42.2 captain walker (allies) vs Mallery29 (axis)

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    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Caucasus to Ukraine S.S.R.
                1 fighter moved from Caucasus to Ukraine S.S.R.
                3 armour, 5 artilleries and 1 fighter moved from Caucasus to West Russia
                4 infantry moved from Caucasus to West Russia
                3 artilleries and 4 infantry moved from Russia to West Russia

    Combat - Russians
                Battle in Ukraine S.S.R.
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    retreated to Ukraine S.S.R.
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in West Russia
                    Russians attack with 3 armour, 8 artilleries, 1 fighter and 8 infantry
                    Germans defend with 9 armour, 7 artilleries and 6 infantry
                    3 armour owned by the Russians and 4 artilleries owned by the Russians retreated to Russia
                    Germans win with 9 armour, 7 artilleries and 3 infantry remaining. Battle score for attacker is -31
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 4 artilleries and 8 infantry

    Non Combat Move - Russians
                1 fighter moved from West Russia to Russia
                1 fighter moved from Ukraine S.S.R. to Russia

    Place Units - Russians
                1 artillery and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 16 PUs; end with 16 PUs total

    Territory Summary for Russians :

    Archangel : 1 infantry
        Russia : 1 aaGun, 3 armour, 5 artilleries, 1 factory, 2 fighters and 6 infantry
        Novosibirsk : 1 infantry
        Vologda : 1 infantry
        Caucasus : 1 aaGun, 1 factory and 1 infantry
        7 Sea Zone : 1 submarine

    Production/PUs Summary :

    Russians : 16 / 16
        Germans : 41 / 41
        British : 32 / 37
        Japanese : 41 / 43
        Americans : 38 / 38

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    If India wouldn’t have held then this game would be over!
    I’ll surrender when Moscow falls.


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6

    Game History

    Round :6

    Purchase Units - Germans
                Germans repair 8 damage on 8 factories; Remaining resources: 33 PUs;
                Germans buy 2 artilleries, 6 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 infantry moved from France to 14 Sea Zone
                2 infantry moved from 14 Sea Zone to Algeria
                2 bombers moved from France to United Kingdom
                3 fighters moved from France to Algeria
                9 armour, 7 artilleries and 3 infantry moved from West Russia to Caucasus
                1 infantry moved from Ukraine S.S.R. to Caucasus
                1 infantry moved from Belorussia to West Russia
                4 infantry moved from Poland to Belorussia
                6 infantry moved from Germany to Poland

    Combat - Germans
                Strategic bombing raid in United Kingdom
                        AA guns fire in United Kingdom :  0/2 hits
                    Bombing raid in United Kingdom rolls: 3,3 and costs: 6 production.
                    Bombing raid costs 6  production in United Kingdom
                Battle in Algeria
                    Germans attack with 3 fighters and 2 infantry
                    British defend with 1 armour
                        Germans roll dice for 1 battleship in Algeria, round 1 :  1/1 hits
                        British roll dice for 1 armour in Algeria, round 1 :  0/1 hits
                        1 armour owned by the British lost in Algeria
                    Germans win, taking Algeria from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Caucasus
                    Germans attack with 9 armour, 7 artilleries and 4 infantry
                    Russians defend with 1 aaGun, 1 factory and 1 infantry
                        Germans roll dice for 9 armour, 7 artilleries and 4 infantry in Caucasus, round 1 :  8/20 hits
                        Russians roll dice for 1 aaGun and 1 infantry in Caucasus, round 1 :  0/1 hits
                        1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Caucasus
                    Germans win, taking Caucasus from Russians with 9 armour, 7 artilleries and 4 infantry remaining. Battle score for attacker is 8
                    Casualties for Russians: 1 aaGun and 1 infantry

    Non Combat Move - Germans
                3 fighters moved from Algeria to France
                2 bombers moved from United Kingdom to France
                1 submarine moved from 15 Sea Zone to 14 Sea Zone

    Place Units - Germans
                1 submarine placed in 15 Sea Zone
                2 infantry placed in Italy
                1 artillery and 1 infantry placed in Karelia S.S.R.
                1 artillery and 3 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 47 PUs total

    Territory Summary for Germans :

