It doesn’t say F1, it just says the first turn where the conditions are met. It can be any turn, as long as the conditions haven’t been met before.
Suprise Attack Axis VS Allweneed Allies
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 4 PUs;Combat Move - ANZAC
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 20 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Hainan
1 artillery moved from 20 Sea Zone to FormosaCombat - ANZAC
Battle in Formosa
Battle in HainanNon Combat Move - ANZAC
1 bomber moved from Philippines to India
2 fighters moved from Burma to Persia
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 bomber moved from New South Wales to Philippines
1 bomber moved from New South Wales to Shan State
1 infantry moved from Burma to IndiaPlace Units - ANZAC
2 bombers placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for ANZAC :
Formosa : 1 flag, 1 artillery
Hainan : 1 flag, 1 harbour and 2 infantry
Shan State : 1 bomber
India : 1 bomber and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 bombers, 1 factory_minor and 1 harbour
Philippines : 1 bomber
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
36 Sea Zone : 1 transport
39 Sea Zone : 1 submarine
20 Sea Zone : 1 transport
Egypt : 2 infantry
Persia : 2 fightersProduction/PUs Summary :
Germans : 36 / 43
Russians : 40 / 48
Japanese : 12 / 21
Americans : 56 / 81
Chinese : 23 / 27
British : 33 / 35
UK_Pacific : 24 / 29
Italians : 15 / 13
ANZAC : 18 / 32
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to AlexandriaTurn Complete - French
Territory Summary for French :
Alexandria : 2 infantry
United Kingdom : 2 infantry
97 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 36 / 43
Russians : 40 / 48
Japanese : 12 / 21
Americans : 56 / 81
Chinese : 23 / 27
British : 33 / 35
UK_Pacific : 24 / 29
Italians : 15 / 13
ANZAC : 18 / 32
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 9 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
4 infantry moved from Germany to Poland
1 artillery moved from Germany to Poland
5 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Bulgaria to Romania
1 armour moved from Germany to Romania
1 artillery moved from Germany to Poland
1 infantry moved from Germany to Poland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 9 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
4 infantry moved from Germany to Poland
1 artillery moved from Germany to Poland
5 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Bulgaria to Romania
1 armour moved from Germany to Romania
1 artillery moved from Germany to Poland
1 infantry moved from Germany to PolandCombat - Germans
Battle in Poland
Germans attack with 2 artilleries and 5 infantry
Russians defend with 2 artilleries and 1 mech_infantry
Germans roll dice for 2 artilleries and 5 infantry in Poland, round 1 : 2/7 hits
Russians roll dice for 2 artilleries and 1 mech_infantry in Poland, round 1 : 1/3 hits
1 infantry owned by the Germans , 1 artillery owned by the Russians and 1 mech_infantry owned by the Russians lost in Poland
Germans roll dice for 2 artilleries and 4 infantry in Poland, round 2 : 1/6 hits
Russians roll dice for 1 artillery in Poland, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 1 mech_infantry
Battle in Romania
Germans attack with 1 armour and 6 infantry
British defend with 1 bomber; Russians defend with 2 armour, 7 artilleries, 4 infantry and 2 mech_infantrys
Germans roll dice for 1 armour and 6 infantry in Romania, round 1 : 2/7 hits
Russians roll dice for 2 armour, 7 artilleries, 1 bomber, 4 infantry and 2 mech_infantrys in Romania, round 1 : 2/16 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Romania
4 infantry owned by the Germans and 1 armour owned by the Germans retreated to Bulgaria
Russians win with 2 armour, 7 artilleries, 1 bomber, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
5 infantry moved from Germany to Slovakia Hungary
1 artillery moved from Germany to Slovakia Hungary
1 infantry moved from Western Germany to Denmark
3 infantry moved from Western Germany to GermanyPlace Units - Germans
1 submarine placed in 112 Sea Zone
1 artillery and 8 infantry placed in Germany
1 armour and 1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,3,4,5,2,3,6,6,3
Germans collect 33 PUs (5 lost to blockades); end with 33 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians buy 2 bombers and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 mech_infantry moved from Vyborg to Finland
