Suprise Attack Axis VS Allweneed Allies

  • TripleA

    nope lets try it again

    5 subs 3 fighters
    DiceRolls: 5@2 3@3; Total Hits: 25@2: (5, 6, 4, 5, 1)3@3: (4, 3, 4)

  • TripleA

    we would roll like the last post.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                3 fighters moved from Queensland to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 3 fighters in 42 Sea Zone, round 1 :  0/4 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 3 fighters in 42 Sea Zone, round 2 :  3/4 hits
                        1 submarine owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                3 fighters moved from 42 Sea Zone to Shan State
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 cruiser moved from 54 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for ANZAC :

    Shan State : 3 fighters and 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        42 Sea Zone : 1 flag, 1 destroyer
        45 Sea Zone : 1 transport
        33 Sea Zone : 1 cruiser
        62 Sea Zone : 1 destroyer and 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 43 / 51
        Russians : 37 / 37
        Japanese : 43 / 49
        Americans : 48 / 63
        Chinese : 8 / 14
        British : 32 / 38
        UK_Pacific : 14 / 10
        Italians : 15 / 12
        ANZAC : 14 / 26
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 destroyer moved from 81 Sea Zone to 97 Sea Zone
                1 infantry moved from Trans-Jordan to Egypt

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 2 infantry
        French Equatorial Africa : 1 infantry
        97 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 43 / 51
        Russians : 37 / 37
        Japanese : 43 / 49
        Americans : 48 / 63
        Chinese : 8 / 14
        British : 32 / 38
        UK_Pacific : 14 / 10
        Italians : 15 / 12
        ANZAC : 14 / 26
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Germans
                Germans buy 1 armour, 13 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                2 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 artillery and 2 infantry moved from Norway to Finland
                2 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                2 infantry moved from Slovakia Hungary to Eastern Poland
                      Germans take Eastern Poland from Russians
                2 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                1 infantry moved from Slovakia Hungary to Romania
                3 armour moved from Greece to Romania
                2 tactical_bombers moved from 111 Sea Zone to United Kingdom
                1 carrier moved from 111 Sea Zone to 112 Sea Zone
                1 cruiser and 1 destroyer moved from 111 Sea Zone to 112 Sea Zone
                1 transport moved from 111 Sea Zone to 112 Sea Zone
                2 bombers moved from Western Germany to United Kingdom
                2 fighters moved from Western Germany to United Kingdom
                2 infantry moved from Germany to 113 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                1 destroyer moved from 113 Sea Zone to 112 Sea Zone
                1 submarine moved from 113 Sea Zone to 109 Sea Zone
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                2 infantry moved from Germany to Poland
                1 artillery moved from Slovakia Hungary to Romania


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Germans
                Germans buy 1 armour, 13 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                2 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 artillery and 2 infantry moved from Norway to Finland
                2 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                2 infantry moved from Slovakia Hungary to Eastern Poland
                      Germans take Eastern Poland from Russians
                2 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                1 infantry moved from Slovakia Hungary to Romania
                3 armour moved from Greece to Romania
                2 tactical_bombers moved from 111 Sea Zone to United Kingdom
                1 carrier moved from 111 Sea Zone to 112 Sea Zone
                1 cruiser and 1 destroyer moved from 111 Sea Zone to 112 Sea Zone
                1 transport moved from 111 Sea Zone to 112 Sea Zone
                2 bombers moved from Western Germany to United Kingdom
                2 fighters moved from Western Germany to United Kingdom
                2 infantry moved from Germany to 113 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                1 destroyer moved from 113 Sea Zone to 112 Sea Zone
                1 submarine moved from 113 Sea Zone to 109 Sea Zone
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                2 infantry moved from Germany to Poland
                1 artillery moved from Slovakia Hungary to Romania

    Combat - Germans
                Germans creates battle in territory 106 Sea Zone
                Battle in 106 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 2 destroyers and 1 transport
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 1 :  1/1 hits
                        British roll dice for 2 destroyers and 1 transport in 106 Sea Zone, round 1 :  0/2 hits
                        1 destroyer owned by the British lost in 106 Sea Zone
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 106 Sea Zone
                        1 transport owned by the British lost in 106 Sea Zone
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 3 :  1/1 hits
                    Germans win with 1 submarine remaining. Battle score for attacker is 23
                    Casualties for British: 2 destroyers and 1 transport
                Air Battle in United Kingdom
                    Germans attacks with 6 units heading to United Kingdom
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA guns fire in United Kingdom :  0/4 hits
                    Bombing raid in United Kingdom rolls: 1 and causes: 1 damage to unit: airfield
                    Bombing raid in United Kingdom rolls: 5 and causes: 2 damage to unit: harbour
                    Bombing raid in United Kingdom rolls: 3,4 and causes: 7 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 10 damage total.  Damaged units is as follows: airfield = 1, harbour = 2, factory_major = 7
                Cleaning up after air battles

