sent a chat so we don’t clutter up this thread
XDAP4 The Numenoreans VS The Fighting Mongooses
-
Hehehehe, very true.
-
…ahahahaha… that’s EXACTLY what I did when I read the first line. I sorta like seeing the die rolls. It allows me to relive the angst that my partner had to go through…
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.0
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 factory_minor, 1 fighter, 8 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Rostov to Caucasus
2 infantry moved from Tambov to Volgograd
10 mech_infantrys moved from Bryansk to Volgograd
1 armour moved from Bryansk to Volgograd
1 fighter moved from Bryansk to Caucasus
1 tactical_bomber moved from Bryansk to Caucasus
1 bomber moved from Bryansk to Volgograd
3 bombers moved from Bryansk to Caucasus
1 artillery moved from Tambov to Bryansk
1 infantry moved from Bryansk to Tambov
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
2 infantry moved from France to Southern France
1 fighter moved from Western Germany to Southern France
1 fighter moved from France to Tobruk
2 fighters moved from Western Germany to 125 Sea Zone
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 fighter moved from Bryansk to Caucasus
1 tactical_bomber moved from Bryansk to GermanyCombat - Germans
Battle in Volgograd
Germans attack with 1 armour, 1 bomber, 2 infantry and 10 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour, 1 bomber, 2 infantry and 10 mech_infantrys in Volgograd, round 1 : 5/14 hits
Russians roll dice for 1 infantry in Volgograd, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour, 1 bomber, 1 infantry and 10 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 3 bombers, 2 fighters, 3 infantry and 1 tactical_bomber
British defend with 3 mech_infantrys
Germans roll dice for 3 bombers, 2 fighters, 3 infantry and 1 tactical_bomber in Caucasus, round 1 : 3/9 hits
Russians roll dice for 3 mech_infantrys in Caucasus, round 1 : 1/3 hits
1 infantry owned by the Germans and 3 mech_infantrys owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 3 bombers, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for British: 3 mech_infantrys
Battle in Southern France
Germans attack with 1 fighter and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Southern France, round 1 : 2/3 hits
British roll dice for 1 infantry in Southern France, round 1 : 0/1 hits
1 infantry owned by the British lost in Southern France
Germans win, taking Southern France from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 125 Sea Zone
Germans attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 125 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 2 fighters in 125 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 destroyer in 125 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Americans with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Germans
2 fighters moved from 125 Sea Zone to 113 Sea Zone
1 fighter moved from Southern France to France
1 fighter moved from France to Western Germany
5 mech_infantrys moved from Western Germany to France
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
3 artilleries moved from Ukraine to Bryansk
1 infantry moved from Bryansk to Rostov
1 bomber moved from Volgograd to Novgorod
3 bombers moved from Caucasus to Novgorod
2 fighters moved from Caucasus to Bryansk
1 tactical_bomber moved from Caucasus to BryanskPlace Units - Germans
1 factory_minor placed in Western Ukraine
3 artilleries placed in Ukraine
3 artilleries placed in France
3 infantry placed in Novgorod
1 fighter, 5 infantry and 2 mech_infantrys placed in Western Germany
1 submarine placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 64 PUs; end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUsTerritory Summary for Germans :
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 aaGun, 1 airfield, 8 artilleries, 1 factory_minor, 3 infantry and 5 mech_infantrys
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 6 mech_infantrys
Germany : 1 factory_major and 1 tactical_bomber
Holland Belgium : 1 infantry
Tobruk : 1 fighter
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 2 aaGuns, 10 armour, 19 artilleries, 2 fighters, 28 infantry, 14 mech_infantrys and 1 tactical_bomber
Rostov : 1 flag, 1 infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 3 artilleries and 1 factory_minor