1 artillery and 2 infantry moved from Karelia to Finland
1 fighter and 1 tactical_bomber moved from Eastern Poland to Finland
2 mech_infantrys moved from Novgorod to Poland
2 artilleries moved from Eastern Poland to Poland
1 fighter and 1 infantry moved from Eastern Poland to Poland
1 infantry moved from Eastern Poland to Poland
1 infantry moved from Eastern Poland to Poland
2 infantry moved from Eastern Poland to Slovakia Hungary
3 mech_infantrys moved from Western Ukraine to Slovakia Hungary
2 armour moved from Romania to Bulgaria
2 mech_infantrys moved from Romania to Bulgaria
2 artilleries moved from Romania to Bulgaria
1 infantry moved from Romania to Bulgaria
1 artillery moved from Romania to Bulgaria
3 artilleries moved from Romania to Slovakia Hungary
1 artillery moved from Romania to Slovakia Hungary
1 infantry moved from Romania to Slovakia Hungary
5 infantry moved from Western Ukraine to Eastern Poland
1 artillery and 2 infantry moved from Bessarabia to Eastern Poland
3 mech_infantrys moved from Ukraine to Romania
2 artilleries moved from Bryansk to Western Ukraine
4 mech_infantrys moved from Russia to Western Ukraine
1 artillery moved from Novgorod to Baltic StatesCombat - Russians
Battle in Finland
Russians attack with 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 4 infantry
Russians roll dice for 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Finland, round 1 : 2/7 hits
Germans roll dice for 4 infantry in Finland, round 1 : 1/4 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland
Russians roll dice for 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Finland, round 2 : 2/6 hits
Germans roll dice for 2 infantry in Finland, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 4 infantry
Casualties for Russians: 2 infantry
Battle in Poland
Russians attack with 2 artilleries, 1 fighter, 3 infantry and 2 mech_infantrys
Germans defend with 2 artilleries and 4 infantry
Russians roll dice for 2 artilleries, 1 fighter, 3 infantry and 2 mech_infantrys in Poland, round 1 : 4/8 hits
Germans roll dice for 2 artilleries and 4 infantry in Poland, round 1 : 2/6 hits
2 infantry owned by the Russians and 4 infantry owned by the Germans lost in Poland
Russians roll dice for 2 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys in Poland, round 2 : 1/6 hits
Germans roll dice for 2 artilleries in Poland, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Poland
Russians roll dice for 2 artilleries, 1 fighter and 2 mech_infantrys in Poland, round 3 : 2/5 hits
Germans roll dice for 1 artillery in Poland, round 3 : 1/1 hits
1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 2 artilleries, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 2 artilleries and 4 infantry
Casualties for Russians: 3 infantry and 1 mech_infantry
Battle in Slovakia Hungary
Russians attack with 4 artilleries, 3 infantry and 3 mech_infantrys
Germans defend with 1 aaGun, 1 artillery and 5 infantry; Italians defend with 1 infantry
Russians roll dice for 4 artilleries, 3 infantry and 3 mech_infantrys in Slovakia Hungary, round 1 : 3/10 hits
Germans roll dice for 1 aaGun, 1 artillery and 6 infantry in Slovakia Hungary, round 1 : 1/7 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans , 1 aaGun owned by the Germans and 1 infantry owned by the Italians lost in Slovakia Hungary
Russians roll dice for 4 artilleries, 2 infantry and 3 mech_infantrys in Slovakia Hungary, round 2 : 3/9 hits
Germans roll dice for 1 artillery and 4 infantry in Slovakia Hungary, round 2 : 0/5 hits
3 infantry owned by the Germans lost in Slovakia Hungary
Russians roll dice for 4 artilleries, 2 infantry and 3 mech_infantrys in Slovakia Hungary, round 3 : 3/9 hits
Germans roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 3 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 4 artilleries, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 21
Casualties for Germans: 1 aaGun, 1 artillery and 5 infantry
Casualties for Russians: 2 infantry
Casualties for Italians: 1 infantry
Battle in Bulgaria
Russians attack with 2 armour, 3 artilleries, 1 infantry and 2 mech_infantrys
Germans defend with 1 armour and 4 infantry
Russians roll dice for 2 armour, 3 artilleries, 1 infantry and 2 mech_infantrys in Bulgaria, round 1 : 3/8 hits
