Axis Suprise Attack & Allies Capt. Walker

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    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Szechwan to Shensi
                1 fighter moved from Sikang to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 artillery
                    retreated to Shensi
                    Japanese win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Sikang

    Place Units - Chinese
                1 infantry placed in Szechwan
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs total

    Territory Summary for Chinese :

    Kweichow : 1 infantry
        Szechwan : 1 infantry
        Sikang : 1 fighter and 2 infantry

    Production/PUs Summary :

    Germans : 49 / 73
        Russians : 26 / 33
        Japanese : 57 / 58
        Americans : 49 / 56
        Chinese : 5 / 6
        British : 35 / 36
        UK_Pacific : 10 / 10
        Italians : 13 / 18
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :5

    Combat Move - British
                2 infantry moved from Burma to Shan State
                2 fighters and 1 tactical_bomber moved from India to Shan State
                1 infantry moved from Ethiopia to Italian Somaliland
                      British take Italian Somaliland from Italians

    Combat - British
                Battle in Shan State
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Shan State to India
                1 artillery moved from India to Burma
                4 infantry moved from India to Burma
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery moved from 81 Sea Zone to Egypt
                1 infantry moved from 81 Sea Zone to Egypt
                1 armour moved from Egypt to Tobruk
                3 infantry moved from Persia to Eastern Persia

    Place Units - British
                2 transports placed in 71 Sea Zone
                1 infantry placed in Union of South Africa
                1 submarine placed in 98 Sea Zone
                2 infantry placed in Egypt
                1 submarine placed in 109 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3
                British collect 29 PUs (6 lost to blockades); end with 29 PUs total

    Territory Summary for British :

    Shan State : 1 infantry
        Burma : 1 artillery and 4 infantry
        India : 2 aaGuns, 1 airfield, 2 fighters, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
        Sumatra : 2 infantry
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 3 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 5 infantry
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        British Guiana : 1 armour
        Scotland : 1 airfield and 4 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 14 infantry and 1 mech_infantry
        Tunisia : 1 flag
        Tobruk : 1 flag, 1 armour
        Libya : 1 flag
        Italian Somaliland : 1 flag, 1 infantry
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag
        109 Sea Zone : 1 submarine
        Eastern Persia : 1 flag, 3 infantry
        71 Sea Zone : 2 transports
        81 Sea Zone : 1 transport
        77 Sea Zone : 1 destroyer
        Brazil : 1 flag, 4 infantry
        Persia : 1 flag
        98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 49 / 73
        Russians : 26 / 33
        Japanese : 56 / 58
        Americans : 49 / 56
        Chinese : 5 / 6
        British : 35 / 29
        UK_Pacific : 11 / 0
        Italians : 13 / 18
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    That may have seemed like a good move to invade the US with Germany,and you cost me some money… but in the future you should bring plenty of destroyers with your fleet. As it is now I’ll submerge my subs and your fleet won’t be able to touch them…but on the next US turn they’ll attack your fleet.
    You may be able to escape…we’ll have to see about that!

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    Besides submerging the US subs I’ll submerge the UK one also since no destroyer is present.


  • TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Algeria to Tunisia
                      Italians take Tunisia from British
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                1 destroyer moved from 95 Sea Zone to 96 Sea Zone
                1 infantry moved from Yugoslavia to Albania
                2 infantry moved from Yugoslavia to Bulgaria
                1 artillery moved from Greece to Bulgaria
                2 infantry moved from Northern Italy to Yugoslavia
                2 artilleries moved from Northern Italy to Yugoslavia
                1 armour moved from Yugoslavia to Bulgaria
                1 armour moved from Northern Italy to Yugoslavia
                1 armour moved from Southern Italy to Northern Italy


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Algeria to Tunisia
                      Italians take Tunisia from British
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                1 destroyer moved from 95 Sea Zone to 96 Sea Zone
                1 infantry moved from Yugoslavia to Albania
                2 infantry moved from Yugoslavia to Bulgaria
                1 artillery moved from Greece to Bulgaria
                2 infantry moved from Northern Italy to Yugoslavia
                2 artilleries moved from Northern Italy to Yugoslavia
                1 armour moved from Yugoslavia to Bulgaria
                1 armour moved from Northern Italy to Yugoslavia
                1 armour moved from Southern Italy to Northern Italy