    Karelia S.S.R. : 1 flag, 2 artilleries, 1 factory and 2 infantry
        Caucasus : 1 flag, 9 armour, 7 artilleries, 1 factory and 4 infantry
        Morocco : 1 infantry
        France : 2 aaGuns, 2 bombers, 3 fighters and 7 infantry
        Algeria : 2 infantry
        Poland : 6 infantry
        Germany : 1 artillery, 1 factory and 3 infantry
        Italy : 1 factory and 2 infantry
        Belorussia : 5 infantry
        West Russia : 1 infantry
        15 Sea Zone : 1 submarine
        14 Sea Zone : 1 battleship, 2 submarines and 1 transport

    Production/PUs Summary :

    Russians : 12 / 16
        Germans : 46 / 47
        British : 31 / 37
        Japanese : 41 / 43
        Americans : 38 / 38


  • @captain:

    If India wouldn’t have held then this game would be over!
    I’ll surrender when Moscow falls.

    When?  A bit pessimistic, aren’t we?

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    Yeah…that was defeatist comment I made. I still may be able to snatch victory from the jaws of defeat. I just need to regroup and get my shit together…some good dice rolls would be good too!

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    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6

    Game History

    Round :6

    Purchase Units - British
                British repair 7 damage on 7 factories; Remaining resources: 30 PUs;
                British buy 3 armour and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - British
                2 bombers moved from United Kingdom to Germany

    Combat - British
                Strategic bombing raid in Germany
                    Bombing raid in Germany rolls: 1,6 and costs: 7 production.
                    Bombing raid costs 7  production in Germany

    Non Combat Move - British
                2 bombers moved from Germany to United Kingdom
                1 carrier, 1 fighter and 1 submarine moved from 10 Sea Zone to 11 Sea Zone
                1 submarine moved from 8 Sea Zone to 10 Sea Zone
                1 destroyer moved from 2 Sea Zone to 11 Sea Zone
                1 destroyer moved from 3 Sea Zone to 10 Sea Zone
                1 fighter moved from United Kingdom to 11 Sea Zone
                4 fighters moved from India to Russia

    Place Units - British
                3 armour placed in India
                2 submarines placed in 8 Sea Zone

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Territory Summary for British :

    Egypt : 1 artillery and 1 infantry
        Western Canada : 1 infantry
        New Zealand : 1 infantry
        India : 3 armour and 1 factory
        Western Australia : 1 infantry
        United Kingdom : 1 aaGun, 1 armour, 1 artillery, 2 bombers, 1 factory and 2 infantry
        Russia : 4 fighters
        Libya : 1 flag
        11 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 submarine
        10 Sea Zone : 1 destroyer and 1 submarine
        8 Sea Zone : 2 submarines

    Production/PUs Summary :

    Russians : 12 / 16
        Germans : 46 / 47
        British : 31 / 31
        Japanese : 41 / 43
        Americans : 38 / 38


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 fighters and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Japanese
                2 units repaired.
                1 infantry moved from Philippine Islands to 48 Sea Zone
                1 infantry and 1 transport moved from 48 Sea Zone to 46 Sea Zone
                1 infantry moved from 46 Sea Zone to Western Australia
                1 battleship moved from 44 Sea Zone to 46 Sea Zone
                2 fighters moved from 35 Sea Zone to Caucasus
                2 carriers, 1 cruiser, 2 destroyers and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                9 infantry moved from Evenki National Okrug to Vologda
                1 armour moved from Buryatia S.S.R. to Evenki National Okrug
                1 artillery and 1 infantry moved from Kazakh S.S.R. to Novosibirsk
                1 infantry moved from Sinkiang to Novosibirsk
                3 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
                1 bomber moved from Kwangtung to Novosibirsk

    Combat - Japanese
                Battle in Novosibirsk
                    Japanese attack with 1 artillery, 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Novosibirsk, round 1 :  1/4 hits
                        Russians roll dice for 1 infantry in Novosibirsk, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Novosibirsk
                    Japanese win, taking Novosibirsk from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Australia
                    Japanese attack with 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 battleship in Western Australia, round 1 :  1/1 hits
                        British roll dice for 1 infantry in Western Australia, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Western Australia
                    British win with no units remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Vologda
                    Japanese attack with 9 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 9 infantry in Vologda, round 1 :  1/9 hits
                        Russians roll dice for 1 infantry in Vologda, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    Japanese win, taking Vologda from Russians with 9 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 armour, 1 artillery and 2 infantry moved from Japan to 62 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 62 Sea Zone to 36 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to Burma
                1 destroyer moved from 62 Sea Zone to 59 Sea Zone
                2 submarines moved from 60 Sea Zone to 59 Sea Zone
                1 battleship, 1 destroyer and 4 submarines moved from 44 Sea Zone to 59 Sea Zone
                1 bomber moved from Novosibirsk to Caucasus