    Non Combat Move - Germans
                2 bombers moved from United Kingdom to Western Germany
                2 tactical_bombers moved from United Kingdom to 112 Sea Zone
                2 fighters moved from United Kingdom to Holland Belgium
                1 aaGun moved from Western Germany to Holland Belgium
                1 aaGun moved from France to Holland Belgium
                1 armour moved from Western Germany to Holland Belgium
                1 artillery moved from Germany to Poland
                2 armour moved from Germany to Poland
                1 artillery and 3 infantry moved from 112 Sea Zone to Norway

    Place Units - Germans
                3 infantry placed in Normandy Bordeaux
                1 armour and 7 infantry placed in Germany
                3 infantry placed in Western Germany
                Germans undo move 1.
                1 submarine placed in 110 Sea Zone
                2 infantry placed in Normandy Bordeaux
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,5,1,6,5,3,2
                Germans collect 41 PUs (5 lost to blockades); end with 41 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs

    Production/PUs Summary :

    Germans : 46 / 46
        Russians : 34 / 37
        Japanese : 43 / 49
        Americans : 48 / 63
        Chinese : 8 / 14
        British : 32 / 38
        UK_Pacific : 14 / 10
        Italians : 15 / 12
        ANZAC : 14 / 26
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 10 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 7 times
                6 was rolled 8 times
            Average roll : 3.649
            Median : 4.000
            Variance : 0.917
            Standard Deviation : 0.957
            Total rolls : 37

    Null / Other
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 15

    Germans Combat
                1 was rolled 2 times
                2 was rolled 4 times
                5 was rolled 1 times
            Average roll : 2.143
            Median : 2.000
            Variance : 2.167
            Standard Deviation : 1.472
            Total rolls : 7

    British Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 15


  • Thats cool that you can roll dice like that.
    I didnt scramble your fighter up out of London, the odds looked too much in my favor. I did forget to move my Tact out of Italy, no biggie
                  S.A.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Kansu to Suiyuyan
                1 infantry moved from Buyant-Uhaa to Manchuria
                17 infantry moved from Amur to Manchuria
                2 artilleries and 5 infantry moved from Novgorod to Karelia
                1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland
                3 infantry moved from Belarus to Eastern Poland
                3 infantry moved from Belarus to Baltic States
                1 fighter moved from Novgorod to Baltic States
                1 artillery and 3 infantry moved from Ukraine to Bessarabia
                1 artillery moved from Ukraine to Bessarabia