Germans roll dice for 1 armour and 4 infantry in Bulgaria, round 1 : 1/5 hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bulgaria
Russians roll dice for 2 armour, 3 artilleries and 2 mech_infantrys in Bulgaria, round 2 : 2/7 hits
Germans roll dice for 1 armour and 1 infantry in Bulgaria, round 2 : 1/2 hits
1 infantry owned by the Germans , 1 armour owned by the Germans and 1 artillery owned by the Russians lost in Bulgaria
Russians win, taking Bulgaria from Germans with 2 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Germans: 1 armour and 4 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Finland to Vyborg
1 fighter moved from Poland to Eastern PolandPlace Units - Russians
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
2 bombers placed in RussiaTurn Complete - Russians
Russians collect 46 PUs; end with 46 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 61 PUsTerritory Summary for Russians :
Olgiy : 1 flag
Dzavhan : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Slovakia Hungary : 1 flag, 4 artilleries, 1 infantry and 3 mech_infantrys
Romania : 1 flag, 3 mech_infantrys
Poland : 1 flag, 2 artilleries and 1 mech_infantry
Baltic States : 1 artillery
Vyborg : 1 aaGun, 1 fighter and 1 tactical_bomber
Eastern Poland : 1 artillery, 1 fighter and 7 infantry
Russia : 1 airfield, 2 bombers and 1 factory_major
Ukraine : 1 factory_minor and 3 mech_infantrys
Western Ukraine : 2 artilleries and 4 mech_infantrys
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
125 Sea Zone : 1 submarine
Bulgaria : 1 flag, 2 armour, 2 artilleries and 2 mech_infantrys
115 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flag, 2 artilleries and 1 mech_infantryProduction/PUs Summary :
Germans : 30 / 38
Russians : 46 / 61
Japanese : 12 / 21
Americans : 56 / 81
Chinese : 23 / 27
British : 33 / 35
UK_Pacific : 24 / 29
Italians : 15 / 13
ANZAC : 18 / 32
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 2 fighters; Remaining resources: 1 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Sakha to Siberia
Japanese take Siberia from Russians
1 artillery moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 fighter moved from Japan to 20 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 2 fighters; Remaining resources: 1 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Sakha to Siberia
Japanese take Siberia from Russians
1 artillery moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 fighter moved from Japan to 20 Sea ZoneCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport; Americans defend with 1 transport
1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 20 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 fighter moved from 20 Sea Zone to OkinawaPlace Units - Japanese
2 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,6,2,4,1,6,2,4,6,3,4,4
Japanese collect 5 PUs (9 lost to blockades); end with 6 PUs total -
If I can turn this game around now would be a good time to start, you know me . . . oops you dont know me, any way Hitler says “Fight to the last man!”
Its not quite a dead horse yet -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 5 bombers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Algeria to Southern France
2 bombers moved from Algeria to Northern Italy
1 bomber moved from Algeria to Southern Italy
1 infantry moved from Amur to Buryatia
Russians take Buryatia from Japanese
1 mech_infantry moved from Amur to Sakha
Russians take Sakha from Japanese
1 mech_infantry moved from Manchuria to Siberia
1 fighter moved from Korea to SiberiaCombat - Americans
Battle in Siberia
Americans attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 artillery
Americans roll dice for 1 fighter and 1 mech_infantry in Siberia, round 1 : 1/2 hits
Japanese roll dice for 1 artillery in Siberia, round 1 : 1/1 hits
1 fighter owned by the Americans and 1 artillery owned by the Japanese lost in Siberia
Americans win, taking Siberia from Japanese with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 fighter
Strategic bombing raid in Southern Italy
AA guns fire in Southern Italy : 0/1 hits
Bombing raid in Southern Italy rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern Italy causes 6 damage total.
Strategic bombing raid in Southern France
AA guns fire in Southern France : 0/1 hits
Bombing raid in Southern France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Southern France causes 5 damage total.