    Place Units - Japanese
                1 armour, 3 fighters and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 44 PUs; end with 45 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Wake Island : 1 infantry
        Japan : 1 armour, 1 factory, 3 fighters and 5 infantry
        Okinawa : 1 infantry
        Burma : 1 flag, 1 aaGun, 1 armour, 1 artillery and 2 infantry
        Anhwei : 1 flag
        Yunnan : 1 flag
        Sinkiang : 1 flag
        Szechwan : 1 flag
        Evenki National Okrug : 1 flag, 1 armour
        Soviet Far East : 1 flag
        Yakut S.S.R. : 1 flag, 3 infantry
        Novosibirsk : 1 flag, 1 artillery and 1 infantry
        Buryatia S.S.R. : 1 flag
        Vologda : 1 flag, 9 infantry
        Kazakh S.S.R. : 1 flag, 1 infantry
        Caucasus : 1 bomber and 2 fighters
        46 Sea Zone : 1 battleship and 1 transport
        59 Sea Zone : 1 battleship, 2 destroyers and 6 submarines
        36 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers and 3 transports

    Production/PUs Summary :

    Russians : 9 / 16
        Germans : 46 / 47
        British : 31 / 31
        Japanese : 44 / 45
        Americans : 38 / 38

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    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 1 bomber, 2 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from United Kingdom to Italy

    Combat - Americans
                Strategic bombing raid in Italy
                    1 bomber killed by AA guns
                    Bombing raid costs 0  production in Italy

    Non Combat Move - Americans
                1 submarine moved from 65 Sea Zone to 56 Sea Zone

    Place Units - Americans
                1 destroyer and 1 transport placed in 11 Sea Zone
                1 destroyer placed in 56 Sea Zone
                1 infantry placed in Western United States
                1 bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 38 PUs; end with 38 PUs total

    Territory Summary for Americans :

    Solomon Islands : 1 flag, 1 artillery and 1 infantry
        Gibraltar : 1 artillery and 1 infantry
        Western United States : 1 aaGun, 1 artillery, 1 bomber, 1 factory, 2 fighters and 1 infantry
        Alaska : 1 infantry
        Eastern United States : 1 aaGun, 1 artillery, 1 bomber, 1 factory and 1 infantry
        Hawaiian Islands : 1 infantry
        Midway : 1 infantry
        11 Sea Zone : 1 cruiser, 3 destroyers and 2 transports
        56 Sea Zone : 1 destroyer and 1 submarine

    Production/PUs Summary :

    Russians : 9 / 16
        Germans : 46 / 47
        British : 31 / 31
        Japanese : 44 / 45
        Americans : 38 / 38

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    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6

    Game History

    Round :7

    Purchase Units - Russians
                Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Archangel to West Russia
                2 fighters moved from Russia to West Russia
                1 infantry moved from Russia to West Russia

    Combat - Russians
                Battle in West Russia
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking West Russia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from West Russia to Russia

    Place Units - Russians
                1 artillery and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 11 PUs; end with 11 PUs total

    Territory Summary for Russians :

    Russia : 1 aaGun, 3 armour, 6 artilleries, 1 factory, 2 fighters and 9 infantry
        West Russia : 1 flag, 2 infantry
        7 Sea Zone : 1 submarine

    Production/PUs Summary :

    Russians : 11 / 11
        Germans : 44 / 47
        British : 31 / 31
        Japanese : 44 / 45
        Americans : 38 / 38


