Yeah we’re not starting with less than 8. We’ll get them
Suprise Attack Axis VS Allweneed Allies
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Finland to Vyborg
1 infantry moved from Finland to Karelia
4 infantry moved from Norway to Finland
5 infantry moved from Poland to Eastern Poland
3 infantry moved from Slovakia Hungary to Eastern Poland
6 infantry moved from Romania to Eastern Poland
1 artillery moved from Romania to Eastern Poland
1 artillery moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Poland to Eastern Poland
3 armour moved from Poland to Eastern Poland
3 armour moved from Romania to Eastern Poland
2 armour moved from Germany to Eastern Poland
2 bombers moved from Normandy Bordeaux to Eastern Poland
2 submarines moved from 91 Sea Zone to 106 Sea ZoneCombat - Germans
Battle in 106 Sea Zone
Germans attack with 3 submarines
British defend with 1 carrier and 1 destroyer
Germans roll dice for 3 submarines in 106 Sea Zone, round 1 : 1/3 hits
Units damaged: 1 carrier owned by the British
British roll dice for 1 carrier and 1 destroyer in 106 Sea Zone, round 1 : 0/2 hits
Germans roll dice for 3 submarines in 106 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 carrier and 1 destroyer in 106 Sea Zone, round 2 : 2/2 hits
1 carrier owned by the British , 1 destroyer owned by the British and 2 submarines owned by the Germans lost in 106 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Casualties for British: 1 carrier and 1 destroyer
Battle in Eastern Poland
Germans attack with 8 armour, 3 artilleries, 2 bombers and 14 infantry
Russians defend with 3 aaGuns, 2 armour, 7 artilleries, 21 infantry and 2 mech_infantrys
AA guns fire in Eastern Poland : 0/2 hits
Germans roll dice for 8 armour, 3 artilleries, 2 bombers and 14 infantry in Eastern Poland, round 1 : 6/27 hits
Russians roll dice for 3 aaGuns, 2 armour, 7 artilleries, 21 infantry and 2 mech_infantrys in Eastern Poland, round 1 : 10/32 hits
3 infantry owned by the Russians , 10 infantry owned by the Germans and 3 aaGuns owned by the Russians lost in Eastern Poland
4 infantry owned by the Germans , 8 armour owned by the Germans and 3 artilleries owned by the Germans retreated to Romania
Russians win with 2 armour, 7 artilleries, 18 infantry and 2 mech_infantrys remaining. Battle score for attacker is -6
Casualties for Germans: 10 infantry
Casualties for Russians: 3 aaGuns and 3 infantry
Battle in Vyborg
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 artillery
Germans roll dice for 1 artillery and 2 infantry in Vyborg, round 1 : 1/3 hits
Russians roll dice for 1 artillery in Vyborg, round 1 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Vyborg
Germans win, taking Vyborg from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artilleryNon Combat Move - Germans
2 bombers moved from Eastern Poland to Romania
1 aaGun moved from Slovakia Hungary to Romania
1 aaGun moved from Germany to Slovakia Hungary
2 infantry moved from Germany to Poland
5 infantry moved from Germany to Slovakia Hungary
1 armour moved from Western Germany to Germany
3 infantry moved from Western Germany to Germany
1 infantry moved from Greece to Bulgaria
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Holland Belgium to Western Germany
1 aaGun moved from Holland Belgium to Normandy BordeauxPlace Units - Germans
1 armour, 2 artilleries and 7 infantry placed in Germany
4 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,1,3,6,1,1,4
Germans collect 38 PUs (6 lost to blockades); end with 38 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 1 artillery and 9 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Bessarabia to Romania
2 armour, 7 artilleries, 18 infantry and 2 mech_infantrys moved from Eastern Poland to Romania
2 artilleries and 1 infantry moved from Baltic States to Poland
1 mech_infantry moved from Novgorod to Poland
2 fighters and 1 tactical_bomber moved from Novgorod to Romania
2 artilleries and 1 mech_infantry moved from Novgorod to Vyborg
1 artillery and 2 infantry moved from Novgorod to KareliaCombat - Russians
Battle in Poland
Russians attack with 2 artilleries, 1 infantry and 1 mech_infantry
Germans defend with 1 aaGun and 2 infantry
Russians roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Poland, round 1 : 2/4 hits
Germans roll dice for 1 aaGun and 2 infantry in Poland, round 1 : 0/2 hits
1 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Poland