    Combat - Italians

    Non Combat Move - Italians

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 artillery and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs


  • Its all fun and games.
    I’ll remember to submerge your subs

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    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Combat - ANZAC
                ANZAC creates battle in territory 42 Sea Zone

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 34 Sea Zone
                1 submarine moved from 42 Sea Zone to 44 Sea Zone
                1 submarine moved from 62 Sea Zone to 45 Sea Zone

    Place Units - ANZAC
                1 cruiser and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 fighter, 1 harbour and 1 infantry
        Northern Territory : 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        South Australia : 1 infantry
        Western Australia : 1 infantry
        Java : 1 flag, 2 infantry
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 submarine
        45 Sea Zone : 1 submarine
        34 Sea Zone : 1 submarine
        54 Sea Zone : 2 destroyers
        62 Sea Zone : 1 cruiser and 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 49 / 73
        Russians : 26 / 33
        Japanese : 56 / 58
        Americans : 49 / 56
        Chinese : 5 / 6
        British : 34 / 29
        UK_Pacific : 11 / 11
        Italians : 14 / 19
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :5

    Combat Move - French
                1 destroyer moved from 98 Sea Zone to 99 Sea Zone

    Combat - French
                Battle in 99 Sea Zone
                    French attack with 1 destroyer
                    Italians defend with 1 destroyer
                    Italians win with 1 destroyer remaining. Battle score for attacker is -8
                    Casualties for French: 1 destroyer

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        Scotland : 2 infantry

    Production/PUs Summary :

    Germans : 49 / 73
        Russians : 26 / 33
        Japanese : 56 / 58
        Americans : 49 / 56
        Chinese : 5 / 6
        British : 34 / 29
        UK_Pacific : 11 / 11
        Italians : 14 / 19
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    Ok…time for Germany again. Please don’t invade the States again…it takes the US 2-3 turns to clean that mess up! lol!

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    Test summary from TripleA, engine version: 1.6.1.4, time: 11:04:08

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    Test summary from TripleA, engine version: 1.6.1.4, time: 11:05:09


  • TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 destroyers and 15 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Central America to Southeast Mexico
                1 transport moved from 89 Sea Zone to 65 Sea Zone
                1 cruiser moved from 101 Sea Zone to 89 Sea Zone
                1 battleship moved from 101 Sea Zone to 102 Sea Zone
                1 submarine moved from 112 Sea Zone to 103 Sea Zone
                1 submarine moved from 109 Sea Zone to 103 Sea Zone
                1 carrier, 2 fighters and 1 transport moved from 101 Sea Zone to 103 Sea Zone
                4 infantry moved from Novgorod to Archangel
                1 artillery moved from Novgorod to Archangel
                2 mech_infantrys moved from Novgorod to Archangel
                2 armour moved from Novgorod to Archangel
                2 infantry moved from Novgorod to Belarus
                1 mech_infantry moved from Novgorod to Belarus
                3 infantry moved from Baltic States to Belarus
                2 armour moved from Novgorod to Belarus
                4 infantry moved from Eastern Poland to Western Ukraine
                1 armour moved from Poland to Western Ukraine
                5 infantry moved from Bessarabia to Ukraine
                1 artillery moved from Bessarabia to Ukraine
                1 tactical_bomber moved from Bessarabia to Ukraine
                1 armour moved from Eastern Poland to Ukraine


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 destroyers and 15 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Central America to Southeast Mexico
                1 transport moved from 89 Sea Zone to 65 Sea Zone
                1 cruiser moved from 101 Sea Zone to 89 Sea Zone
                1 battleship moved from 101 Sea Zone to 102 Sea Zone
                1 submarine moved from 112 Sea Zone to 103 Sea Zone
                1 submarine moved from 109 Sea Zone to 103 Sea Zone
                1 carrier, 2 fighters and 1 transport moved from 101 Sea Zone to 103 Sea Zone
                4 infantry moved from Novgorod to Archangel
                1 artillery moved from Novgorod to Archangel
                2 mech_infantrys moved from Novgorod to Archangel
                2 armour moved from Novgorod to Archangel
                2 infantry moved from Novgorod to Belarus
                1 mech_infantry moved from Novgorod to Belarus
                3 infantry moved from Baltic States to Belarus
                2 armour moved from Novgorod to Belarus
                4 infantry moved from Eastern Poland to Western Ukraine
                1 armour moved from Poland to Western Ukraine
                5 infantry moved from Bessarabia to Ukraine
                1 artillery moved from Bessarabia to Ukraine
                1 tactical_bomber moved from Bessarabia to Ukraine
                1 armour moved from Eastern Poland to Ukraine

