XDAP4 The Numenoreans VS The Fighting Mongooses

  • '22 '21 '19 '18 '17 '16

    so qool  8-)


  • @wheatbeer:

    Thanqs  :-D

    You’re welqome! :)


  • Here is my turn.  China got a little lucky. 
    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 3 factory_minors and 3 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 fighters moved from Kwangsi to 35 Sea Zone
                1 tactical_bomber moved from Kwangsi to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Celebes
                2 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 bomber moved from Kwangsi to Philippines
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Kweichow to Shensi
                1 armour moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 armour moved from Sikang to Szechwan
                1 infantry moved from Shan State to Burma
                1 bomber moved from Kwangsi to Philippines
                2 fighters moved from Kwangsi to Burma
                2 fighters and 2 tactical_bombers moved from Kwangsi to Shensi
                1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
                3 artilleries, 10 infantry and 1 mech_infantry moved from Chahar to Hopei
                1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
                1 fighter moved from 41 Sea Zone to 45 Sea Zone

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 fighter and 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
                    Americans defend with 1 submarine
                    Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Philippines
                    Japanese attack with 2 bombers and 2 infantry
                    Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese win, taking Philippines from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Burma
                    Japanese attack with 4 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                    Japanese win, taking Burma from UK_Pacific with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Hopei
                    Japanese attack with 3 artilleries, 10 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 3 artilleries, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Celebes
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    ANZAC defend with 2 infantry
                    Japanese win, taking Celebes from ANZAC with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Japanese
                1 fighter and 2 tactical_bombers moved from Shensi to Kweichow
                1 aaGun moved from Chahar to Hopei
                4 fighters and 2 tactical_bombers moved from Burma to Kwangsi
                2 infantry moved from Kwangtung to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                7 submarines moved from 6 Sea Zone to 20 Sea Zone
                1 artillery moved from Malaya to Shan State
                1 infantry moved from French Indo China to Shan State
                1 artillery and 2 infantry moved from Kwangsi to Yunnan
                2 infantry moved from 37 Sea Zone to Shan State
                1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer, 2 submarines and 2 transports moved from 36 Sea Zone to 42 Sea Zone
                2 bombers moved from Philippines to Kwangsi
                1 fighter moved from 45 Sea Zone to 42 Sea Zone
                1 fighter and 2 tactical_bombers moved from Celebes to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangsi
                1 fighter moved from Celebes to 42 Sea Zone
                1 fighter moved from 35 Sea Zone to Kwangsi

    Place Units - Japanese
                1 factory_minor placed in Malaya
                1 factory_minor placed in French Indo China
                1 factory_minor placed in Kwangtung
                3 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 64 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs

  • '22 '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.0

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 1 artillery, 2 carriers, 1 destroyer, 1 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 bomber moved from Wake Island to 35 Sea Zone
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                1 armour moved from Central United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 cruiser moved from 86 Sea Zone to 91 Sea Zone
                2 fighters moved from 86 Sea Zone to Gibraltar
                1 carrier moved from 54 Sea Zone to 56 Sea Zone

    Combat - Americans
                Battle in 35 Sea Zone
                    Americans attack with 1 bomber, 1 submarine and 2 transports
                    Japanese defend with 1 destroyer and 1 transport
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 bomber and 2 transports in 35 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
                        1 transport owned by the Japanese lost in 35 Sea Zone
                    Americans win with 1 bomber and 2 transports remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 destroyer and 1 transport
                    Casualties for Americans: 1 submarine
                Battle in Philippines
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 artillery and 3 infantry in Philippines, round 1 :  1/4 hits
                        Japanese roll dice for 2 infantry in Philippines, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                        Americans roll dice for 1 artillery and 2 infantry in Philippines, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Philippines, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Philippines
                    Americans win, taking Philippines from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in 44 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Gibraltar
                    Americans attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
                    Italians defend with 1 harbour and 2 infantry
                        Americans roll dice for 1 cruiser in Gibraltar, round 1 :  0/1 hits
                        Americans roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Gibraltar, round 1 :  4/6 hits
                        Italians roll dice for 2 infantry in Gibraltar, round 1 :  1/2 hits
                        1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 carrier and 1 destroyer moved from 86 Sea Zone to 91 Sea Zone
                1 submarine moved from 88 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                2 mech_infantrys moved from Western United States to Central United States
                2 destroyers moved from 30 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to Queensland
                1 fighter moved from 54 Sea Zone to Queensland
                3 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Midway to Hawaiian Islands
                1 bomber moved from 35 Sea Zone to Guam
                1 fighter moved from Gibraltar to 91 Sea Zone
                1 fighter moved from Gibraltar to 91 Sea Zone