Russians roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Poland, round 2 : 0/4 hits
Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits
Russians roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Poland, round 3 : 1/4 hits
Germans roll dice for 1 infantry in Poland, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 2 infantry
Casualties for Russians: 1 infantry
Battle in Romania
Russians attack with 2 armour, 7 artilleries, 2 fighters, 19 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 aaGun, 8 armour, 3 artilleries, 2 bombers and 4 infantry; Italians defend with 1 armour and 1 infantry
AA guns fire in Romania : 0/3 hits
Russians roll dice for 2 armour, 7 artilleries, 2 fighters, 19 infantry, 2 mech_infantrys and 1 tactical_bomber in Romania, round 1 : 9/33 hits
Germans roll dice for 1 aaGun, 9 armour, 3 artilleries, 2 bombers and 5 infantry in Romania, round 1 : 9/19 hits
9 infantry owned by the Russians , 2 bombers owned by the Germans , 4 infantry owned by the Germans , 1 aaGun owned by the Germans , 1 artillery owned by the Germans and 1 infantry owned by the Italians lost in Romania
Russians roll dice for 2 armour, 7 artilleries, 2 fighters, 10 infantry, 2 mech_infantrys and 1 tactical_bomber in Romania, round 2 : 13/24 hits
Germans roll dice for 9 armour and 2 artilleries in Romania, round 2 : 6/11 hits
6 infantry owned by the Russians , 8 armour owned by the Germans , 2 artilleries owned by the Germans and 1 armour owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 2 armour, 7 artilleries, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 65
Casualties for Germans: 1 aaGun, 8 armour, 3 artilleries, 2 bombers and 4 infantry
Casualties for Russians: 15 infantry
Casualties for Italians: 1 armour and 1 infantry
Battle in Karelia
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Karelia, round 1 : 1/3 hits
Germans roll dice for 1 artillery and 1 infantry in Karelia, round 1 : 0/2 hits
1 infantry owned by the Germans lost in Karelia
Russians roll dice for 1 artillery and 2 infantry in Karelia, round 2 : 1/3 hits
Germans roll dice for 1 artillery in Karelia, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Vyborg
Russians attack with 2 artilleries and 1 mech_infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 artilleries and 1 mech_infantry in Vyborg, round 1 : 0/3 hits
Germans roll dice for 1 artillery and 1 infantry in Vyborg, round 1 : 0/2 hits
Russians roll dice for 2 artilleries and 1 mech_infantry in Vyborg, round 2 : 0/3 hits
Germans roll dice for 1 artillery and 1 infantry in Vyborg, round 2 : 0/2 hits
Russians roll dice for 2 artilleries and 1 mech_infantry in Vyborg, round 3 : 1/3 hits
Germans roll dice for 1 artillery and 1 infantry in Vyborg, round 3 : 1/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Vyborg
Russians roll dice for 1 artillery and 1 mech_infantry in Vyborg, round 4 : 0/2 hits
Germans roll dice for 1 artillery in Vyborg, round 4 : 0/1 hits
Russians roll dice for 1 artillery and 1 mech_infantry in Vyborg, round 5 : 2/2 hits
Germans roll dice for 1 artillery in Vyborg, round 5 : 0/1 hits
1 artillery owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 artilleryNon Combat Move - Russians
1 aaGun moved from Novgorod to Vyborg
2 artilleries and 5 infantry moved from Western Ukraine to Eastern Poland
1 artillery and 2 infantry moved from Ukraine to Bessarabia
2 fighters and 1 tactical_bomber moved from Romania to Eastern Poland
5 infantry moved from Bryansk to Western Ukraine
3 mech_infantrys moved from Russia to Western Ukraine
2 artilleries moved from Russia to BryanskPlace Units - Russians
1 artillery and 2 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Ukraine
4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 41 PUs; end with 42 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 48 PUsTerritory Summary for Russians :
Olgiy : 1 flag
Dzavhan : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Romania : 1 flag, 2 armour, 7 artilleries, 4 infantry and 2 mech_infantrys
Poland : 1 flag, 2 artilleries and 1 mech_infantry
Karelia : 1 artillery and 2 infantry
Bryansk : 2 artilleries
Vyborg : 1 aaGun, 1 artillery and 1 mech_infantry
Eastern Poland : 2 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber
Bessarabia : 1 artillery and 2 infantry
Russia : 1 airfield, 1 factory_major and 4 mech_infantrys
Ukraine : 1 factory_minor and 3 mech_infantrys
Western Ukraine : 5 infantry and 3 mech_infantrys