    Combat - Germans
                Battle in Archangel
                    Germans attack with 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys
                    Russians defend with 7 infantry
                        Germans roll dice for 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Archangel, round 1 :  4/9 hits
                        Russians roll dice for 7 infantry in Archangel, round 1 :  2/7 hits
                        4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
                        Germans roll dice for 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Archangel, round 2 :  2/7 hits
                        Russians roll dice for 3 infantry in Archangel, round 2 :  2/3 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
                        Germans roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Archangel, round 3 :  2/5 hits
                        Russians roll dice for 1 infantry in Archangel, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 2 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 7 infantry
                Battle in Belarus
                    Germans attack with 2 armour, 5 infantry and 1 mech_infantry
                    Russians defend with 4 infantry
                        Germans roll dice for 2 armour, 5 infantry and 1 mech_infantry in Belarus, round 1 :  0/8 hits
                        Russians roll dice for 4 infantry in Belarus, round 1 :  2/4 hits
                        2 infantry owned by the Germans lost in Belarus
                        Germans roll dice for 2 armour, 3 infantry and 1 mech_infantry in Belarus, round 2 :  1/6 hits
                        Russians roll dice for 4 infantry in Belarus, round 2 :  0/4 hits
                        1 infantry owned by the Russians lost in Belarus
                        Germans roll dice for 2 armour, 3 infantry and 1 mech_infantry in Belarus, round 3 :  2/6 hits
                        Russians roll dice for 3 infantry in Belarus, round 3 :  3/3 hits
                        2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Belarus
                        Germans roll dice for 2 armour and 1 mech_infantry in Belarus, round 4 :  0/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 4 :  0/1 hits
                        Germans roll dice for 2 armour and 1 mech_infantry in Belarus, round 5 :  2/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 5 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 5 infantry
                    Casualties for Russians: 4 infantry
                Battle in Ukraine
                    Germans attack with 1 armour, 1 artillery, 5 infantry and 1 tactical_bomber
                    Russians defend with 2 artilleries, 1 factory_minor and 6 infantry
                        Germans roll dice for 1 armour, 1 artillery, 5 infantry and 1 tactical_bomber in Ukraine, round 1 :  1/8 hits
                        Russians roll dice for 2 artilleries and 6 infantry in Ukraine, round 1 :  1/8 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                        Germans roll dice for 1 armour, 1 artillery, 4 infantry and 1 tactical_bomber in Ukraine, round 2 :  3/7 hits
                        Russians roll dice for 2 artilleries and 5 infantry in Ukraine, round 2 :  3/7 hits
                        3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Ukraine
                        Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Ukraine, round 3 :  3/4 hits
                        Russians roll dice for 2 artilleries and 2 infantry in Ukraine, round 3 :  2/4 hits
                        2 infantry owned by the Russians , 1 infantry owned by the Germans , 1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Ukraine
                        Germans roll dice for 1 armour and 1 tactical_bomber in Ukraine, round 4 :  1/2 hits
                        Russians roll dice for 1 artillery in Ukraine, round 4 :  0/1 hits
                        1 artillery owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 5 infantry
                    Casualties for Russians: 2 artilleries and 6 infantry
                Battle in Western Ukraine
                    Germans attack with 1 armour and 4 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 armour and 4 infantry in Western Ukraine, round 1 :  1/5 hits
                        Russians roll dice for 2 infantry in Western Ukraine, round 1 :  0/2 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                        Germans roll dice for 1 armour and 4 infantry in Western Ukraine, round 2 :  0/5 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                        Germans roll dice for 1 armour and 3 infantry in Western Ukraine, round 3 :  0/4 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 3 :  0/1 hits
                        Germans roll dice for 1 armour and 3 infantry in Western Ukraine, round 4 :  1/4 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Southeast Mexico
                    Germans attack with 1 armour
                    Americans defend with 1 mech_infantry
                        Germans roll dice for 1 armour in Southeast Mexico, round 1 :  1/1 hits
                        Americans roll dice for 1 mech_infantry in Southeast Mexico, round 1 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Southeast Mexico
                    Germans win, taking Southeast Mexico from Americans with 1 armour remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Germans
                2 artilleries and 3 infantry moved from Karelia to Novgorod
                1 tactical_bomber moved from Ukraine to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Southern Italy to Eastern Poland
                1 aaGun moved from Slovakia Hungary to Eastern Poland
                2 infantry moved from Romania to Bessarabia
                1 artillery moved from Romania to Bessarabia
                3 infantry moved from Bulgaria to Romania
                3 infantry moved from Slovakia Hungary to Eastern Poland
                4 infantry moved from Poland to Baltic States
                1 infantry moved from Poland to Baltic States
                2 infantry moved from Poland to Eastern Poland
                1 artillery moved from Poland to Eastern Poland
                1 artillery moved from Germany to Poland
                5 infantry moved from Germany to Slovakia Hungary
                8 infantry moved from Germany to Poland
                1 armour moved from Western Germany to Poland
                1 aaGun moved from Poland to Eastern Poland
                2 infantry moved from Western Germany to Germany

