Scramble to Holland?
Intercept in Moscow?
I don’t really like this scramble to land idea.
Bug error when I try to post, will try later
you can just email it if you want.
I have not aquired those skills yet. I would need my wifes help with that and shes out for a bit.
I hope they can figure out this bug
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Holland Belgium to 91 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 bombers moved from Western Germany to 91 Sea Zone
1 tactical_bomber moved from Southern Italy to 110 Sea Zone
2 tactical_bombers moved from 112 Sea Zone to 91 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Finland to Karelia
1 artillery moved from Finland to Karelia
1 artillery and 3 infantry moved from Norway to Finland
4 infantry moved from Western Germany to 112 Sea Zone
3 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
2 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Poland to Eastern Poland
1 artillery moved from Romania to Eastern Poland
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Holland Belgium to 91 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 bombers moved from Western Germany to 91 Sea Zone
1 tactical_bomber moved from Southern Italy to 110 Sea Zone
2 tactical_bombers moved from 112 Sea Zone to 91 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Finland to Karelia
1 artillery moved from Finland to Karelia
1 artillery and 3 infantry moved from Norway to Finland
4 infantry moved from Western Germany to 112 Sea Zone
3 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
2 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Poland to Eastern Poland
1 artillery moved from Romania to Eastern Poland
Combat - Germans
British scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Eastern Poland
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Eastern Poland, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Eastern Poland, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Germans attack with 2 bombers, 1 fighter, 2 submarines and 2 tactical_bombers
British defend with 1 fighter and 1 transport; Americans defend with 1 carrier, 1 cruiser, 1 fighter and 1 transport
Germans roll dice for 2 submarines in 91 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in 91 Sea Zone, round 1 : 2/5 hits
Americans roll dice for 2 fighters in 91 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 carrier, 1 cruiser and 2 transports in 91 Sea Zone, round 1 : 0/2 hits
1 carrier owned by the Americans , 1 cruiser owned by the Americans and 1 fighter owned by the Germans lost in 91 Sea Zone
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits
1 transport owned by the Americans lost in 91 Sea Zone
Germans roll dice for 2 bombers and 2 tactical_bombers in 91 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 2 fighters in 91 Sea Zone, round 2 : 2/2 hits
1 fighter owned by the Americans , 1 transport owned by the British , 2 tactical_bombers owned by the Germans and 1 fighter owned by the British lost in 91 Sea Zone
Germans win with 2 bombers and 2 submarines remaining. Battle score for attacker is 30
Casualties for Germans: 1 fighter and 2 tactical_bombers
Casualties for British: 1 fighter and 1 transport
Casualties for Americans: 1 carrier, 1 cruiser, 1 fighter and 1 transport
Battle in Baltic States
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Baltic States, round 1 : 0/4 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 1/1 hits
1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 destroyer and 2 fighters
Germans roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 1 : 1/4 hits
British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 1 : 2/3 hits
1 destroyer owned by the Germans , 1 fighter owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
Germans roll dice for 1 cruiser and 1 tactical_bomber in 110 Sea Zone, round 2 : 1/2 hits
British roll dice for 2 fighters in 110 Sea Zone, round 2 : 2/2 hits
1 tactical_bomber owned by the Germans , 1 cruiser owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is -23
Casualties for Germans: 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Casualties for British: 1 destroyer and 1 fighter
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Non Combat Move - Germans
4 infantry moved from 112 Sea Zone to Norway
1 bomber moved from 91 Sea Zone to Normandy Bordeaux
1 bomber moved from 91 Sea Zone to Normandy Bordeaux
1 infantry moved from Slovakia Hungary to Romania
4 infantry moved from Germany to Poland
3 infantry moved from Germany to Slovakia Hungary
1 armour moved from Germany to Poland
1 armour moved from Holland Belgium to Western Germany
Place Units - Germans
1 armour, 1 artillery and 7 infantry placed in Germany
3 infantry placed in Western Germany
1 armour placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,2,2,4,3,6,4