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 mech_infantrys
125 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 38 / 43
Russians : 41 / 48
Japanese : 21 / 30
Americans : 56 / 80
Chinese : 14 / 20
British : 33 / 34
UK_Pacific : 24 / 32
Italians : 13 / 11
ANZAC : 17 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 tactical_bomber moved from Kiangsu to 6 Sea Zone
1 artillery moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 artillery moved from Jehol to Manchuria
1 infantry moved from Kiangsu to Shantung
1 artillery moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Kiangsu to Jehol -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 tactical_bomber moved from Kiangsu to 6 Sea Zone
1 artillery moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 artillery moved from Jehol to Manchuria
1 infantry moved from Kiangsu to Shantung
1 artillery moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Kiangsu to JeholCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 2 destroyers, 1 submarine and 2 transports
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 tactical_bomber in 6 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 destroyers and 2 transports in 6 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 tactical_bomber in 6 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 2 destroyers and 2 transports in 6 Sea Zone, round 2 : 2/2 hits
1 destroyer owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 6 Sea Zone
Americans win with 1 destroyer and 2 transports remaining. Battle score for attacker is -3
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
Place Units - Japanese
3 infantry placed in Kiangsu
1 fighter and 1 infantry placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,1
Japanese collect 21 PUs (2 lost to blockades); end with 21 PUs total -
OUCH only 21 dallars for Japan
Nice shootin with the destroyers -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 5 bombers and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 7 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
4 destroyers and 5 submarines moved from 26 Sea Zone to 6 Sea Zone
1 transport moved from 6 Sea Zone to 20 Sea Zone
1 transport moved from 6 Sea Zone to 21 Sea Zone
1 bomber moved from Guam to India
1 fighter moved from Siberia to Manchuria
1 infantry and 1 mech_infantry moved from Korea to Manchuria
1 infantry and 1 mech_infantry moved from Korea to Amur
Russians take Amur from Japanese
4 bombers moved from Western United States to Algeria
2 fighters and 1 tactical_bomber moved from Western United States to French Guiana
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea ZoneCombat - Americans
Battle in Manchuria
Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery
Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Manchuria, round 1 : 1/3 hits
Japanese roll dice for 1 artillery in Manchuria, round 1 : 1/1 hits
1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Manchuria
Americans win, taking Manchuria from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 infantry
Battle in 6 Sea Zone
Americans attack with 5 destroyers and 5 submarines
Japanese defend with 1 destroyer
Americans roll dice for 5 submarines in 6 Sea Zone, round 1 : 2/5 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win with 5 destroyers and 4 submarines remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 fighter moved from Manchuria to Korea
2 infantry moved from 37 Sea Zone to Shan StatePlace Units - Americans
5 bombers and 2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Korea : 1 flag, 1 fighter
Manchuria : 1 mech_infantry
Shan State : 2 infantry
India : 1 bomber
Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Amur : 1 infantry and 1 mech_infantry
37 Sea Zone : 1 transport
20 Sea Zone : 1 flag, 1 transport
22 Sea Zone : 1 flag
21 Sea Zone : 1 transport
19 Sea Zone : 1 flag, 1 submarine
17 Sea Zone : 1 flag, 1 submarine
2 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 5 destroyers and 4 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 5 bombers, 1 factory_major, 2 fighters and 1 harbour
French Guiana : 2 fighters and 1 tactical_bomber
Algeria : 1 flag, 4 bombersProduction/PUs Summary :
Germans : 38 / 43
Russians : 40 / 48
Japanese : 19 / 21
Americans : 56 / 81
Chinese : 17 / 20
British : 33 / 34
UK_Pacific : 24 / 32
Italians : 13 / 11
ANZAC : 17 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Chahar to Jehol
1 fighter moved from Hopei to Jehol