Western Ukraine : 1 flag, 1 factory_minor
Volgograd : 1 flag, 1 armour, 1 factory_minor, 1 infantry and 10 mech_infantrys
Novgorod : 1 flag, 1 airfield, 4 bombers, 1 factory_minor, 1 harbour and 3 infantry
Caucasus : 1 flag, 2 infantry
Smolensk : 1 flag, 1 aaGun and 1 infantry
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 transport
Bulgaria : 1 flag, 2 infantry
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 64 / 84
Russians : 19 / 65
Japanese : 48 / 65
Americans : 56 / 81
Chinese : 7 / 9
British : 31 / 42
UK_Pacific : 6 / 7
Italians : 10 / 15
ANZAC : 17 / 26
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 2 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.314
Median : 3.000
Variance : 1.147
Standard Deviation : 1.071
Total rolls : 35Germans Combat
1 was rolled 7 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 2 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 3.276
Median : 3.000
Variance : 1.179
Standard Deviation : 1.086
Total rolls : 29British Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Americans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.0
Game History
Round :8
Purchase Units - Russians
Russians repair 20 damage on 20 factory_majors; Remaining resources: 45 PUs;
Russians buy 2 armour, 3 artilleries and 4 mech_infantrys; Remaining resources: 5 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Russia to Tambov
1 armour, 2 infantry and 4 mech_infantrys moved from Kazakhstan to Volgograd
1 bomber, 1 fighter and 1 tactical_bomber moved from Russia to VolgogradCombat - Russians
Battle in Tambov
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Tambov, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Tambov, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 1 armour, 1 bomber, 1 fighter, 2 infantry, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour, 1 factory_minor, 1 infantry and 10 mech_infantrys
Russians roll dice for 1 armour, 1 bomber, 1 fighter, 2 infantry, 4 mech_infantrys and 1 tactical_bomber in Volgograd, round 1 : 7/10 hits
Germans roll dice for 1 armour, 1 infantry and 10 mech_infantrys in Volgograd, round 1 : 6/12 hits
2 infantry owned by the Russians , 1 infantry owned by the Germans , 4 mech_infantrys owned by the Russians and 6 mech_infantrys owned by the Germans lost in Volgograd
1 armour owned by the Russians retreated to Kazakhstan
Germans win with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry and 6 mech_infantrys
Casualties for Russians: 2 infantry and 4 mech_infantrysNon Combat Move - Russians
1 bomber, 1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 aaGun moved from Russia to Tambov
7 artilleries moved from Russia to Samara
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
4 infantry moved from Russia to Samara
1 aaGun moved from Russia to Samara
2 infantry moved from Russia to Samara
6 infantry moved from Russia to Samara
2 infantry moved from Russia to Samara
2 infantry moved from Russia to SamaraPlace Units - Russians
2 armour, 3 artilleries and 4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 25 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 31 PUsProduction/PUs Summary :
Germans : 63 / 84
Russians : 20 / 31
Japanese : 48 / 65
Americans : 56 / 81
Chinese : 7 / 9
British : 31 / 42
UK_Pacific : 6 / 7
Italians : 10 / 15
ANZAC : 17 / 26
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.0
Russians repair 20 damage on 20 factory_majors; Remaining resources: 45 PUs;
Russians buy 2 armour, 3 artilleries and 4 mech_infantrys; Remaining resources: 5 PUs;I didn’t mean to leave 5 IPC unspent. I had intended to leave only 1 IPC unspent (hence repairing all of the facility damage on Moscow).
Do you care if I remove 4 IPC from my bank and add an artillery to Moscow? (if you don’t want me to, that’s okay … I doubt the game will hinge on 1 unit).
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.0
Russians repair 20 damage on 20 factory_majors; Remaining resources: 45 PUs;
Russians buy 2 armour, 3 artilleries and 4 mech_infantrys; Remaining resources: 5 PUs;I didn’t mean to leave 5 IPC unspent. I had intended to leave only 1 IPC unspent (hence repairing all of the facility damage on Moscow).
Do you care if I remove 4 IPC from my bank and add an artillery to Moscow? (if you don’t want me to, that’s okay … I doubt the game will hinge on 1 unit).
