sent a chat so we don’t clutter up this thread
X-DAP-04 TeamBoldDutch vs. Ancients for 1945
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Also…
I expect that Germany will be removing “The Swiss blight” from the board this turn.
OR ELSE.
:lol:
I have “special plans” for the swiss, they will remain in their cage for g14.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :14
Politics - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 2 fighters, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Norway
1 armour moved from Tunisia to Morocco
Germans take Algeria from French
Germans take Morocco from French
3 bombers moved from Western Germany to Finland
1 bomber moved from Western Germany to Norway
1 fighter moved from Western Germany to Norway
1 mech_infantry moved from Western Germany to 113 Sea Zone
1 mech_infantry moved from 113 Sea Zone to Norway
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
19 artilleries and 24 infantry moved from Eastern Poland to Baltic StatesCombat - Germans
Battle in Norway
Germans attack with 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 aaGun and 1 infantry; Americans defend with 1 mech_infantry
AA guns fire in Norway : 0/3 hits
Germans roll dice for 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Norway, round 1 : 3/7 hits
Americans roll dice for 1 aaGun, 1 infantry and 1 mech_infantry in Norway, round 1 : 1/2 hits
1 infantry owned by the British , 1 mech_infantry owned by the Americans , 1 infantry owned by the Germans and 1 aaGun owned by the British lost in Norway
Germans win, taking Norway from Americans with 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for British: 1 aaGun and 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Baltic States
Germans attack with 19 artilleries and 24 infantry
Russians defend with 1 infantry
Germans roll dice for 19 artilleries and 24 infantry in Baltic States, round 1 : 14/43 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 19 artilleries and 23 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 3 bombers
Russians defend with 2 mech_infantrys
Germans roll dice for 3 bombers in Finland, round 1 : 1/3 hits
Russians roll dice for 2 mech_infantrys in Finland, round 1 : 1/2 hits
1 bomber owned by the Germans and 1 mech_infantry owned by the Russians lost in Finland
Germans roll dice for 2 bombers in Finland, round 2 : 1/2 hits
Russians roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Finland
Germans win with 2 bombers remaining. Battle score for attacker is -4
Casualties for Germans: 1 bomber
Casualties for Russians: 2 mech_infantrysNon Combat Move - Germans
2 bombers moved from Finland to Western Germany
2 fighters and 1 tactical_bomber moved from Norway to 113 Sea Zone
1 bomber moved from Norway to Western Germany
2 fighters moved from Western Germany to 97 Sea Zone
2 fighters moved from 97 Sea Zone to Egypt
2 aaGuns and 2 infantry moved from Southern France to Northern Italy
1 aaGun and 1 infantry moved from Southern France to Spain
1 fighter moved from 113 Sea Zone to Western Germany
4 mech_infantrys moved from Western Germany to PolandPlace Units - Germans
2 fighters, 4 infantry and 2 mech_infantrys placed in Western Germany
2 infantry placed in Romania
1 aaGun and 2 infantry placed in EgyptTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3,2,3
Germans collect 47 PUs (3 lost to blockades); end with 47 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUsTerritory Summary for Germans :
Midway : 1 bomber
Alexandria : 1 flag
Gibraltar : 1 flag, 1 airfield and 1 harbour
Egypt : 1 flag, 1 aaGun, 1 airfield, 2 armour, 1 factory_minor, 4 fighters, 1 harbour, 2 infantry and 5 tactical_bombers
Morocco : 1 flag, 1 armour
Algeria : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Tunisia : 1 flag
Western Germany : 1 airfield, 3 bombers, 1 factory_major, 3 fighters, 1 harbour, 4 infantry and 4 mech_infantrys
Romania : 1 factory_major and 2 infantry
Poland : 4 mech_infantrys
Germany : 1 factory_major
Norway : 1 infantry and 1 mech_infantry
Northern Italy : 2 aaGuns and 2 infantry
Belarus : 1 flag, 1 infantry
Baltic States : 1 flag, 19 artilleries and 23 infantry
Eastern Poland : 1 flag, 2 aaGuns, 3 armour and 3 mech_infantrys
Bessarabia : 1 flag
Western Ukraine : 1 flag, 1 infantry
113 Sea Zone : 2 carriers, 2 destroyers, 1 fighter, 7 submarines, 1 tactical_bomber and 2 transports
Bulgaria : 1 flag
Sweden : 1 flag
Yugoslavia : 1 flag
Spain : 1 aaGun and 5 infantryProduction/PUs Summary :
Germans : 50 / 57
Russians : 32 / 41
Japanese : 84 / 94
Americans : 54 / 78
Chinese : 0 / 2
British : 32 / 32
UK_Pacific : 0 / 0
Italians : 19 / 28
ANZAC : 10 / 11
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 11 times
3 was rolled 14 times
4 was rolled 8 times
5 was rolled 17 times
6 was rolled 13 times
Average roll : 3.613
Median : 4.000
Variance : 0.635
Standard Deviation : 0.797
Total rolls : 75Null / Other
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.857
Median : 3.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7Germans Combat
1 was rolled 10 times
2 was rolled 6 times
3 was rolled 10 times
4 was rolled 8 times
5 was rolled 12 times
6 was rolled 9 times
Average roll : 3.600
Median : 4.000
Variance : 0.389
Standard Deviation : 0.624
Total rolls : 55Russians Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 2 times
Average roll : 3.250
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4British Combat
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.857
Median : 3.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7Americans Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
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pfftp French didnt even move their free transport.
