It doesn’t say F1, it just says the first turn where the conditions are met. It can be any turn, as long as the conditions haven’t been met before.
Suprise Attack Axis VS Allweneed Allies
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 1 artillery and 9 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Bessarabia to Romania
2 armour, 7 artilleries, 18 infantry and 2 mech_infantrys moved from Eastern Poland to Romania
2 artilleries and 1 infantry moved from Baltic States to Poland
1 mech_infantry moved from Novgorod to Poland
2 fighters and 1 tactical_bomber moved from Novgorod to Romania
2 artilleries and 1 mech_infantry moved from Novgorod to Vyborg
1 artillery and 2 infantry moved from Novgorod to KareliaCombat - Russians
Battle in Poland
Russians attack with 2 artilleries, 1 infantry and 1 mech_infantry
Germans defend with 1 aaGun and 2 infantry
Russians roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Poland, round 1 : 2/4 hits
Germans roll dice for 1 aaGun and 2 infantry in Poland, round 1 : 0/2 hits
1 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Poland
Russians roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Poland, round 2 : 0/4 hits
Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits
Russians roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Poland, round 3 : 1/4 hits
Germans roll dice for 1 infantry in Poland, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 2 infantry
Casualties for Russians: 1 infantry
Battle in Romania
Russians attack with 2 armour, 7 artilleries, 2 fighters, 19 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 aaGun, 8 armour, 3 artilleries, 2 bombers and 4 infantry; Italians defend with 1 armour and 1 infantry
AA guns fire in Romania : 0/3 hits
Russians roll dice for 2 armour, 7 artilleries, 2 fighters, 19 infantry, 2 mech_infantrys and 1 tactical_bomber in Romania, round 1 : 9/33 hits
Germans roll dice for 1 aaGun, 9 armour, 3 artilleries, 2 bombers and 5 infantry in Romania, round 1 : 9/19 hits
9 infantry owned by the Russians , 2 bombers owned by the Germans , 4 infantry owned by the Germans , 1 aaGun owned by the Germans , 1 artillery owned by the Germans and 1 infantry owned by the Italians lost in Romania
Russians roll dice for 2 armour, 7 artilleries, 2 fighters, 10 infantry, 2 mech_infantrys and 1 tactical_bomber in Romania, round 2 : 13/24 hits
Germans roll dice for 9 armour and 2 artilleries in Romania, round 2 : 6/11 hits
6 infantry owned by the Russians , 8 armour owned by the Germans , 2 artilleries owned by the Germans and 1 armour owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 2 armour, 7 artilleries, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 65
Casualties for Germans: 1 aaGun, 8 armour, 3 artilleries, 2 bombers and 4 infantry
Casualties for Russians: 15 infantry
Casualties for Italians: 1 armour and 1 infantry
Battle in Karelia
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Karelia, round 1 : 1/3 hits
Germans roll dice for 1 artillery and 1 infantry in Karelia, round 1 : 0/2 hits
1 infantry owned by the Germans lost in Karelia
Russians roll dice for 1 artillery and 2 infantry in Karelia, round 2 : 1/3 hits
Germans roll dice for 1 artillery in Karelia, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Vyborg
Russians attack with 2 artilleries and 1 mech_infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 artilleries and 1 mech_infantry in Vyborg, round 1 : 0/3 hits
Germans roll dice for 1 artillery and 1 infantry in Vyborg, round 1 : 0/2 hits
Russians roll dice for 2 artilleries and 1 mech_infantry in Vyborg, round 2 : 0/3 hits
Germans roll dice for 1 artillery and 1 infantry in Vyborg, round 2 : 0/2 hits
Russians roll dice for 2 artilleries and 1 mech_infantry in Vyborg, round 3 : 1/3 hits
Germans roll dice for 1 artillery and 1 infantry in Vyborg, round 3 : 1/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Vyborg
Russians roll dice for 1 artillery and 1 mech_infantry in Vyborg, round 4 : 0/2 hits
Germans roll dice for 1 artillery in Vyborg, round 4 : 0/1 hits