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                2 carriers, 1 destroyer and 1 transport placed in 10 Sea Zone
                1 artillery, 1 infantry and 1 tactical_bomber placed in Western United States
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to French Guiana: 2 infantry
                EDIT: Removing units owned by Americans from Brazil: 1 infantry
                EDIT: Removing units owned by Americans from Brazil: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 54 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    Territory Summary for Americans :

    Queensland : 1 fighter and 1 tactical_bomber
        Philippines : 1 airfield, 1 artillery, 1 harbour and 2 infantry
        Guam : 1 airfield and 1 bomber
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 1 tactical_bomber
        Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 2 infantry
        Midway : 1 airfield
        44 Sea Zone : 1 flag, 1 destroyer
        35 Sea Zone : 2 transports
        26 Sea Zone : 3 destroyers and 2 submarines
        10 Sea Zone : 2 carriers, 1 destroyer and 1 transport
        56 Sea Zone : 1 carrier
        54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 4 destroyers and 4 fighters
        Central United States : 1 factory_major and 4 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 armour, 1 artillery and 1 infantry
        French Guiana : 2 infantry
        101 Sea Zone : 2 transports
        Brazil : 1 flag
        91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 53 / 64
        Russians : 32 / 40
        Japanese : 60 / 69
        Americans : 54 / 80
        Chinese : 3 / 7
        British : 31 / 32
        UK_Pacific : 5 / 6
        Italians : 10 / 24
        ANZAC : 10 / 21
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.045
            Median : 3.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 22

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Italians Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 2 times
            Average roll : 2.938
            Median : 3.000
            Variance : 0.933
            Standard Deviation : 0.966
            Total rolls : 16

  • '22 '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.0

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Sikang
                      Chinese take Sikang from Japanese
                2 infantry moved from Kansu to Suiyuyan
                1 fighter moved from Kansu to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 1 :  0/3 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 1 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Tsinghai to Kansu
                1 fighter moved from Suiyuyan to Kansu

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs total

    Territory Summary for Chinese :

    Suiyuyan : 1 infantry
        Kansu : 1 fighter and 13 infantry
        Sikang : 1 infantry

    Production/PUs Summary :

    Germans : 53 / 64
        Russians : 32 / 40
        Japanese : 58 / 69
        Americans : 54 / 80
        Chinese : 5 / 6
        British : 31 / 32
        UK_Pacific : 5 / 6
        Italians : 10 / 24
        ANZAC : 10 / 21
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 5 times
                3 was rolled 7 times
                4 was rolled 6 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.759
            Standard Deviation : 0.871
            Total rolls : 30

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.667
            Median : 2.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Italians Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.167
            Median : 3.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Americans Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 2 times
            Average roll : 2.938
            Median : 3.000
            Variance : 0.933
            Standard Deviation : 0.966
            Total rolls : 16

  • '22 '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.0

    Game History

    Round :4

    Combat Move - British
                1 bomber, 2 fighters and 1 tactical_bomber moved from India to 37 Sea Zone
                2 infantry moved from India to Burma
                1 tactical_bomber moved from Eastern Persia to Burma

    Combat - British
                Battle in Burma
                    British attack with 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 2 infantry and 1 tactical_bomber in Burma, round 1 :  1/3 hits
                        Japanese roll dice for 1 infantry in Burma, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 37 Sea Zone
                    British attack with 1 bomber, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 battleship, 1 cruiser and 1 transport
                        British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 1 :  3/4 hits
                        Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 37 Sea Zone, round 1 :  0/2 hits
                        1 cruiser owned by the Japanese and 1 battleship owned by the Japanese lost in 37 Sea Zone
                        1 transport owned by the Japanese lost in 37 Sea Zone
                    British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 39
                    Casualties for Japanese: 1 battleship, 1 cruiser and 1 transport

    Non Combat Move - British
                1 tactical_bomber could not land in 37 Sea Zone and was removed
                1 bomber moved from 37 Sea Zone to India
                2 fighters moved from 37 Sea Zone to 56 Sea Zone
                1 transport moved from 80 Sea Zone to 81 Sea Zone
                2 fighters moved from 80 Sea Zone to India
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                2 infantry moved from Eastern Persia to West India
                2 infantry moved from 80 Sea Zone to Eastern Persia
                1 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia
                2 infantry moved from Persia to Northwest Persia
                1 fighter moved from Egypt to 81 Sea Zone
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 2 destroyers, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from Ontario to Quebec
                1 tactical_bomber moved from Burma to India

    Place Units - British
                1 infantry and 2 mech_infantrys placed in Egypt
                1 artillery and 2 infantry placed in Persia
                1 fighter placed in Union of South Africa

    Turn Complete - British
                British collect 31 PUs; end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Territory Summary for British :

