archangel, round 2 : 2/3 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
Germans roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Archangel, round 3 : 2/5 hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 4 infantry
Casualties for Russians: 7 infantry
Battle in Belarus
Germans attack with 2 armour, 5 infantry and 1 mech_infantry
Russians defend with 4 infantry
Germans roll dice for 2 armour, 5 infantry and 1 mech_infantry in Belarus, round 1 : 0/8 hits
Russians roll dice for 4 infantry in Belarus, round 1 : 2/4 hits
2 infantry owned by the Germans lost in Belarus
Germans roll dice for 2 armour, 3 infantry and 1 mech_infantry in Belarus, round 2 : 1/6 hits
Russians roll dice for 4 infantry in Belarus, round 2 : 0/4 hits
1 infantry owned by the Russians lost in Belarus
Germans roll dice for 2 armour, 3 infantry and 1 mech_infantry in Belarus, round 3 : 2/6 hits
Russians roll dice for 3 infantry in Belarus, round 3 : 3/3 hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Belarus
Germans roll dice for 2 armour and 1 mech_infantry in Belarus, round 4 : 0/3 hits
Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits
Germans roll dice for 2 armour and 1 mech_infantry in Belarus, round 5 : 2/3 hits
Russians roll dice for 1 infantry in Belarus, round 5 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Germans: 5 infantry
Casualties for Russians: 4 infantry
Battle in Ukraine
Germans attack with 1 armour, 1 artillery, 5 infantry and 1 tactical_bomber
Russians defend with 2 artilleries, 1 factory_minor and 6 infantry
Germans roll dice for 1 armour, 1 artillery, 5 infantry and 1 tactical_bomber in Ukraine, round 1 : 1/8 hits
Russians roll dice for 2 artilleries and 6 infantry in Ukraine, round 1 : 1/8 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans roll dice for 1 armour, 1 artillery, 4 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/7 hits
Russians roll dice for 2 artilleries and 5 infantry in Ukraine, round 2 : 3/7 hits
3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Ukraine
Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Ukraine, round 3 : 3/4 hits
Russians roll dice for 2 artilleries and 2 infantry in Ukraine, round 3 : 2/4 hits
2 infantry owned by the Russians , 1 infantry owned by the Germans , 1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Ukraine
Germans roll dice for 1 armour and 1 tactical_bomber in Ukraine, round 4 : 1/2 hits
Russians roll dice for 1 artillery in Ukraine, round 4 : 0/1 hits
1 artillery owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 5 infantry
Casualties for Russians: 2 artilleries and 6 infantry
Battle in Western Ukraine
Germans attack with 1 armour and 4 infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour and 4 infantry in Western Ukraine, round 1 : 1/5 hits
Russians roll dice for 2 infantry in Western Ukraine, round 1 : 0/2 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans roll dice for 1 armour and 4 infantry in Western Ukraine, round 2 : 0/5 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 armour and 3 infantry in Western Ukraine, round 3 : 0/4 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
Germans roll dice for 1 armour and 3 infantry in Western Ukraine, round 4 : 1/4 hits
Russians roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Southeast Mexico
Germans attack with 1 armour
Americans defend with 1 mech_infantry
Germans roll dice for 1 armour in Southeast Mexico, round 1 : 1/1 hits
Americans roll dice for 1 mech_infantry in Southeast Mexico, round 1 : 0/1 hits
1 mech_infantry owned by the Americans lost in Southeast Mexico
Germans win, taking Southeast Mexico from Americans with 1 armour remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantryNon Combat Move - Germans
2 artilleries and 3 infantry moved from Karelia to Novgorod
1 tactical_bomber moved from Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Southern Italy to Eastern Poland
1 aaGun moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Romania to Bessarabia
1 artillery moved from Romania to Bessarabia
3 infantry moved from Bulgaria to Romania
3 infantry moved from Slovakia Hungary to Eastern Poland
4 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
2 infantry moved from Poland to Eastern Poland
1 artillery moved from Poland to Eastern Poland
1 artillery moved from Germany to Poland
5 infantry moved from Germany to Slovakia Hungary
8 infantry moved from Germany to Poland
1 armour moved from Western Germany to Poland
1 aaGun moved from Poland to Eastern Poland
2 infantry moved from Western Germany to GermanyPlace Units - Germans
3 infantry placed in Novgorod
10 infantry placed in Germany