I have no problem with that.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.0
Game History
Round :8
Purchase Units - Russians
Russians repair 20 damage on 20 factory_majors; Remaining resources: 45 PUs;
Russians buy 2 armour, 3 artilleries and 4 mech_infantrys; Remaining resources: 5 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Russia to Tambov
1 armour, 2 infantry and 4 mech_infantrys moved from Kazakhstan to Volgograd
1 bomber, 1 fighter and 1 tactical_bomber moved from Russia to VolgogradCombat - Russians
Battle in Tambov
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Tambov, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Tambov, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 1 armour, 1 bomber, 1 fighter, 2 infantry, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour, 1 factory_minor, 1 infantry and 10 mech_infantrys
Russians roll dice for 1 armour, 1 bomber, 1 fighter, 2 infantry, 4 mech_infantrys and 1 tactical_bomber in Volgograd, round 1 : 7/10 hits
Germans roll dice for 1 armour, 1 infantry and 10 mech_infantrys in Volgograd, round 1 : 6/12 hits
2 infantry owned by the Russians , 1 infantry owned by the Germans , 4 mech_infantrys owned by the Russians and 6 mech_infantrys owned by the Germans lost in Volgograd
1 armour owned by the Russians retreated to Kazakhstan
Germans win with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry and 6 mech_infantrys
Casualties for Russians: 2 infantry and 4 mech_infantrysNon Combat Move - Russians
1 bomber, 1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 aaGun moved from Russia to Tambov
7 artilleries moved from Russia to Samara
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
4 infantry moved from Russia to Samara
1 aaGun moved from Russia to Samara
2 infantry moved from Russia to Samara
6 infantry moved from Russia to Samara
2 infantry moved from Russia to Samara
2 infantry moved from Russia to SamaraPlace Units - Russians
2 armour, 3 artilleries and 4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 25 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 31 PUs
Turning on Edit Mode
EDIT: Changing PUs for Russians from 31 to 27
EDIT: Adding units owned by Russians to Russia: 1 artillery
EDIT: Turning off Edit ModeProduction/PUs Summary :
Germans : 63 / 84
Russians : 20 / 27
Japanese : 48 / 65
Americans : 56 / 81
Chinese : 7 / 9
British : 31 / 42
UK_Pacific : 6 / 7
Italians : 10 / 15
ANZAC : 17 / 26
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Thanks
-
-
To inspire Japan to have as good a turn as possible, the Reich Propaganda Ministry has teamed up with Rihanna to create a song just for Japan! :o Listen to this while reading the following lyrics:
I want you to play this
Like you’re a smart guy
You think you can see how
To make the map what you like
So let’s conquer the world
Until only Axis survives
I want you to destroy
And make them swallow their prideHave a will of steel
Until you conquer the eastern world
Win on the ground and up above
Conquer with all your heart
All the eastern world
Have the game go like we planned
Be the one that understands
How to play JapanHave a will of steel
Until you conquer the eastern world
Win on the ground and up above
Conquer with all your heartI want you to take land
Like a thief in the night
Hold it like a pillow
Do the battle calc right
Figure out all their secrets
Don’t let them keep something inside
Make their soldiers prisoners for the fightHave a will of steel
Until you conquer the eastern world
Win on the ground and up above
Conquer with all your heart
All the eastern world
Have the game go like we planned
Be the one that understands
Conquer with all of your heartTake them by surprise, rise
Let your flag fly high, high
Japan’s sun will rise, rise
Japan will win the fight, fight
You will own the sea and sky, sky
Your planes will fly high, high
Japan’s sun will rise, rise
They will fear Japan’s might!Have a will of steel
Until you conquer the eastern world
Win on the ground and up above
Conquer with all your heart
Conquer the eastern worldHave the game go like we planned
Be the one that understands
How to play Japan
Conquer the eastern world
Eastern world
Conquer the eastern world
Eastern world -
Do the battle calc right :lol:
-
Game History
Round :8
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 6 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 37 Sea Zone to 38 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from 37 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to Chahar
1 fighter and 1 tactical_bomber moved from Hunan to Hopei
1 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Yunnan to Hopei
1 mech_infantry moved from Malaya to Burma
2 mech_infantrys moved from Yunnan to Burma
3 mech_infantrys moved from French Indo China to Burma
1 fighter and 1 tactical_bomber moved from Hunan to Burma
1 fighter and 1 tactical_bomber moved from Hunan to 38 Sea Zone
1 fighter moved from Malaya to 41 Sea Zone
2 bombers moved from Malaya to Java
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 2 tactical_bombers moved from 37 Sea Zone to Java
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 mech_infantry moved from Malaya to 37 Sea Zone
1 mech_infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 mech_infantry moved from 42 Sea Zone to JavaCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter and 1 submarine
British defend with 1 destroyer
Japanese win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer
Battle in Burma