    Combat - Russians
                Battle in Manchuria
                    Russians attack with 18 infantry
                    Japanese defend with 1 aaGun and 5 infantry
                        Russians roll dice for 18 infantry in Manchuria, round 1 :  3/18 hits
                        Japanese roll dice for 1 aaGun and 5 infantry in Manchuria, round 1 :  2/5 hits
                        2 infantry owned by the Russians , 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Manchuria
                        Russians roll dice for 16 infantry in Manchuria, round 2 :  1/16 hits
                        Japanese roll dice for 3 infantry in Manchuria, round 2 :  2/3 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Manchuria
                        Russians roll dice for 14 infantry in Manchuria, round 3 :  2/14 hits
                        Japanese roll dice for 2 infantry in Manchuria, round 3 :  1/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Manchuria
                    Russians win, taking Manchuria from Japanese with 13 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun and 5 infantry
                    Casualties for Russians: 5 infantry
                Battle in Eastern Poland
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Eastern Poland, round 1 :  1/5 hits
                        Germans roll dice for 2 infantry in Eastern Poland, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Eastern Poland, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Suiyuyan
                    Russians attack with 2 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 2 infantry in Suiyuyan, round 1 :  0/2 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 1 :  0/1 hits
                        Russians roll dice for 2 infantry in Suiyuyan, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        Russians roll dice for 2 infantry in Suiyuyan, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Suiyuyan
                        Russians roll dice for 1 infantry in Suiyuyan, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 4 :  0/1 hits
                        Russians roll dice for 1 infantry in Suiyuyan, round 5 :  0/1 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 5 :  0/1 hits
                        Russians roll dice for 1 infantry in Suiyuyan, round 6 :  0/1 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 6 :  0/1 hits
                        Russians roll dice for 1 infantry in Suiyuyan, round 7 :  1/1 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 7 :  0/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Russians win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Karelia
                    Russians attack with 2 artilleries and 5 infantry
                    Germans defend with 4 infantry
                        Russians roll dice for 2 artilleries and 5 infantry in Karelia, round 1 :  0/7 hits
                        Germans roll dice for 4 infantry in Karelia, round 1 :  1/4 hits
                        1 infantry owned by the Russians lost in Karelia
                        Russians roll dice for 2 artilleries and 4 infantry in Karelia, round 2 :  2/6 hits
                        Germans roll dice for 4 infantry in Karelia, round 2 :  0/4 hits
                        2 infantry owned by the Germans lost in Karelia
                    4 infantry owned by the Russians and 2 artilleries owned by the Russians retreated to Novgorod
                    Germans win with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Russians attack with 2 artilleries and 3 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 2 artilleries and 3 infantry in Bessarabia, round 1 :  2/5 hits
                        Germans roll dice for 2 infantry in Bessarabia, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 fighter and 3 infantry in Baltic States, round 1 :  1/4 hits
                        Germans roll dice for 2 infantry in Baltic States, round 1 :  2/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                        Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 fighter moved from Baltic States to Novgorod
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod
                3 infantry moved from Bryansk to Western Ukraine
                2 infantry moved from Bryansk to Belarus
                5 infantry moved from Russia to Bryansk
                1 aaGun moved from Belarus to Novgorod
                2 aaGuns moved from Amur to Manchuria

    Place Units - Russians
                2 artilleries and 1 infantry placed in Ukraine
                2 artilleries and 1 infantry placed in Novgorod
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs

    Territory Summary for Russians :

    Manchuria : 2 aaGuns and 13 infantry
        Suiyuyan : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 1 aaGun, 4 artilleries and 10 infantry
        Baltic States : 1 infantry
        Bryansk : 5 infantry
        Eastern Poland : 1 infantry
        Bessarabia : 2 artilleries and 2 infantry
        Russia : 1 airfield, 1 factory_major and 5 infantry
        Ukraine : 2 artilleries, 1 factory_minor and 1 infantry
        Western Ukraine : 2 aaGuns, 2 armour, 3 artilleries, 12 infantry and 2 mech_infantrys
        Volgograd : 1 factory_minor
        Novgorod : 1 aaGun, 1 airfield, 4 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
        125 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 44 / 46
        Russians : 36 / 41
        Japanese : 39 / 49
        Americans : 48 / 63
        Chinese : 12 / 14
        British : 32 / 38
        UK_Pacific : 14 / 10
        Italians : 15 / 12
        ANZAC : 14 / 26
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    @suprise:

    Thats cool that you can roll dice like that.
    I didnt scramble your fighter up out of London, the odds looked too much in my favor. I did forget to move my Tact out of Italy, no biggie
    � � � � � � � �S.A.

    good call on not itercepting with my london fig.
    feel free to edit the g tac to wherever you like.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 destroyers, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                4 infantry moved from Korea to Manchuria
                3 infantry moved from Jehol to Manchuria
                2 artilleries moved from Jehol to Manchuria
                1 carrier moved from 35 Sea Zone to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Manchuria
                2 fighters moved from Kiangsu to Manchuria
                1 artillery and 1 infantry moved from Central Mongolia to Suiyuyan
                1 transport moved from 35 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 fighter moved from 37 Sea Zone to 41 Sea Zone
                1 fighter moved from 37 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to 45 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to 55 Sea Zone
                1 transport moved from 37 Sea Zone to 20 Sea Zone
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 37 Sea Zone to 41 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 cruiser moved from 43 Sea Zone to 44 Sea Zone
                1 carrier moved from 43 Sea Zone to 35 Sea Zone
                1 battleship moved from 37 Sea Zone to 20 Sea Zone
                2 bombers moved from Kwangsi to Manchuria
                1 artillery moved from Kwangtung to Kwangsi
                4 tactical_bombers moved from Kwangsi to Kweichow
                4 fighters moved from Kwangsi to Kweichow
                1 armour moved from Kiangsu to Anhwe


