@simon33 said in Simon33 (Axis+14) vs Axis-Dominion (Allies) PtV:
USSR are so powerful in this variant.
yeah they are
@suprise:
I sent the planes to the wrong targets, will you let me redue ?
No problem
COOL
Tanks a bunch, with the wife 2 kids and 2 dogs it seems that when I get on the comp. thats when they need to ask me Q’s and talk to me.
Tanks again, I’ll return the favor
Suprise Attack aka Kris
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 2 fighters, 7 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
2 tactical_bombers moved from Western Germany to 96 Sea Zone
2 bombers moved from Western Germany to United Kingdom
2 tactical_bombers moved from 112 Sea Zone to United Kingdom
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
2 infantry moved from 111 Sea Zone to Scotland
1 destroyer moved from 112 Sea Zone to 111 Sea Zone
1 cruiser moved from 112 Sea Zone to 111 Sea Zone
1 carrier moved from 112 Sea Zone to 111 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
5 infantry moved from Bulgaria to Greece
3 armour moved from Yugoslavia to Greece
6 infantry moved from Yugoslavia to Romania
1 artillery moved from Yugoslavia to Romania
1 artillery moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Germany to Slovakia Hungary
Combat - Germans
Battle in 96 Sea Zone
Germans attack with 2 tactical_bombers
British defend with 1 cruiser and 1 submarine
1 submarine owned by the British Submerged
Germans roll dice for 2 tactical_bombers in 96 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 cruiser in 96 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the British and 1 tactical_bomber owned by the Germans lost in 96 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 cruiser
Battle in Scotland
Air Battle in United Kingdom
Germans attacks with 4 units heading to United Kingdom
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 0/4 hits
Bombing raid in United Kingdom rolls: 1 and causes: 1 damage to unit: airfield
Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: harbour
Bombing raid in United Kingdom rolls: 4,7 and causes: 11 damage to unit: factory_major
Bombing raid in United Kingdom causes 16 damage total. Damaged units is as follows: airfield = 1, harbour = 4, factory_major = 11
Battle in Greece
Germans attack with 3 armour and 5 infantry
Neutral_Allies defend with 4 infantry
Germans roll dice for 3 armour and 5 infantry in Greece, round 1 : 2/8 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 1 : 3/4 hits
3 infantry owned by the Germans and 2 infantry owned by the Neutral_Allies lost in Greece
Germans roll dice for 3 armour and 2 infantry in Greece, round 2 : 1/5 hits
Neutral_Allies roll dice for 2 infantry in Greece, round 2 : 0/2 hits
1 infantry owned by the Neutral_Allies lost in Greece
Germans roll dice for 3 armour and 2 infantry in Greece, round 3 : 3/5 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Neutral_Allies lost in Greece
Germans win, taking Scotland from British, taking Greece from Neutral_Allies with 3 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Neutral_Allies: 4 infantry
Casualties for Germans: 4 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 tactical_bomber moved from 96 Sea Zone to Southern Italy
2 bombers moved from United Kingdom to Western Germany
2 tactical_bombers moved from United Kingdom to 111 Sea Zone
1 armour moved from Normandy Bordeaux to Western Germany
2 armour moved from France to Germany
Place Units - Germans
1 destroyer, 1 submarine and 1 transport placed in 113 Sea Zone
2 fighters placed in Western Germany
1 artillery and 3 infantry placed in Germany
1 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in Western Germany
1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,1,1,2,4
Germans collect 41 PUs (4 lost to blockades); end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Production/PUs Summary :
Germans : 45 / 51
Russians : 36 / 37
Japanese : 30 / 41
Americans : 52 / 52
Chinese : 9 / 15
British : 26 / 33
UK_Pacific : 21 / 21
Italians : 16 / 14
ANZAC : 14 / 17
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 13 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 11 times
Average roll : 3.491
Median : 3.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 53
Null / Other
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.364
Median : 3.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11
Neutral_Allies Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.857
Median : 2.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7
Germans Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.792
Median : 4.000
Variance : 0.435
Standard Deviation : 0.659
Total rolls : 24
British Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.364
Median : 3.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
18 infantry moved from Buryatia to Amur
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Ulaanbaatar to Amur
Combat - Russians
Battle in Amur
Russians attack with 19 infantry
Japanese defend with 2 infantry
Russians roll dice for 19 infantry in Amur, round 1 : 1/19 hits
Japanese roll dice for 2 infantry in Amur, round 1 : 2/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
Russians roll dice for 17 infantry in Amur, round 2 : 2/17 hits
Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 17 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Russians: 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 aaGuns moved from Buryatia to Amur