Japanese attack with 1 fighter, 6 mech_infantrys and 1 tactical_bomber
British defend with 3 artilleries
Japanese win, taking Burma from UK_Pacific with 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 3 artilleries
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Chahar
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
retreated to Chahar
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in 36 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win, taking 36 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Hopei
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in 38 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
French defend with 1 destroyer; British defend with 2 transports
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for French: 1 destroyer
Casualties for British: 2 transports
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer and 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Java
Japanese attack with 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
1 fighter moved from 44 Sea Zone to 37 Sea Zone
1 fighter and 2 tactical_bombers moved from Java to 37 Sea Zone
1 fighter moved from 41 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from Burma to Hunan
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Shan State
2 bombers moved from Java to Malaya
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Hunan
1 fighter and 1 tactical_bomber moved from Hopei to Hunan
1 fighter and 1 tactical_bomber moved from Chahar to Hunan
2 infantry moved from Manchuria to JeholPlace Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 37 Sea Zone
3 mech_infantrys placed in French Indo China
Japanese undo move 2.
1 infantry and 2 mech_infantrys placed in French Indo China
1 infantry and 2 mech_infantrys placed in Kwangtung
3 infantry placed in Manchuria
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,2,6
Japanese collect 51 PUs (3 lost to blockades); end with 51 PUs total -
Just a friendly reminder - this round of the Tournament ends Feb 28th - only 11 days from now; if we wait several days in between each nation’s turn, we won’t get much more playing in!
-
All, very sorry for the delay. Had a frantic weekend and did not have time to get the moves in. I will today for sure.
Again, sorry for the delay.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.0
Game History
Round :8
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 2 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
2 fighters moved from 110 Sea Zone to 125 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 carrier, 1 destroyer, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to 112 Sea Zone
1 armour, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 4 infantry, 2 mech_infantrys and 4 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
Americans take 35 Sea Zone from Japanese
1 fighter moved from 35 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Manchuria
2 fighters moved from 35 Sea Zone to Jehol
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 infantry and 1 mech_infantry moved from 19 Sea Zone to Jehol
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to KoreaCombat - Americans
Battle in Manchuria
Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor and 3 infantry
Americans win, taking Manchuria from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 3 infantry
Casualties for Americans: 1 fighter and 1 infantry
Battle in 36 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans win, taking 36 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Jehol
Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 2 infantry
Americans win, taking Jehol from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry
Battle in Norway
Battle in Korea
Battle in 125 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans win, taking Norway from Germans, taking Korea from Japanese with 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in ManchuriaNon Combat Move - Americans
2 fighters moved from Jehol to Buyant-Uhaa
1 fighter and 1 tactical_bomber moved from Manchuria to Buyant-Uhaa
1 fighter moved from 36 Sea Zone to 33 Sea Zone
1 battleship, 4 carriers, 2 cruisers and 5 destroyers moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Wake Island
2 fighters moved from 125 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 carrier moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
1 artillery and 3 infantry placed in Eastern United States
2 destroyers placed in 101 Sea Zone
Americans undo move 1.
1 artillery and 2 infantry placed in Eastern United States
2 fighters, 1 infantry and 1 tactical_bomber placed in Western United States
1 destroyer, 1 submarine and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 33 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 43 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
Worthy Axis Opponents. In the interest of time, chose to NOT scramble your two fighters in WGR against the US fleet (+2ftrs). If you wish to scramble, we can re-roll in the forum to see how that works out. Just let me know. Thanks and hope I made the correct choice.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.0
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Anhwe
Chinese take Anhwe from JapaneseCombat - Chinese
Non Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 8 infantry moved from Suiyuyan to Chahar
2 infantry moved from Tsinghai to ShensiPlace Units - Chinese
1 infantry placed in Shensi
2 infantry placed in Manchuria
Chinese undo move 2.