Russians roll dice for 1 artillery and 1 mech_infantry in Vyborg, round 5 : 2/2 hits
Germans roll dice for 1 artillery in Vyborg, round 5 : 0/1 hits
1 artillery owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 artilleryNon Combat Move - Russians
1 aaGun moved from Novgorod to Vyborg
2 artilleries and 5 infantry moved from Western Ukraine to Eastern Poland
1 artillery and 2 infantry moved from Ukraine to Bessarabia
2 fighters and 1 tactical_bomber moved from Romania to Eastern Poland
5 infantry moved from Bryansk to Western Ukraine
3 mech_infantrys moved from Russia to Western Ukraine
2 artilleries moved from Russia to BryanskPlace Units - Russians
1 artillery and 2 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Ukraine
4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 41 PUs; end with 42 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 48 PUsTerritory Summary for Russians :
Olgiy : 1 flag
Dzavhan : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Romania : 1 flag, 2 armour, 7 artilleries, 4 infantry and 2 mech_infantrys
Poland : 1 flag, 2 artilleries and 1 mech_infantry
Karelia : 1 artillery and 2 infantry
Bryansk : 2 artilleries
Vyborg : 1 aaGun, 1 artillery and 1 mech_infantry
Eastern Poland : 2 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber
Bessarabia : 1 artillery and 2 infantry
Russia : 1 airfield, 1 factory_major and 4 mech_infantrys
Ukraine : 1 factory_minor and 3 mech_infantrys
Western Ukraine : 5 infantry and 3 mech_infantrys
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 mech_infantrys
125 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 38 / 43
Russians : 41 / 48
Japanese : 21 / 30
Americans : 56 / 80
Chinese : 14 / 20
British : 33 / 34
UK_Pacific : 24 / 32
Italians : 13 / 11
ANZAC : 17 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 tactical_bomber moved from Kiangsu to 6 Sea Zone
1 artillery moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 artillery moved from Jehol to Manchuria
1 infantry moved from Kiangsu to Shantung
1 artillery moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Kiangsu to Jehol -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 tactical_bomber moved from Kiangsu to 6 Sea Zone
1 artillery moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 artillery moved from Jehol to Manchuria
1 infantry moved from Kiangsu to Shantung
1 artillery moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Kiangsu to JeholCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 2 destroyers, 1 submarine and 2 transports
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 tactical_bomber in 6 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 destroyers and 2 transports in 6 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 tactical_bomber in 6 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 2 destroyers and 2 transports in 6 Sea Zone, round 2 : 2/2 hits
1 destroyer owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 6 Sea Zone
Americans win with 1 destroyer and 2 transports remaining. Battle score for attacker is -3
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
Place Units - Japanese
3 infantry placed in Kiangsu
1 fighter and 1 infantry placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,1
Japanese collect 21 PUs (2 lost to blockades); end with 21 PUs total -
OUCH only 21 dallars for Japan
Nice shootin with the destroyers -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 5 bombers and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 7 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
4 destroyers and 5 submarines moved from 26 Sea Zone to 6 Sea Zone
1 transport moved from 6 Sea Zone to 20 Sea Zone
1 transport moved from 6 Sea Zone to 21 Sea Zone
1 bomber moved from Guam to India
1 fighter moved from Siberia to Manchuria
1 infantry and 1 mech_infantry moved from Korea to Manchuria
1 infantry and 1 mech_infantry moved from Korea to Amur
Russians take Amur from Japanese
4 bombers moved from Western United States to Algeria
2 fighters and 1 tactical_bomber moved from Western United States to French Guiana