1 infantry moved from Dzavhan to Central Mongolia
2 infantry moved from Olgiy to Kansu
2 artilleries and 2 infantry moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Bryansk to Belarus
2 aaGuns moved from Bryansk to Western Ukraine
2 infantry moved from Rostov to Ukraine
1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Ukraine to Western Ukraine
5 infantry moved from Russia to Bryansk
Place Units - Russians
2 artilleries and 1 infantry placed in Novgorod
2 artilleries and 1 infantry placed in Ukraine
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Territory Summary for Russians :
Jehol : 1 infantry
Kansu : 2 infantry
Amur : 2 aaGuns and 17 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag, 1 infantry
Buyant-Uhaa : 1 flag, 1 infantry
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Belarus : 2 aaGuns, 4 artilleries and 14 infantry
Bryansk : 5 infantry
Russia : 1 airfield, 1 factory_major and 5 infantry
Ukraine : 2 artilleries, 1 factory_minor and 3 infantry
Western Ukraine : 2 aaGuns, 2 armour, 3 artilleries, 9 infantry and 2 mech_infantrys
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
125 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 45 / 51
Russians : 37 / 37
Japanese : 28 / 41
Americans : 52 / 52
Chinese : 10 / 15
British : 26 / 33
UK_Pacific : 21 / 21
Italians : 16 / 14
ANZAC : 14 / 17
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 harbour, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
2 battleships moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Kiangsi to Kwangtung
1 artillery and 1 infantry moved from Chahar to Central Mongolia
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 artilleries and 2 infantry moved from Anhwe to Jehol
1 infantry moved from Anhwe to Jehol
1 artillery and 2 infantry moved from Hunan to Yunnan
1 armour moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Kwangtung
2 fighters moved from Kiangsu to Jehol
2 bombers moved from Kwangsi to India
1 fighter moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Kwangtung
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 carrier moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 43 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to 43 Sea Zone
1 cruiser moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 harbour, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
2 battleships moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Kiangsi to Kwangtung
1 artillery and 1 infantry moved from Chahar to Central Mongolia
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 artilleries and 2 infantry moved from Anhwe to Jehol
1 infantry moved from Anhwe to Jehol
1 artillery and 2 infantry moved from Hunan to Yunnan
1 armour moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Kwangtung
2 fighters moved from Kiangsu to Jehol
2 bombers moved from Kwangsi to India
1 fighter moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Kwangtung
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 carrier moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 43 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to 43 Sea Zone
1 cruiser moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 1 : 1/4 hits
Americans roll dice for 2 infantry in Philippines, round 1 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Philippines, round 2 : 3/3 hits
Americans roll dice for 1 infantry in Philippines, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 fighter owned by the Japanese lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Americans: 2 infantry
Battle in 41 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 1 : 0/1 hits
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Malaya
Battle in Borneo
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Kwangtung, round 1 : 2/5 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 : 2/2 hits
2 infantry owned by the British , 1 infantry owned by the Japanese and 1 fighter owned by the Japanese lost in Kwangtung
Japanese win, taking Malaya from UK_Pacific, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for British: 2 infantry
Battle in Jehol
Japanese attack with 2 artilleries, 2 fighters and 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 artilleries, 2 fighters and 3 infantry in Jehol, round 1 : 3/7 hits
Chinese roll dice for 1 infantry in Jehol, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 2 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery, 4 fighters, 2 infantry and 4 tactical_bombers
Chinese defend with 5 infantry
Japanese roll dice for 1 armour, 1 artillery, 4 fighters, 2 infantry and 4 tactical_bombers in Yunnan, round 1 : 5/12 hits
Chinese roll dice for 5 infantry in Yunnan, round 1 : 3/5 hits
2 infantry owned by the Japanese , 5 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 5 infantry
Battle in Alaska
Battle in Central Mongolia
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Central Mongolia, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Central Mongolia, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Central Mongolia
Japanese win, taking Alaska from Americans, taking Central Mongolia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Strategic bombing raid in India
AA guns fire in India : 0/2 hits
Bombing raid in India rolls: 7,6 and causes: 13 damage to unit: factory_major
Bombing raid in India causes 13 damage total.