Strategic bombing raid in Northern Italy
AA guns fire in Northern Italy : 1/2 hits
1 bomber killed by AA guns
Bombing raid in Northern Italy rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Northern Italy causes 4 damage total.Non Combat Move - Americans
1 bomber moved from Southern France to Bulgaria
1 bomber moved from Northern Italy to Bulgaria
1 bomber moved from Southern Italy to Bulgaria
1 transport moved from 21 Sea Zone to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 bomber moved from India to Russia
2 infantry moved from Shan State to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
5 bombers moved from Eastern United States to United Kingdom
2 fighters moved from Eastern United States to Morocco
2 fighters and 1 tactical_bomber moved from French Guiana to AlgeriaPlace Units - Americans
5 bombers, 1 fighter and 1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Korea : 1 flag
India : 2 infantry
Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Sakha : 1 mech_infantry
Siberia : 1 mech_infantry
Buryatia : 1 infantry
35 Sea Zone : 1 transport
39 Sea Zone : 1 transport
20 Sea Zone : 1 flag
22 Sea Zone : 1 flag
19 Sea Zone : 1 flag
17 Sea Zone : 1 flag, 1 destroyer and 1 submarine
2 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 4 destroyers and 5 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 5 bombers, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
United Kingdom : 5 bombers
Morocco : 2 fighters
Algeria : 1 flag, 2 fighters and 1 tactical_bomber
Russia : 1 bomber
Bulgaria : 3 bombersProduction/PUs Summary :
Germans : 30 / 38
Russians : 47 / 61
Japanese : 11 / 6
Americans : 56 / 81
Chinese : 23 / 27
British : 33 / 35
UK_Pacific : 24 / 29
Italians : 15 / 13
ANZAC : 18 / 32
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter moved from Suiyuyan to Tsinghai
1 artillery and 1 infantry moved from Anhwe to Hopei
1 artillery and 3 infantry moved from Kwangsi to Yunnan
3 artilleries and 7 infantry moved from Kiangsu to Anhwe
2 infantry moved from Jehol to ChaharNon Combat Move - Chinese
Place Units - Chinese
9 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsTerritory Summary for Chinese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Jehol : 1 flag
Manchuria : 1 flag
Yunnan : 1 artillery and 3 infantry
Hopei : 1 artillery and 10 infantry
Tsinghai : 1 artillery, 1 fighter and 3 infantry
Chahar : 2 infantry
Anhwe : 3 artilleries and 7 infantryProduction/PUs Summary :
Germans : 30 / 38
Russians : 47 / 61
Japanese : 11 / 6
Americans : 56 / 81
Chinese : 23 / 29
British : 33 / 35
UK_Pacific : 24 / 29
Italians : 15 / 13
ANZAC : 18 / 32
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - British
British buy 1 bomber and 3 transports; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 infantry and 1 mech_infantry moved from Algeria to Tunisia
1 bomber moved from United Kingdom to Northern Italy
1 fighter moved from 97 Sea Zone to Tunisia
1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Tobruk
1 fighter moved from 97 Sea Zone to Tobruk
1 bomber moved from Romania to Iraq
3 mech_infantrys moved from Eastern Persia to Iraq
1 infantry moved from Northwest Persia to Iraq
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to GreeceCombat - British
Battle in Greece
Battle in Tobruk
British attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Tobruk, round 1 : 0/5 hits
Italians roll dice for 1 infantry in Tobruk, round 1 : 1/1 hits
1 mech_infantry owned by the British lost in Tobruk
British roll dice for 1 artillery, 1 fighter and 2 infantry in Tobruk, round 2 : 1/4 hits
Italians roll dice for 1 infantry in Tobruk, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Tobruk
British win, taking Greece from Germans, taking Tobruk from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Tunisia
British attack with 1 fighter, 1 infantry and 1 mech_infantry
Italians defend with 1 armour
British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Tunisia, round 1 : 1/3 hits
Italians roll dice for 1 armour in Tunisia, round 1 : 1/1 hits
1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Tunisia
British win, taking Tunisia from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 armour
Battle in Iraq
British attack with 1 bomber, 1 infantry and 3 mech_infantrys
Neutral_Axis defend with 3 infantry
British roll dice for 1 bomber, 1 infantry and 3 mech_infantrys in Iraq, round 1 : 1/5 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 1/3 hits