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 destroyers, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                4 infantry moved from Korea to Manchuria
                3 infantry moved from Jehol to Manchuria
                2 artilleries moved from Jehol to Manchuria
                1 carrier moved from 35 Sea Zone to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Manchuria
                2 fighters moved from Kiangsu to Manchuria
                1 artillery and 1 infantry moved from Central Mongolia to Suiyuyan
                1 transport moved from 35 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 fighter moved from 37 Sea Zone to 41 Sea Zone
                1 fighter moved from 37 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to 45 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to 55 Sea Zone
                1 transport moved from 37 Sea Zone to 20 Sea Zone
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 37 Sea Zone to 41 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 cruiser moved from 43 Sea Zone to 44 Sea Zone
                1 carrier moved from 43 Sea Zone to 35 Sea Zone
                1 battleship moved from 37 Sea Zone to 20 Sea Zone
                2 bombers moved from Kwangsi to Manchuria
                1 artillery moved from Kwangtung to Kwangsi
                4 tactical_bombers moved from Kwangsi to Kweichow
                4 fighters moved from Kwangsi to Kweichow
                1 armour moved from Kiangsu to Anhwe

    Combat - Japanese
                Battle in Manchuria
                    Japanese attack with 3 artilleries, 2 bombers, 3 fighters, 8 infantry and 1 tactical_bomber
                    Russians defend with 2 aaGuns and 13 infantry
                        AA guns fire in Manchuria :  0/6 hits
                        Japanese roll dice for 3 artilleries, 2 bombers, 3 fighters, 8 infantry and 1 tactical_bomber in Manchuria, round 1 :  8/17 hits
                        Chinese roll dice for 2 aaGuns and 13 infantry in Manchuria, round 1 :  6/13 hits
                        6 infantry owned by the Russians , 6 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Manchuria
                        Japanese roll dice for 3 artilleries, 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber in Manchuria, round 2 :  4/11 hits
                        Chinese roll dice for 7 infantry in Manchuria, round 2 :  2/7 hits
                        4 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Manchuria
                        Japanese roll dice for 3 artilleries, 2 bombers, 3 fighters and 1 tactical_bomber in Manchuria, round 3 :  5/9 hits
                        Chinese roll dice for 3 infantry in Manchuria, round 3 :  0/3 hits
                        3 infantry owned by the Russians lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 3 artilleries, 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 25
                    Casualties for Japanese: 8 infantry
                    Casualties for Russians: 2 aaGuns and 13 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    British defend with 1 destroyer
                        Japanese roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 1 :  1/2 hits
                        British roll dice for 1 destroyer in 41 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the British lost in 41 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for British: 1 destroyer
                Battle in 45 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Suiyuyan
                    Japanese attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 1 :  1/2 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Kweichow
                    Japanese attack with 4 fighters and 4 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 4 fighters and 4 tactical_bombers in Kweichow, round 1 :  4/8 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 1 :  0/2 hits
                        2 infantry owned by the Chinese lost in Kweichow
                    Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 1 :  0/2 hits
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Japanese lost in 42 Sea Zone
                        Japanese roll dice for 1 fighter in 42 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Japanese lost in 42 Sea Zone
                    ANZAC win with 1 destroyer remaining. Battle score for attacker is -18
                    Casualties for Japanese: 1 destroyer and 1 fighter
                Battle in Celebes
                Battle in 55 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    Americans defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Americans Submerged
                        Japanese roll dice for 1 tactical_bomber in 55 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer in 55 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 tactical_bomber in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 tactical_bomber in 55 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer in 55 Sea Zone, round 3 :  1/1 hits
                        1 tactical_bomber owned by the Japanese lost in 55 Sea Zone
                    Americans win, taking Celebes from Dutch with 1 destroyer remaining. Battle score for attacker is -11
                    Casualties for Japanese: 1 tactical_bomber
                Battle in 16 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 5 :  0/1 hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 5 :  1/1 hits
                        1 submarine owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 submarine remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Japanese
                1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
                1 fighter moved from 41 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from Kwangsi to 37 Sea Zone
                2 bombers moved from Manchuria to Kiangsu
                1 fighter moved from Manchuria to 19 Sea Zone
                1 fighter moved from Manchuria to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from Manchuria to Jehol
                4 fighters and 4 tactical_bombers moved from Kweichow to Kiangsu

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
                2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 46 PUs; end with 46 PUs total

    Production/PUs Summary :