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea ZoneCombat - Americans
Battle in Manchuria
Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery
Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Manchuria, round 1 : 1/3 hits
Japanese roll dice for 1 artillery in Manchuria, round 1 : 1/1 hits
1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Manchuria
Americans win, taking Manchuria from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 infantry
Battle in 6 Sea Zone
Americans attack with 5 destroyers and 5 submarines
Japanese defend with 1 destroyer
Americans roll dice for 5 submarines in 6 Sea Zone, round 1 : 2/5 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win with 5 destroyers and 4 submarines remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 fighter moved from Manchuria to Korea
2 infantry moved from 37 Sea Zone to Shan StatePlace Units - Americans
5 bombers and 2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Korea : 1 flag, 1 fighter
Manchuria : 1 mech_infantry
Shan State : 2 infantry
India : 1 bomber
Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Amur : 1 infantry and 1 mech_infantry
37 Sea Zone : 1 transport
20 Sea Zone : 1 flag, 1 transport
22 Sea Zone : 1 flag
21 Sea Zone : 1 transport
19 Sea Zone : 1 flag, 1 submarine
17 Sea Zone : 1 flag, 1 submarine
2 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 5 destroyers and 4 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 5 bombers, 1 factory_major, 2 fighters and 1 harbour
French Guiana : 2 fighters and 1 tactical_bomber
Algeria : 1 flag, 4 bombersProduction/PUs Summary :
Germans : 38 / 43
Russians : 40 / 48
Japanese : 19 / 21
Americans : 56 / 81
Chinese : 17 / 20
British : 33 / 34
UK_Pacific : 24 / 32
Italians : 13 / 11
ANZAC : 17 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Chahar to Jehol
1 fighter moved from Hopei to Jehol
3 artilleries and 4 infantry moved from Anhwe to Kiangsu
4 infantry moved from Kiangsi to KiangsuCombat - Chinese
Battle in Kiangsu
Chinese attack with 3 artilleries and 8 infantry
Japanese defend with 1 armour, 1 factory_minor and 4 infantry
Chinese roll dice for 3 artilleries and 8 infantry in Kiangsu, round 1 : 4/11 hits
Japanese roll dice for 1 armour and 4 infantry in Kiangsu, round 1 : 1/5 hits
4 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Chinese roll dice for 3 artilleries and 7 infantry in Kiangsu, round 2 : 2/10 hits
Japanese roll dice for 1 armour in Kiangsu, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 3 artilleries and 7 infantry remaining. Battle score for attacker is 15
Casualties for Japanese: 1 armour and 4 infantry
Casualties for Chinese: 1 infantry
Battle in Jehol
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 fighter and 3 infantry in Jehol, round 1 : 1/4 hits
Japanese roll dice for 1 armour in Jehol, round 1 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Chinese win, taking Jehol from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantry
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Chinese
1 fighter moved from Jehol to Suiyuyan
1 artillery and 3 infantry moved from Kwangtung to KwangsiPlace Units - Chinese
1 artillery and 1 infantry placed in Anhwe
1 artillery and 3 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 21 PUs; end with 21 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 27 PUsTerritory Summary for Chinese :
Kwangsi : 1 flag, 1 artillery and 3 infantry
Kiangsu : 1 flag, 3 artilleries and 7 infantry
Kiangsi : 1 flag
Jehol : 1 flag, 2 infantry
Manchuria : 1 flag
Suiyuyan : 1 fighter
Tsinghai : 1 artillery and 3 infantry
Anhwe : 1 artillery and 1 infantryProduction/PUs Summary :
Germans : 38 / 43
Russians : 40 / 48
Japanese : 15 / 21
Americans : 56 / 81
Chinese : 21 / 27
British : 33 / 34
UK_Pacific : 24 / 32
Italians : 13 / 11
ANZAC : 17 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - British
British buy 1 bomber, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 4 damage on 4 factory_majors; Remaining resources: 28 PUs;
UK_Pacific buy 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Morocco to Yugoslavia