    Burma : 1 infantry
        India : 3 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 2 fighters, 1 harbour, 21 infantry, 1 mech_infantry and 1 tactical_bomber
        56 Sea Zone : 2 fighters
        West India : 2 infantry
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Alexandria : 2 artilleries and 2 infantry
        Gibraltar : 1 armour, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
        Union of South Africa : 1 factory_minor, 1 fighter and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 1 mech_infantry
        Ethiopia : 1 flag
        80 Sea Zone : 1 destroyer and 1 transport
        106 Sea Zone : 1 flag
        Eire : 1 flag
        Eastern Persia : 1 flag, 2 infantry
        81 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
        Northwest Persia : 1 armour, 2 infantry and 1 mech_infantry
        Persia : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        91 Sea Zone : 2 destroyers and 1 transport

    Production/PUs Summary :

    Germans : 53 / 64
        Russians : 32 / 40
        Japanese : 57 / 69
        Americans : 54 / 80
        Chinese : 5 / 6
        British : 31 / 37
        UK_Pacific : 6 / 0
        Italians : 10 / 24
        ANZAC : 10 / 21
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 7 times
                3 was rolled 7 times
                4 was rolled 7 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3.075
            Median : 3.000
            Variance : 0.615
            Standard Deviation : 0.784
            Total rolls : 40

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.222
            Median : 3.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

    British Combat
                1 was rolled 3 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.857
            Median : 2.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    Italians Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.167
            Median : 3.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Americans Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 2 times
            Average roll : 2.938
            Median : 3.000
            Variance : 0.933
            Standard Deviation : 0.966
            Total rolls : 16

  • '22 '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.0

    Game History

    Round :4

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for UK_Pacific :

    India : 1 factory_major

    Production/PUs Summary :

    Germans : 53 / 64
        Russians : 32 / 40
        Japanese : 57 / 69
        Americans : 54 / 80
        Chinese : 5 / 6
        British : 31 / 37
        UK_Pacific : 6 / 6
        Italians : 10 / 24
        ANZAC : 10 / 21
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 7 times
                3 was rolled 7 times
                4 was rolled 7 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3.075
            Median : 3.000
            Variance : 0.615
            Standard Deviation : 0.784
            Total rolls : 40

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.222
            Median : 3.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

    British Combat
                1 was rolled 3 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.857
            Median : 2.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    Italians Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.167
            Median : 3.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Americans Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 2 times
            Average roll : 2.938
            Median : 3.000
            Variance : 0.933
            Standard Deviation : 0.966
            Total rolls : 16

  • '17

    kilroy, we aren’t legally allowed to let that plane fall into the ocean … we need to redo the UK’s NCM so that at least one plane from the SZ37 attack ends in SZ39 on the UK carrier

  • '17

    Numenoreans, please hold off on Italy until the Pacific NCM accords to the rules of the game.


  • @wheatbeer:

    Numenoreans, please hold off on Italy until the Pacific NCM accords to the rules of the game.

    The naval attack itself was illegal. Britain attacked with three single-engine planes (in addition to its bomber) despite having possible landing places for only two of its planes. If it wants to redo the attack, except with only two single engine planes plus the bomber, that’s fine. If it would rather forgo the attack entirely, that’s fine also.

  • '17

    No, there were actually 4 possible landing spots. The US carrier in SZ56 provides 2. The UK carrier which began in SZ80 provides another 2 because it could move to SZ39 (planes go: India >> SZ39 >> SZ38 >> SZ37 >> SZ38 >> SZ39).


  • @wheatbeer:

    No, there were actually 4 possible landing spots. The US carrier in SZ56 provides 2. The UK carrier which began in SZ80 provides another 2 because it could move to SZ39 (planes go: India >> SZ39 >> SZ38 >> SZ37 >> SZ38 >> SZ39).

    You are right. My mistake.

  • '17

    No problem … I assumed that Japan would kill a fighter and this wouldn’t happen.  Kilroy thought the rules let you ditch them if you want so long as you could have landed them, but I see Krieghund saying in the FAQ that you must land them if you can.


  • @wheatbeer:

    No problem … I assumed that Japan would kill a fighter and this wouldn’t happen.  Kilroy thought the rules let you ditch them if you want so long as you could have landed them, but I see Krieghund saying in the FAQ that you must land them if you can.

    If we don’t hear from Kilroy soon, do you want to redo that portion of the noncombat move to make it rules-compliant? I don’t want to sound overly impatient here. On the other hand, I want to make sure we finish the game before the deadline.

  • '17

    I am attaching a map that revises the NCM to accord with the rules.

    Changes to NCM
    Original: Fighter Egypt to SZ81, now: Fighter Egypt to Persia
    Original: Carrier SZ80 to SZ81, now: Carrier SZ80 to SZ39

    I also used EDIT to restore the tactical bomber which sank into the sea and placed it on the carrier in SZ39 since it must land according to the rules.