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6

    Game History

    Round :7

    Purchase Units - Germans
                Germans repair 8 damage on 8 factories; Remaining resources: 39 PUs;
                Germans buy 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Algeria to Libya
                      Germans take Libya from British
                2 bombers moved from France to United Kingdom
                1 transport moved from 14 Sea Zone to 15 Sea Zone
                2 infantry moved from Italy to 15 Sea Zone
                1 battleship moved from 14 Sea Zone to 15 Sea Zone
                1 battleship moved from 15 Sea Zone to 17 Sea Zone
                2 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone
                2 infantry moved from 17 Sea Zone to Egypt
                1 infantry moved from Karelia S.S.R. to Archangel
                      Germans take Archangel from Russians
                2 artilleries and 1 infantry moved from Karelia S.S.R. to West Russia
                5 infantry moved from Belorussia to West Russia
                6 infantry moved from Poland to Belorussia
                2 infantry moved from Germany to France
                1 infantry moved from Germany to France
                2 submarines moved from 14 Sea Zone to 15 Sea Zone

    Combat - Germans
                Strategic bombing raid in United Kingdom
                        AA guns fire in United Kingdom :  0/2 hits
                    Bombing raid in United Kingdom rolls: 6,1 and costs: 7 production.
                    Bombing raid costs 7  production in United Kingdom
                Battle in Egypt
                    Germans attack with 2 infantry
                    British defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 battleship in Egypt, round 1 :  1/1 hits
                        Germans roll dice for 2 infantry in Egypt, round 1 :  0/2 hits
                        British roll dice for 1 artillery and 1 infantry in Egypt, round 1 :  0/2 hits
                        1 infantry owned by the British lost in Egypt
                        Germans roll dice for 2 infantry in Egypt, round 2 :  0/2 hits
                        British roll dice for 1 artillery in Egypt, round 2 :  0/1 hits
                        Germans roll dice for 2 infantry in Egypt, round 3 :  0/2 hits
                        British roll dice for 1 artillery in Egypt, round 3 :  0/1 hits
                        Germans roll dice for 2 infantry in Egypt, round 4 :  0/2 hits
                        British roll dice for 1 artillery in Egypt, round 4 :  1/1 hits
                        1 infantry owned by the Germans lost in Egypt
                        Germans roll dice for 1 infantry in Egypt, round 5 :  0/1 hits
                        British roll dice for 1 artillery in Egypt, round 5 :  0/1 hits
                        Germans roll dice for 1 infantry in Egypt, round 6 :  0/1 hits
                        British roll dice for 1 artillery in Egypt, round 6 :  0/1 hits
                        Germans roll dice for 1 infantry in Egypt, round 7 :  0/1 hits
                        British roll dice for 1 artillery in Egypt, round 7 :  0/1 hits
                        Germans roll dice for 1 infantry in Egypt, round 8 :  1/1 hits
                        British roll dice for 1 artillery in Egypt, round 8 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the British lost in Egypt
                    British win with no units remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 artillery and 1 infantry
                Battle in West Russia
                    Germans attack with 2 artilleries and 6 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 2 artilleries and 6 infantry in West Russia, round 1 :  3/8 hits
                        Russians roll dice for 2 infantry in West Russia, round 1 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
                    Germans win, taking West Russia from Russians with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                3 fighters moved from France to Caucasus
                2 bombers moved from United Kingdom to Germany

    Place Units - Germans
                4 infantry placed in Caucasus
                2 infantry placed in Karelia S.S.R.
                5 infantry placed in Germany
                2 infantry placed in Italy

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs total

    Territory Summary for Germans :

    Karelia S.S.R. : 1 flag, 1 factory and 2 infantry
        Archangel : 1 flag, 1 infantry
        Caucasus : 1 flag, 9 armour, 7 artilleries, 1 factory, 3 fighters and 8 infantry
        Morocco : 1 infantry
        France : 2 aaGuns and 10 infantry
        Algeria : 1 infantry
        Germany : 1 artillery, 2 bombers, 1 factory and 5 infantry
        Italy : 1 factory and 2 infantry
        Libya : 1 infantry
        Belorussia : 6 infantry
        West Russia : 2 artilleries and 5 infantry
        15 Sea Zone : 3 submarines
        17 Sea Zone : 1 battleship and 1 transport

    Production/PUs Summary :

    Russians : 8 / 11
        Germans : 48 / 48
        British : 30 / 31
        Japanese : 44 / 45
        Americans : 38 / 38

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    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6