3 artilleries and 4 infantry moved from Anhwe to Kiangsu
4 infantry moved from Kiangsi to KiangsuCombat - Chinese
Battle in Kiangsu
Chinese attack with 3 artilleries and 8 infantry
Japanese defend with 1 armour, 1 factory_minor and 4 infantry
Chinese roll dice for 3 artilleries and 8 infantry in Kiangsu, round 1 : 4/11 hits
Japanese roll dice for 1 armour and 4 infantry in Kiangsu, round 1 : 1/5 hits
4 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Chinese roll dice for 3 artilleries and 7 infantry in Kiangsu, round 2 : 2/10 hits
Japanese roll dice for 1 armour in Kiangsu, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 3 artilleries and 7 infantry remaining. Battle score for attacker is 15
Casualties for Japanese: 1 armour and 4 infantry
Casualties for Chinese: 1 infantry
Battle in Jehol
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 fighter and 3 infantry in Jehol, round 1 : 1/4 hits
Japanese roll dice for 1 armour in Jehol, round 1 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Chinese win, taking Jehol from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantry
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Chinese
1 fighter moved from Jehol to Suiyuyan
1 artillery and 3 infantry moved from Kwangtung to KwangsiPlace Units - Chinese
1 artillery and 1 infantry placed in Anhwe
1 artillery and 3 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 21 PUs; end with 21 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 27 PUsTerritory Summary for Chinese :
Kwangsi : 1 flag, 1 artillery and 3 infantry
Kiangsu : 1 flag, 3 artilleries and 7 infantry
Kiangsi : 1 flag
Jehol : 1 flag, 2 infantry
Manchuria : 1 flag
Suiyuyan : 1 fighter
Tsinghai : 1 artillery and 3 infantry
Anhwe : 1 artillery and 1 infantryProduction/PUs Summary :
Germans : 38 / 43
Russians : 40 / 48
Japanese : 15 / 21
Americans : 56 / 81
Chinese : 21 / 27
British : 33 / 34
UK_Pacific : 24 / 32
Italians : 13 / 11
ANZAC : 17 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - British
British buy 1 bomber, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 4 damage on 4 factory_majors; Remaining resources: 28 PUs;
UK_Pacific buy 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Morocco to Yugoslavia
1 fighter moved from 97 Sea Zone to Yugoslavia
1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia
1 infantry and 1 mech_infantry moved from Morocco to Algeria
1 infantry moved from Rhodesia to Belgian Congo
1 armour moved from British Somaliland to Anglo Egyptian Sudan
1 mech_infantry moved from Anhwe to Shantung
1 mech_infantry moved from Hunan to ShantungCombat - British
Battle in Shantung
British attack with 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 2 mech_infantrys in Shantung, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in Shantung, round 1 : 0/1 hits
British roll dice for 2 mech_infantrys in Shantung, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits
British roll dice for 2 mech_infantrys in Shantung, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits
British roll dice for 2 mech_infantrys in Shantung, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Shantung, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Shantung
British win, taking Shantung from Japanese with 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yugoslavia
British attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Italians defend with 3 infantry
British roll dice for 1 battleship and 1 cruiser in Yugoslavia, round 1 : 2/2 hits
British roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Yugoslavia, round 1 : 2/4 hits
Germans roll dice for 3 infantry in Yugoslavia, round 1 : 0/3 hits
3 infantry owned by the Italians lost in Yugoslavia
British win, taking Yugoslavia from Germans with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 3 infantryNon Combat Move - British
1 bomber moved from Yugoslavia to Romania
1 fighter moved from Yugoslavia to 97 Sea Zone
1 fighter moved from United Kingdom to 97 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Egypt to Alexandria
1 mech_infantry moved from Eastern Persia to Northwest Persia
2 infantry moved from West India to Eastern Persia
1 artillery and 2 infantry moved from India to West India
1 mech_infantry moved from India to Eastern Persia
2 mech_infantrys moved from India to Eastern Persia
1 infantry moved from Burma to India
2 infantry moved from Shan State to Burma