1 infantry owned by the Neutral_Axis and 1 mech_infantry owned by the British lost in Iraq
British roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Iraq, round 2 : 1/4 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 2 : 0/2 hits
1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Iraq, round 3 : 2/4 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 mech_infantry
Strategic bombing raid in Northern Italy
AA guns fire in Northern Italy : 0/1 hits
Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Northern Italy causes 3 damage total.Non Combat Move - British
1 fighter moved from United Kingdom to 97 Sea Zone
1 mech_infantry moved from Northwest Persia to Syria
2 infantry moved from Eastern Persia to Persia
1 bomber moved from Iraq to Syria
1 artillery and 2 infantry moved from West India to Eastern Persia
1 aaGun, 1 artillery and 4 infantry moved from Sikang to Kazakhstan
1 infantry moved from India to West India
7 mech_infantrys moved from India to Eastern Persia
2 infantry moved from Burma to India
1 artillery and 5 infantry moved from Szechwan to Sikang
1 mech_infantry moved from Shantung to Chahar
1 mech_infantry moved from Shantung to Hopei
1 armour moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from Tobruk to 97 Sea Zone
1 fighter moved from Tunisia to Algeria
1 bomber moved from Northern Italy to BulgariaPlace Units - British
3 transports placed in 98 Sea Zone
1 bomber placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,1
British collect 37 PUs (1 lost to blockades); end with 39 PUs totalPlace Units - UK_Pacific
7 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 25 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 7 mech_infantrysTerritory Summary for British, UK_Pacific :
Kiangsi : 1 aaGun
Siam : 1 flag
Hopei : 1 mech_infantry
Chahar : 1 mech_infantry
Sikang : 1 artillery and 5 infantry
Anhwe : 1 aaGun
India : 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 7 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 harbour
Kazakhstan : 1 aaGun, 1 artillery and 4 infantry
French Indo China : 1 flag
Sumatra : 1 flag, 2 infantry
41 Sea Zone : 1 flag
West India : 1 infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 10 infantry
Anglo Egyptian Sudan : 1 infantry
French Guiana : 2 infantry
Algeria : 1 fighter
Syria : 1 bomber and 1 mech_infantry
Tunisia : 1 flag, 1 infantry
Tobruk : 1 flag, 1 artillery and 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Bulgaria : 1 bomber
Greece : 1 flag, 1 infantry
97 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 transport
Iraq : 1 flag, 1 infantry and 2 mech_infantrys
Eastern Persia : 1 flag, 1 artillery, 2 infantry and 7 mech_infantrys
Brazil : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 2 infantry
98 Sea Zone : 3 transports
Suriname : 1 flagProduction/PUs Summary :
Germans : 28 / 38
Russians : 47 / 61
Japanese : 11 / 6
Americans : 56 / 81
Chinese : 23 / 29
British : 38 / 39
UK_Pacific : 24 / 30
Italians : 14 / 13
ANZAC : 18 / 32
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians repair 1 damage on 1 factory_major; Remaining resources: 12 PUs;
Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery and 3 infantry moved from Yugoslavia to Bulgaria
1 artillery moved from Libya to Tunisia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians repair 1 damage on 1 factory_major; Remaining resources: 12 PUs;
Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery and 3 infantry moved from Yugoslavia to Bulgaria
1 artillery moved from Libya to TunisiaCombat - Italians
Battle in Bulgaria
Italians attack with 1 armour, 1 artillery and 3 infantry
British defend with 1 bomber; Russians defend with 2 armour, 2 artilleries and 2 mech_infantrys; Americans defend with 3 bombers
Italians roll dice for 1 armour, 1 artillery and 3 infantry in Bulgaria, round 1 : 1/5 hits
Russians roll dice for 2 armour, 2 artilleries, 4 bombers and 2 mech_infantrys in Bulgaria, round 1 : 1/10 hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Italians lost in Bulgaria
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Bulgaria, round 2 : 2/4 hits
Russians roll dice for 2 armour, 2 artilleries, 4 bombers and 1 mech_infantry in Bulgaria, round 2 : 2/9 hits
1 artillery owned by the Russians , 1 mech_infantry owned by the Russians and 2 infantry owned by the Italians lost in Bulgaria