2 armour and 2 infantry placed in Western Germany
2 destroyers placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3
Germans collect 51 PUs (5 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
3 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Volgograd to Ukraine
2 infantry moved from Tsinghai to Shensi
1 fighter and 1 tactical_bomber moved from Samara to ShensiCombat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Shensi
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
Russians win, taking Shensi from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Shensi to Sikang
1 armour moved from Caucasus to Northwest Persia
2 mech_infantrys moved from Volgograd to Northwest Persia
1 fighter and 1 tactical_bomber moved from Ukraine to Caucasus
2 infantry moved from Rostov to Caucasus
4 infantry moved from Smolensk to Vologda
3 artilleries moved from Smolensk to Russia
1 aaGun moved from Bryansk to Ukraine
1 armour moved from Bryansk to Russia
1 aaGun moved from Smolensk to Russia
3 infantry moved from Smolensk to Russia
2 artilleries moved from Bryansk to Russia
1 infantry moved from Russia to Bryansk
4 infantry moved from Samara to Russia
1 infantry moved from Timguska to Kansu
5 infantry moved from Novosibirsk to Samara
2 aaGuns moved from Novosibirsk to SamaraPlace Units - Russians
10 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs totalTerritory Summary for Russians :
Shensi : 2 infantry
Suiyuyan : 1 infantry
Kansu : 1 infantry
Sikang : 1 fighter, 1 mech_infantry and 1 tactical_bomber
Yenisey : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Bryansk : 1 aaGun and 4 infantry
Russia : 1 aaGun, 1 airfield, 2 armour, 5 artilleries, 1 factory_major and 28 infantry
Ukraine : 1 aaGun, 1 factory_minor and 2 infantry
Vologda : 4 infantry
Volgograd : 1 factory_minor and 1 infantry
Caucasus : 1 fighter, 2 infantry and 1 tactical_bomber
Smolensk : 1 aaGun and 4 infantry
Samara : 2 aaGuns and 5 infantry
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser and 1 submarine
Northwest Persia : 1 flag, 2 armour and 2 mech_infantrysProduction/PUs Summary :
Germans : 54 / 61
Russians : 22 / 22
Japanese : 54 / 58
Americans : 48 / 56
Chinese : 7 / 6
British : 34 / 29
UK_Pacific : 11 / 11
Italians : 14 / 19
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Sakha to Buryatia
2 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
2 infantry moved from 1 Sea Zone to British Columbia
1 carrier and 1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
2 bombers moved from Caroline Islands to 16 Sea Zone
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
2 infantry moved from Kiangsu to 19 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
1 armour and 1 mech_infantry moved from Hopei to Shensi
1 artillery and 1 infantry moved from Yunnan to Shan State
1 artillery and 1 mech_infantry moved from Yunnan to Szechwan
1 armour moved from Yunnan to Shan State
1 tactical_bomber moved from Hunan to Shensi
1 fighter moved from Hunan to Szechwan
1 fighter and 1 tactical_bomber moved from Hunan to 6 Sea Zone -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Sakha to Buryatia
2 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
2 infantry moved from 1 Sea Zone to British Columbia
1 carrier and 1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
2 bombers moved from Caroline Islands to 16 Sea Zone
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
2 infantry moved from Kiangsu to 19 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
1 armour and 1 mech_infantry moved from Hopei to Shensi
1 artillery and 1 infantry moved from Yunnan to Shan State
1 artillery and 1 mech_infantry moved from Yunnan to Szechwan
1 armour moved from Yunnan to Shan State
1 tactical_bomber moved from Hunan to Shensi
1 fighter moved from Hunan to Szechwan
1 fighter and 1 tactical_bomber moved from Hunan to 6 Sea ZoneCombat - Japanese
Battle in Shensi
Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Shensi, round 1 : 1/3 hits
Chinese roll dice for 2 infantry in Shensi, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Shensi
Japanese roll dice for 1 armour and 1 tactical_bomber in Shensi, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Kweichow
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Kweichow, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in British Columbia
Battle in Alaska
Battle in Shan State