1 aaGun, 1 artillery and 4 infantry moved from Szechwan to Sikang
1 artillery and 5 infantry moved from Yunnan to SzechwanPlace Units - British
1 bomber and 1 fighter placed in United Kingdom
1 factory_minor placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,4
British collect 35 PUs; end with 35 PUs totalPlace Units - UK_Pacific
7 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Some Units in India change ownership: 7 mech_infantrysTerritory Summary for British, UK_Pacific :
Shantung : 2 mech_infantrys
Kiangsi : 1 aaGun
Siam : 1 flag
Szechwan : 1 artillery and 5 infantry
Sikang : 1 aaGun, 1 artillery and 4 infantry
Anhwe : 1 aaGun
Burma : 2 infantry
India : 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 7 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 harbour
French Indo China : 1 flag
Sumatra : 1 flag, 2 infantry
41 Sea Zone : 1 flag
West India : 1 artillery and 2 infantry
Belgian Congo : 1 infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Alexandria : 1 artillery, 2 infantry and 1 mech_infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 10 infantry
Anglo Egyptian Sudan : 1 armour
French Guiana : 2 infantry
Algeria : 1 infantry and 1 mech_infantry
Romania : 1 bomber
Italian Somaliland : 1 flag
Ethiopia : 1 flag
97 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 transport
Eastern Persia : 1 flag, 2 infantry and 3 mech_infantrys
Brazil : 1 flag
Northwest Persia : 1 flag, 1 infantry and 1 mech_infantry
Persia : 1 flag
Yugoslavia : 1 flag, 1 artillery and 1 infantry
Suriname : 1 flagProduction/PUs Summary :
Germans : 36 / 43
Russians : 40 / 48
Japanese : 13 / 21
Americans : 56 / 81
Chinese : 23 / 27
British : 35 / 35
UK_Pacific : 24 / 29
Italians : 13 / 11
ANZAC : 17 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
@suprise:
OUCH only 21 dallars for Japan
Nice shootin with the destroyerssweet snake eyes.
japan should be happy with 21ipc. i plan on bankrupting them. then after committing atrocities i will help you rebuild your economy and buy your awesome electronics. -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
2 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
2 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Slovakia Hungary to YugoslaviaCombat - Italians
Battle in Yugoslavia
Italians attack with 1 armour, 1 artillery and 4 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 armour, 1 artillery and 4 infantry in Yugoslavia, round 1 : 2/6 hits
British roll dice for 1 artillery and 1 infantry in Yugoslavia, round 1 : 1/2 hits
1 infantry owned by the British , 1 artillery owned by the British and 1 infantry owned by the Italians lost in Yugoslavia
Italians win, taking Yugoslavia from British with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
2 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
1 aaGun moved from Northern Italy to Southern ItalyPlace Units - Italians
1 artillery placed in Southern France
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,4,5,5,2,4,3,6,2
Italians collect 8 PUs (7 lost to blockades); end with 8 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 4 PUs;Combat Move - ANZAC
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 20 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Hainan
1 artillery moved from 20 Sea Zone to FormosaCombat - ANZAC
Battle in Formosa
Battle in HainanNon Combat Move - ANZAC
1 bomber moved from Philippines to India
2 fighters moved from Burma to Persia
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 bomber moved from New South Wales to Philippines
1 bomber moved from New South Wales to Shan State
1 infantry moved from Burma to IndiaPlace Units - ANZAC
2 bombers placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for ANZAC :
Formosa : 1 flag, 1 artillery
Hainan : 1 flag, 1 harbour and 2 infantry
Shan State : 1 bomber
India : 1 bomber and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 bombers, 1 factory_minor and 1 harbour
Philippines : 1 bomber
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
36 Sea Zone : 1 transport
39 Sea Zone : 1 submarine
20 Sea Zone : 1 transport
Egypt : 2 infantry
Persia : 2 fightersProduction/PUs Summary :
Germans : 36 / 43
Russians : 40 / 48
Japanese : 12 / 21
Americans : 56 / 81
Chinese : 23 / 27
British : 33 / 35
UK_Pacific : 24 / 29
Italians : 15 / 13
ANZAC : 18 / 32
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to AlexandriaTurn Complete - French
Territory Summary for French :
Alexandria : 2 infantry