Italians roll dice for 1 armour and 1 artillery in Bulgaria, round 3 : 0/2 hits
Russians roll dice for 2 armour, 1 artillery and 4 bombers in Bulgaria, round 3 : 1/7 hits
1 artillery owned by the Italians lost in Bulgaria
1 armour owned by the Italians retreated to Yugoslavia
Russians win with 2 armour, 1 artillery and 4 bombers remaining. Battle score for attacker is -1
Casualties for Russians: 1 artillery and 2 mech_infantrys
Casualties for Italians: 1 artillery and 3 infantry
Battle in Tunisia
Italians attack with 1 artillery
British defend with 1 infantry
Italians roll dice for 1 artillery in Tunisia, round 1 : 0/1 hits
British roll dice for 1 infantry in Tunisia, round 1 : 1/1 hits
1 artillery owned by the Italians lost in Tunisia
British win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 artilleryNon Combat Move - Italians
3 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 armour and 2 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 2 infantry
EDIT: Adding units owned by Italians to Southern Italy: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,1,5,4,4,1,1,6,6
Italians collect 7 PUs (7 lost to blockades); end with 7 PUs total -
Sorry about the edit I got my factories backwards when I spent on repairs
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 8 PUs;Combat Move - ANZAC
1 infantry moved from Hainan to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery moved from Formosa to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa
1 bomber moved from Philippines to OkinawaCombat - ANZAC
Battle in Okinawa
ANZAC attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 fighter
ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in Okinawa, round 1 : 1/3 hits
Japanese roll dice for 1 fighter in Okinawa, round 1 : 0/1 hits
1 fighter owned by the Japanese lost in Okinawa
ANZAC win, taking Okinawa from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 fighterNon Combat Move - ANZAC
1 bomber moved from Okinawa to Anhwe
1 submarine moved from 39 Sea Zone to 76 Sea Zone
2 fighters moved from Persia to Greece
1 bomber moved from India to Greece
1 bomber moved from Shan State to Caucasus
2 bombers moved from New South Wales to Shan StatePlace Units - ANZAC
2 bombers placed in New South WalesTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 27 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 37 PUsTerritory Summary for ANZAC :
Formosa : 1 flag
Okinawa : 1 flag, 1 artillery and 1 infantry
Hainan : 1 flag, 1 harbour and 1 infantry
Anhwe : 1 bomber
Shan State : 2 bombers
India : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 bombers, 1 factory_minor and 1 harbour
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
19 Sea Zone : 1 transport
Egypt : 2 infantry
Caucasus : 1 bomber
76 Sea Zone : 1 submarine
Greece : 1 bomber and 2 fightersProduction/PUs Summary :
Germans : 28 / 38
Russians : 47 / 61
Japanese : 10 / 6
Americans : 56 / 81
Chinese : 23 / 29
British : 38 / 39
UK_Pacific : 24 / 30
Italians : 14 / 7
ANZAC : 19 / 37
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 8 PUs;Combat Move - ANZAC
1 infantry moved from Hainan to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery moved from Formosa to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa
1 bomber moved from Philippines to OkinawaCombat - ANZAC
Battle in Okinawa
ANZAC attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 fighter
ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in Okinawa, round 1 : 1/3 hits
Japanese roll dice for 1 fighter in Okinawa, round 1 : 0/1 hits
1 fighter owned by the Japanese lost in Okinawa
ANZAC win, taking Okinawa from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 fighterNon Combat Move - ANZAC
1 bomber moved from Okinawa to Anhwe
1 submarine moved from 39 Sea Zone to 76 Sea Zone
2 fighters moved from Persia to Greece
1 bomber moved from India to Greece
1 bomber moved from Shan State to Caucasus
2 bombers moved from New South Wales to Shan StatePlace Units - ANZAC
2 bombers placed in New South WalesTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 27 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 37 PUsTerritory Summary for ANZAC :
Formosa : 1 flag
Okinawa : 1 flag, 1 artillery and 1 infantry
Hainan : 1 flag, 1 harbour and 1 infantry
Anhwe : 1 bomber
Shan State : 2 bombers
India : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 bombers, 1 factory_minor and 1 harbour