Germans collect 42 PUs (4 lost to blockades); end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Russians
Russians buy 3 artilleries, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Novgorod to Vyborg
1 fighter moved from Novgorod to Vyborg
3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber moved from Novgorod to Karelia
1 artillery and 2 infantry moved from Belarus to Baltic States
1 artillery and 1 infantry moved from Belarus to Baltic States
2 artilleries and 2 infantry moved from Bessarabia to Eastern Poland
2 armour, 3 artilleries, 12 infantry and 2 mech_infantrys moved from Western Ukraine to Eastern Poland
2 artilleries and 7 infantry moved from Belarus to Eastern Poland
Combat - Russians
Battle in Eastern Poland
Russians attack with 2 armour, 7 artilleries, 21 infantry and 2 mech_infantrys
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 2 armour, 7 artilleries, 21 infantry and 2 mech_infantrys in Eastern Poland, round 1 : 8/32 hits
Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 1 : 0/3 hits
2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 2 armour, 7 artilleries, 21 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Karelia
Russians attack with 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 4 infantry
Russians roll dice for 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Karelia, round 1 : 1/8 hits
Germans roll dice for 1 artillery and 4 infantry in Karelia, round 1 : 1/5 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Russians roll dice for 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Karelia, round 2 : 2/7 hits
Germans roll dice for 1 artillery and 3 infantry in Karelia, round 2 : 1/4 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia
Russians roll dice for 3 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Karelia, round 3 : 1/6 hits
Germans roll dice for 1 artillery and 1 infantry in Karelia, round 3 : 0/2 hits
1 infantry owned by the Germans lost in Karelia
1 infantry owned by the Russians and 3 artilleries owned by the Russians retreated to Novgorod
Germans win with 1 artillery remaining. Battle score for attacker is 6
Casualties for Germans: 4 infantry
Casualties for Russians: 2 infantry
Battle in Vyborg
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Vyborg, round 1 : 1/4 hits
Germans roll dice for 2 infantry in Vyborg, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Vyborg, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Baltic States
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 2 artilleries and 3 infantry in Baltic States, round 1 : 2/5 hits
Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 1 : 2/3 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
Russians roll dice for 2 artilleries and 1 infantry in Baltic States, round 2 : 1/3 hits
Germans roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
1 aaGun moved from Belarus to Eastern Poland
2 aaGuns moved from Western Ukraine to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
2 artilleries moved from Ukraine to Western Ukraine
5 infantry moved from Bryansk to Western Ukraine
5 infantry moved from Russia to Bryansk
1 fighter moved from Vyborg to Novgorod
1 fighter and 1 tactical_bomber moved from Karelia to Novgorod
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 infantry and 2 mech_infantrys placed in Novgorod
2 artilleries and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Territory Summary for Russians :
Olgiy : 1 flag
Dzavhan : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Baltic States : 2 artilleries and 1 infantry
Bryansk : 5 infantry
Vyborg : 1 artillery
Eastern Poland : 3 aaGuns, 2 armour, 7 artilleries, 21 infantry and 2 mech_infantrys
Bessarabia : 1 infantry
Russia : 1 airfield, 2 artilleries, 1 factory_major and 3 mech_infantrys
Ukraine : 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 2 artilleries and 5 infantry
Volgograd : 1 factory_minor
Novgorod : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
125 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 44 / 47
Russians : 36 / 41
Japanese : 36 / 46
Americans : 53 / 79
Chinese : 11 / 17
British : 33 / 27
UK_Pacific : 17 / 15
Italians : 13 / 10
ANZAC : 14 / 25
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Kiangsu to 20 Sea Zone
2 fighters moved from Kiangsu to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to 35 Sea Zone
1 bomber moved from Kiangsu to 35 Sea Zone
2 artilleries moved from Manchuria to Amur
Japanese take Amur from Russians
1 artillery moved from Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 armour moved from Kiangsu to Kwangtung
1 mech_infantry moved from Kiangsu to Kiangsi
1 armour moved from Anhwe to Kiangsu
1 mech_infantry moved from Kiangsu to Anhwe
1 bomber moved from Kiangsu to 35 Sea Zone
Does MacArthur want to scramble the Aussie fighter planes?