1 fighter moved from 97 Sea Zone to Yugoslavia
1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia
1 infantry and 1 mech_infantry moved from Morocco to Algeria
1 infantry moved from Rhodesia to Belgian Congo
1 armour moved from British Somaliland to Anglo Egyptian Sudan
1 mech_infantry moved from Anhwe to Shantung
1 mech_infantry moved from Hunan to ShantungCombat - British
Battle in Shantung
British attack with 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 2 mech_infantrys in Shantung, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in Shantung, round 1 : 0/1 hits
British roll dice for 2 mech_infantrys in Shantung, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits
British roll dice for 2 mech_infantrys in Shantung, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits
British roll dice for 2 mech_infantrys in Shantung, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Shantung, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Shantung
British win, taking Shantung from Japanese with 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yugoslavia
British attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Italians defend with 3 infantry
British roll dice for 1 battleship and 1 cruiser in Yugoslavia, round 1 : 2/2 hits
British roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Yugoslavia, round 1 : 2/4 hits
Germans roll dice for 3 infantry in Yugoslavia, round 1 : 0/3 hits
3 infantry owned by the Italians lost in Yugoslavia
British win, taking Yugoslavia from Germans with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 3 infantryNon Combat Move - British
1 bomber moved from Yugoslavia to Romania
1 fighter moved from Yugoslavia to 97 Sea Zone
1 fighter moved from United Kingdom to 97 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Egypt to Alexandria
1 mech_infantry moved from Eastern Persia to Northwest Persia
2 infantry moved from West India to Eastern Persia
1 artillery and 2 infantry moved from India to West India
1 mech_infantry moved from India to Eastern Persia
2 mech_infantrys moved from India to Eastern Persia
1 infantry moved from Burma to India
2 infantry moved from Shan State to Burma
1 aaGun, 1 artillery and 4 infantry moved from Szechwan to Sikang
1 artillery and 5 infantry moved from Yunnan to SzechwanPlace Units - British
1 bomber and 1 fighter placed in United Kingdom
1 factory_minor placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,4
British collect 35 PUs; end with 35 PUs totalPlace Units - UK_Pacific
7 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Some Units in India change ownership: 7 mech_infantrysTerritory Summary for British, UK_Pacific :
Shantung : 2 mech_infantrys
Kiangsi : 1 aaGun
Siam : 1 flag
Szechwan : 1 artillery and 5 infantry
Sikang : 1 aaGun, 1 artillery and 4 infantry
Anhwe : 1 aaGun
Burma : 2 infantry
India : 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 7 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 harbour
French Indo China : 1 flag
Sumatra : 1 flag, 2 infantry
41 Sea Zone : 1 flag
West India : 1 artillery and 2 infantry
Belgian Congo : 1 infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Alexandria : 1 artillery, 2 infantry and 1 mech_infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 10 infantry
Anglo Egyptian Sudan : 1 armour
French Guiana : 2 infantry
Algeria : 1 infantry and 1 mech_infantry
Romania : 1 bomber
Italian Somaliland : 1 flag
Ethiopia : 1 flag
97 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 transport
Eastern Persia : 1 flag, 2 infantry and 3 mech_infantrys
Brazil : 1 flag
Northwest Persia : 1 flag, 1 infantry and 1 mech_infantry
Persia : 1 flag
Yugoslavia : 1 flag, 1 artillery and 1 infantry
Suriname : 1 flagProduction/PUs Summary :
Germans : 36 / 43
Russians : 40 / 48
Japanese : 13 / 21
Americans : 56 / 81
Chinese : 23 / 27
British : 35 / 35
UK_Pacific : 24 / 29
Italians : 13 / 11
ANZAC : 17 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
@suprise:
OUCH only 21 dallars for Japan
Nice shootin with the destroyerssweet snake eyes.