United Kingdom : 2 infantry
97 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 36 / 43
Russians : 40 / 48
Japanese : 12 / 21
Americans : 56 / 81
Chinese : 23 / 27
British : 33 / 35
UK_Pacific : 24 / 29
Italians : 15 / 13
ANZAC : 18 / 32
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 9 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
4 infantry moved from Germany to Poland
1 artillery moved from Germany to Poland
5 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Bulgaria to Romania
1 armour moved from Germany to Romania
1 artillery moved from Germany to Poland
1 infantry moved from Germany to Poland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 9 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
4 infantry moved from Germany to Poland
1 artillery moved from Germany to Poland
5 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Bulgaria to Romania
1 armour moved from Germany to Romania
1 artillery moved from Germany to Poland
1 infantry moved from Germany to PolandCombat - Germans
Battle in Poland
Germans attack with 2 artilleries and 5 infantry
Russians defend with 2 artilleries and 1 mech_infantry
Germans roll dice for 2 artilleries and 5 infantry in Poland, round 1 : 2/7 hits
Russians roll dice for 2 artilleries and 1 mech_infantry in Poland, round 1 : 1/3 hits
1 infantry owned by the Germans , 1 artillery owned by the Russians and 1 mech_infantry owned by the Russians lost in Poland
Germans roll dice for 2 artilleries and 4 infantry in Poland, round 2 : 1/6 hits
Russians roll dice for 1 artillery in Poland, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 1 mech_infantry
Battle in Romania
Germans attack with 1 armour and 6 infantry
British defend with 1 bomber; Russians defend with 2 armour, 7 artilleries, 4 infantry and 2 mech_infantrys
Germans roll dice for 1 armour and 6 infantry in Romania, round 1 : 2/7 hits
Russians roll dice for 2 armour, 7 artilleries, 1 bomber, 4 infantry and 2 mech_infantrys in Romania, round 1 : 2/16 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Romania
4 infantry owned by the Germans and 1 armour owned by the Germans retreated to Bulgaria
Russians win with 2 armour, 7 artilleries, 1 bomber, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
5 infantry moved from Germany to Slovakia Hungary
1 artillery moved from Germany to Slovakia Hungary
1 infantry moved from Western Germany to Denmark
3 infantry moved from Western Germany to GermanyPlace Units - Germans
1 submarine placed in 112 Sea Zone
1 artillery and 8 infantry placed in Germany
1 armour and 1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,3,4,5,2,3,6,6,3
Germans collect 33 PUs (5 lost to blockades); end with 33 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians buy 2 bombers and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 mech_infantry moved from Vyborg to Finland
1 artillery and 2 infantry moved from Karelia to Finland
1 fighter and 1 tactical_bomber moved from Eastern Poland to Finland
2 mech_infantrys moved from Novgorod to Poland
2 artilleries moved from Eastern Poland to Poland
1 fighter and 1 infantry moved from Eastern Poland to Poland
1 infantry moved from Eastern Poland to Poland
1 infantry moved from Eastern Poland to Poland
2 infantry moved from Eastern Poland to Slovakia Hungary
3 mech_infantrys moved from Western Ukraine to Slovakia Hungary
2 armour moved from Romania to Bulgaria
2 mech_infantrys moved from Romania to Bulgaria
2 artilleries moved from Romania to Bulgaria
1 infantry moved from Romania to Bulgaria
1 artillery moved from Romania to Bulgaria
3 artilleries moved from Romania to Slovakia Hungary
1 artillery moved from Romania to Slovakia Hungary
1 infantry moved from Romania to Slovakia Hungary
5 infantry moved from Western Ukraine to Eastern Poland
1 artillery and 2 infantry moved from Bessarabia to Eastern Poland
3 mech_infantrys moved from Ukraine to Romania
2 artilleries moved from Bryansk to Western Ukraine
4 mech_infantrys moved from Russia to Western Ukraine
1 artillery moved from Novgorod to Baltic StatesCombat - Russians
Battle in Finland
Russians attack with 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 4 infantry
Russians roll dice for 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Finland, round 1 : 2/7 hits
Germans roll dice for 4 infantry in Finland, round 1 : 1/4 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland
Russians roll dice for 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Finland, round 2 : 2/6 hits