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
19 Sea Zone : 1 transport
Egypt : 2 infantry
Caucasus : 1 bomber
76 Sea Zone : 1 submarine
Greece : 1 bomber and 2 fightersProduction/PUs Summary :
Germans : 28 / 38
Russians : 47 / 61
Japanese : 10 / 6
Americans : 56 / 81
Chinese : 23 / 29
British : 38 / 39
UK_Pacific : 24 / 30
Italians : 14 / 7
ANZAC : 19 / 37
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Alexandria : 2 infantry
United Kingdom : 2 infantry
97 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 28 / 38
Russians : 47 / 61
Japanese : 10 / 6
Americans : 56 / 81
Chinese : 23 / 29
British : 38 / 39
UK_Pacific : 24 / 30
Italians : 14 / 7
ANZAC : 19 / 37
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
@suprise:
Sorry about the edit I got my factories backwards when I spent on repairs
no problem
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 artillery moved from Germany to Slovakia Hungary
3 infantry moved from Germany to Slovakia Hungary
3 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
3 infantry moved from Germany to Slovakia Hungary
1 armour moved from Western Germany to Poland
1 armour moved from Germany to Slovakia Hungary -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 artillery moved from Germany to Slovakia Hungary
3 infantry moved from Germany to Slovakia Hungary
3 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
3 infantry moved from Germany to Slovakia Hungary
1 armour moved from Western Germany to Poland
1 armour moved from Germany to Slovakia HungaryCombat - Germans
Battle in Poland
Germans attack with 1 armour and 5 infantry
Russians defend with 2 artilleries and 1 mech_infantry
Germans roll dice for 1 armour and 5 infantry in Poland, round 1 : 0/6 hits
Russians roll dice for 2 artilleries and 1 mech_infantry in Poland, round 1 : 1/3 hits
1 infantry owned by the Germans lost in Poland
Germans roll dice for 1 armour and 4 infantry in Poland, round 2 : 1/5 hits
Russians roll dice for 2 artilleries and 1 mech_infantry in Poland, round 2 : 2/3 hits
2 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Poland
Germans roll dice for 1 armour and 2 infantry in Poland, round 3 : 0/3 hits
Russians roll dice for 2 artilleries in Poland, round 3 : 1/2 hits
1 infantry owned by the Germans lost in Poland
Germans roll dice for 1 armour and 1 infantry in Poland, round 4 : 0/2 hits
Russians roll dice for 2 artilleries in Poland, round 4 : 0/2 hits
1 infantry owned by the Germans and 1 armour owned by the Germans retreated to Germany
Russians win with 2 artilleries remaining. Battle score for attacker is -8
Casualties for Germans: 4 infantry
Casualties for Russians: 1 mech_infantry
Battle in Slovakia Hungary
Germans attack with 1 armour, 1 artillery and 6 infantry
Russians defend with 4 artilleries, 1 infantry and 3 mech_infantrys
Germans roll dice for 1 armour, 1 artillery and 6 infantry in Slovakia Hungary, round 1 : 2/8 hits
Russians roll dice for 4 artilleries, 1 infantry and 3 mech_infantrys in Slovakia Hungary, round 1 : 2/8 hits
1 infantry owned by the Russians , 2 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Slovakia Hungary
Germans roll dice for 1 armour, 1 artillery and 4 infantry in Slovakia Hungary, round 2 : 3/6 hits
Russians roll dice for 4 artilleries and 2 mech_infantrys in Slovakia Hungary, round 2 : 1/6 hits
1 infantry owned by the Germans , 1 artillery owned by the Russians and 2 mech_infantrys owned by the Russians lost in Slovakia Hungary
Germans roll dice for 1 armour, 1 artillery and 3 infantry in Slovakia Hungary, round 3 : 3/5 hits
Russians roll dice for 3 artilleries in Slovakia Hungary, round 3 : 1/3 hits
1 infantry owned by the Germans and 3 artilleries owned by the Russians lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 19
Casualties for Germans: 4 infantry
Casualties for Russians: 4 artilleries, 1 infantry and 3 mech_infantrysNon Combat Move - Germans
1 infantry moved from Western Germany to Germany
1 infantry moved from Denmark to Western Germany
2 infantry moved from Normandy Bordeaux to France
2 infantry moved from Holland Belgium to FrancePlace Units - Germans
1 artillery and 7 infantry placed in Germany
1 infantry placed in Germany
1 armour and 1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
Germans collect 28 PUs (3 lost to blockades); end with 29 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 34 PUs