sent a chat so we don’t clutter up this thread
X-DAP-04 TeamBoldDutch vs. Ancients for 1945
-
Havent even downloaded the map.
-
ok coming in minutes.
-
OK, because it was not stated, we move forward presuming the the Anzac fighters in z54 are on the Anzac AC.
-
Yes, they are on the ANZAC carrier.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Politics - Germans
Purchase Units - Germans
Germans buy 8 artilleries, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter and 2 infantry moved from Western Germany to Holland Belgium
1 fighter and 5 tactical_bombers moved from Southern Italy to Holland Belgium
3 bombers moved from Western Germany to Eastern Poland
1 bomber moved from Western Germany to Turkey
2 bombers moved from Greece to Turkey
1 mech_infantry moved from Bulgaria to Turkey
1 mech_infantry moved from Trans-Jordan to Turkey
1 mech_infantry moved from Trans-Jordan to Egypt
Germans take Egypt from British
2 infantry moved from Romania to Eastern PolandCombat - Germans
Battle in Eastern Poland
Germans attack with 3 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 3 bombers and 2 infantry in Eastern Poland, round 1 : 4/5 hits
Russians roll dice for 1 infantry in Eastern Poland, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 2 fighters, 2 infantry and 5 tactical_bombers
Americans defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 5 tactical_bombers in Holland Belgium, round 1 : 4/9 hits
Americans roll dice for 1 infantry in Holland Belgium, round 1 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Turkey
Germans attack with 3 bombers and 2 mech_infantrys
British defend with 1 infantry
Germans roll dice for 3 bombers and 2 mech_infantrys in Turkey, round 1 : 2/5 hits
British roll dice for 1 infantry in Turkey, round 1 : 0/1 hits
1 infantry owned by the British lost in Turkey
Germans win, taking Turkey from British with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
1 bomber moved from Shensi to Philippines
1 aaGun, 3 artilleries and 14 infantry moved from Romania to Slovakia Hungary
2 armour and 1 mech_infantry moved from Bulgaria to Romania
2 bombers moved from Turkey to Shensi
2 fighters and 1 tactical_bomber moved from Greece to Western Germany
2 fighters and 5 tactical_bombers moved from Holland Belgium to Western Germany
3 bombers moved from Eastern Poland to Western Germany
1 aaGun moved from Southern France to Spain
2 infantry moved from Sweden to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Western Germany
2 carriers, 1 destroyer and 5 submarines moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 125 Sea Zone to 113 Sea Zone
2 mech_infantrys moved from Southern France to Yugoslavia
9 armour and 7 mech_infantrys moved from Trans-Jordan to Egypt
1 aaGun, 8 artilleries and 6 infantry moved from Poland to Slovakia Hungary
1 bomber moved from Turkey to Southern Italy
1 armour moved from Poland to Romania
1 mech_infantry moved from Southern France to YugoslaviaPlace Units - Germans
5 mech_infantrys placed in Germany
8 artilleries and 2 infantry placed in RomaniaTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2
Germans collect 48 PUs (3 lost to blockades); end with 48 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUsTerritory Summary for Germans :
Shensi : 2 bombers
Philippines : 1 bomber
Trans-Jordan : 1 flag, 3 artilleries
Gibraltar : 1 flag, 1 airfield and 1 harbour
Egypt : 1 flag, 9 armour, 1 factory_minor, 1 harbour and 8 mech_infantrys
Syria : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 2 aaGuns, 11 artilleries and 20 infantry
Western Germany : 1 airfield, 3 bombers, 1 factory_major, 4 fighters, 1 harbour, 2 infantry and 6 tactical_bombers
Romania : 3 armour, 8 artilleries, 1 factory_major, 2 infantry and 1 mech_infantry
Poland : 1 infantry
Germany : 1 factory_major and 5 mech_infantrys
Holland Belgium : 1 infantry
Southern Italy : 1 bomber
Eastern Poland : 1 flag, 2 infantry
125 Sea Zone : 1 flag
113 Sea Zone : 2 carriers, 2 destroyers, 7 submarines and 1 transport
Turkey : 1 flag, 2 mech_infantrys
Bulgaria : 1 flag
Greece : 1 flag
Sweden : 1 flag, 2 infantry
Yugoslavia : 1 flag, 3 mech_infantrys
Spain : 3 aaGuns and 7 infantry
Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 51 / 58
Russians : 36 / 40
Japanese : 74 / 89
Americans : 54 / 79
Chinese : 0 / 2
British : 33 / 37
UK_Pacific : 0 / 0
Italians : 16 / 26
ANZAC : 13 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 9 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.185
Median : 2.000
Variance : 1.346
Standard Deviation : 1.160
Total rolls : 27Null / Other
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Germans Combat
1 was rolled 2 times
2 was rolled 7 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.368
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 19British Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Russians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
The extra hour I took to post made no difference cow. Trajan hasnt checked in since early afternoon.
-
this jeopardy song is my head is deafening!!
-
when can we expect a trajan move?
-
Wow… interesting game.
I am struggling a bit to see what the allied plan for victory is. Other than their plan for sheer survival…
But I’m all ears?