Germans roll dice for 2 infantry in Finland, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 4 infantry
Casualties for Russians: 2 infantry
Battle in Poland
Russians attack with 2 artilleries, 1 fighter, 3 infantry and 2 mech_infantrys
Germans defend with 2 artilleries and 4 infantry
Russians roll dice for 2 artilleries, 1 fighter, 3 infantry and 2 mech_infantrys in Poland, round 1 : 4/8 hits
Germans roll dice for 2 artilleries and 4 infantry in Poland, round 1 : 2/6 hits
2 infantry owned by the Russians and 4 infantry owned by the Germans lost in Poland
Russians roll dice for 2 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys in Poland, round 2 : 1/6 hits
Germans roll dice for 2 artilleries in Poland, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Poland
Russians roll dice for 2 artilleries, 1 fighter and 2 mech_infantrys in Poland, round 3 : 2/5 hits
Germans roll dice for 1 artillery in Poland, round 3 : 1/1 hits
1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 2 artilleries, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 2 artilleries and 4 infantry
Casualties for Russians: 3 infantry and 1 mech_infantry
Battle in Slovakia Hungary
Russians attack with 4 artilleries, 3 infantry and 3 mech_infantrys
Germans defend with 1 aaGun, 1 artillery and 5 infantry; Italians defend with 1 infantry
Russians roll dice for 4 artilleries, 3 infantry and 3 mech_infantrys in Slovakia Hungary, round 1 : 3/10 hits
Germans roll dice for 1 aaGun, 1 artillery and 6 infantry in Slovakia Hungary, round 1 : 1/7 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans , 1 aaGun owned by the Germans and 1 infantry owned by the Italians lost in Slovakia Hungary
Russians roll dice for 4 artilleries, 2 infantry and 3 mech_infantrys in Slovakia Hungary, round 2 : 3/9 hits
Germans roll dice for 1 artillery and 4 infantry in Slovakia Hungary, round 2 : 0/5 hits
3 infantry owned by the Germans lost in Slovakia Hungary
Russians roll dice for 4 artilleries, 2 infantry and 3 mech_infantrys in Slovakia Hungary, round 3 : 3/9 hits
Germans roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 3 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 4 artilleries, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 21
Casualties for Germans: 1 aaGun, 1 artillery and 5 infantry
Casualties for Russians: 2 infantry
Casualties for Italians: 1 infantry
Battle in Bulgaria
Russians attack with 2 armour, 3 artilleries, 1 infantry and 2 mech_infantrys
Germans defend with 1 armour and 4 infantry
Russians roll dice for 2 armour, 3 artilleries, 1 infantry and 2 mech_infantrys in Bulgaria, round 1 : 3/8 hits
Germans roll dice for 1 armour and 4 infantry in Bulgaria, round 1 : 1/5 hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bulgaria
Russians roll dice for 2 armour, 3 artilleries and 2 mech_infantrys in Bulgaria, round 2 : 2/7 hits
Germans roll dice for 1 armour and 1 infantry in Bulgaria, round 2 : 1/2 hits
1 infantry owned by the Germans , 1 armour owned by the Germans and 1 artillery owned by the Russians lost in Bulgaria
Russians win, taking Bulgaria from Germans with 2 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Germans: 1 armour and 4 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Finland to Vyborg
1 fighter moved from Poland to Eastern PolandPlace Units - Russians
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
2 bombers placed in RussiaTurn Complete - Russians
Russians collect 46 PUs; end with 46 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 61 PUsTerritory Summary for Russians :
Olgiy : 1 flag
Dzavhan : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Slovakia Hungary : 1 flag, 4 artilleries, 1 infantry and 3 mech_infantrys
Romania : 1 flag, 3 mech_infantrys
Poland : 1 flag, 2 artilleries and 1 mech_infantry
Baltic States : 1 artillery
Vyborg : 1 aaGun, 1 fighter and 1 tactical_bomber
Eastern Poland : 1 artillery, 1 fighter and 7 infantry
Russia : 1 airfield, 2 bombers and 1 factory_major
Ukraine : 1 factory_minor and 3 mech_infantrys
Western Ukraine : 2 artilleries and 4 mech_infantrys
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
125 Sea Zone : 1 submarine
Bulgaria : 1 flag, 2 armour, 2 artilleries and 2 mech_infantrys
115 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flag, 2 artilleries and 1 mech_infantryProduction/PUs Summary :
Germans : 30 / 38
Russians : 46 / 61
Japanese : 12 / 21