2 infantry placed in JeholTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.0
Game History
Round :8
Combat Move - British
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
3 destroyers, 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from United Kingdom to 112 Sea Zone
1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers moved from Kazakhstan to Volgograd
3 fighters moved from Persia to Volgograd
2 infantry moved from 112 Sea Zone to Denmark
2 fighters moved from Normandy Bordeaux to 112 Sea Zone
1 armour moved from Normandy Bordeaux to Holland Belgium
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland BelgiumCombat - British
Battle in Volgograd
British attack with 1 armour, 5 fighters, 1 mech_infantry and 2 tactical_bombers
Germans defend with 1 armour, 1 factory_minor and 4 mech_infantrys
British roll dice for 1 armour, 5 fighters, 1 mech_infantry and 2 tactical_bombers in Volgograd, round 1 : 5/9 hits
Germans roll dice for 1 armour and 4 mech_infantrys in Volgograd, round 1 : 1/5 hits
1 armour owned by the Germans , 1 mech_infantry owned by the British and 4 mech_infantrys owned by the Germans lost in Volgograd
British win, taking Volgograd from Germans with 1 armour, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Germans: 1 armour and 4 mech_infantrys
Casualties for British: 1 mech_infantry
Battle in Holland Belgium
British attack with 1 armour, 1 artillery and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 armour, 1 artillery and 1 infantry in Holland Belgium, round 1 : 0/3 hits
Germans roll dice for 1 infantry in Holland Belgium, round 1 : 1/1 hits
1 infantry owned by the British lost in Holland Belgium
British roll dice for 1 armour and 1 artillery in Holland Belgium, round 2 : 2/2 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in DenmarkNon Combat Move - British
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Denmark
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Egypt to Iraq
1 artillery moved from Iraq to Northwest Persia
1 mech_infantry moved from India to West India
2 aaGuns moved from India to West India
1 infantry moved from Persia to Northwest Persia
2 mech_infantrys moved from Persia to Northwest Persia
4 fighters moved from 112 Sea Zone to Norway
2 fighters and 2 tactical_bombers moved from Volgograd to Russia
3 fighters moved from Volgograd to SamaraPlace Units - British
1 artillery and 1 infantry placed in Union of South Africa
1 armour, 1 infantry and 1 mech_infantry placed in Persia
1 artillery and 2 mech_infantrys placed in Egypt
1 fighter placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 36 PUs totalTerritory Summary for British :
India : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
West India : 2 aaGuns and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 artillery, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
Normandy Bordeaux : 1 aaGun and 1 mech_infantry
Norway : 4 fighters
Denmark : 1 flag, 1 aaGun and 3 infantry
Holland Belgium : 1 flag, 1 armour and 1 artillery
Ethiopia : 1 flag
Russia : 2 fighters and 2 tactical_bombers
Volgograd : 1 armour
Samara : 3 fighters
112 Sea Zone : 3 destroyers and 2 transports
106 Sea Zone : 1 flag
Eire : 1 flag
Iraq : 1 mech_infantry
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
81 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
Northwest Persia : 1 artillery, 1 infantry and 2 mech_infantrys
Persia : 1 flag, 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 53 / 84
Russians : 21 / 27
Japanese : 46 / 51
Americans : 62 / 87
Chinese : 12 / 12
British : 36 / 36
UK_Pacific : 5 / 0
Italians : 10 / 15
ANZAC : 13 / 26
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.0
Game History
Round :8
Place Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantryTerritory Summary for UK_Pacific :
India : 1 factory_major
41 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 53 / 84
Russians : 21 / 27
Japanese : 46 / 51
Americans : 62 / 87
Chinese : 12 / 12
British : 36 / 36
UK_Pacific : 5 / 5
Italians : 10 / 15
ANZAC : 13 / 26
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
All, again to save time, did not scramble the two fighters against the UK amphib on Denmark. UK had 3 destroyers and 4 fighters. If I was in error on this decision, please let me know and we can correct.
Thanks
Suggested Topics