no thank you
and whenever my subs have a chance, please submerge them.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Kiangsu to 20 Sea Zone
2 fighters moved from Kiangsu to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to 35 Sea Zone
1 bomber moved from Kiangsu to 35 Sea Zone
2 artilleries moved from Manchuria to Amur
Japanese take Amur from Russians
1 artillery moved from Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 armour moved from Kiangsu to Kwangtung
1 mech_infantry moved from Kiangsu to Kiangsi
1 armour moved from Anhwe to Kiangsu
1 mech_infantry moved from Kiangsu to Anhwe
1 bomber moved from Kiangsu to 35 Sea Zone
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 2 submarines
2 submarines owned by the Americans Submerged
Japanese roll dice for 1 submarine in 6 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 1 : 2/2 hits
Americans roll dice for 1 destroyer in 6 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese roll dice for 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 1 : 0/2 hits
ANZAC roll dice for 1 cruiser in 44 Sea Zone, round 1 : 1/1 hits
1 fighter owned by the Japanese lost in 44 Sea Zone
Japanese roll dice for 1 tactical_bomber in 44 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 cruiser in 44 Sea Zone, round 2 : 1/1 hits
1 tactical_bomber owned by the Japanese lost in 44 Sea Zone
ANZAC win with 1 cruiser remaining. Battle score for attacker is -21
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Battle in 20 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 battleship and 1 cruiser
Japanese roll dice for 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 1 : 1/4 hits
Americans roll dice for 1 battleship and 1 cruiser in 20 Sea Zone, round 1 : 1/2 hits
1 cruiser owned by the Americans and 1 fighter owned by the Japanese lost in 20 Sea Zone
Japanese roll dice for 1 fighter and 2 tactical_bombers in 20 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 battleship in 20 Sea Zone, round 2 : 1/1 hits
1 tactical_bomber owned by the Japanese lost in 20 Sea Zone
Japanese roll dice for 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 1 battleship in 20 Sea Zone, round 3 : 1/1 hits
1 tactical_bomber owned by the Japanese lost in 20 Sea Zone
Japanese roll dice for 1 fighter in 20 Sea Zone, round 4 : 1/1 hits
Americans roll dice for 1 battleship in 20 Sea Zone, round 4 : 0/1 hits
1 battleship owned by the Americans lost in 20 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 fighter and 2 tactical_bombers
Casualties for Americans: 1 battleship and 1 cruiser
Battle in 19 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 cruiser
Japanese roll dice for 1 fighter and 1 tactical_bomber in 19 Sea Zone, round 1 : 2/2 hits
Americans roll dice for 1 cruiser in 19 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the Americans and 1 fighter owned by the Japanese lost in 19 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 cruiser
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Japanese
2 bombers could not land in 35 Sea Zone and were removed
1 fighter moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 19 Sea Zone to Kiangsu
Place Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
1 armour and 2 infantry placed in Kiangsu
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,1,5
Japanese collect 30 PUs (7 lost to blockades); end with 30 PUs total
No prob on the submerged sub action, Wow I had 98% or more on the B. Calc and well the ANZAC Cr proved it wrong….Good shootin, and Good luck!
S.A.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Americans
Americans buy 4 bombers, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber, 1 fighter and 1 tactical_bomber moved from Guam to 6 Sea Zone
2 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
4 destroyers, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 26 Sea Zone to 6 Sea Zone
2 infantry and 2 mech_infantrys moved from 6 Sea Zone to Korea
1 fighter moved from Queensland to 35 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from Algeria to Tunisia
Americans take Tunisia from Italians
would you like to scramble in sz6?
Tojo says “SEND THEM UP!!!”
and my ool is
tip
ss
dd
cv
tact
fig
fig
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Americans
Americans buy 4 bombers, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber, 1 fighter and 1 tactical_bomber moved from Guam to 6 Sea Zone
2 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
4 destroyers, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 26 Sea Zone to 6 Sea Zone
2 infantry and 2 mech_infantrys moved from 6 Sea Zone to Korea
1 fighter moved from Queensland to 35 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from Algeria to Tunisia
Americans take Tunisia from Italians
Combat - Americans
Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 1 bomber, 4 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 2 transports
Japanese defend with 1 carrier, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Americans roll dice for 3 submarines in 6 Sea Zone, round 1 : 2/3 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 submarine in 6 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber, 4 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 1 : 3/7 hits
Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 1 : 4/5 hits