Americans : 56 / 81
Chinese : 23 / 27
British : 33 / 35
UK_Pacific : 24 / 29
Italians : 15 / 13
ANZAC : 18 / 32
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 2 fighters; Remaining resources: 1 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Sakha to Siberia
Japanese take Siberia from Russians
1 artillery moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 fighter moved from Japan to 20 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 2 fighters; Remaining resources: 1 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Sakha to Siberia
Japanese take Siberia from Russians
1 artillery moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 fighter moved from Japan to 20 Sea ZoneCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport; Americans defend with 1 transport
1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 20 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 fighter moved from 20 Sea Zone to OkinawaPlace Units - Japanese
2 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,6,2,4,1,6,2,4,6,3,4,4
Japanese collect 5 PUs (9 lost to blockades); end with 6 PUs total -
If I can turn this game around now would be a good time to start, you know me . . . oops you dont know me, any way Hitler says “Fight to the last man!”
Its not quite a dead horse yet -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 5 bombers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Algeria to Southern France
2 bombers moved from Algeria to Northern Italy
1 bomber moved from Algeria to Southern Italy
1 infantry moved from Amur to Buryatia
Russians take Buryatia from Japanese
1 mech_infantry moved from Amur to Sakha
Russians take Sakha from Japanese
1 mech_infantry moved from Manchuria to Siberia
1 fighter moved from Korea to SiberiaCombat - Americans
Battle in Siberia
Americans attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 artillery
Americans roll dice for 1 fighter and 1 mech_infantry in Siberia, round 1 : 1/2 hits
Japanese roll dice for 1 artillery in Siberia, round 1 : 1/1 hits
1 fighter owned by the Americans and 1 artillery owned by the Japanese lost in Siberia
Americans win, taking Siberia from Japanese with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 fighter
Strategic bombing raid in Southern Italy
AA guns fire in Southern Italy : 0/1 hits
Bombing raid in Southern Italy rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern Italy causes 6 damage total.
Strategic bombing raid in Southern France
AA guns fire in Southern France : 0/1 hits
Bombing raid in Southern France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Southern France causes 5 damage total.
Strategic bombing raid in Northern Italy
AA guns fire in Northern Italy : 1/2 hits
1 bomber killed by AA guns
Bombing raid in Northern Italy rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Northern Italy causes 4 damage total.Non Combat Move - Americans
1 bomber moved from Southern France to Bulgaria
1 bomber moved from Northern Italy to Bulgaria
1 bomber moved from Southern Italy to Bulgaria
1 transport moved from 21 Sea Zone to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 bomber moved from India to Russia
2 infantry moved from Shan State to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
5 bombers moved from Eastern United States to United Kingdom
2 fighters moved from Eastern United States to Morocco
2 fighters and 1 tactical_bomber moved from French Guiana to AlgeriaPlace Units - Americans
5 bombers, 1 fighter and 1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Korea : 1 flag
India : 2 infantry
Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Sakha : 1 mech_infantry
Siberia : 1 mech_infantry
Buryatia : 1 infantry
35 Sea Zone : 1 transport
39 Sea Zone : 1 transport
20 Sea Zone : 1 flag
22 Sea Zone : 1 flag
19 Sea Zone : 1 flag
17 Sea Zone : 1 flag, 1 destroyer and 1 submarine
2 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 4 destroyers and 5 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 5 bombers, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
United Kingdom : 5 bombers
Morocco : 2 fighters
Algeria : 1 flag, 2 fighters and 1 tactical_bomber
Russia : 1 bomber
Bulgaria : 3 bombersProduction/PUs Summary :
Germans : 30 / 38
Russians : 47 / 61
Japanese : 11 / 6
Americans : 56 / 81
Chinese : 23 / 27
British : 33 / 35
UK_Pacific : 24 / 29
Italians : 15 / 13
ANZAC : 18 / 32
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0