    Game History

    Round :7

    Purchase Units - British
                British buy 3 fighters; Remaining resources: 1 PUs;

    Combat Move - British
                2 bombers moved from United Kingdom to 17 Sea Zone

    Combat - British
                Battle in 17 Sea Zone
                    British attack with 2 bombers
                    Germans defend with 1 battleship and 1 transport
                    British win with 1 bomber remaining. Battle score for attacker is 15
                    Casualties for Germans: 1 battleship and 1 transport
                    Casualties for British: 1 bomber

    Non Combat Move - British
                1 bomber moved from 17 Sea Zone to Trans-Jordan
                2 submarines moved from 8 Sea Zone to 13 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 13 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 11 Sea Zone to 13 Sea Zone

    Place Units - British
                3 fighters placed in India

    Turn Complete - British
                British collect 30 PUs; end with 31 PUs total

    Territory Summary for British :

    Trans-Jordan : 1 bomber
        Western Canada : 1 infantry
        New Zealand : 1 infantry
        India : 3 armour, 1 factory and 3 fighters
        United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory and 2 infantry
        Russia : 4 fighters
        13 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 4 submarines

    Production/PUs Summary :

    Russians : 8 / 11
        Germans : 48 / 48
        British : 30 / 31
        Japanese : 44 / 45
        Americans : 38 / 38


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 bomber, 1 destroyer, 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Kazakh S.S.R. to Persia
                      Japanese take Persia from British
                1 infantry moved from Burma to 36 Sea Zone
                2 fighters moved from Caucasus to Trans-Jordan
                1 bomber moved from Caucasus to Russia
                1 destroyer and 6 submarines moved from 59 Sea Zone to 56 Sea Zone
                2 carriers, 1 cruiser, 2 destroyers and 2 transports moved from 36 Sea Zone to 60 Sea Zone
                1 battleship and 1 transport moved from 46 Sea Zone to 48 Sea Zone
                1 armour moved from Burma to 36 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
                1 armour and 1 infantry moved from 34 Sea Zone to Trans-Jordan
                1 armour moved from Evenki National Okrug to Vologda
                3 infantry moved from Yakut S.S.R. to Evenki National Okrug
                1 artillery moved from Novosibirsk to Vologda
                1 battleship and 1 destroyer moved from 59 Sea Zone to 60 Sea Zone
                3 fighters moved from Japan to Evenki National Okrug

    Combat - Japanese
                Battle in 56 Sea Zone
                    Japanese attack with 1 destroyer and 6 submarines
                    Americans defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 6 submarines in 56 Sea Zone, round 1 :  3/6 hits
                        Americans roll dice for 1 submarine in 56 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer in 56 Sea Zone, round 1 :  0/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 56 Sea Zone
                    Japanese win with 1 destroyer and 6 submarines remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in Trans-Jordan
                    Japanese attack with 1 armour, 2 fighters and 1 infantry
                    British defend with 1 bomber
                        Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Trans-Jordan, round 1 :  1/4 hits
                        British roll dice for 1 bomber in Trans-Jordan, round 1 :  0/1 hits
                        1 bomber owned by the British lost in Trans-Jordan
                    Japanese win, taking Trans-Jordan from British with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 12
                    Casualties for British: 1 bomber
                Strategic bombing raid in Russia
                        AA guns fire in Russia :  0/1 hits
                    Bombing raid in Russia rolls: 4 and costs: 4 production.
                    Bombing raid costs 4  production in Russia

    Non Combat Move - Japanese
                1 bomber moved from Russia to Caucasus
                2 fighters moved from Trans-Jordan to Caucasus
                1 artillery moved from Burma to French Indo-China Thailand
                1 aaGun moved from Burma to French Indo-China Thailand

