X-DAP-04 TeamBoldDutch vs. Ancients for 1945

  • '12

    @Me1945:

    Wow, even positive battle score for attacker.

    Not nearly positive enough…

  • Liaison TripleA '11 '10

    When are the chitlins going to rebuild their damn navy?!?!

  • '21 '20 '18 '17 '16 '15 '14 '13

    Not nearly positive enough…

    The major difference between us, except patience of course, is we would rather be vaguely right than precisely wrong.

  • '12

    @Me1945:

    Not nearly positive enough…

    The major difference between us, except patience of course, is we would rather be vaguely right than precisely wrong.

    sure Mr Keynes, whatever.  you are precisely wrong if you think you have a prayer in this war.

  • '12

    @Gargantua:

    When are the chitlins going to rebuild their damn navy?!?!

    we don’t need a navy.

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :13

    Purchase Units - Italians
                Italians buy 2 armour and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Bulgaria to Turkey
                1 mech_infantry moved from Greece to Turkey
                1 fighter moved from Egypt to Turkey
                1 fighter moved from Southern Italy to Turkey

    Combat - Italians
                Battle in Turkey
                    Italians attack with 2 fighters and 2 mech_infantrys
                    Russians defend with 2 mech_infantrys
                        Italians roll dice for 2 fighters and 2 mech_infantrys in Turkey, round 1 :  0/4 hits
                        Russians roll dice for 2 mech_infantrys in Turkey, round 1 :  1/2 hits
                        1 mech_infantry owned by the Italians lost in Turkey
                        Italians roll dice for 2 fighters and 1 mech_infantry in Turkey, round 2 :  1/3 hits
                        Russians roll dice for 2 mech_infantrys in Turkey, round 2 :  1/2 hits
                        1 mech_infantry owned by the Italians and 1 mech_infantry owned by the Russians lost in Turkey
                    retreated to Turkey
                    Russians win with 1 mech_infantry remaining. Battle score for attacker is -4
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Italians: 2 mech_infantrys

    Non Combat Move - Italians
                4 mech_infantrys moved from Northern Italy to Bulgaria
                1 mech_infantry moved from Bulgaria to Greece
                1 armour and 3 mech_infantrys moved from Bulgaria to Greece
                2 fighters moved from Turkey to Greece

    Place Units - Italians
                2 armour and 4 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
                Italians collect 18 PUs (1 lost to blockades); end with 18 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

    Territory Summary for Italians :

    Normandy Bordeaux : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Northern Italy : 2 armour, 1 factory_major and 4 mech_infantrys
        Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
        Portugal : 1 flag
        113 Sea Zone : 1 carrier
        95 Sea Zone : 2 destroyers
        Bulgaria : 4 mech_infantrys
        Greece : 1 flag, 1 armour, 2 fighters and 4 mech_infantrys
        99 Sea Zone : 1 flag
        Spain : 1 flag, 4 aaGuns, 1 artillery and 7 infantry

    Production/PUs Summary :

    Germans : 41 / 57
        Russians : 36 / 41
        Japanese : 84 / 94
        Americans : 57 / 78
        Chinese : 0 / 2
        British : 32 / 32
        UK_Pacific : 0 / 0
        Italians : 19 / 28
        ANZAC : 10 / 11
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.538
            Median : 4.000
            Variance : 0.583
            Standard Deviation : 0.764
            Total rolls : 13

    Null / Other
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.750
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Italians Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

  • '12

    freaking italians!  now that my bombers are gone they are back to being their completely impotent selves.

  • '12

    hold on, gonna change that.

  • '12

    edit

  • Liaison TripleA '11 '10

    For a moment I thought you were adjusting your purchase from tanks/mec back to a bomber AFTER rolling dice…

    It’s a good thing for you that I was mistaken.

  • '12

    nope…  just had to make the typical “my italians sucked again” adjustments

  • '10

    11 IPCs…. let’s see… what can Anzac buy…

  • Liaison TripleA '11 '10

    I’m thinking it’s a transport.

    OR, saving their money for the Japanese to capture.

  • Liaison TripleA '11 '10

    Also…

    I expect that Germany will be removing “The Swiss blight” from the board this turn.

    OR ELSE.

  • '12

    @Gargantua:

    Also…

    I expect that Germany will be removing “The Swiss blight” from the board this turn.

    OR ELSE.

    :lol:

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :13

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines moved from 54 Sea Zone to 26 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Queensland to Hawaiian Islands
                1 fighter moved from Queensland to Hawaiian Islands
                1 fighter moved from Queensland to Hawaiian Islands
                1 tactical_bomber moved from Queensland to Hawaiian Islands
                1 tactical_bomber moved from Queensland to 26 Sea Zone

    Non Combat Move - ANZAC
                1 infantry moved from Northern Territory to Queensland
                1 aaGun moved from Northern Territory to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales
                Turning on Edit Mode
                EDIT: Adding units owned by ANZAC to South Australia: 1 aaGun and 2 infantry
                EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry
                EDIT: Removing units owned by ANZAC from Queensland: 1 aaGun
                EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :13

    Combat Move - French

    Combat - French
                French creates battle in territory 6 Sea Zone

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa

    Turn Complete - French

  • '12

    germany coming momentarily

  • '12

    Unexpected events delaying the post but will for sure be done tonight probably within hours.

  • '12

    @Boldfresh:

    @Gargantua:

    Also…

    I expect that Germany will be removing “The Swiss blight” from the board this turn.

    OR ELSE.

    :lol:

    I have “special plans” for the swiss, they will remain in their cage for g14.

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