2 submarines owned by the Americans , 2 destroyers owned by the Americans , 1 tactical_bomber owned by the Japanese , 1 carrier owned by the Japanese , 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 2 : 2/5 hits
Japanese roll dice for 2 fighters in 6 Sea Zone, round 2 : 1/2 hits
1 tactical_bomber owned by the Americans and 2 fighters owned by the Japanese lost in 6 Sea Zone
1 transport owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 1/1 hits
Americans win, taking 6 Sea Zone from Japanese with 1 bomber, 2 destroyers, 1 fighter, 1 submarine and 2 transports remaining. Battle score for attacker is 29
Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Casualties for Americans: 2 destroyers, 2 submarines and 1 tactical_bomber
Battle in Borneo
Battle in Korea
Battle in 35 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
Americans roll dice for 1 submarine in 35 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 fighter in 35 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 battleship, 1 carrier and 1 cruiser in 35 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the Americans and 1 fighter owned by the Americans lost in 35 Sea Zone
Japanese win, taking Borneo from Japanese, taking Korea from Japanese with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -16
Casualties for Americans: 1 fighter and 1 submarine
Non Combat Move - Americans
4 destroyers and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 mech_infantry moved from Alaska to Western United States
1 submarine moved from 2 Sea Zone to 7 Sea Zone
1 bomber moved from 6 Sea Zone to Guam
1 fighter moved from 6 Sea Zone to Siberia
Place Units - Americans
4 bombers, 2 fighters and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,3,3,1,4,4
Americans collect 55 PUs (2 lost to blockades); end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Korea : 1 flag, 2 infantry and 2 mech_infantrys
Borneo : 2 infantry
Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Guam : 1 airfield and 1 bomber
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 4 bombers, 1 factory_major, 2 fighters, 1 harbour, 1 mech_infantry and 1 tactical_bomber
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Siberia : 1 fighter
43 Sea Zone : 1 transport
26 Sea Zone : 4 destroyers and 5 submarines
20 Sea Zone : 1 flag
22 Sea Zone : 1 flag
19 Sea Zone : 1 flag
2 Sea Zone : 1 flag
7 Sea Zone : 1 submarine
6 Sea Zone : 1 flag, 2 destroyers, 1 submarine and 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Algeria : 1 flag
Tunisia : 1 flag, 1 artillery
Production/PUs Summary :
Germans : 44 / 47
Russians : 35 / 41
Japanese : 30 / 30
Americans : 57 / 80
Chinese : 11 / 17
British : 33 / 27
UK_Pacific : 21 / 15
Italians : 12 / 10
ANZAC : 14 / 25
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Suiyuyan to Chahar
1 fighter moved from Yunnan to Chahar
1 infantry moved from Hopei to Anhwe
1 artillery and 1 infantry moved from Kweichow to Anhwe
1 artillery and 3 infantry moved from Kwangsi to Kwangtung
4 infantry moved from Kwangsi to Kiangsi
1 infantry moved from Hunan to Kiangsi
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 1 : 1/4 hits
Japanese roll dice for 1 mech_infantry in Chahar, round 1 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Anhwe
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 1 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 1 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 armour and 1 harbour
Chinese roll dice for 1 artillery and 3 infantry in Kwangtung, round 1 : 2/4 hits
Japanese roll dice for 1 armour in Kwangtung, round 1 : 0/1 hits
1 armour owned by the Japanese lost in Kwangtung
Chinese win, taking Kwangtung from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Kiangsi
Chinese attack with 5 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 5 infantry in Kiangsi, round 1 : 0/5 hits
Japanese roll dice for 1 mech_infantry in Kiangsi, round 1 : 0/1 hits
Chinese roll dice for 5 infantry in Kiangsi, round 2 : 0/5 hits
Japanese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits
Chinese roll dice for 5 infantry in Kiangsi, round 3 : 1/5 hits
Japanese roll dice for 1 mech_infantry in Kiangsi, round 3 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 4 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Hopei
Place Units - Chinese
2 artilleries and 3 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
Territory Summary for Chinese :
Kwangsi : 1 flag
Kiangsi : 1 flag, 4 infantry
Hopei : 1 fighter
Chahar : 3 infantry
Anhwe : 3 artilleries and 4 infantry
Kwangtung : 1 artillery and 3 infantry
Production/PUs Summary :
Germans : 44 / 47
Russians : 35 / 41
Japanese : 24 / 30
Americans : 57 / 80
Chinese : 14 / 20
British : 33 / 27
UK_Pacific : 24 / 15
Italians : 12 / 10
ANZAC : 14 / 25
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - British
British buy 1 carrier and 1 destroyer; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 3 PUs;
Combat Move - British
1 fighter moved from United Kingdom to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 112 Sea Zone
1 armour moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to British Somaliland
British take British Somaliland from Italians
2 fighters and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
Combat - British
Battle in 112 Sea Zone
British attack with 2 fighters and 1 tactical_bomber
Germans defend with 1 carrier, 1 destroyer and 2 transports
British roll dice for 2 fighters and 1 tactical_bomber in 112 Sea Zone, round 1 : 0/3 hits