Japanese attack with 1 armour, 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Shan State, round 1 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking British Columbia from British, taking Alaska from Americans, taking Shan State from UK_Pacific with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Szechwan, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 2 bombers, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 16 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 bombers, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 1 : 2/5 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 2 bombers, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to GermansNon Combat Move - Japanese
2 bombers moved from 16 Sea Zone to Japan
1 fighter moved from Szechwan to Hunan
1 tactical_bomber moved from Shensi to Hunan
2 infantry moved from 36 Sea Zone to French Indo China
2 infantry moved from 36 Sea Zone to Kwangsi
2 artilleries moved from 36 Sea Zone to French Indo ChinaPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 carrier and 1 destroyer placed in 6 Sea Zone
2 artilleries and 4 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,3
Japanese collect 58 PUs (3 lost to blockades); end with 58 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 101 Sea Zone to 89 Sea Zone
Americans take 101 Sea Zone from Germans
1 fighter moved from Eastern United States to 89 Sea Zone
1 artillery and 1 infantry moved from Central United States to Southeast Mexico
1 mech_infantry moved from Eastern United States to Southeast Mexico
1 fighter moved from Eastern United States to Southeast Mexico
4 submarines moved from 101 Sea Zone to 103 Sea Zone
2 fighters moved from Eastern United States to 102 Sea Zone
1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Midway to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
retreated to 16 Sea Zone
Japanese win with 1 carrier and 1 fighter remaining. Battle score for attacker is -19
Casualties for Japanese: 1 destroyer and 1 tactical_bomber
Casualties for Americans: 1 destroyer and 3 fighters
Battle in Southeast Mexico
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 armour
Americans win, taking Southeast Mexico from Germans with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in 102 Sea Zone
Americans attack with 2 fighters
Germans defend with 1 battleship
Americans win with 2 fighters remaining. Battle score for attacker is 20
Casualties for Germans: 1 battleship
Battle in 89 Sea Zone
Americans attack with 1 fighter and 1 submarine
Germans defend with 1 cruiser
Americans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 cruiser
Casualties for Americans: 1 submarine
Battle in 103 Sea Zone
Americans attack with 4 submarines
Germans defend with 1 carrier, 2 fighters, 2 submarines and 1 transport
Units damaged: 1 carrier owned by the Germans
1 submarine owned by the Americans Submerged
Germans win with 2 fighters remaining. Battle score for attacker is 17
Casualties for Germans: 1 carrier, 2 submarines and 1 transport
Casualties for Americans: 3 submarines
2 fighters owned by the Germans could not land and were killedNon Combat Move - Americans
1 fighter could not land in Southeast Mexico and was removed
2 fighters moved from 102 Sea Zone to 101 Sea Zone
1 fighter moved from 89 Sea Zone to Western United States
1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from Central United States to Western United States
1 infantry moved from Central United States to Western United StatesPlace Units - Americans
1 carrier placed in 101 Sea Zone
1 cruiser and 1 destroyer placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 47 PUs; end with 47 PUs total
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 57 PUsTerritory Summary for Americans :
Queensland : 2 fighters and 2 infantry
New Guinea : 1 artillery and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
Dutch New Guinea : 1 flag, 1 infantry
26 Sea Zone : 1 carrier and 1 tactical_bomber
10 Sea Zone : 1 destroyer and 2 submarines
54 Sea Zone : 1 transport
Central United States : 1 factory_minor
Southeast Mexico : 1 artillery, 1 infantry and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
United Kingdom : 1 bomber
101 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
103 Sea Zone : 1 submarine
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 53 / 61
Russians : 22 / 22
Japanese : 61 / 58
Americans : 47 / 57
Chinese : 4 / 6
British : 33 / 29
UK_Pacific : 10 / 11
Italians : 14 / 19
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 armour
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - Chinese
1 fighter moved from Shensi to SikangPlace Units - Chinese
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Shensi : 2 infantry
Sikang : 1 fighter and 2 infantryProduction/PUs Summary :
Germans : 53 / 61
Russians : 22 / 22
Japanese : 60 / 58
Americans : 47 / 57
Chinese : 5 / 5
British : 33 / 29
UK_Pacific : 10 / 11
Italians : 14 / 19