    Germans : 44 / 46
        Russians : 36 / 41
        Japanese : 46 / 46
        Americans : 48 / 63
        Chinese : 8 / 14
        British : 32 / 38
        UK_Pacific : 14 / 10
        Italians : 15 / 12
        ANZAC : 14 / 26
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 18 times
                2 was rolled 17 times
                3 was rolled 18 times
                4 was rolled 16 times
                5 was rolled 15 times
                6 was rolled 19 times
            Average roll : 3.485
            Median : 3.000
            Variance : 0.108
            Standard Deviation : 0.328
            Total rolls : 103

    Japanese Combat
                1 was rolled 10 times
                2 was rolled 8 times
                3 was rolled 10 times
                4 was rolled 12 times
                5 was rolled 9 times
                6 was rolled 11 times
            Average roll : 3.583
            Median : 4.000
            Variance : 0.169
            Standard Deviation : 0.412
            Total rolls : 60

    ANZAC Combat
                1 was rolled 2 times
            Average roll : 1.000
            Median : 1.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    British Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.167
            Median : 3.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Americans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.875
            Median : 4.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Chinese Combat
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3.500
            Median : 3.000
            Variance : 0.160
            Standard Deviation : 0.400
            Total rolls : 26

  • TripleA

    would you like to use your kamikaze

  • TripleA

    on js turn you attacked sz16 with a sub, i won the sub vs sub battle. however, you should have asked if i would have liked to submerge. i would have.

    so i have edited your sub back in.