japan should be happy with 21ipc. i plan on bankrupting them. then after committing atrocities i will help you rebuild your economy and buy your awesome electronics. -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
2 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
2 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Slovakia Hungary to YugoslaviaCombat - Italians
Battle in Yugoslavia
Italians attack with 1 armour, 1 artillery and 4 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 armour, 1 artillery and 4 infantry in Yugoslavia, round 1 : 2/6 hits
British roll dice for 1 artillery and 1 infantry in Yugoslavia, round 1 : 1/2 hits
1 infantry owned by the British , 1 artillery owned by the British and 1 infantry owned by the Italians lost in Yugoslavia
Italians win, taking Yugoslavia from British with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
2 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
1 aaGun moved from Northern Italy to Southern ItalyPlace Units - Italians
1 artillery placed in Southern France
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,4,5,5,2,4,3,6,2
Italians collect 8 PUs (7 lost to blockades); end with 8 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 4 PUs;Combat Move - ANZAC
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 20 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Hainan
1 artillery moved from 20 Sea Zone to FormosaCombat - ANZAC
Battle in Formosa
Battle in HainanNon Combat Move - ANZAC
1 bomber moved from Philippines to India
2 fighters moved from Burma to Persia
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 bomber moved from New South Wales to Philippines
1 bomber moved from New South Wales to Shan State
1 infantry moved from Burma to IndiaPlace Units - ANZAC
2 bombers placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for ANZAC :
Formosa : 1 flag, 1 artillery
Hainan : 1 flag, 1 harbour and 2 infantry
Shan State : 1 bomber
India : 1 bomber and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 bombers, 1 factory_minor and 1 harbour
Philippines : 1 bomber
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
36 Sea Zone : 1 transport
39 Sea Zone : 1 submarine
20 Sea Zone : 1 transport
Egypt : 2 infantry
Persia : 2 fightersProduction/PUs Summary :
Germans : 36 / 43
Russians : 40 / 48
Japanese : 12 / 21
Americans : 56 / 81
Chinese : 23 / 27
British : 33 / 35
UK_Pacific : 24 / 29
Italians : 15 / 13
ANZAC : 18 / 32
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to AlexandriaTurn Complete - French
Territory Summary for French :
Alexandria : 2 infantry
United Kingdom : 2 infantry
97 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 36 / 43
Russians : 40 / 48
Japanese : 12 / 21
Americans : 56 / 81
Chinese : 23 / 27
British : 33 / 35
UK_Pacific : 24 / 29
Italians : 15 / 13
ANZAC : 18 / 32
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 9 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
4 infantry moved from Germany to Poland
1 artillery moved from Germany to Poland
5 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Bulgaria to Romania
1 armour moved from Germany to Romania
1 artillery moved from Germany to Poland
1 infantry moved from Germany to Poland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 9 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
4 infantry moved from Germany to Poland
1 artillery moved from Germany to Poland
5 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Bulgaria to Romania
1 armour moved from Germany to Romania
1 artillery moved from Germany to Poland
1 infantry moved from Germany to PolandCombat - Germans
Battle in Poland
Germans attack with 2 artilleries and 5 infantry
Russians defend with 2 artilleries and 1 mech_infantry
Germans roll dice for 2 artilleries and 5 infantry in Poland, round 1 : 2/7 hits
Russians roll dice for 2 artilleries and 1 mech_infantry in Poland, round 1 : 1/3 hits
1 infantry owned by the Germans , 1 artillery owned by the Russians and 1 mech_infantry owned by the Russians lost in Poland
Germans roll dice for 2 artilleries and 4 infantry in Poland, round 2 : 1/6 hits
Russians roll dice for 1 artillery in Poland, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 1 mech_infantry
Battle in Romania