Germans roll dice for 1 carrier, 1 destroyer and 2 transports in 112 Sea Zone, round 1 : 1/2 hits
1 fighter owned by the British lost in 112 Sea Zone
British roll dice for 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 2 : 2/2 hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 carrier, 1 destroyer and 2 transports in 112 Sea Zone, round 2 : 1/2 hits
1 tactical_bomber owned by the British and 1 destroyer owned by the Germans lost in 112 Sea Zone
British roll dice for 1 fighter in 112 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 1 carrier and 2 transports in 112 Sea Zone, round 3 : 0/1 hits
1 carrier owned by the Germans lost in 112 Sea Zone
2 transports owned by the Germans lost in 112 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 17
Casualties for Germans: 1 carrier, 1 destroyer and 2 transports
Casualties for British: 1 fighter and 1 tactical_bomber
Battle in 35 Sea Zone
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
British roll dice for 2 fighters and 1 tactical_bomber in 35 Sea Zone, round 1 : 2/3 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 1 : 4/5 hits
1 tactical_bomber owned by the British , 1 cruiser owned by the Japanese , 1 tactical_bomber owned by the Japanese and 2 fighters owned by the British lost in 35 Sea Zone
Japanese win with 1 battleship, 1 carrier and 1 fighter remaining. Battle score for attacker is -8
Casualties for Japanese: 1 cruiser and 1 tactical_bomber
Casualties for British: 2 fighters and 1 tactical_bomber
Non Combat Move - British
1 aaGun moved from Kweichow to Anhwe
1 aaGun moved from Kwangsi to Kiangsi
1 mech_infantry moved from Yunnan to Anhwe
1 aaGun, 1 artillery and 4 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 infantry moved from India to West India
1 artillery and 2 infantry moved from Burma to India
1 infantry moved from Shan State to Burma
2 infantry moved from Siam to Shan State
1 mech_infantry moved from French Indo China to Hunan
1 artillery and 5 infantry moved from French Indo China to Yunnan
1 battleship and 1 cruiser moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Ethiopia to Egypt
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Union of South Africa to Rhodesia
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Egypt
1 infantry moved from 81 Sea Zone to Egypt
1 fighter moved from Egypt to 97 Sea Zone
1 fighter moved from 112 Sea Zone to United Kingdom
4 infantry moved from Scotland to United Kingdom
1 bomber moved from Egypt to Morocco
Place Units - British
1 carrier and 1 destroyer placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,2
British collect 31 PUs (2 lost to blockades); end with 34 PUs total
Place Units - UK_Pacific
3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 27 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
Some Units in India change ownership: 3 mech_infantrys
Territory Summary for British, UK_Pacific :
Kiangsi : 1 aaGun
Siam : 1 flag
Yunnan : 1 artillery and 5 infantry
Hunan : 1 mech_infantry
Szechwan : 1 aaGun, 1 artillery and 4 infantry
Anhwe : 1 aaGun and 1 mech_infantry
Shan State : 2 infantry
Burma : 1 infantry
India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 3 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 harbour
French Indo China : 1 flag
Sumatra : 1 flag, 2 infantry
41 Sea Zone : 1 flag
West India : 2 infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
British Somaliland : 1 armour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 harbour, 3 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 10 infantry
Anglo Egyptian Sudan : 1 artillery
Rhodesia : 1 infantry
Morocco : 1 bomber, 1 infantry and 1 mech_infantry
French Guiana : 2 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 carrier and 1 destroyer
97 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 fighter
Eastern Persia : 1 flag, 1 mech_infantry
81 Sea Zone : 1 transport
Brazil : 1 flag
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag
Suriname : 1 flag
Production/PUs Summary :
Germans : 44 / 47
Russians : 35 / 41
Japanese : 24 / 30
Americans : 57 / 80
Chinese : 14 / 20
British : 33 / 34
UK_Pacific : 24 / 32
Italians : 12 / 10
ANZAC : 14 / 25
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Albania to Yugoslavia
1 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to Southern Italy
1 armour moved from Northern Italy to Slovakia Hungary
1 armour moved from Libya to Tunisia
1 artillery moved from Tobruk to Libya
1 infantry moved from Alexandria to Tobruk
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Albania to Yugoslavia
1 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to Southern Italy
1 armour moved from Northern Italy to Slovakia Hungary
1 armour moved from Libya to Tunisia
1 artillery moved from Tobruk to Libya
1 infantry moved from Alexandria to Tobruk
Combat - Italians
Battle in Tunisia
Italians attack with 1 armour
Americans defend with 1 artillery
Italians roll dice for 1 armour in Tunisia, round 1 : 1/1 hits
Americans roll dice for 1 artillery in Tunisia, round 1 : 0/1 hits
1 artillery owned by the Americans lost in Tunisia
Italians win, taking Tunisia from Americans with 1 armour remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Italians
Place Units - Italians
1 artillery and 2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,1,6,3,1,5,1
Italians collect 6 PUs (7 lost to blockades); end with 6 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 11 PUs