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Combat Move - British
1 submarine moved from 98 Sea Zone to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
1 armour moved from Tobruk to Tunisia
1 bomber moved from Egypt to Tunisia
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 artillery and 3 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan StateCombat - British
British creates battle in territory 109 Sea Zone
Battle in Tunisia
British attack with 1 armour and 1 bomber
Italians defend with 1 artillery
British win, taking 109 Sea Zone from Germans, taking Tunisia from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 96 Sea Zone
British attack with 1 fighter, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer
Battle in Shan State
British attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 armour, 1 artillery and 1 infantry
British win, taking Shan State from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
Casualties for British: 2 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to India
2 infantry moved from India to Burma
1 destroyer moved from 77 Sea Zone to 81 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
3 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 3 infantry moved from 81 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone
1 bomber moved from Tunisia to Tobruk
1 artillery and 1 infantry moved from Quebec to OntarioPlace Units - British
1 armour and 1 infantry placed in Quebec
1 submarine placed in 98 Sea Zone
1 artillery and 1 infantry placed in Egypt
1 artillery and 1 infantry placed in Union of South AfricaTurn Complete - British
British collect 34 PUs; end with 34 PUs totalTerritory Summary for British :
Yunnan : 1 infantry
Shan State : 1 artillery and 1 infantry
Burma : 2 infantry
India : 2 aaGuns, 1 airfield, 2 fighters, 1 harbour, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
Sumatra : 2 infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 factory_minor and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 5 artilleries, 1 factory_minor, 1 harbour and 9 infantry
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British Guiana : 1 armour
Ontario : 1 artillery and 1 infantry
Scotland : 1 airfield and 4 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 14 infantry and 1 mech_infantry
Tunisia : 1 flag, 1 armour
Tobruk : 1 flag, 1 bomber
Libya : 1 flag
Italian Somaliland : 1 flag, 1 infantry
Ethiopia : 1 flag
106 Sea Zone : 1 flag
109 Sea Zone : 1 flag, 1 submarine
Eastern Persia : 1 flag, 3 infantry
81 Sea Zone : 1 destroyer and 3 transports
Brazil : 1 flag, 4 infantry
Persia : 1 flag
98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomberProduction/PUs Summary :
Germans : 53 / 61
Russians : 22 / 22
Japanese : 58 / 58
Americans : 47 / 57
Chinese : 6 / 5
British : 34 / 34
UK_Pacific : 11 / 0
Italians : 13 / 19
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Place Units - UK_Pacific
1 artillery, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantryTerritory Summary for UK_Pacific :
India : 1 factory_major
Sumatra : 1 flagProduction/PUs Summary :
Germans : 53 / 61
Russians : 22 / 22
Japanese : 58 / 58
Americans : 47 / 57
Chinese : 6 / 5
British : 34 / 34
UK_Pacific : 11 / 11
Italians : 13 / 19
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Well I got Germany out of the US. But now I have to deal with Japan! I didn’t even notice that you had snuck in there!
-
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Purchase Units - Italians
Italians buy 1 artillery, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 armour moved from Yugoslavia to Romania
1 armour moved from Bulgaria to Romania
1 armour moved from Northern Italy to Yugoslavia
1 infantry moved from Yugoslavia to Bulgaria
1 artillery moved from Yugoslavia to Bulgaria
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Southern France to Northern Italy
1 armour moved from Southern Italy to Yugoslavia -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Purchase Units - Italians
Italians buy 1 artillery, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 armour moved from Yugoslavia to Romania
1 armour moved from Bulgaria to Romania
1 armour moved from Northern Italy to Yugoslavia
1 infantry moved from Yugoslavia to Bulgaria
1 artillery moved from Yugoslavia to Bulgaria
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Southern France to Northern Italy
1 armour moved from Southern Italy to YugoslaviaNon Combat Move - Italians
Place Units - Italians
1 submarine placed in 95 Sea Zone
1 artillery and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
Yea, dont ya hate it when your enemy makes it tough on ya.
Good war have fun. S.A.