Germans attack with 1 armour and 6 infantry
British defend with 1 bomber; Russians defend with 2 armour, 7 artilleries, 4 infantry and 2 mech_infantrys
Germans roll dice for 1 armour and 6 infantry in Romania, round 1 : 2/7 hits
Russians roll dice for 2 armour, 7 artilleries, 1 bomber, 4 infantry and 2 mech_infantrys in Romania, round 1 : 2/16 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Romania
4 infantry owned by the Germans and 1 armour owned by the Germans retreated to Bulgaria
Russians win with 2 armour, 7 artilleries, 1 bomber, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
5 infantry moved from Germany to Slovakia Hungary
1 artillery moved from Germany to Slovakia Hungary
1 infantry moved from Western Germany to Denmark
3 infantry moved from Western Germany to GermanyPlace Units - Germans
1 submarine placed in 112 Sea Zone
1 artillery and 8 infantry placed in Germany
1 armour and 1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,3,4,5,2,3,6,6,3
Germans collect 33 PUs (5 lost to blockades); end with 33 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians buy 2 bombers and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 mech_infantry moved from Vyborg to Finland
1 artillery and 2 infantry moved from Karelia to Finland
1 fighter and 1 tactical_bomber moved from Eastern Poland to Finland
2 mech_infantrys moved from Novgorod to Poland
2 artilleries moved from Eastern Poland to Poland
1 fighter and 1 infantry moved from Eastern Poland to Poland
1 infantry moved from Eastern Poland to Poland
1 infantry moved from Eastern Poland to Poland
2 infantry moved from Eastern Poland to Slovakia Hungary
3 mech_infantrys moved from Western Ukraine to Slovakia Hungary
2 armour moved from Romania to Bulgaria
2 mech_infantrys moved from Romania to Bulgaria
2 artilleries moved from Romania to Bulgaria
1 infantry moved from Romania to Bulgaria
1 artillery moved from Romania to Bulgaria
3 artilleries moved from Romania to Slovakia Hungary
1 artillery moved from Romania to Slovakia Hungary
1 infantry moved from Romania to Slovakia Hungary
5 infantry moved from Western Ukraine to Eastern Poland
1 artillery and 2 infantry moved from Bessarabia to Eastern Poland
3 mech_infantrys moved from Ukraine to Romania
2 artilleries moved from Bryansk to Western Ukraine
4 mech_infantrys moved from Russia to Western Ukraine
1 artillery moved from Novgorod to Baltic StatesCombat - Russians
Battle in Finland
Russians attack with 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 4 infantry
Russians roll dice for 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Finland, round 1 : 2/7 hits
Germans roll dice for 4 infantry in Finland, round 1 : 1/4 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland
Russians roll dice for 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Finland, round 2 : 2/6 hits
Germans roll dice for 2 infantry in Finland, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 4 infantry
Casualties for Russians: 2 infantry
Battle in Poland
Russians attack with 2 artilleries, 1 fighter, 3 infantry and 2 mech_infantrys
Germans defend with 2 artilleries and 4 infantry
Russians roll dice for 2 artilleries, 1 fighter, 3 infantry and 2 mech_infantrys in Poland, round 1 : 4/8 hits
Germans roll dice for 2 artilleries and 4 infantry in Poland, round 1 : 2/6 hits
2 infantry owned by the Russians and 4 infantry owned by the Germans lost in Poland
Russians roll dice for 2 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys in Poland, round 2 : 1/6 hits
Germans roll dice for 2 artilleries in Poland, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Poland
Russians roll dice for 2 artilleries, 1 fighter and 2 mech_infantrys in Poland, round 3 : 2/5 hits
Germans roll dice for 1 artillery in Poland, round 3 : 1/1 hits
1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 2 artilleries, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 2 artilleries and 4 infantry
Casualties for Russians: 3 infantry and 1 mech_infantry
Battle in Slovakia Hungary
Russians attack with 4 artilleries, 3 infantry and 3 mech_infantrys
Germans defend with 1 aaGun, 1 artillery and 5 infantry; Italians defend with 1 infantry
Russians roll dice for 4 artilleries, 3 infantry and 3 mech_infantrys in Slovakia Hungary, round 1 : 3/10 hits