  • Sorry about the sub its an old habit carried over from the table top, next time I’ll be sure to ask, thanks oops tanks for putting mine back in maybe I’ll remember to edit my Germ. tact or not.
    My Kamikaze’s look like this
    2 in S.Z. 6    on the CV
    2 in S.Z. 19    on the CV
    2 in S.Z. 20    on the BB
    Now I could use some good luck Marti dice
    Tanks S.A.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 4 destroyers and 5 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour and 2 mech_infantrys moved from British Columbia to Alaska
                1 destroyer moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 submarine moved from 16 Sea Zone to 6 Sea Zone
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                1 bomber moved from Midway to 19 Sea Zone
                1 fighter moved from Midway to 19 Sea Zone
                1 fighter moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer and 1 submarine moved from 55 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 battleship and 1 cruiser moved from 33 Sea Zone to 20 Sea Zone
                1 fighter moved from 26 Sea Zone to 19 Sea Zone
                1 carrier moved from 33 Sea Zone to 19 Sea Zone
                1 destroyer moved from 33 Sea Zone to 20 Sea Zone
                1 cruiser moved from 33 Sea Zone to 19 Sea Zone
                1 carrier moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Morocco to Algeria
                1 destroyer and 1 fighter moved from 91 Sea Zone to 109 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 2,6
                    Units damaged: 1 carrier owned by the Americans
                Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits.  Rolls: 1,4
                    Units damaged: 1 battleship owned by the Americans
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 1,3
                    Units damaged: 1 carrier owned by the Americans
                Battle in 6 Sea Zone
                    Americans attack with 1 carrier, 1 destroyer, 1 fighter and 2 submarines
                    Japanese defend with 2 destroyers, 1 submarine and 1 transport
                        Americans roll dice for 2 submarines in 6 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 1 submarine in 6 Sea Zone, round 1 :  1/1 hits
                        Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 6 Sea Zone, round 1 :  2/2 hits
                        Japanese roll dice for 2 destroyers and 1 transport in 6 Sea Zone, round 1 :  0/2 hits
                        1 carrier owned by the Americans , 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 2 submarines in 6 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 6 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 submarines in 6 Sea Zone, round 3 :  1/2 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 6 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 3 :  0/1 hits
                        1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese with 1 destroyer, 1 fighter and 2 submarines remaining. Battle score for attacker is 13
                    Casualties for Japanese: 2 destroyers, 1 submarine and 1 transport
                    Casualties for Americans: 1 carrier
                Battle in 20 Sea Zone
                    Americans attack with 1 battleship, 1 cruiser and 1 destroyer
                    Japanese defend with 1 battleship and 1 transport
                        Americans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 20 Sea Zone, round 1 :  2/3 hits
                        Japanese roll dice for 1 battleship and 1 transport in 20 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Americans and 1 battleship owned by the Japanese lost in 20 Sea Zone
                        1 transport owned by the Japanese lost in 20 Sea Zone
                    Americans win, taking 20 Sea Zone from Japanese with 1 battleship and 1 cruiser remaining. Battle score for attacker is 19
                    Casualties for Japanese: 1 battleship and 1 transport
                    Casualties for Americans: 1 destroyer
                Battle in 19 Sea Zone
                    Americans attack with 1 bomber, 1 carrier, 1 cruiser and 2 fighters
                    Japanese defend with 1 carrier, 2 fighters and 1 transport
                        Americans roll dice for 1 bomber, 1 carrier, 1 cruiser and 2 fighters in 19 Sea Zone, round 1 :  3/4 hits
                        Japanese roll dice for 1 carrier, 2 fighters and 1 transport in 19 Sea Zone, round 1 :  3/3 hits
                        2 fighters owned by the Americans , 1 carrier owned by the Americans , 1 carrier owned by the Japanese and 1 fighter owned by the Japanese lost in 19 Sea Zone
                        Americans roll dice for 1 bomber and 1 cruiser in 19 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 fighter and 1 transport in 19 Sea Zone, round 2 :  0/1 hits
                        1 fighter owned by the Japanese lost in 19 Sea Zone
                        1 transport owned by the Japanese lost in 19 Sea Zone
                    Americans win, taking 19 Sea Zone from Japanese with 1 bomber and 1 cruiser remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 carrier, 2 fighters and 1 transport
                    Casualties for Americans: 1 carrier and 2 fighters
                Battle in 109 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Germans defend with 2 submarines
                        Germans roll dice for 2 submarines in 109 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 1 :  0/2 hits
                        Germans roll dice for 2 submarines in 109 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 2 submarines in 109 Sea Zone, round 3 :  0/2 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 3 :  0/2 hits
                        Germans roll dice for 2 submarines in 109 Sea Zone, round 4 :  1/2 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 4 :  1/2 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 109 Sea Zone
                    1 submarine owned by the Germans Submerged
                    Americans win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 35 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    Japanese defend with 1 carrier and 1 tactical_bomber
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 1 :  0/3 hits
                        Japanese roll dice for 1 tactical_bomber in 35 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 carrier in 35 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 35 Sea Zone
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 tactical_bomber in 35 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 carrier in 35 Sea Zone, round 2 :  0/1 hits
                        1 carrier owned by the Japanese lost in 35 Sea Zone
                    1 submarine owned by the Americans Submerged
                        Americans roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 tactical_bomber in 35 Sea Zone, round 3 :  0/1 hits
                        1 tactical_bomber owned by the Japanese lost in 35 Sea Zone
                    Americans win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 19
                    Casualties for Japanese: 1 carrier and 1 tactical_bomber
                    Casualties for Americans: 1 destroyer
                Battle in Philippines
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield, 1 artillery and 1 harbour
                        Americans roll dice for 1 artillery and 1 infantry in Philippines, round 1 :  0/2 hits
                        Japanese roll dice for 1 artillery in Philippines, round 1 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Philippines, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Philippines
                    Americans win, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Alaska
                    Americans attack with 1 armour and 2 mech_infantrys
                    Japanese defend with 2 infantry
                        Americans roll dice for 1 armour and 2 mech_infantrys in Alaska, round 1 :  1/3 hits
                        Japanese roll dice for 2 infantry in Alaska, round 1 :  0/2 hits
                        1 infantry owned by the Japanese lost in Alaska
                        Americans roll dice for 1 armour and 2 mech_infantrys in Alaska, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Alaska, round 2 :  0/1 hits
                        Americans roll dice for 1 armour and 2 mech_infantrys in Alaska, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Alaska, round 3 :  1/1 hits
                        1 mech_infantry owned by the Americans and 1 infantry owned by the Japanese lost in Alaska
                    Americans win, taking Alaska from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 1 mech_infantry
                Battle in Algeria
                    Americans attack with 1 artillery and 1 infantry
                    Italians defend with 1 artillery
                        Americans roll dice for 1 artillery and 1 infantry in Algeria, round 1 :  0/2 hits
                        Italians roll dice for 1 artillery in Algeria, round 1 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Algeria, round 2 :  0/2 hits
                        Italians roll dice for 1 artillery in Algeria, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Algeria, round 3 :  1/2 hits
                        Italians roll dice for 1 artillery in Algeria, round 3 :  1/1 hits
                        1 artillery owned by the Italians and 1 infantry owned by the Americans lost in Algeria
                    Americans win, taking Algeria from Italians with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 artillery
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 fighter could not land in 6 Sea Zone and was removed
                2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
                4 destroyers, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
                2 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                1 bomber moved from 19 Sea Zone to Guam
                1 fighter moved from 109 Sea Zone to United Kingdom
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Guam
                1 fighter moved from Northern Territory to Queensland