How ungrateful…
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And not moving the German bomber in the pac? How interesting…
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Dutch will reposition that bomber in the am. I figured if the ancients moved before then I would be happy to throw away the bomber. :roll:
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What makes people think I am leaving the Midway Isle? Throwing away…hmpf.
German bomber moves to Caro.
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Sorry what?
I have the Kirk/Spock battle theme previously linked playing in my head lol…
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Theme for the eastern front in this game.
So Fitting… ;)
Things are about to give on the eastern front. And this time its permanent.
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fat guy in a little cooooooooaaat…
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IF I was at the helm. I could turn the eastern front around for the Russians. ;)
Don’t get overconfident!
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IF I was at the helm. I could turn the eastern front around for the Russians. ;)
Don’t get overconfident!
don’t listen to garg trajan - you are doing just fine.
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Don’t get overconfident!
i NEVER get overconfident. i am the guy with the very worst dice ever… if i say the game can’t be lost then it REALLY can’t be lost.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :14
Purchase Units - Russians
Russians buy 2 bombers, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Western Ukraine
2 bombers moved from Russia to Western Ukraine
2 armour, 7 artilleries and 38 infantry moved from Bryansk to Belarus
1 fighter moved from Novgorod to Western Ukraine
7 armour, 1 artillery and 4 infantry moved from Novgorod to BelarusCombat - Russians
Battle in Belarus
Russians attack with 9 armour, 8 artilleries and 42 infantry
Germans defend with 1 infantry
Russians roll dice for 9 armour, 8 artilleries and 42 infantry in Belarus, round 1 : 13/59 hits
Germans roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 9 armour, 8 artilleries and 42 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 2 bombers, 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 bombers, 1 fighter and 2 infantry in Western Ukraine, round 1 : 3/5 hits
Germans roll dice for 1 infantry in Western Ukraine, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 infantry moved from Karelia to Finland
2 mech_infantrys moved from Novgorod to Finland
1 fighter moved from Novgorod to Finland
4 aaGuns moved from Bryansk to Belarus
2 aaGuns moved from Novgorod to Belarus
7 infantry moved from Russia to Bryansk
2 bombers and 1 fighter moved from Western Ukraine to Russia
1 infantry moved from Volgograd to Caucasus
1 armour and 4 mech_infantrys moved from Volgograd to Northwest Persia
1 mech_infantry moved from Kazakhstan to Northwest Persia
1 mech_infantry moved from Turkey to Northwest Persia
1 mech_infantry moved from Eastern Persia to Northwest Persia
1 mech_infantry moved from Persia to Northwest Persia
1 fighter and 1 tactical_bomber moved from Persia to Northwest Persia
4 infantry and 4 mech_infantrys moved from Eastern Persia to Persia
2 mech_infantrys moved from Trans-Jordan to Persia
3 infantry moved from Olgiy to Yenisey
2 mech_infantrys moved from Yakut S.S.R. to YeniseyPlace Units - Russians
1 infantry placed in Novgorod
1 infantry and 2 mech_infantrys placed in Volgograd
2 bombers and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUsTerritory Summary for Russians :
Yenisey : 3 infantry and 2 mech_infantrys
Olgiy : 1 flag
Dzavhan : 1 flag
Tsagaan Olom : 1 flag
Trans-Jordan : 6 armour and 4 mech_infantrys
Syria : 1 flag
Belarus : 6 aaGuns, 9 armour, 8 artilleries and 42 infantry
Bryansk : 7 infantry
Russia : 1 airfield, 4 bombers, 1 factory_major, 1 fighter and 1 infantry
Ukraine : 1 factory_minor
Western Ukraine : 2 infantry
Volgograd : 1 factory_minor, 1 infantry and 2 mech_infantrys
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Caucasus : 1 infantry
Turkey : 1 flag
Eastern Persia : 1 flag
Northwest Persia : 1 armour, 1 fighter, 8 mech_infantrys and 1 tactical_bomber
Persia : 4 infantry and 6 mech_infantrys
Finland : 1 flag, 1 fighter, 2 infantry and 2 mech_infantrysProduction/PUs Summary :
Germans : 47 / 57
Russians : 35 / 43
Japanese : 84 / 94
Americans : 54 / 78
Chinese : 0 / 2
British : 32 / 32
UK_Pacific : 0 / 0
Italians : 19 / 28
ANZAC : 10 / 11
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
Russians buy 2 bombers…
Oh boy.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :14
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 5 fighters, 2 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from Russians
1 infantry moved from Belgian Congo to French Equatorial Africa
1 artillery moved from Belgian Congo to French Equatorial Africa