    Place Units - Japanese
                1 destroyer and 1 transport placed in 60 Sea Zone
                1 armour, 1 bomber and 4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 46 PUs; end with 46 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Wake Island : 1 infantry
        Japan : 2 armour, 1 bomber, 1 factory and 9 infantry
        Okinawa : 1 infantry
        French Indo-China Thailand : 1 aaGun and 1 artillery
        Trans-Jordan : 1 flag, 1 armour and 1 infantry
        Burma : 1 flag, 1 infantry
        Persia : 1 flag, 1 infantry
        Anhwei : 1 flag
        Yunnan : 1 flag
        Sinkiang : 1 flag
        Szechwan : 1 flag
        Evenki National Okrug : 1 flag, 3 fighters and 3 infantry
        Soviet Far East : 1 flag
        Yakut S.S.R. : 1 flag
        Novosibirsk : 1 flag, 1 infantry
        Buryatia S.S.R. : 1 flag
        Vologda : 1 flag, 1 armour, 1 artillery and 9 infantry
        Kazakh S.S.R. : 1 flag
        Caucasus : 1 bomber and 2 fighters
        34 Sea Zone : 1 transport
        56 Sea Zone : 1 destroyer and 6 submarines
        48 Sea Zone : 1 battleship and 1 transport
        60 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 4 destroyers and 3 transports

    Production/PUs Summary :

    Russians : 8 / 11
        Germans : 48 / 48
        British : 28 / 31
        Japanese : 46 / 46
        Americans : 38 / 38

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 bomber, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 transport moved from 11 Sea Zone to 13 Sea Zone
                1 artillery and 1 infantry moved from Gibraltar to 13 Sea Zone
                1 artillery and 1 infantry moved from 13 Sea Zone to Morocco
                1 artillery and 1 infantry moved from Eastern United States to 11 Sea Zone
                1 artillery, 1 cruiser, 3 destroyers, 1 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone
                1 artillery and 1 infantry moved from 13 Sea Zone to Morocco
                1 bomber moved from Western United States to 56 Sea Zone
                2 fighters moved from Western United States to 56 Sea Zone

    Combat - Americans
                Battle in 56 Sea Zone
                    Americans attack with 1 bomber and 2 fighters
                    Japanese defend with 1 destroyer and 6 submarines
                    6 submarines owned by the Japanese Submerged
                    Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Morocco
                    Americans attack with 2 artilleries and 2 infantry
                    Germans defend with 1 infantry
                    Americans win, taking Morocco from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                2 fighters moved from 56 Sea Zone to Western United States
                1 bomber moved from 56 Sea Zone to Western United States
                1 bomber moved from Eastern United States to United Kingdom

    Place Units - Americans
                2 artilleries, 1 bomber and 1 fighter placed in Eastern United States
                1 destroyer placed in 11 Sea Zone

    Turn Complete - Americans
                Americans collect 39 PUs; end with 39 PUs total

    Territory Summary for Americans :

    Solomon Islands : 1 flag, 1 artillery and 1 infantry
        United Kingdom : 1 bomber
        Western United States : 1 aaGun, 1 artillery, 1 bomber, 1 factory, 2 fighters and 1 infantry
        Alaska : 1 infantry
        Eastern United States : 1 aaGun, 2 artilleries, 1 bomber, 1 factory and 1 fighter
        Hawaiian Islands : 1 infantry
        Midway : 1 infantry
        Morocco : 1 flag, 2 artilleries and 1 infantry
        11 Sea Zone : 1 destroyer
        13 Sea Zone : 1 cruiser, 3 destroyers and 2 transports

    Production/PUs Summary :

    Russians : 8 / 11
        Germans : 47 / 48
        British : 28 / 31
        Japanese : 46 / 46
        Americans : 39 / 39

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6

    Game History

    Round :8

    Purchase Units - Russians
                Russians repair 2 damage on 2 factories; Remaining resources: 9 PUs;
                Russians buy 3 infantry; Remaining resources: 0 PUs;

    Place Units - Russians
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 8 PUs; end with 8 PUs total

    Territory Summary for Russians :

    Russia : 1 aaGun, 3 armour, 6 artilleries, 1 factory, 2 fighters and 12 infantry
        7 Sea Zone : 1 submarine

    Production/PUs Summary :

    Russians : 8 / 8
        Germans : 47 / 48
        British : 28 / 31
        Japanese : 46 / 46
        Americans : 39 / 39


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6

    Game History

    Round :8

    Purchase Units - Germans
                Germans repair 3 damage on 3 factories; Remaining resources: 45 PUs;
                Germans buy 2 armour, 2 artilleries and 8 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Libya to Egypt
                      Germans take Egypt from British
                2 bombers moved from Germany to Russia
                3 fighters moved from Caucasus to Russia
                9 armour, 7 artilleries and 8 infantry moved from Caucasus to Russia
                2 artilleries and 5 infantry moved from West Russia to Russia
                1 infantry moved from Archangel to Russia