    Place Units - Germans
                3 infantry placed in Novgorod
                10 infantry placed in Germany
                2 armour and 2 infantry placed in Western Germany
                2 destroyers placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3
                Germans collect 51 PUs (5 lost to blockades); end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

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    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :6

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                3 infantry moved from Bryansk to Ukraine
                1 fighter and 1 tactical_bomber moved from Volgograd to Ukraine
                2 infantry moved from Tsinghai to Shensi
                1 fighter and 1 tactical_bomber moved from Samara to Shensi

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 1 factory_minor
                    Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Shensi
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery
                    Russians win, taking Shensi from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Shensi to Sikang
                1 armour moved from Caucasus to Northwest Persia
                2 mech_infantrys moved from Volgograd to Northwest Persia
                1 fighter and 1 tactical_bomber moved from Ukraine to Caucasus
                2 infantry moved from Rostov to Caucasus
                4 infantry moved from Smolensk to Vologda
                3 artilleries moved from Smolensk to Russia
                1 aaGun moved from Bryansk to Ukraine
                1 armour moved from Bryansk to Russia
                1 aaGun moved from Smolensk to Russia
                3 infantry moved from Smolensk to Russia
                2 artilleries moved from Bryansk to Russia
                1 infantry moved from Russia to Bryansk
                4 infantry moved from Samara to Russia
                1 infantry moved from Timguska to Kansu
                5 infantry moved from Novosibirsk to Samara
                2 aaGuns moved from Novosibirsk to Samara

    Place Units - Russians
                10 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs total

    Territory Summary for Russians :

    Shensi : 2 infantry
        Suiyuyan : 1 infantry
        Kansu : 1 infantry
        Sikang : 1 fighter, 1 mech_infantry and 1 tactical_bomber
        Yenisey : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Bryansk : 1 aaGun and 4 infantry
        Russia : 1 aaGun, 1 airfield, 2 armour, 5 artilleries, 1 factory_major and 28 infantry
        Ukraine : 1 aaGun, 1 factory_minor and 2 infantry
        Vologda : 4 infantry
        Volgograd : 1 factory_minor and 1 infantry
        Caucasus : 1 fighter, 2 infantry and 1 tactical_bomber
        Smolensk : 1 aaGun and 4 infantry
        Samara : 2 aaGuns and 5 infantry
        125 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser and 1 submarine
        Northwest Persia : 1 flag, 2 armour and 2 mech_infantrys

    Production/PUs Summary :

    Germans : 54 / 61
        Russians : 22 / 22
        Japanese : 54 / 58
        Americans : 48 / 56
        Chinese : 7 / 6
        British : 34 / 29
        UK_Pacific : 11 / 11
        Italians : 14 / 19
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Sakha to Buryatia
                2 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
                1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
                2 infantry moved from 1 Sea Zone to British Columbia
                1 carrier and 1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                2 bombers moved from Caroline Islands to 16 Sea Zone
                1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
                1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
                2 infantry moved from Kiangsu to 19 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
                1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
                1 armour and 1 mech_infantry moved from Hopei to Shensi
                1 artillery and 1 infantry moved from Yunnan to Shan State
                1 artillery and 1 mech_infantry moved from Yunnan to Szechwan
                1 armour moved from Yunnan to Shan State
                1 tactical_bomber moved from Hunan to Shensi
                1 fighter moved from Hunan to Szechwan
                1 fighter and 1 tactical_bomber moved from Hunan to 6 Sea Zone