1 infantry moved from Tanganyika Territory to Kenya
Japanese take Kenya from British
1 fighter and 4 tactical_bombers moved from Egypt to French Equatorial Africa
1 infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
1 armour moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Yakut S.S.R. to Ulaanbaatar
1 bomber moved from Shensi to Persia
3 fighters moved from West India to Persia
1 tactical_bomber moved from Egypt to French Equatorial Africa
1 submarine moved from 6 Sea Zone to 33 Sea ZoneCombat - Japanese
Battle in French Equatorial Africa
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 5 tactical_bombers
French defend with 3 infantry; British defend with 1 aaGun
AA guns fire in French Equatorial Africa : 0/3 hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 5 tactical_bombers in French Equatorial Africa, round 1 : 3/8 hits
French roll dice for 1 aaGun and 3 infantry in French Equatorial Africa, round 1 : 1/3 hits
2 infantry owned by the French , 1 infantry owned by the Japanese and 1 aaGun owned by the British lost in French Equatorial Africa
Japanese roll dice for 1 artillery, 1 fighter and 5 tactical_bombers in French Equatorial Africa, round 2 : 5/7 hits
French roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits
1 infantry owned by the French lost in French Equatorial Africa
Japanese win, taking French Equatorial Africa from French with 1 artillery, 1 fighter and 5 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 1 infantry
Casualties for French: 3 infantry
Casualties for British: 1 aaGun
Air Battle in Persia
Japanese attacks with 4 units heading to Persia
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Persia
AA guns fire in Persia : 0/1 hits
Bombing raid in Persia rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Persia causes 4 damage total.
Cleaning up after air battlesNon Combat Move - Japanese
1 bomber moved from Persia to Egypt
1 fighter moved from 79 Sea Zone to Egypt
3 fighters moved from Persia to 79 Sea Zone
3 infantry moved from India to West India
1 armour and 2 mech_infantrys moved from Burma to West India
3 submarines moved from 38 Sea Zone to 80 Sea Zone
1 infantry moved from Angola to Belgian Congo
1 infantry moved from Rhodesia to Belgian Congo
1 armour moved from Mozambique to Kenya
2 armour moved from Mozambique to Belgian Congo
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 fighters moved from Egypt to Gibraltar
1 fighter and 5 tactical_bombers moved from French Equatorial Africa to Egypt
1 transport moved from 69 Sea Zone to 71 Sea Zone
1 armour moved from French Indo China to Szechwan
2 artilleries and 2 mech_infantrys moved from Buryatia to Ulaanbaatar
1 artillery moved from Suiyuyan to Central Mongolia
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Midway to 25 Sea Zone
1 fighter moved from Japan to Midway
1 destroyer moved from 25 Sea Zone to 31 Sea Zone
1 destroyer moved from 25 Sea Zone to 30 Sea Zone
2 battleships, 9 carriers, 1 cruiser, 3 destroyers, 1 infantry, 7 submarines and 2 transports moved from 25 Sea Zone to 33 Sea Zone
1 fighter moved from Japan to Midway
1 tactical_bomber moved from 25 Sea Zone to Caroline Islands
1 fighter and 4 tactical_bombers moved from 25 Sea Zone to Midway
2 destroyers moved from 36 Sea Zone to 33 Sea ZonePlace Units - Japanese
1 submarine placed in 71 Sea Zone
2 armour placed in Union of South Africa
3 mech_infantrys placed in India
1 artillery and 2 infantry placed in West India
1 mech_infantry placed in French Indo China
5 fighters placed in JapanTurn Complete - Japanese
Japanese collect 87 PUs; end with 87 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 97 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Midway: 1 bomber
EDIT: Adding units owned by Germans to Caroline Islands: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from India: 1 mech_infantry
EDIT: Removing units owned by Japanese from Union of South Africa: 1 armour
EDIT: Adding units owned by Japanese to Union of South Africa: 1 mech_infantry
EDIT: Adding units owned by Japanese to India: 1 armour
EDIT: Turning off Edit Mode -
Imperial posting in just under 2 hours… 8-)
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This game is over.
I am ruling in favour of the axis. They have demonstrated over the last 3 turns that they are running the game. It’s only a matter of time.
The allies are out of initiative, resources, and time. Their defence is eroding on every single front.
If you wish to continute playing the game, by all means, do so! But as far as the tournament is concerned, an extra 3 weeks has elapsed… and the winner is clear.
Congratulations to the winner, and good luck to both teams in the next stage!
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My congratulations to BoldDutch.
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Congratulations, well played.
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