Odonis (Axis) vs Karl7 (Allies), G40L, No Tech, Allies +6

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 2 armour, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Syria to Persia
                      Italians take Iraq from British
                      Italians take Persia from British
                1 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 artillery moved from Tobruk to 96 Sea Zone
                1 artillery and 1 transport moved from 96 Sea Zone to 93 Sea Zone
                1 artillery moved from 93 Sea Zone to Southern France
                1 infantry moved from Northern Italy to Southern France
                1 artillery and 1 infantry moved from Northern Italy to Southern France
                1 armour moved from Northern Italy to Holland Belgium
                1 infantry moved from France to Holland Belgium

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 1 armour and 1 infantry
                    British defend with 1 infantry
                    Italians win, taking Holland Belgium from British with 1 armour remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Southern France
                    Italians attack with 2 artilleries and 2 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Southern France from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 armour moved from Northern Italy to Romania
                1 artillery moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy
                2 aaGuns moved from Northern Italy to Southern Italy
                1 cruiser moved from 96 Sea Zone to 92 Sea Zone
                1 cruiser moved from 96 Sea Zone to 95 Sea Zone
                1 infantry moved from Syria to Iraq

    Place Units - Italians
                2 armour and 1 mech_infantry placed in Southern Italy
                1 mech_infantry placed in Northern Italy
                1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 56 Sea Zone
                2 infantry moved from 56 Sea Zone to Western Australia
                1 submarine moved from 62 Sea Zone to 56 Sea Zone
                1 fighter moved from New South Wales to Western Australia
                1 submarine moved from 33 Sea Zone to 44 Sea Zone

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 56 Sea Zone
                2 infantry moved from 56 Sea Zone to Western Australia
                1 submarine moved from 62 Sea Zone to 56 Sea Zone
                1 fighter moved from New South Wales to Western Australia
                1 submarine moved from 33 Sea Zone to 44 Sea Zone

    Combat - ANZAC
                Battle in 56 Sea Zone
                    ANZAC attack with 1 submarine and 1 transport
                    Japanese defend with 1 transport
                    ANZAC win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Western Australia
                    ANZAC attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Western Australia from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Borneo
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 mech_infantry
                    ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in 44 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                    ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                1 carrier, 1 cruiser, 3 destroyers and 2 fighters moved from 33 Sea Zone to 35 Sea Zone
                1 fighter moved from Caroline Islands to Philippines
                1 fighter moved from Western Australia to Queensland

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Combat Move - French
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Combat Move - French
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone

    Combat - French
                Battle in 37 Sea Zone
                    French attack with 1 destroyer
                    Japanese defend with 1 submarine
                    Japanese win with no units remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 submarine
                    Casualties for French: 1 destroyer

    Non Combat Move - French
                1 fighter moved from United Kingdom to Normandy Bordeaux

    Turn Complete - French

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                12 armour, 5 artilleries, 1 bomber, 2 fighters, 19 infantry, 5 mech_infantrys and 2 tactical_bombers moved from Smolensk to Russia
                1 mech_infantry moved from Novgorod to Finland
                      Germans take Finland from Russians
                1 armour and 1 infantry moved from Novgorod to Archangel
                1 mech_infantry moved from Novgorod to Archangel
                1 bomber moved from Eastern Poland to Russia
                1 artillery moved from French West Africa to French Central Africa
                      Germans take French Central Africa from British

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                12 armour, 5 artilleries, 1 bomber, 2 fighters, 19 infantry, 5 mech_infantrys and 2 tactical_bombers moved from Smolensk to Russia
                1 mech_infantry moved from Novgorod to Finland
                      Germans take Finland from Russians
                1 armour and 1 infantry moved from Novgorod to Archangel
                1 mech_infantry moved from Novgorod to Archangel
                1 bomber moved from Eastern Poland to Russia
                1 artillery moved from French West Africa to French Central Africa
                      Germans take French Central Africa from British

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 armour, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Russia
                    Germans attack with 12 armour, 5 artilleries, 2 bombers, 2 fighters, 19 infantry, 5 mech_infantrys and 2 tactical_bombers
                    Russians defend with 2 aaGuns, 1 airfield, 5 armour, 1 artillery, 1 factory_major, 6 fighters, 40 infantry and 1 tactical_bomber
                    Russians win with 5 armour, 1 artillery, 6 fighters, 14 infantry and 1 tactical_bomber remaining. Battle score for attacker is -147
                    Casualties for Germans: 12 armour, 5 artilleries, 2 bombers, 2 fighters, 19 infantry, 5 mech_infantrys and 2 tactical_bombers
                    Casualties for Russians: 2 aaGuns and 26 infantry

    Non Combat Move - Germans

    Place Units - Germans
                3 armour placed in Novgorod
                3 infantry placed in Romania
                3 artilleries placed in France
                2 mech_infantrys placed in Germany
                3 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs

  • '20 '19 '18 '15 '13

    Once again undone by the “too early” Moscow attack.

    Good Game - I’ll post my loss…

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Wow!  :-o. Did not think you’d attack.  If you got lucky it would have a major coup!

  • '20 '19 '18 '15 '13

    yeah, well, i was toast anyway. ;0

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