Non Combat Move - Japanese
2 bombers moved from India to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
2 tactical_bombers moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
3 fighters moved from Yunnan to Kwangsi
2 tactical_bombers moved from Yunnan to Kwangsi
2 fighters moved from Jehol to Kiangsu
Place Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Kiangsu
1 harbour placed in Hainan
1 submarine and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs total
Production/PUs Summary :
Germans : 45 / 51
Russians : 37 / 37
Japanese : 49 / 49
Americans : 48 / 52
Chinese : 5 / 15
British : 26 / 33
UK_Pacific : 11 / 21
Italians : 16 / 14
ANZAC : 14 / 17
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 24 times
2 was rolled 11 times
3 was rolled 12 times
4 was rolled 19 times
5 was rolled 12 times
6 was rolled 10 times
Average roll : 3.159
Median : 3.000
Variance : 1.816
Standard Deviation : 1.348
Total rolls : 88
Null / Other
1 was rolled 10 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 9 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.189
Median : 3.000
Variance : 0.972
Standard Deviation : 0.986
Total rolls : 37
Japanese Combat
1 was rolled 10 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 9 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.189
Median : 3.000
Variance : 0.972
Standard Deviation : 0.986
Total rolls : 37
British Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Russians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Chinese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.167
Median : 2.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6
Americans Combat
1 was rolled 2 times
5 was rolled 1 times
Average roll : 2.333
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Your getting some good dice in this one so far, I thought I would try something a little diff. & crazy and there it is,. . . have fun
S.A.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Purchase Units - Americans
Americans buy 4 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 10 Sea Zone to 2 Sea Zone
1 bomber moved from Hawaiian Islands to 6 Sea Zone
1 destroyer and 1 submarine moved from 49 Sea Zone to 55 Sea Zone
1 fighter moved from Guam to 55 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
3 fighters moved from Hawaiian Islands to 16 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 1 : 3/3 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 : 0/2 hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 6 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
1 transport owned by the Japanese lost in 6 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 91 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
Italians defend with 1 submarine
Italians roll dice for 1 submarine in 91 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 fighter in 91 Sea Zone, round 1 : 2/3 hits
1 submarine owned by the Italians lost in 91 Sea Zone
Americans win with 1 carrier, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 2 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans roll dice for 1 submarine in 2 Sea Zone, round 1 : 0/1 hits
Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 16 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 55 Sea Zone to Northern Territory
1 bomber moved from 6 Sea Zone to Midway
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to Western United States
1 armour and 2 mech_infantrys moved from Central United States to British Columbia
1 fighter moved from 16 Sea Zone to Midway
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
4 destroyers, 1 submarine and 2 transports placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 48 PUs; end with 48 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
British Columbia : 1 armour and 2 mech_infantrys
Northern Territory : 1 fighter
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield, 1 bomber and 1 fighter
33 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
26 Sea Zone : 1 carrier, 2 fighters and 1 submarine
10 Sea Zone : 4 destroyers, 1 submarine and 2 transports
16 Sea Zone : 1 submarine
2 Sea Zone : 1 flag, 1 submarine
55 Sea Zone : 1 destroyer and 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Morocco : 1 artillery and 1 infantry
91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
Production/PUs Summary :
Germans : 45 / 51
Russians : 37 / 37
Japanese : 49 / 49
Americans : 48 / 63
Chinese : 5 / 15
British : 26 / 33
UK_Pacific : 11 / 21
Italians : 16 / 14
ANZAC : 14 / 17
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Shensi to Yunnan
3 infantry moved from Shensi to Hopei
3 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hopei, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Hopei, round 1 : 0/1 hits
Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kweichow, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 1 : 2/4 hits
Japanese roll dice for 1 armour in Yunnan, round 1 : 0/1 hits
1 armour owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
Place Units - Chinese
5 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Territory Summary for Chinese :
Yunnan : 8 infantry
Kweichow : 2 infantry
Hopei : 3 infantry
Burma : 1 fighter
Production/PUs Summary :
Germans : 45 / 51
Russians : 37 / 37
Japanese : 46 / 49
Americans : 48 / 63
Chinese : 8 / 14
British : 26 / 33
UK_Pacific : 11 / 21
Italians : 16 / 14
ANZAC : 14 / 17
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - British
British buy 2 destroyers and 1 transport; Remaining resources: 10 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair 7 damage on 7 factory_majors; Remaining resources: 14 PUs;
UK_Pacific buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter and 4 infantry moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to 92 Sea Zone