Germans roll dice for 1 aaGun, 1 artillery and 6 infantry in Slovakia Hungary, round 1 : 1/7 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans , 1 aaGun owned by the Germans and 1 infantry owned by the Italians lost in Slovakia Hungary
Russians roll dice for 4 artilleries, 2 infantry and 3 mech_infantrys in Slovakia Hungary, round 2 : 3/9 hits
Germans roll dice for 1 artillery and 4 infantry in Slovakia Hungary, round 2 : 0/5 hits
3 infantry owned by the Germans lost in Slovakia Hungary
Russians roll dice for 4 artilleries, 2 infantry and 3 mech_infantrys in Slovakia Hungary, round 3 : 3/9 hits
Germans roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 3 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 4 artilleries, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 21
Casualties for Germans: 1 aaGun, 1 artillery and 5 infantry
Casualties for Russians: 2 infantry
Casualties for Italians: 1 infantry
Battle in Bulgaria
Russians attack with 2 armour, 3 artilleries, 1 infantry and 2 mech_infantrys
Germans defend with 1 armour and 4 infantry
Russians roll dice for 2 armour, 3 artilleries, 1 infantry and 2 mech_infantrys in Bulgaria, round 1 : 3/8 hits
Germans roll dice for 1 armour and 4 infantry in Bulgaria, round 1 : 1/5 hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bulgaria
Russians roll dice for 2 armour, 3 artilleries and 2 mech_infantrys in Bulgaria, round 2 : 2/7 hits
Germans roll dice for 1 armour and 1 infantry in Bulgaria, round 2 : 1/2 hits
1 infantry owned by the Germans , 1 armour owned by the Germans and 1 artillery owned by the Russians lost in Bulgaria
Russians win, taking Bulgaria from Germans with 2 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Germans: 1 armour and 4 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Finland to Vyborg
1 fighter moved from Poland to Eastern PolandPlace Units - Russians
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
2 bombers placed in RussiaTurn Complete - Russians
Russians collect 46 PUs; end with 46 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 61 PUsTerritory Summary for Russians :
Olgiy : 1 flag
Dzavhan : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Slovakia Hungary : 1 flag, 4 artilleries, 1 infantry and 3 mech_infantrys
Romania : 1 flag, 3 mech_infantrys
Poland : 1 flag, 2 artilleries and 1 mech_infantry
Baltic States : 1 artillery
Vyborg : 1 aaGun, 1 fighter and 1 tactical_bomber
Eastern Poland : 1 artillery, 1 fighter and 7 infantry
Russia : 1 airfield, 2 bombers and 1 factory_major
Ukraine : 1 factory_minor and 3 mech_infantrys
Western Ukraine : 2 artilleries and 4 mech_infantrys
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
125 Sea Zone : 1 submarine
Bulgaria : 1 flag, 2 armour, 2 artilleries and 2 mech_infantrys
115 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flag, 2 artilleries and 1 mech_infantryProduction/PUs Summary :
Germans : 30 / 38
Russians : 46 / 61
Japanese : 12 / 21
Americans : 56 / 81
Chinese : 23 / 27
British : 33 / 35
UK_Pacific : 24 / 29
Italians : 15 / 13
ANZAC : 18 / 32
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 2 fighters; Remaining resources: 1 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Sakha to Siberia
Japanese take Siberia from Russians
1 artillery moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 fighter moved from Japan to 20 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 2 fighters; Remaining resources: 1 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Sakha to Siberia
Japanese take Siberia from Russians
1 artillery moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 fighter moved from Japan to 20 Sea ZoneCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport; Americans defend with 1 transport
1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 20 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 fighter moved from 20 Sea Zone to OkinawaPlace Units - Japanese
2 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,6,2,4,1,6,2,4,6,3,4,4
Japanese collect 5 PUs (9 lost to blockades); end with 6 PUs total -
If I can turn this game around now would be a good time to start, you know me . . . oops you dont know me, any way Hitler says “Fight to the last man!”