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Sakha to Buryatia
                2 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
                1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
                2 infantry moved from 1 Sea Zone to British Columbia
                1 carrier and 1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                2 bombers moved from Caroline Islands to 16 Sea Zone
                1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
                1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
                2 infantry moved from Kiangsu to 19 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
                1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
                1 armour and 1 mech_infantry moved from Hopei to Shensi
                1 artillery and 1 infantry moved from Yunnan to Shan State
                1 artillery and 1 mech_infantry moved from Yunnan to Szechwan
                1 armour moved from Yunnan to Shan State
                1 tactical_bomber moved from Hunan to Shensi
                1 fighter moved from Hunan to Szechwan
                1 fighter and 1 tactical_bomber moved from Hunan to 6 Sea Zone

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Shensi, round 1 :  1/3 hits
                        Chinese roll dice for 2 infantry in Shensi, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Shensi
                        Japanese roll dice for 1 armour and 1 tactical_bomber in Shensi, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Kweichow
                    Japanese attack with 1 armour and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Kweichow, round 1 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in British Columbia
                Battle in Alaska
                Battle in Shan State
                    Japanese attack with 1 armour, 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Shan State, round 1 :  1/3 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking British Columbia from British, taking Alaska from Americans, taking Shan State from UK_Pacific with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 artillery, 1 fighter and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Szechwan, round 1 :  2/3 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 16 Sea Zone
                    Japanese attack with 2 bombers, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 2 bombers, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 1 :  2/5 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 1 :  0/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 16 Sea Zone
                    Japanese win with 2 bombers, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans

    Non Combat Move - Japanese
                2 bombers moved from 16 Sea Zone to Japan
                1 fighter moved from Szechwan to Hunan
                1 tactical_bomber moved from Shensi to Hunan
                2 infantry moved from 36 Sea Zone to French Indo China
                2 infantry moved from 36 Sea Zone to Kwangsi
                2 artilleries moved from 36 Sea Zone to French Indo China

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 carrier and 1 destroyer placed in 6 Sea Zone
                2 artilleries and 4 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,3
                Japanese collect 58 PUs (3 lost to blockades); end with 58 PUs total

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 2 destroyers and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 101 Sea Zone to 89 Sea Zone
                      Americans take 101 Sea Zone from Germans
                1 fighter moved from Eastern United States to 89 Sea Zone
                1 artillery and 1 infantry moved from Central United States to Southeast Mexico
                1 mech_infantry moved from Eastern United States to Southeast Mexico
                1 fighter moved from Eastern United States to Southeast Mexico
                4 submarines moved from 101 Sea Zone to 103 Sea Zone
                2 fighters moved from Eastern United States to 102 Sea Zone
                1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from Midway to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                    retreated to 16 Sea Zone
                    Japanese win with 1 carrier and 1 fighter remaining. Battle score for attacker is -19
                    Casualties for Japanese: 1 destroyer and 1 tactical_bomber
                    Casualties for Americans: 1 destroyer and 3 fighters
                Battle in Southeast Mexico
                    Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
                    Germans defend with 1 armour
                    Americans win, taking Southeast Mexico from Germans with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in 102 Sea Zone
                    Americans attack with 2 fighters
                    Germans defend with 1 battleship
                    Americans win with 2 fighters remaining. Battle score for attacker is 20
                    Casualties for Germans: 1 battleship
                Battle in 89 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Germans defend with 1 cruiser
                    Americans win with 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 cruiser
                    Casualties for Americans: 1 submarine
                Battle in 103 Sea Zone
                    Americans attack with 4 submarines
                    Germans defend with 1 carrier, 2 fighters, 2 submarines and 1 transport
                    Units damaged: 1 carrier owned by the Germans
                    1 submarine owned by the Americans Submerged
                    Germans win with 2 fighters remaining. Battle score for attacker is 17
                    Casualties for Germans: 1 carrier, 2 submarines and 1 transport
                    Casualties for Americans: 3 submarines
                    2 fighters owned by the Germans could not land and were killed

    Non Combat Move - Americans
                1 fighter could not land in Southeast Mexico and was removed
                2 fighters moved from 102 Sea Zone to 101 Sea Zone
                1 fighter moved from 89 Sea Zone to Western United States
                1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                1 artillery moved from Central United States to Western United States
                1 infantry moved from Central United States to Western United States