1 submarine moved from 96 Sea Zone to 95 Sea Zone
1 tactical_bomber moved from Malta to 95 Sea Zone
1 fighter moved from 97 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from Burma to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to Malaya
1 infantry moved from Shan State to Malaya
1 battleship and 1 cruiser moved from 39 Sea Zone to 76 Sea Zone
2 infantry moved from Egypt to Alexandria
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Malta to Kenya
1 fighter moved from 97 Sea Zone to Alexandria
Combat - British
Battle in Scotland
British attack with 1 fighter and 4 infantry
Germans defend with 1 airfield and 2 infantry
British roll dice for 1 fighter and 4 infantry in Scotland, round 1 : 0/5 hits
Germans roll dice for 2 infantry in Scotland, round 1 : 0/2 hits
British roll dice for 1 fighter and 4 infantry in Scotland, round 2 : 2/5 hits
Germans roll dice for 2 infantry in Scotland, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in 41 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 41 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Japanese lost in 41 Sea Zone
British win, taking 41 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 95 Sea Zone
British attack with 1 fighter, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer
British roll dice for 1 submarine in 95 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 1 : 2/2 hits
Italians roll dice for 1 destroyer in 95 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Italians and 1 submarine owned by the British lost in 95 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer
Battle in Kenya
British attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 bomber and 1 infantry in Kenya, round 1 : 1/3 hits
Italians roll dice for 1 infantry in Kenya, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Malaya
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 harbour and 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 1 : 2/3 hits
Japanese roll dice for 1 infantry in Malaya, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Alexandria
British attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Alexandria, round 1 : 1/3 hits
Italians roll dice for 1 infantry in Alexandria, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 92 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 1 : 1/5 hits
Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 1 : 2/2 hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 2/3 hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 : 1/1 hits
1 artillery owned by the Italians and 1 artillery owned by the British lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - British
2 infantry moved from Rhodesia to Belgian Congo
1 bomber moved from Kenya to Belgian Congo
1 fighter moved from Alexandria to Egypt
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 97 Sea Zone
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Suriname to Brazil
British take Brazil from Neutral_Allies
1 transport moved from 88 Sea Zone to 86 Sea Zone
1 fighter moved from Scotland to United Kingdom
1 aaGun moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
1 fighter moved from 41 Sea Zone to Shan State
1 aaGun moved from Burma to Yunnan
1 aaGun moved from Burma to Shan State
1 mech_infantry moved from India to Shan State
1 artillery and 8 infantry moved from Burma to Shan State
1 artillery and 4 infantry moved from India to Burma
Place Units - British
2 destroyers and 1 transport placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5
British collect 28 PUs (4 lost to blockades); end with 38 PUs total
Place Units - UK_Pacific
1 artillery, 2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,2,4,6,4,2,1,3
UK_Pacific collect 10 PUs (4 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 1 artillery, 2 infantry and 1 mech_infantry
Territory Summary for British, UK_Pacific :
Yunnan : 2 aaGuns, 1 fighter and 1 tactical_bomber
Shan State : 1 aaGun, 1 artillery, 1 fighter, 8 infantry and 1 mech_infantry
Burma : 1 artillery and 4 infantry
India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Malaya : 1 harbour and 1 infantry
Sumatra : 1 flag, 2 infantry
41 Sea Zone : 1 flag, 1 destroyer
Belgian Congo : 1 bomber and 2 infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Alexandria : 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 fighter and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield and 4 infantry
Kenya : 1 artillery
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
Anglo Egyptian Sudan : 1 armour and 1 mech_infantry
76 Sea Zone : 1 battleship and 1 cruiser
106 Sea Zone : 2 destroyers and 1 transport
86 Sea Zone : 1 transport
97 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber
72 Sea Zone : 1 transport
Brazil : 1 flag, 3 infantry and 1 mech_infantry
Persia : 1 flag, 1 infantry
91 Sea Zone : 1 fighter
Suriname : 1 flag
Production/PUs Summary :
Germans : 43 / 51
Russians : 37 / 37
Japanese : 43 / 49
Americans : 48 / 63
Chinese : 8 / 14
British : 32 / 38
UK_Pacific : 14 / 10
Italians : 14 / 14
ANZAC : 14 / 17
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
i did not offer scramble in sz95 as i thought you would not like to. if you want to we can recreate the battle
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Italians
Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 mech_infantry moved from Tunisia to Algeria
1 artillery and 2 infantry moved from Tobruk to Alexandria
1 armour moved from Tobruk to Alexandria
1 bomber moved from Southern Italy to United Kingdom
1 infantry moved from British Somaliland to Ethiopia
1 armour moved from Yugoslavia to Romania
1 armour moved from Albania to Romania
2 infantry moved from Albania to Yugoslavia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Italians
Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 mech_infantry moved from Tunisia to Algeria
1 artillery and 2 infantry moved from Tobruk to Alexandria
1 armour moved from Tobruk to Alexandria
1 bomber moved from Southern Italy to United Kingdom
1 infantry moved from British Somaliland to Ethiopia
1 armour moved from Yugoslavia to Romania
1 armour moved from Albania to Romania
2 infantry moved from Albania to Yugoslavia
Combat - Italians
Battle in Alexandria
Italians attack with 1 armour, 1 artillery and 2 infantry
British defend with 2 infantry
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Alexandria, round 1 : 2/4 hits
British roll dice for 2 infantry in Alexandria, round 1 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Battle in Algeria
Italians attack with 1 artillery and 1 mech_infantry
French defend with 2 infantry
Italians roll dice for 1 artillery and 1 mech_infantry in Algeria, round 1 : 1/2 hits
French roll dice for 2 infantry in Algeria, round 1 : 0/2 hits
1 infantry owned by the French lost in Algeria
Italians roll dice for 1 artillery and 1 mech_infantry in Algeria, round 2 : 0/2 hits
French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 1 mech_infantry in Algeria, round 3 : 1/2 hits
French roll dice for 1 infantry in Algeria, round 3 : 1/1 hits
1 infantry owned by the French and 1 mech_infantry owned by the Italians lost in Algeria
Italians win, taking Algeria from French with 1 artillery remaining. Battle score for attacker is 2
Casualties for French: 2 infantry
Casualties for Italians: 1 mech_infantry
Air Battle in United Kingdom
Italians attacks with 1 units heading to United Kingdom
British launches 1 interceptors out of United Kingdom
Defenders Fire, : 1/1 hits
Attackers Fire, : 0/1 hits
1 bomber owned by the Italians lost in United Kingdom
Air Battle is over, the bombers have all died
Cleaning up after air battles
Non Combat Move - Italians
1 artillery and 1 infantry moved from Southern France to Northern Italy
Place Units - Italians
2 artilleries and 2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,3,6,1,2,3
Italians collect 7 PUs (8 lost to blockades); end with 7 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 12 PUs
Production/PUs Summary :
Germans : 43 / 51
Russians : 37 / 37
Japanese : 43 / 49
Americans : 48 / 63
Chinese : 8 / 14
British : 32 / 38
UK_Pacific : 14 / 10
Italians : 15 / 12
ANZAC : 14 / 17
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.143
Median : 3.000
Variance : 0.441
Standard Deviation : 0.664
Total rolls : 35
Null / Other
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.800
Median : 2.500
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10
French Combat
2 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
British Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.800
Median : 2.500
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10
Italians Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.455
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 11
No prob with sz 95, I sent your fighter up over London and You shot down my bomber….good shootin!
How would you recreate the battle without doing the turn over?
we would roll dice on the forum. let me see if i can remember how to do it.
rolling for 5 subs
:dice 5@2:
nope lets try it again
5 subs 3 fighters
Rolls: 5@2 3@3; Total Hits: 25@2: (5, 6, 4, 5, 1)3@3: (4, 3, 4)
we would roll like the last post.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
3 fighters moved from Queensland to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 destroyer and 3 fighters in 42 Sea Zone, round 1 : 0/4 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer and 3 fighters in 42 Sea Zone, round 2 : 3/4 hits
1 submarine owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
3 fighters moved from 42 Sea Zone to Shan State
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Territory Summary for ANZAC :
Shan State : 3 fighters and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 destroyer
45 Sea Zone : 1 transport
33 Sea Zone : 1 cruiser
62 Sea Zone : 1 destroyer and 1 transport
Egypt : 2 infantry
Production/PUs Summary :
Germans : 43 / 51
Russians : 37 / 37
Japanese : 43 / 49
Americans : 48 / 63
Chinese : 8 / 14
British : 32 / 38
UK_Pacific : 14 / 10
Italians : 15 / 12
ANZAC : 14 / 26
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Combat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
French Equatorial Africa : 1 infantry
97 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 43 / 51
Russians : 37 / 37
Japanese : 43 / 49
Americans : 48 / 63
Chinese : 8 / 14
British : 32 / 38
UK_Pacific : 14 / 10
Italians : 15 / 12
ANZAC : 14 / 26
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Purchase Units - Germans
Germans buy 1 armour, 13 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
4 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 artillery and 2 infantry moved from Norway to Finland
2 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
2 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
2 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Slovakia Hungary to Romania
3 armour moved from Greece to Romania
2 tactical_bombers moved from 111 Sea Zone to United Kingdom
1 carrier moved from 111 Sea Zone to 112 Sea Zone
1 cruiser and 1 destroyer moved from 111 Sea Zone to 112 Sea Zone
1 transport moved from 111 Sea Zone to 112 Sea Zone
2 bombers moved from Western Germany to United Kingdom
2 fighters moved from Western Germany to United Kingdom
2 infantry moved from Germany to 113 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 113 Sea Zone to 109 Sea Zone
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 infantry moved from Germany to Poland
1 artillery moved from Slovakia Hungary to Romania