    Sorry for the delay. Our team never discussed what would happen if Japan didn’t get any hits in SZ37. Strategically speaking, this was an unlucky outcome (though failing to clear SZ37 would have been worse I guess  :lol:).


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.0

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 armour and 2 infantry moved from Eastern Poland to Western Ukraine

    Place Units - Italians
                1 carrier and 1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 10 PUs; end with 10 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.0

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in Celebes
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 2 infantry
                        ANZAC roll dice for 1 cruiser in Celebes, round 1 :  0/1 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 1 :  1/2 hits
                        Japanese roll dice for 2 infantry in Celebes, round 1 :  2/2 hits
                        1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Celebes
                    Japanese win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from South Australia to New South Wales
                1 infantry moved from Dutch New Guinea to New Guinea
                2 infantry moved from Trans-Jordan to Egypt

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs

    Production/PUs Summary :

    Germans : 53 / 64
        Russians : 32 / 40
        Japanese : 57 / 69
        Americans : 54 / 80
        Chinese : 5 / 6
        British : 31 / 37
        UK_Pacific : 6 / 6
        Italians : 10 / 15
        ANZAC : 10 / 18
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.0

    Game History

    Round :4

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from United Kingdom to Gibraltar
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Trans-Jordan to Egypt
                1 destroyer moved from 80 Sea Zone to 81 Sea Zone

    Turn Complete - French

    Production/PUs Summary :

    Germans : 53 / 64
        Russians : 32 / 40
        Japanese : 57 / 69
        Americans : 54 / 80
        Chinese : 5 / 6
        British : 31 / 37
        UK_Pacific : 6 / 6
        Italians : 10 / 15
        ANZAC : 10 / 18
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.0

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 2 fighters, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Western Ukraine to Ukraine
                      Germans take Ukraine from Russians
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 artillery and 8 infantry moved from Novgorod to Belarus
                1 tactical_bomber moved from Western Germany to Belarus
                1 fighter moved from Western Germany to Belarus
                1 submarine moved from 110 Sea Zone to 113 Sea Zone
                1 destroyer and 1 transport moved from 115 Sea Zone to 113 Sea Zone

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 artillery, 1 fighter, 8 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 1 artillery, 1 fighter, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Belarus to Novgorod
                1 fighter moved from Belarus to Novgorod
                2 mech_infantrys moved from Baltic States to Novgorod
                1 mech_infantry moved from Baltic States to Western Ukraine
                1 aaGun moved from Eastern Poland to Belarus
                1 armour, 10 artilleries and 6 mech_infantrys moved from Eastern Poland to Western Ukraine
                2 mech_infantrys moved from Poland to Western Ukraine
                10 mech_infantrys moved from Germany to Eastern Poland
                2 infantry moved from Romania to Bulgaria
                1 aaGun moved from Western Ukraine to Ukraine

    Place Units - Germans
                1 artillery and 2 infantry placed in France
                3 armour placed in Novgorod
                2 fighters and 2 mech_infantrys placed in Western Germany
                2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 57 PUs; end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.0

    Game History

    Round :5

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 artillery and 2 infantry moved from Bryansk to Ukraine
                1 mech_infantry moved from Bryansk to Archangel
                1 bomber, 2 fighters and 1 tactical_bomber moved from Bryansk to Archangel

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Archangel, round 1 :  2/5 hits
                        Germans roll dice for 1 infantry in Archangel, round 1 :  1/1 hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Archangel
                    Russians win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Ukraine
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 aaGun, 1 factory_minor and 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 1 :  2/3 hits
                        Germans roll dice for 1 aaGun and 1 infantry in Ukraine, round 1 :  0/1 hits
                        1 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 aaGun and 1 infantry

    Non Combat Move - Russians
                6 infantry moved from Novosibirsk to Samara
                2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
                1 mech_infantry moved from Iraq to 80 Sea Zone
                1 armour and 1 mech_infantry moved from Iraq to Egypt
                5 artilleries moved from Bryansk to Tambov
                20 infantry moved from Bryansk to Tambov
                2 aaGuns moved from Bryansk to Tambov
                2 aaGuns moved from Bryansk to Russia
                15 infantry moved from Bryansk to Russia
                15 infantry moved from Bryansk to Tambov
                2 fighters and 1 tactical_bomber moved from Archangel to Russia
                1 bomber moved from Archangel to Volgograd
                1 armour and 2 mech_infantrys moved from Bryansk to Volgograd

    Place Units - Russians
                2 mech_infantrys placed in Volgograd
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 32 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs

    Production/PUs Summary :

    Germans : 55 / 67
        Russians : 30 / 35
        Japanese : 57 / 69
        Americans : 54 / 80
        Chinese : 5 / 6
        British : 31 / 37
        UK_Pacific : 6 / 6
        Italians : 10 / 15
        ANZAC : 10 / 18
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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