    Place Units - Americans
                4 destroyers and 5 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Queensland : 1 fighter and 2 infantry
        Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Guam : 1 airfield, 1 bomber, 1 fighter and 1 tactical_bomber
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Alaska : 1 armour and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 harbour, 2 infantry and 2 mech_infantrys
        Midway : 1 airfield
        35 Sea Zone : 1 submarine and 1 transport
        26 Sea Zone : 4 destroyers, 1 submarine and 2 transports
        20 Sea Zone : 1 flag, 1 battleship and 1 cruiser
        22 Sea Zone : 1 flag
        10 Sea Zone : 4 destroyers and 5 submarines
        19 Sea Zone : 1 flag, 1 cruiser
        2 Sea Zone : 1 flag, 1 submarine
        6 Sea Zone : 1 flag, 1 destroyer and 2 submarines
        54 Sea Zone : 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        United Kingdom : 1 fighter
        Algeria : 1 flag, 1 artillery
        91 Sea Zone : 1 carrier, 1 cruiser and 1 transport

    Production/PUs Summary :

    Germans : 44 / 46
        Russians : 36 / 41
        Japanese : 42 / 46
        Americans : 53 / 79
        Chinese : 8 / 14
        British : 32 / 38
        UK_Pacific : 14 / 10
        Italians : 14 / 12
        ANZAC : 14 / 26
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 fighter moved from Burma to Kwangsi
                6 infantry moved from Yunnan to Kwangsi
                3 infantry moved from Hopei to Suiyuyan
                1 infantry moved from Yunnan to Kwangsi

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 3 infantry in Suiyuyan, round 1 :  2/3 hits
                        Japanese roll dice for 1 artillery in Suiyuyan, round 1 :  0/1 hits
                        1 artillery owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Kwangsi
                    Chinese attack with 1 fighter and 7 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 7 infantry in Kwangsi, round 1 :  1/8 hits
                        Japanese roll dice for 1 artillery in Kwangsi, round 1 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Yunnan

    Place Units - Chinese
                1 infantry placed in Yunnan
                Chinese undo move 1.
                1 infantry placed in Hopei
                1 infantry placed in Kweichow
                1 artillery placed in Kwangsi
                1 artillery placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 flag, 1 artillery and 7 infantry
        Yunnan : 1 fighter
        Suiyuyan : 3 infantry
        Kweichow : 1 artillery and 1 infantry
        Hunan : 1 infantry
        Hopei : 1 infantry

    Production/PUs Summary :

    Germans : 44 / 46
        Russians : 36 / 41
        Japanese : 39 / 46
        Americans : 53 / 79
        Chinese : 11 / 17
        British : 32 / 38
        UK_Pacific : 14 / 10
        Italians : 14 / 12
        ANZAC : 14 / 26
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - British
                British repair 10 damage on 10 factory_majors; Remaining resources: 28 PUs;
                British buy 1 artillery, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 91 Sea Zone: 1 fighter
                EDIT: Removing units owned by Americans from United Kingdom: 1 fighter
                EDIT: Turning off Edit Mode
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 battleship and 1 cruiser moved from 76 Sea Zone to 98 Sea Zone
                2 infantry moved from Shan State to Siam
                1 fighter and 1 tactical_bomber moved from Yunnan to Siam
                1 artillery, 1 fighter, 6 infantry and 1 mech_infantry moved from Shan State to French Indo China
                1 artillery moved from Kenya to Ethiopia
                1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 bomber moved from Belgian Congo to Ethiopia
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan

