sent a chat so we don’t clutter up this thread
X-DAP-04 TeamBoldDutch vs. Ancients for 1945
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Going to the store…. be back in an hour…
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No scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :12
Purchase Units - Japanese
Japanese buy 4 armour, 1 artillery, 1 carrier, 1 factory_minor, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Afghanistan to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from Russians
1 armour moved from South West Africa to Angola
Japanese take Angola from British
1 armour moved from Angola to Belgian Congo
1 bomber moved from French Madagascar to Belgian Congo
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 83 Sea Zone
1 infantry moved from 83 Sea Zone to French West Africa
1 mech_infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
2 artilleries moved from Buyant-Uhaa to Amur
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Siberia
1 fighter moved from Japan to Amur
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
6 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
4 fighters and 4 tactical_bombers moved from 46 Sea Zone to Caroline Islands
1 battleship moved from 46 Sea Zone to 33 Sea Zone
1 battleship moved from 46 Sea Zone to 33 Sea Zone
1 cruiser moved from 46 Sea Zone to 33 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
1 bomber moved from French Indo China to Celebes
1 fighter moved from French Indo China to Malaya
1 fighter moved from Philippines to 37 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 infantry moved from 25 Sea Zone to MidwayCombat - Japanese
Battle in Caroline Islands
Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers
ANZAC defend with 1 airfield and 1 harbour; Americans defend with 1 artillery, 1 infantry and 1 mech_infantry
Japanese roll dice for 2 battleships in Caroline Islands, round 1 : 1/2 hits
Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Caroline Islands, round 1 : 7/10 hits
ANZAC roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Caroline Islands, round 1 : 1/3 hits
1 mech_infantry owned by the Americans , 1 artillery owned by the Americans , 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Japanese win, taking Caroline Islands from ANZAC with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery, 1 infantry and 1 mech_infantry
Battle in 54 Sea Zone
Japanese attack with 6 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 6 fighters and 1 tactical_bomber in 54 Sea Zone, round 1 : 4/7 hits
ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the ANZAC and 1 fighter owned by the Japanese lost in 54 Sea Zone
Japanese win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 37 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Midway
Battle in French West Africa
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Malaya, round 1 : 1/3 hits
ANZAC roll dice for 1 infantry in Malaya, round 1 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Malaya
Japanese win, taking Midway from Americans, taking French West Africa from French, taking Malaya from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Amur
Japanese attack with 2 artilleries and 1 fighter
Russians defend with 1 infantry
Japanese roll dice for 2 artilleries and 1 fighter in Amur, round 1 : 0/3 hits
Russians roll dice for 1 infantry in Amur, round 1 : 0/1 hits
Japanese roll dice for 2 artilleries and 1 fighter in Amur, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 2 artilleries and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belgian Congo
Japanese attack with 1 armour and 1 bomber
British defend with 1 infantry
Japanese roll dice for 1 armour and 1 bomber in Belgian Congo, round 1 : 2/2 hits
British roll dice for 1 infantry in Belgian Congo, round 1 : 1/1 hits
1 infantry owned by the British and 1 bomber owned by the Japanese lost in Belgian Congo
Japanese win, taking Belgian Congo from British with 1 armour remaining. Battle score for attacker is -9
Casualties for Japanese: 1 bomber
Casualties for British: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 armour
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Celebes, round 1 : 1/3 hits
ANZAC roll dice for 1 armour in Celebes, round 1 : 0/1 hits
1 armour owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 armourNon Combat Move - Japanese
1 artillery moved from Union of South Africa to Rhodesia
1 infantry moved from South West Africa to Angola
1 infantry moved from South West Africa to Rhodesia
1 infantry moved from Union of South Africa to Mozambique
4 tactical_bombers moved from 39 Sea Zone to French Madagascar
2 carriers moved from 39 Sea Zone to 79 Sea Zone
1 destroyer moved from 78 Sea Zone to 79 Sea Zone
1 fighter and 1 tactical_bomber moved from West India to French Madagascar
4 fighters moved from West India to 79 Sea Zone
1 mech_infantry moved from Buyant-Uhaa to Central Mongolia
2 artilleries and 1 infantry moved from Suiyuyan to Central Mongolia
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Kweichow to Shensi
1 fighter moved from Amur to Jehol
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
4 fighters and 4 tactical_bombers moved from Caroline Islands to 33 Sea Zone
8 carriers, 5 destroyers and 10 submarines moved from 46 Sea Zone to 33 Sea Zone
5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 bomber moved from Celebes to Philippines
1 fighter moved from 37 Sea Zone to French Indo China
1 fighter moved from Malaya to French Indo China
2 artilleries, 1 infantry and 1 mech_infantry moved from West India to IndiaPlace Units - Japanese
1 factory_minor placed in West India
1 artillery and 2 infantry placed in India
3 armour placed in Union of South Africa
1 armour and 2 mech_infantrys placed in French Indo China
2 infantry placed in Japan
1 carrier and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 83 PUs; end with 83 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs -
Quick edit to noncom: 2 subs from z46 move to z35, not z33
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The game TUV turned around quick, eh?
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LOL, the only “nuetral” troops left in the world are where else? Switzerland. 8-)
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The game TUV turned around quick, eh?
hmmmm TUV in our favor. WHAT???  :-o
Well when only 1 of 7 allied nations has posted… what can you expect!
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The game TUV turned around quick, eh?
hmmmm TUV in our favor.� WHAT???� � :-o
Well when only 1 of 7 allied nations has posted… what can you expect!
Heh. Shhhhh
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For the -looming- battle in the pacific!
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Tick tock. Tuv slippin better do somethin crazy! :-P
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. hard to imagine a buy that would make you want to scramble fts to 54 but ya never know right
You have to learn a lot. :-D
Seriously, Bold you are a good player to understand why you are asking the scramble question which answer is obvious and why we request your buy & CM.
You have to wait as long as we need within 72 hours since you posted your final G12 map. Please don’t force us to ignore your bumps completely.When this is over I offer Me a league game. Im sure it will take at least a year to play… but im sure he will teach me a lot. :wink:
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Tough decisions with us/uk… :|
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tough, hm…lets say delicate. We are working on it and will post Monday.
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When this is over I offer Me a league game…
I’m in, but honestly don’t know when. What I can promise is my next league game is with you.
All of my games here took 2 and half month as maxims, while no one, except rpg44 and bold, complained about the game speed. But I see those guys complaining or continuously bumping almost everywhere. -
The decision to “surrender” is still available to both parties… ;)
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Me what I am saying is I do not care what the speed of the league game is. I DO care about the speed of this game for obvious reasons.
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The decision to surrender could possibly be tendered by the venezuelans. They are wondering what an ic is and what they are supposed to do with it :?
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The decision to surrender could possibly be tendered by the venezuelans. They are wondering what an ic is and what they are supposed to do with it :?
correction: Argentinians. :-P
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