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Purchase Units - Russians
Russians buy 2 armour, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 mech_infantrys moved from Novgorod to Finland
1 fighter moved from Baltic States to Finland
1 infantry moved from Baltic States to Poland
1 infantry moved from Baltic States to Poland
1 artillery moved from Baltic States to Poland
3 infantry moved from Western Ukraine to Eastern Poland
4 mech_infantrys moved from Volgograd to Turkey
1 armour moved from Volgograd to Turkey
1 tactical_bomber moved from Volgograd to Turkey
1 fighter moved from Volgograd to Turkey
1 infantry moved from Northwest Persia to Turkey
1 mech_infantry moved from Northwest Persia to Syria
Russians take Syria from Germans
1 bomber moved from Northwest Persia to Eastern PolandCombat - Russians
Battle in Turkey
Russians attack with 1 armour, 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians roll dice for 1 armour, 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Turkey, round 1 : 3/8 hits
Germans roll dice for 2 mech_infantrys in Turkey, round 1 : 0/2 hits
2 mech_infantrys owned by the Germans lost in Turkey
Russians win, taking Turkey from Germans with 1 armour, 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Poland
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Poland, round 1 : 2/3 hits
Germans roll dice for 1 infantry in Poland, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 1 bomber and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 bomber and 3 infantry in Eastern Poland, round 1 : 1/4 hits
Germans roll dice for 2 infantry in Eastern Poland, round 1 : 0/2 hits
1 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 1 bomber and 3 infantry in Eastern Poland, round 2 : 0/4 hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
Russians roll dice for 1 bomber and 3 infantry in Eastern Poland, round 3 : 2/4 hits
Germans roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Finland
Russians attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 mech_infantrys in Finland, round 1 : 2/3 hits
Germans roll dice for 1 infantry in Finland, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
5 armour, 1 infantry and 8 mech_infantrys moved from Northwest Persia to Iraq
1 fighter and 1 tactical_bomber moved from Turkey to Iraq
1 mech_infantry moved from Eastern Persia to Iraq
4 infantry moved from Eastern Persia to Persia
1 bomber moved from Eastern Poland to Western Ukraine
2 infantry moved from Novgorod to Baltic States
1 mech_infantry moved from Baltic States to Novgorod
1 armour moved from Baltic States to Novgorod
1 infantry moved from Olgiy to Dzavhan
Russians take Dzavhan from Mongolians
1 mech_infantry moved from Olgiy to Yakut S.S.R.
1 mech_infantry moved from Urals to Olgiy
2 mech_infantrys moved from Russia to Novosibirsk
1 mech_infantry moved from Russia to Western Ukraine
1 fighter moved from Finland to NovgorodPlace Units - Russians
2 infantry placed in Ukraine
3 mech_infantrys placed in Volgograd
2 armour and 1 fighter placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Russians from Baltic States: 1 aaGun
EDIT: Adding units owned by Russians to Novgorod: 1 aaGun
EDIT: Removing units owned by Russians from Western Ukraine: 1 mech_infantry
EDIT: Adding units owned by Russians to Baltic States: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6
Russians collect 44 PUs; end with 44 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 49 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 55 PUs -
Wow… interesting game.
I am struggling a bit to see what the allied plan for victory is. Other than their plan for sheer survival…
But I’m all ears?
The allies do not win in global until they conquer Germany, Italy, and Japan. Both sides are playing the income war right now. I am sure the Axis will go for the VC win eventually.
-
I think if Russia’s income can grow beyond that of Germany’s then in the long run, maybe taking Germany becomes an option.
I am curious if UK will load USA’s transports with men on one turn then offload the next. Storming the beaches seems like a good idea now that Spain and Portugal are options.
I am curious if Japan can do a pacific win thing… maybe Japan pushes for the VC thing then the Atlantic ships hurry over and stop it.
Who knows where this game will go.
-
“tell you what Cow. here’s my offer to you - for our game, we will offer you the allies +20 (1 unit per territory) on the current map of our ancients game - R11. you can take over from there and we will play it out instead of starting a new game. sound good?”
good news ancients! cow has agreed to take your allies from R11 with an ADDITIONAL 20 ipc of units, rather than start a new game from scratch IF we advance to play him. so thats great because if we beat you, he will later show you how you could have won (if you’d had a few more units of course).
cheers
-
Yeah I would get USA 2 fighters. Try to sink your germany fleet with 50% odds. Then I would take Germany with 69% odds.
I would do that.
-
That is a brilliant idea bold. Quick game. I like it.
-
Yeps I don’t have to fight those subs to smack Germany. Your 20 ipc bid is perfect for me, I love it, it is brilliant. Odds improve to 80% with bship bombardment which is totally worth it for taking Berlin.
I don’t even have to win the battle with USA air, 2 carrier 4 dd should beat 3 fighters to take denmark. 10 air should clear out the naval (I don’t have to clear out the fighters, just the destroyers/carriers).
Shazam. OK we can flip a coin to see who wins. I am cool with that.
-
You see how fast I came up with a way to exploit you? You give me a good chance to take Germany? Is you crazy?
-
as usual you’re wrong. and the challenge still stands.
-
How am I wrong?
USA gets 2 fighters, 1 on uk, 1 on his carrier. I attack your naval with 10 fighters, you scramble 3 fighters 50/50 battle. USA takes denmark with 1-3 ground units, attacks the sea zone with 4 dd 2 carrier. On UK’s turn the naval moves 3 spaces to attack Germany with 1 inf 1 arty 3 fighters and a bombardment.
I will do that. You will lose. Then you will cry about dice.
Challenge accepted.
-
i guess you’re right, there is a much better chance of you beating us that way than there is for you to beat us in a game from scratch. still the chance is only .5 * .8 = 40% and even if you take berlin, you would still lose.
Suggested Topics