    Combat - British
                Battle in Ethiopia
                    British attack with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Ethiopia, round 1 :  3/4 hits
                        Italians roll dice for 1 infantry in Ethiopia, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Ethiopia
                    British win, taking Ethiopia from Italians with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Siam
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Siam, round 1 :  1/4 hits
                        Japanese roll dice for 1 infantry in Siam, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Siam
                    British win, taking Siam from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in French Indo China
                    British attack with 1 artillery, 1 fighter, 6 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery, 1 fighter, 6 infantry and 1 mech_infantry in French Indo China, round 1 :  2/9 hits
                        Japanese roll dice for 1 infantry in French Indo China, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in French Indo China
                    British win, taking French Indo China from Japanese with 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 aaGun moved from Yunnan to Kwangsi
                1 aaGun moved from Yunnan to Kweichow
                1 infantry moved from Malaya to Shan State
                1 aaGun moved from Shan State to Yunnan
                1 artillery and 4 infantry moved from Burma to Yunnan
                1 fighter and 1 tactical_bomber moved from Siam to Kwangsi
                1 fighter moved from French Indo China to Kwangsi
                1 artillery and 2 infantry moved from India to Burma
                1 mech_infantry moved from India to Yunnan
                1 bomber moved from Ethiopia to Egypt
                1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                2 infantry moved from Brazil to French Guiana

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                1 fighter placed in United Kingdom
                1 artillery and 2 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,1
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,2
                British collect 27 PUs (6 lost to blockades); end with 27 PUs total

    Place Units - UK_Pacific
                2 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6,5,6,6,2
                UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs total
                Some Units in India change ownership: 2 infantry and 1 mech_infantry

    Territory Summary for British, UK_Pacific :

    Kwangsi : 1 aaGun, 2 fighters and 1 tactical_bomber
        Siam : 1 flag, 2 infantry
        Yunnan : 1 aaGun, 1 artillery, 4 infantry and 1 mech_infantry
        Kweichow : 1 aaGun
        Shan State : 1 infantry
        Burma : 1 artillery and 2 infantry
        India : 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        Malaya : 1 harbour
        French Indo China : 1 flag, 1 artillery, 5 infantry and 1 mech_infantry
        Sumatra : 1 flag, 2 infantry
        41 Sea Zone : 1 flag
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 bomber, 1 fighter and 1 harbour
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Scotland : 1 airfield and 4 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 6 infantry
        Anglo Egyptian Sudan : 2 infantry
        Morocco : 1 infantry and 1 mech_infantry
        French Guiana : 2 infantry
        Ethiopia : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
        97 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber
        71 Sea Zone : 1 transport
        Brazil : 1 flag
        Persia : 1 flag, 1 infantry
        98 Sea Zone : 1 battleship and 1 cruiser
        91 Sea Zone : 1 fighter and 1 transport
        Suriname : 1 flag
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 46
        Russians : 36 / 41
        Japanese : 36 / 46
        Americans : 53 / 79
        Chinese : 11 / 17
        British : 33 / 27
        UK_Pacific : 17 / 15
        Italians : 13 / 12
        ANZAC : 14 / 26
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    @suprise:

    Sorry about the sub its an old habit carried over from the table top, next time I’ll be sure to ask, thanks oops tanks for putting mine back in maybe I’ll remember to edit my Germ. tact or not.
    My Kamikaze’s look like this
    2 in S.Z. 6    on the CV
    2 in S.Z. 19    on the CV
    2 in S.Z. 20    on the BB
    Now I could use some good luck Marti dice
    Tanks S.A.

    no problem about the sub. looks like you got the good luck you needed.

    i landed my usa fighter in england by accident. i have edited it to land on the usa carrier. i hope you do not mind.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Yugoslavia to Albania
                1 infantry moved from Yugoslavia to Romania
                1 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Northern Italy to Southern France
                2 artilleries moved from Northern Italy to Southern Italy
                1 armour moved from Alexandria to Libya
                1 artillery moved from Alexandria to Tobruk
                1 armour moved from Romania to Northern Italy


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Yugoslavia to Albania
                1 infantry moved from Yugoslavia to Romania
                1 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Northern Italy to Southern France
                2 artilleries moved from Northern Italy to Southern Italy
                1 armour moved from Alexandria to Libya
                1 artillery moved from Alexandria to Tobruk
                1 armour moved from Romania to Northern Italy

    Non Combat Move - Italians

    Place Units - Italians
                4 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,1,5,2,3,2,5
                Italians collect 5 PUs (8 lost to blockades); end with 5 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 10 PUs

    Production/PUs Summary :

    Germans : 44 / 46
        Russians : 36 / 41
        Japanese : 36 / 46
        Americans : 53 / 79
        Chinese : 11 / 17
        British : 33 / 27
        UK_Pacific : 17 / 15
        Italians : 13 / 10
        ANZAC : 14 / 26
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 2 times
            Average roll : 2.500
            Median : 2.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

    Null / Other
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 2 times
            Average roll : 2.500
            Median : 2.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

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