    Place Units - Americans
                1 carrier placed in 101 Sea Zone
                1 cruiser and 1 destroyer placed in 101 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone
                1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 47 PUs; end with 47 PUs total
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 57 PUs

    Territory Summary for Americans :

    Queensland : 2 fighters and 2 infantry
        New Guinea : 1 artillery and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
        Midway : 1 airfield
        Dutch New Guinea : 1 flag, 1 infantry
        26 Sea Zone : 1 carrier and 1 tactical_bomber
        10 Sea Zone : 1 destroyer and 2 submarines
        54 Sea Zone : 1 transport
        Central United States : 1 factory_minor
        Southeast Mexico : 1 artillery, 1 infantry and 1 mech_infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        United Kingdom : 1 bomber
        101 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
        103 Sea Zone : 1 submarine
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 53 / 61
        Russians : 22 / 22
        Japanese : 61 / 58
        Americans : 47 / 57
        Chinese : 4 / 6
        British : 33 / 29
        UK_Pacific : 10 / 11
        Italians : 14 / 19
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Sikang to Shensi
                1 fighter moved from Sikang to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 armour
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Sikang

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Shensi : 2 infantry
        Sikang : 1 fighter and 2 infantry

    Production/PUs Summary :

    Germans : 53 / 61
        Russians : 22 / 22
        Japanese : 60 / 58
        Americans : 47 / 57
        Chinese : 5 / 5
        British : 33 / 29
        UK_Pacific : 10 / 11
        Italians : 14 / 19
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :6

    Combat Move - British
                1 submarine moved from 98 Sea Zone to 96 Sea Zone
                1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
                1 armour moved from Tobruk to Tunisia
                1 bomber moved from Egypt to Tunisia
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                1 artillery and 3 infantry moved from Burma to Shan State
                2 fighters and 1 tactical_bomber moved from India to Shan State

    Combat - British
                British creates battle in territory 109 Sea Zone
                Battle in Tunisia
                    British attack with 1 armour and 1 bomber
                    Italians defend with 1 artillery
                    British win, taking 109 Sea Zone from Germans, taking Tunisia from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in 96 Sea Zone
                    British attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Italians defend with 1 destroyer
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for British: 1 submarine
                    Casualties for Italians: 1 destroyer
                Battle in Shan State
                    British attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour, 1 artillery and 1 infantry
                    British win, taking Shan State from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Shan State to India
                2 infantry moved from India to Burma
                1 destroyer moved from 77 Sea Zone to 81 Sea Zone
                1 artillery moved from Union of South Africa to 71 Sea Zone
                3 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 3 infantry moved from 81 Sea Zone to Egypt
                1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone
                1 bomber moved from Tunisia to Tobruk
                1 artillery and 1 infantry moved from Quebec to Ontario

    Place Units - British
                1 armour and 1 infantry placed in Quebec
                1 submarine placed in 98 Sea Zone
                1 artillery and 1 infantry placed in Egypt
                1 artillery and 1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total

    Territory Summary for British :

    Yunnan : 1 infantry
        Shan State : 1 artillery and 1 infantry
        Burma : 2 infantry
        India : 2 aaGuns, 1 airfield, 2 fighters, 1 harbour, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
        Sumatra : 2 infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 factory_minor and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 5 artilleries, 1 factory_minor, 1 harbour and 9 infantry
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        British Guiana : 1 armour
        Ontario : 1 artillery and 1 infantry
        Scotland : 1 airfield and 4 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 14 infantry and 1 mech_infantry
        Tunisia : 1 flag, 1 armour
        Tobruk : 1 flag, 1 bomber
        Libya : 1 flag
        Italian Somaliland : 1 flag, 1 infantry
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag
        109 Sea Zone : 1 flag, 1 submarine
        Eastern Persia : 1 flag, 3 infantry
        81 Sea Zone : 1 destroyer and 3 transports
        Brazil : 1 flag, 4 infantry
        Persia : 1 flag
        98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 53 / 61
        Russians : 22 / 22
        Japanese : 58 / 58
        Americans : 47 / 57
        Chinese : 6 / 5
        British : 34 / 34
        UK_Pacific : 11 / 0
        Italians : 13 / 19
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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