    Combat - Germans
                Battle in Russia
                    Germans attack with 9 armour, 9 artilleries, 2 bombers, 3 fighters and 14 infantry
                    British defend with 4 fighters; Russians defend with 1 aaGun, 3 armour, 6 artilleries, 1 factory, 2 fighters and 12 infantry
                        AA guns fire in Russia :  0/3 hits
                        Germans roll dice for 9 armour, 9 artilleries, 2 bombers, 3 fighters and 14 infantry in Russia, round 1 :  18/37 hits
                        Russians roll dice for 1 aaGun, 3 armour, 6 artilleries, 6 fighters and 12 infantry in Russia, round 1 :  8/27 hits
                        12 infantry owned by the Russians , 8 infantry owned by the Germans , 5 artilleries owned by the Russians and 1 aaGun owned by the Russians lost in Russia
                        Germans roll dice for 9 armour, 9 artilleries, 2 bombers, 3 fighters and 6 infantry in Russia, round 2 :  12/29 hits
                        Russians roll dice for 3 armour, 1 artillery and 6 fighters in Russia, round 2 :  3/10 hits
                        3 armour owned by the Russians , 3 infantry owned by the Germans , 1 artillery owned by the Russians , 2 fighters owned by the Russians and 4 fighters owned by the British lost in Russia
                    Germans captures 8PUs while taking Russians capital
                    Germans win, taking Russia from Russians with 9 armour, 9 artilleries, 2 bombers, 3 fighters and 3 infantry remaining. Battle score for attacker is 110
                    Casualties for Germans: 11 infantry
                    Casualties for British: 4 fighters
                    Casualties for Russians: 1 aaGun, 3 armour, 6 artilleries, 2 fighters and 12 infantry

    Non Combat Move - Germans
                2 bombers moved from Russia to Caucasus
                3 fighters moved from Russia to Caucasus
                1 artillery and 5 infantry moved from Germany to France
                3 submarines moved from 15 Sea Zone to 17 Sea Zone

    Place Units - Germans
                2 armour, 2 artilleries and 4 infantry placed in Germany
                3 infantry placed in Italy
                1 infantry placed in Caucasus

    Turn Complete - Germans
                Germans collect 57 PUs; end with 66 PUs total

    Territory Summary for Germans :

    Egypt : 1 flag, 1 infantry
        Karelia S.S.R. : 1 flag, 1 factory and 2 infantry
        Archangel : 1 flag
        Russia : 1 flag, 9 armour, 9 artilleries, 1 factory and 3 infantry
        Caucasus : 1 flag, 2 bombers, 1 factory, 3 fighters and 1 infantry
        France : 2 aaGuns, 1 artillery and 15 infantry
        Algeria : 1 infantry
        Germany : 2 armour, 2 artilleries, 1 factory and 4 infantry
        Italy : 1 factory and 5 infantry
        Belorussia : 6 infantry
        17 Sea Zone : 3 submarines

    Production/PUs Summary :

    Russians : 0 / 0
        Germans : 57 / 66
        British : 26 / 31
        Japanese : 46 / 46
        Americans : 39 / 39

  • 23 21 20 19 17 16 15 13

    the allies will surrender now!
    I’m still open for playing again though…this game or global?


  • I guess I didn’t need the Japanese to back up the Germans at Moscow…Unfortunately for you, Moscow didn’t put up much of a fight…at work now, but I’d love to start another 42.2, and I’ll be the Allies this time.  I have enough globals, I need more 42.2s, if that’s ok with you.

  • 23 21 20 19 17 16 15 13

    that’s fine…I’ll play the axis. I won’t be so reckless in the next game.
    Let me know when you get one started…and can we play the optional air interceptor rules. I think that would keep us from bombing the shit out of each other…at least make it more interesting.


  • I normally play with that rule in effect when I play in person, but for some reason, nobody seems to do it online.  Not sure why.  Although normally I play Total Victory vice Victory Cities and also play with the straight closed.  You’ll probably see it up in about 8-10 hours (due to work).

  • 23 21 20 19 17 16 15 13

    that’s cool.

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