Its not quite a dead horse yet -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 5 bombers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Algeria to Southern France
2 bombers moved from Algeria to Northern Italy
1 bomber moved from Algeria to Southern Italy
1 infantry moved from Amur to Buryatia
Russians take Buryatia from Japanese
1 mech_infantry moved from Amur to Sakha
Russians take Sakha from Japanese
1 mech_infantry moved from Manchuria to Siberia
1 fighter moved from Korea to SiberiaCombat - Americans
Battle in Siberia
Americans attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 artillery
Americans roll dice for 1 fighter and 1 mech_infantry in Siberia, round 1 : 1/2 hits
Japanese roll dice for 1 artillery in Siberia, round 1 : 1/1 hits
1 fighter owned by the Americans and 1 artillery owned by the Japanese lost in Siberia
Americans win, taking Siberia from Japanese with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 fighter
Strategic bombing raid in Southern Italy
AA guns fire in Southern Italy : 0/1 hits
Bombing raid in Southern Italy rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern Italy causes 6 damage total.
Strategic bombing raid in Southern France
AA guns fire in Southern France : 0/1 hits
Bombing raid in Southern France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Southern France causes 5 damage total.
Strategic bombing raid in Northern Italy
AA guns fire in Northern Italy : 1/2 hits
1 bomber killed by AA guns
Bombing raid in Northern Italy rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Northern Italy causes 4 damage total.Non Combat Move - Americans
1 bomber moved from Southern France to Bulgaria
1 bomber moved from Northern Italy to Bulgaria
1 bomber moved from Southern Italy to Bulgaria
1 transport moved from 21 Sea Zone to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 bomber moved from India to Russia
2 infantry moved from Shan State to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
5 bombers moved from Eastern United States to United Kingdom
2 fighters moved from Eastern United States to Morocco
2 fighters and 1 tactical_bomber moved from French Guiana to AlgeriaPlace Units - Americans
5 bombers, 1 fighter and 1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Korea : 1 flag
India : 2 infantry
Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Sakha : 1 mech_infantry
Siberia : 1 mech_infantry
Buryatia : 1 infantry
35 Sea Zone : 1 transport
39 Sea Zone : 1 transport
20 Sea Zone : 1 flag
22 Sea Zone : 1 flag
19 Sea Zone : 1 flag
17 Sea Zone : 1 flag, 1 destroyer and 1 submarine
2 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 4 destroyers and 5 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 5 bombers, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
United Kingdom : 5 bombers
Morocco : 2 fighters
Algeria : 1 flag, 2 fighters and 1 tactical_bomber
Russia : 1 bomber
Bulgaria : 3 bombersProduction/PUs Summary :
Germans : 30 / 38
Russians : 47 / 61
Japanese : 11 / 6
Americans : 56 / 81
Chinese : 23 / 27
British : 33 / 35
UK_Pacific : 24 / 29
Italians : 15 / 13
ANZAC : 18 / 32
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter moved from Suiyuyan to Tsinghai
1 artillery and 1 infantry moved from Anhwe to Hopei
1 artillery and 3 infantry moved from Kwangsi to Yunnan
3 artilleries and 7 infantry moved from Kiangsu to Anhwe
2 infantry moved from Jehol to ChaharNon Combat Move - Chinese
Place Units - Chinese
9 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsTerritory Summary for Chinese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Jehol : 1 flag
Manchuria : 1 flag
Yunnan : 1 artillery and 3 infantry
Hopei : 1 artillery and 10 infantry
Tsinghai : 1 artillery, 1 fighter and 3 infantry
Chahar : 2 infantry
Anhwe : 3 artilleries and 7 infantryProduction/PUs Summary :
Germans : 30 / 38
Russians : 47 / 61
Japanese : 11 / 6
Americans : 56 / 81
Chinese : 23 / 29
British : 33 / 35
UK_Pacific : 24 / 29
Italians : 15 / 13
ANZAC : 18 / 32
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0